|
@@ -892,7 +892,7 @@ void AITurretShape::_trackTarget(F32 dt)
|
|
|
//if (pitch > M_PI_F)
|
|
|
// pitch = -(pitch - M_2PI_F);
|
|
|
|
|
|
- Point3F rot(pitch, 0.0f, -yaw);
|
|
|
+ Point3F rot(-pitch, 0.0f, yaw);
|
|
|
|
|
|
// If we have a rotation rate make sure we follow it
|
|
|
if (mHeadingRate > 0)
|