torque3d is a flexible and capable 3d game engine targeting primarily Windows but Linux and Mac are under development.

#gameengine #game-engine #cpp #gamedev #engine #scripting #3d

Brian Roberts 8e93753b15 Merge pull request #1527 from Azaezel/alpha41/turretConstraints 6 days ago
.github e946a0b70d Update build-linux-gcc.yml 5 months ago
Engine 64da8ab168 non aiturret fixes 1 week ago
My Projects 27bbf4758e changed readme 11 years ago
Templates 99db60e3f3 Update assetBrowser.tscript 2 weeks ago
Tools 87514151c4 Use SDL2 Backend with OpenAL 2 months ago
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.gitignore 431cffac11 Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 1 year ago
.travis.yml 1226acc318 travis test whether compilation works on mac and linux 6 years ago
CMakeLists.txt faf6b2794b project name init 2 weeks ago
CODE_OF_CONDUCT.md 496f282249 Create CODE_OF_CONDUCT.md 3 years ago
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README.md

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

GitHub tag GitHub release Github All Releases

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Build Status:

Windows Build

Linux Build

MacOSX Build

More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

Legacy Links

License

All assets and code are under the license