|
@@ -564,6 +564,16 @@ void AITurretShape::removeFromIgnoreList(ShapeBase* obj)
|
|
|
mIgnoreObjects.removeObject(obj);
|
|
|
}
|
|
|
|
|
|
+S32 AITurretShape::ignoreListCount()
|
|
|
+{
|
|
|
+ return mIgnoreObjects.size();
|
|
|
+}
|
|
|
+
|
|
|
+SimObject* AITurretShape::getIgnoreListObject(S32 index)
|
|
|
+{
|
|
|
+ return mIgnoreObjects.at(index);
|
|
|
+}
|
|
|
+
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
|
|
void AITurretShape::_initState()
|
|
@@ -1244,6 +1254,21 @@ DefineEngineMethod( AITurretShape, removeFromIgnoreList, void, (ShapeBase* obj),
|
|
|
object->removeFromIgnoreList(obj);
|
|
|
}
|
|
|
|
|
|
+DefineEngineMethod( AITurretShape, ignoreListCount, S32, (),,
|
|
|
+ "@brief Returns the number of objects in the turrets ignore list.\n\n"
|
|
|
+ "All objects in this list will be ignored by the turret's targeting.\n")
|
|
|
+{
|
|
|
+ return object->ignoreListCount();
|
|
|
+}
|
|
|
+
|
|
|
+DefineEngineMethod( AITurretShape, getIgnoreListObject, SimObject*, (S32 index),,
|
|
|
+ "@brief Returns the object in the ignore list at index.\n\n"
|
|
|
+ "All objects in this list will be ignored by the turret's targeting.\n"
|
|
|
+ "@param index The index of the object in the ignore list being retrieved.\n")
|
|
|
+{
|
|
|
+ return object->getIgnoreListObject(index);
|
|
|
+}
|
|
|
+
|
|
|
DefineEngineMethod( AITurretShape, setTurretState, void, (const char* newState, bool force), (false),
|
|
|
"@brief Set the turret's current state.\n\n"
|
|
|
"Normally the turret's state comes from updating the state machine but this method "
|