Browse Source

set initial asset loaded state to not loaded

AzaezelX 4 years ago
parent
commit
059fb63487
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Engine/source/assets/assetBase.cpp

+ 1 - 0
Engine/source/assets/assetBase.cpp

@@ -76,6 +76,7 @@ mAssetInitialized(false)
    mInternalName = StringTable->EmptyString();
    mInternalName = StringTable->EmptyString();
    mClassName = StringTable->EmptyString();
    mClassName = StringTable->EmptyString();
    mSuperClassName = StringTable->EmptyString();
    mSuperClassName = StringTable->EmptyString();
+   mLoadedState = AssetErrCode::NotLoaded;
 }
 }
 
 
 //-----------------------------------------------------------------------------
 //-----------------------------------------------------------------------------