Areloch 7688042112 Merge pull request #1888 from Azaezel/updateEmpty 9 years ago
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VolumetricFog 3a9b50f702 Direct3D11 common shader changes. 9 years ago
fixedFunction 3a9b50f702 Direct3D11 common shader changes. 9 years ago
gl 13c57e6562 brings empty up to date for core and shader dirs 9 years ago
lighting dd64004eaf MacOS platform support. 9 years ago
postFx 646c62d9f4 HDR review: remove from reflections, kill depth check, order of operations corrections. 9 years ago
ribbons 3a9b50f702 Direct3D11 common shader changes. 9 years ago
terrain 3a9b50f702 Direct3D11 common shader changes. 9 years ago
water 97ac826e44 Corrects the specular handling as per Richard's suggestion in #1783 9 years ago
basicCloudsP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
basicCloudsV.hlsl d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 years ago
cloudLayerP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
cloudLayerV.hlsl d79b9a2988 removes w=z trick (was causing fisheye, effectively) 9 years ago
foliage.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
fxFoliageReplicatorP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
fxFoliageReplicatorV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
guiMaterialV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
hlslStructs.h b32e7688c2 Side by side rendering 12 years ago
hlslStructs.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
imposter.hlsl 40220512d3 Empty Template for ticket #1 13 years ago
lighting.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
particleCompositeP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
particleCompositeV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
particlesP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
particlesV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
planarReflectBumpP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
planarReflectBumpV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
planarReflectP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
planarReflectV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
precipP.hlsl 2723bfbc91 corrects corruption in precipitation class 9 years ago
precipV.hlsl 2723bfbc91 corrects corruption in precipitation class 9 years ago
projectedShadowP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
projectedShadowV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
scatterSkyP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
scatterSkyV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
shaderModel.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
shaderModelAutoGen.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
shdrConsts.h 40220512d3 Empty Template for ticket #1 13 years ago
torque.hlsl 13c57e6562 brings empty up to date for core and shader dirs 9 years ago
wavesP.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
wavesV.hlsl 3a9b50f702 Direct3D11 common shader changes. 9 years ago
wind.hlsl 40220512d3 Empty Template for ticket #1 13 years ago