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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- function initializeRoadEditor()
- {
- echo( " - Initializing Road and Path Editor" );
-
- exec( "./roadEditor.cs" );
- exec( "./RoadEditorGui.gui" );
- exec( "./RoadEditorToolbar.gui");
- exec( "./roadEditorGui.cs" );
-
- // Add ourselves to EditorGui, where all the other tools reside
- RoadEditorGui.setVisible( false );
- RoadEditorToolbar.setVisible( false );
- RoadEditorOptionsWindow.setVisible( false );
- RoadEditorTreeWindow.setVisible( false );
-
- EditorGui.add( RoadEditorGui );
- EditorGui.add( RoadEditorToolbar );
- EditorGui.add( RoadEditorOptionsWindow );
- EditorGui.add( RoadEditorTreeWindow );
-
- new ScriptObject( RoadEditorPlugin )
- {
- superClass = "EditorPlugin";
- editorGui = RoadEditorGui;
- };
-
- %map = new ActionMap();
- %map.bindCmd( keyboard, "backspace", "RoadEditorGui.onDeleteKey();", "" );
- %map.bindCmd( keyboard, "1", "RoadEditorGui.prepSelectionMode();", "" );
- %map.bindCmd( keyboard, "2", "ToolsPaletteArray->RoadEditorMoveMode.performClick();", "" );
- %map.bindCmd( keyboard, "4", "ToolsPaletteArray->RoadEditorScaleMode.performClick();", "" );
- %map.bindCmd( keyboard, "5", "ToolsPaletteArray->RoadEditorAddRoadMode.performClick();", "" );
- %map.bindCmd( keyboard, "=", "ToolsPaletteArray->RoadEditorInsertPointMode.performClick();", "" );
- %map.bindCmd( keyboard, "numpadadd", "ToolsPaletteArray->RoadEditorInsertPointMode.performClick();", "" );
- %map.bindCmd( keyboard, "-", "ToolsPaletteArray->RoadEditorRemovePointMode.performClick();", "" );
- %map.bindCmd( keyboard, "numpadminus", "ToolsPaletteArray->RoadEditorRemovePointMode.performClick();", "" );
- %map.bindCmd( keyboard, "z", "RoadEditorShowSplineBtn.performClick();", "" );
- %map.bindCmd( keyboard, "x", "RoadEditorWireframeBtn.performClick();", "" );
- %map.bindCmd( keyboard, "v", "RoadEditorShowRoadBtn.performClick();", "" );
- RoadEditorPlugin.map = %map;
-
- RoadEditorPlugin.initSettings();
- }
- function destroyRoadEditor()
- {
- }
- function RoadEditorPlugin::onWorldEditorStartup( %this )
- {
- // Add ourselves to the window menu.
- %accel = EditorGui.addToEditorsMenu( "Road and Path Editor", "", RoadEditorPlugin );
-
- // Add ourselves to the ToolsToolbar
- %tooltip = "Road Editor (" @ %accel @ ")";
- EditorGui.addToToolsToolbar( "RoadEditorPlugin", "RoadEditorPalette", expandFilename("tools/worldEditor/images/toolbar/road-path-editor"), %tooltip );
-
- //connect editor windows
- GuiWindowCtrl::attach( RoadEditorOptionsWindow, RoadEditorTreeWindow);
-
- // Add ourselves to the Editor Settings window
- exec( "./RoadEditorSettingsTab.gui" );
- ESettingsWindow.addTabPage( ERoadEditorSettingsPage );
- }
- function RoadEditorPlugin::onActivated( %this )
- {
- %this.readSettings();
-
- ToolsPaletteArray->RoadEditorAddRoadMode.performClick();
- EditorGui.bringToFront( RoadEditorGui );
-
- RoadEditorGui.setVisible( true );
- RoadEditorGui.makeFirstResponder( true );
- RoadEditorToolbar.setVisible( true );
-
- RoadEditorOptionsWindow.setVisible( true );
- RoadEditorTreeWindow.setVisible( true );
-
- RoadTreeView.open(ServerDecalRoadSet,true);
-
- %this.map.push();
- // Set the status bar here until all tool have been hooked up
- EditorGuiStatusBar.setInfo("Road editor.");
