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@@ -970,13 +970,14 @@ U32 TSStatic::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
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stream->write(mForceDetail);
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- if (stream->writeFlag(mAnimOffset != 0.0f))
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- stream->writeFloat(mAnimOffset, 7);
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-
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- if (stream->writeFlag(mAnimSpeed != 1.0f))
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- stream->writeSignedFloat(mAnimSpeed / AnimSpeedMax, 7);
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+ if (stream->writeFlag(mPlayAmbient && hasAnim()))
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+ {
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+ if (stream->writeFlag(mAnimOffset != 0.0f))
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+ stream->writeFloat(mAnimOffset, 7);
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- stream->writeFlag(mPlayAmbient);
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+ if (stream->writeFlag(mAnimSpeed != 1.0f))
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+ stream->writeSignedFloat(mAnimSpeed / AnimSpeedMax, 7);
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+ }
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}
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if (stream->writeFlag(mUseAlphaFade))
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@@ -1086,13 +1087,15 @@ void TSStatic::unpackUpdate(NetConnection* con, BitStream* stream)
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stream->read(&mForceDetail);
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- if (stream->readFlag())
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- mAnimOffset = stream->readFloat(7);
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-
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- if (stream->readFlag())
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- mAnimSpeed = stream->readSignedFloat(7) * AnimSpeedMax;
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-
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mPlayAmbient = stream->readFlag();
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+ if (mPlayAmbient)
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+ {
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+ if (stream->readFlag())
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+ mAnimOffset = stream->readFloat(7);
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+
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+ if (stream->readFlag())
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+ mAnimSpeed = stream->readSignedFloat(7) * AnimSpeedMax;
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+ }
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//update our shape, figuring that it likely changed
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_createShape();
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