|
@@ -1167,15 +1167,15 @@ void GuiShapeEdPreview::computeSceneBounds(Box3F& bounds)
|
|
|
|
|
|
if (bounds.getExtents().x < POINT_EPSILON || bounds.getExtents().y < POINT_EPSILON || bounds.getExtents().z < POINT_EPSILON)
|
|
|
{
|
|
|
- bounds.set(Point3F::Zero);
|
|
|
+ bounds.set(Point3F::Zero);
|
|
|
|
|
|
- //We probably don't have any actual meshes in this model, so compute using the bones if we have them
|
|
|
- for (S32 i = 0; i < mModel->getShape()->nodes.size(); i++)
|
|
|
- {
|
|
|
- Point3F nodePos = mModel->mNodeTransforms[i].getPosition();
|
|
|
+ //We probably don't have any actual meshes in this model, so compute using the bones if we have them
|
|
|
+ for (S32 i = 0; i < mModel->getShape()->nodes.size(); i++)
|
|
|
+ {
|
|
|
+ Point3F nodePos = mModel->mNodeTransforms[i].getPosition();
|
|
|
|
|
|
- bounds.extend(nodePos);
|
|
|
- }
|
|
|
+ bounds.extend(nodePos);
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
|