- EditorGuiStatusBar.setSelection("");
-
- Parent::onActivated(%this);
- }
- function RoadEditorPlugin::onDeactivated( %this )
- {
- %this.writeSettings();
-
- RoadEditorGui.setVisible( false );
- RoadEditorToolbar.setVisible( false );
- RoadEditorOptionsWindow.setVisible( false );
- RoadEditorTreeWindow.setVisible( false );
- %this.map.pop();
-
- Parent::onDeactivated(%this);
- }
- function RoadEditorPlugin::onEditMenuSelect( %this, %editMenu )
- {
- %hasSelection = false;
-
- if( isObject( RoadEditorGui.road ) )
- %hasSelection = true;
-
- %editMenu.enableItem( 3, false ); // Cut
- %editMenu.enableItem( 4, false ); // Copy
- %editMenu.enableItem( 5, false ); // Paste
- %editMenu.enableItem( 6, %hasSelection ); // Delete
- %editMenu.enableItem( 8, false ); // Deselect
- }
- function RoadEditorPlugin::handleDelete( %this )
- {
- RoadEditorGui.onDeleteKey();
- }
- function RoadEditorPlugin::handleEscape( %this )
- {
- return RoadEditorGui.onEscapePressed();
- }
- function RoadEditorPlugin::isDirty( %this )
- {
- return RoadEditorGui.isDirty;
- }
- function RoadEditorPlugin::onSaveMission( %this, %missionFile )
- {
- if( RoadEditorGui.isDirty )
- {
- MissionGroup.save( %missionFile );
- RoadEditorGui.isDirty = false;
- }
- }
- function RoadEditorPlugin::setEditorFunction( %this )
- {
- %terrainExists = parseMissionGroup( "TerrainBlock" );
- if( %terrainExists == false )
- MessageBoxYesNoCancel("No Terrain","Would you like to create a New Terrain?", "Canvas.pushDialog(CreateNewTerrainGui);");
-
- return %terrainExists;
- }
- //-----------------------------------------------------------------------------
- // Settings
- //-----------------------------------------------------------------------------
- function RoadEditorPlugin::initSettings( %this )
- {
- EditorSettings.beginGroup( "RoadEditor", true );
-
- EditorSettings.setDefaultValue( "DefaultWidth", "10" );
- EditorSettings.setDefaultValue( "HoverSplineColor", "255 0 0 255" );
- EditorSettings.setDefaultValue( "SelectedSplineColor", "0 255 0 255" );
- EditorSettings.setDefaultValue( "HoverNodeColor", "255 255 255 255" ); //<-- Not currently used
- EditorSettings.setDefaultValue( "MaterialName", "DefaultDecalRoadMaterial" );
-
- EditorSettings.endGroup();
- }
- function RoadEditorPlugin::readSettings( %this )
- {
- EditorSettings.beginGroup( "RoadEditor", true );
-
- RoadEditorGui.DefaultWidth = EditorSettings.value("DefaultWidth");
- RoadEditorGui.HoverSplineColor = EditorSettings.value("HoverSplineColor");
- RoadEditorGui.SelectedSplineColor = EditorSettings.value("SelectedSplineColor");
- RoadEditorGui.HoverNodeColor = EditorSettings.value("HoverNodeColor");
- RoadEditorGui.materialName = EditorSettings.value("MaterialName");
-
- EditorSettings.endGroup();
- }
- function RoadEditorPlugin::writeSettings( %this )
- {
- EditorSettings.beginGroup( "RoadEditor", true );
-
- EditorSettings.setValue( "DefaultWidth", RoadEditorGui.DefaultWidth );
- EditorSettings.setValue( "HoverSplineColor", RoadEditorGui.HoverSplineColor );
- EditorSettings.setValue( "SelectedSplineColor", RoadEditorGui.SelectedSplineColor );
- EditorSettings.setValue( "HoverNodeColor", RoadEditorGui.HoverNodeColor );
- EditorSettings.setValue( "MaterialName", RoadEditorGui.materialName );
-
- EditorSettings.endGroup();
- }
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