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colladaAppMaterial.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 年之前 |
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colladaAppMaterial.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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4 年之前 |
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colladaAppMesh.cpp
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0e3c128ec4
slimmed down shadowvar cleanups, plus removal of an unused membervar.
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7 年之前 |
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colladaAppMesh.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 年之前 |
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colladaAppNode.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
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colladaAppNode.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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10 年之前 |
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colladaAppSequence.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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colladaAppSequence.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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colladaExtensions.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
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colladaExtensions.h
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 年之前 |
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colladaImport.cpp
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9c381caea2
Added initial implement of Image Types for GFX resource management
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5 年之前 |
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colladaLights.cpp
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 年之前 |
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colladaShapeLoader.cpp
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b3cd08520e
Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process.
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4 年之前 |
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colladaShapeLoader.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
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colladaUtils.cpp
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0285e073b9
wrap all the things!
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4 年之前 |
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colladaUtils.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 年之前 |