|
@@ -0,0 +1,34 @@
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+// Copyright (c) 2012 GarageGames, LLC
|
|
|
+//
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
+// of this software and associated documentation files (the "Software"), to
|
|
|
+// deal in the Software without restriction, including without limitation the
|
|
|
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
+// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
+//
|
|
|
+// The above copyright notice and this permission notice shall be included in
|
|
|
+// all copies or substantial portions of the Software.
|
|
|
+//
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
+// IN THE SOFTWARE.
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+
|
|
|
+#include "../../../gl/hlslCompat.glsl"
|
|
|
+#include "shadergen:/autogenConditioners.h"
|
|
|
+#include "../../../postfx/gl/postFx.glsl"
|
|
|
+
|
|
|
+uniform sampler2D glowBuffer;
|
|
|
+
|
|
|
+out vec4 OUT_FragColor0;
|
|
|
+
|
|
|
+void main()
|
|
|
+{
|
|
|
+ OUT_FragColor0 = texture(glowBuffer, uv0);
|
|
|
+}
|