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typo "tomove" to "to move"

John3 9 years ago
parent
commit
060649dbad
2 changed files with 2 additions and 2 deletions
  1. 1 1
      Engine/source/T3D/aiPlayer.cpp
  2. 1 1
      Engine/source/navigation/navPath.cpp

+ 1 - 1
Engine/source/T3D/aiPlayer.cpp

@@ -160,7 +160,7 @@ void AIPlayer::initPersistFields()
       addField("allowDrop", TypeBool, Offset(mLinkTypes.drop, AIPlayer),
          "Allow the character to use drop links.");
       addField("allowSwim", TypeBool, Offset(mLinkTypes.swim, AIPlayer),
-         "Allow the character tomove in water.");
+         "Allow the character to move in water.");
       addField("allowLedge", TypeBool, Offset(mLinkTypes.ledge, AIPlayer),
          "Allow the character to jump ledges.");
       addField("allowClimb", TypeBool, Offset(mLinkTypes.climb, AIPlayer),

+ 1 - 1
Engine/source/navigation/navPath.cpp

@@ -224,7 +224,7 @@ void NavPath::initPersistFields()
    addField("allowDrop", TypeBool, Offset(mLinkTypes.drop, NavPath),
       "Allow the path to use drop links.");
    addField("allowSwim", TypeBool, Offset(mLinkTypes.swim, NavPath),
-      "Allow the path tomove in water.");
+      "Allow the path to move in water.");
    addField("allowLedge", TypeBool, Offset(mLinkTypes.ledge, NavPath),
       "Allow the path to jump ledges.");
    addField("allowClimb", TypeBool, Offset(mLinkTypes.climb, NavPath),