JeffR 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 yıl önce
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glsl 434c6c26fe A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in 4 yıl önce
hlsl 434c6c26fe A clean implementation of Lukas' Fix side projection #684 PR with Az's addendum fix rolled in 4 yıl önce
terrCell.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 yıl önce
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 yıl önce
terrCellMaterial.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 yıl önce
terrCellMaterial.h 481e2a7230 Improve terrain rendering, handle bug with no detail 5 yıl önce
terrCollision.cpp c2e74f375a uninitialized variables-terrain 5 yıl önce
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
terrData.cpp cf8659735b Adjusts handling so if a file being processed for importing is not actually imported as a new, successful asset it does not return an id, allowing tooling to only worry about actual new assets. 3 yıl önce
terrData.h cf8659735b Adjusts handling so if a file being processed for importing is not actually imported as a new, successful asset it does not return an id, allowing tooling to only worry about actual new assets. 3 yıl önce
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod 7 yıl önce
terrFeatureTypes.cpp 4f472bf402 New terrain blending 5 yıl önce
terrFeatureTypes.h 4f472bf402 New terrain blending 5 yıl önce
terrFile.cpp 1b282e0baf use internalname for terrain layers 4 yıl önce
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 yıl önce
terrImport.cpp f7ce1efd62 Consolidates and standardizes terrain creation between the editor, asset browser and creator panel 5 yıl önce
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
terrMaterial.cpp 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 yıl önce
terrMaterial.h 98a079a797 code duplication prune. should aid in stability 4 yıl önce
terrRender.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 yıl önce