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Update the editor template level with a clearer name and description.

Areloch 7 years ago
parent
commit
06e02c5582
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Templates/BaseGame/game/tools/levels/BlankRoom.mis

+ 2 - 2
Templates/BaseGame/game/tools/levels/BlankRoom.mis

@@ -24,9 +24,9 @@ new SimGroup(MissionGroup) {
       soundDistanceModel = "Linear";
       canSave = "1";
       canSaveDynamicFields = "1";
-         desc0 = "A blank room ready to be populated with Torque objects. Guns, anyone?";
+         desc0 = "A blank room template that acts as a starting point.";
          enabled = "1";
-         levelName = "Blank Room";
+         levelName = "Blank Room Template";
    };
    new SkyBox(theSky) {
       Material = "BlankSkyMat";