Prechádzať zdrojové kódy

Relocating the particles image directory out of art/shapes/particles to art/particles. This should be a more logical and intuitive location. Relevant managed particle related datablock save location defaults have been adjusted as well.

thecelloman 12 rokov pred
rodič
commit
07c16a2f38
43 zmenil súbory, kde vykonal 81 pridanie a 81 odobranie
  1. 0 0
      Templates/Empty/game/art/particles/managedParticleData.cs
  2. 0 0
      Templates/Empty/game/art/particles/managedParticleEmitterData.cs
  3. 1 0
      Templates/Empty/game/art/shapes/.gitignore
  4. 1 1
      Templates/Empty/game/tools/particleEditor/particleEditor.ed.cs
  5. 1 1
      Templates/Empty/game/tools/particleEditor/particleEmitterEditor.ed.cs
  6. 1 1
      Templates/Empty/game/tools/particleEditor/particleParticleEditor.ed.cs
  7. 5 5
      Templates/Full/game/art/datablocks/particles.cs
  8. 4 4
      Templates/Full/game/art/datablocks/player.cs
  9. 2 2
      Templates/Full/game/art/datablocks/teleporter.cs
  10. 4 4
      Templates/Full/game/art/datablocks/weapons/Lurker.cs
  11. 10 10
      Templates/Full/game/art/datablocks/weapons/grenade.cs
  12. 18 18
      Templates/Full/game/art/datablocks/weapons/grenadeLauncher.cs
  13. 27 27
      Templates/Full/game/art/datablocks/weapons/rocketLauncher.cs
  14. 0 0
      Templates/Full/game/art/particles/Dust.png
  15. 0 0
      Templates/Full/game/art/particles/Sparkparticle.png
  16. 0 0
      Templates/Full/game/art/particles/Streak.png
  17. 0 0
      Templates/Full/game/art/particles/bubble.png
  18. 0 0
      Templates/Full/game/art/particles/droplet.png
  19. 0 0
      Templates/Full/game/art/particles/dustParticle.png
  20. 0 0
      Templates/Full/game/art/particles/ember.png
  21. 0 0
      Templates/Full/game/art/particles/fire.png
  22. 0 0
      Templates/Full/game/art/particles/fireball.png
  23. 0 0
      Templates/Full/game/art/particles/firefly.png
  24. 0 0
      Templates/Full/game/art/particles/flame.png
  25. 0 0
      Templates/Full/game/art/particles/flare.png
  26. 0 0
      Templates/Full/game/art/particles/impact.png
  27. 0 0
      Templates/Full/game/art/particles/managedParticleData.cs
  28. 0 0
      Templates/Full/game/art/particles/managedParticleEmitterData.cs
  29. 0 0
      Templates/Full/game/art/particles/millsplash01.png
  30. 0 0
      Templates/Full/game/art/particles/ricochet.png
  31. 0 0
      Templates/Full/game/art/particles/smoke.png
  32. 0 0
      Templates/Full/game/art/particles/spark.png
  33. 0 0
      Templates/Full/game/art/particles/spark_wet.png
  34. 0 0
      Templates/Full/game/art/particles/splash.png
  35. 0 0
      Templates/Full/game/art/particles/steam.png
  36. 0 0
      Templates/Full/game/art/particles/wake.png
  37. 0 0
      Templates/Full/game/art/particles/waterDrip.png
  38. 2 2
      Templates/Full/game/core/scripts/server/game.cs
  39. 0 1
      Templates/Full/game/scripts/client/default.bind.cs
  40. 2 2
      Templates/Full/game/scripts/server/game.cs
  41. 1 1
      Templates/Full/game/tools/particleEditor/particleEditor.ed.cs
  42. 1 1
      Templates/Full/game/tools/particleEditor/particleEmitterEditor.ed.cs
  43. 1 1
      Templates/Full/game/tools/particleEditor/particleParticleEditor.ed.cs

+ 0 - 0
Templates/Empty/game/art/shapes/particles/managedParticleData.cs → Templates/Empty/game/art/particles/managedParticleData.cs


+ 0 - 0
Templates/Empty/game/art/shapes/particles/managedParticleEmitterData.cs → Templates/Empty/game/art/particles/managedParticleEmitterData.cs


+ 1 - 0
Templates/Empty/game/art/shapes/.gitignore

@@ -0,0 +1 @@
+# Keep directory in git repo

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleEditor.ed.cs

@@ -47,7 +47,7 @@ function ParticleEditor::initEditor( %this )
    };
    datablock ParticleData(PE_ParticleEditor_NotDirtyParticle)
    {
-      textureName = "art/shapes/particles/defaultParticle";
+      textureName = "art/particles/defaultParticle";
    };
    
    PE_UnlistedEmitters.add( PE_EmitterEditor_NotDirtyEmitter );

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleEmitterData.cs";
+$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/particles/managedParticleEmitterData.cs";
 
 
 //=============================================================================================

+ 1 - 1
Templates/Empty/game/tools/particleEditor/particleParticleEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleData.cs";
+$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
 
 
 //=============================================================================================

+ 5 - 5
Templates/Full/game/art/datablocks/particles.cs

@@ -29,7 +29,7 @@ datablock ParticleEmitterNodeData(DefaultEmitterNodeData)
 
 datablock ParticleData(Smoke)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.3;
    gravityCoefficient   = -0.2;   // rises slowly
    inheritedVelFactor   = 0.00;
@@ -71,7 +71,7 @@ datablock ParticleEmitterNodeData(SmokeEmitterNode)
 
 datablock ParticleData(EmberParticle)
 {
-   textureName          = "art/shapes/particles/ember";
+   textureName          = "art/particles/ember";
    dragCoefficient      = 0.0;
    windCoefficient      = 0.0;
    gravityCoefficient   = -0.05;   // rises slowly
@@ -120,7 +120,7 @@ datablock ParticleEmitterNodeData(EmberNode)
 
 datablock ParticleData(FireParticle)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    windCoefficient      = 0.0;
    gravityCoefficient   = -0.05;   // rises slowly
@@ -173,7 +173,7 @@ datablock ParticleEmitterNodeData(FireNode)
 
 datablock ParticleData(TorchFire1)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    gravityCoefficient   = -0.3;   // rises slowly
    inheritedVelFactor   = 0.00;
@@ -199,7 +199,7 @@ datablock ParticleData(TorchFire1)
 
 datablock ParticleData(TorchFire2)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0.0;
    gravityCoefficient   = -0.5;   // rises slowly
    inheritedVelFactor   = 0.00;

+ 4 - 4
Templates/Full/game/art/datablocks/player.cs

@@ -180,7 +180,7 @@ datablock ParticleData(PlayerFoamParticle)
    useInvAlpha          = false;
    spinRandomMin        = -90.0;
    spinRandomMax        = 500.0;
-   textureName          = "art/shapes/particles/millsplash01";
+   textureName          = "art/particles/millsplash01";
    colors[0]     = "0.7 0.8 1.0 0.20";
    colors[1]     = "0.7 0.8 1.0 0.20";
    colors[2]     = "0.7 0.8 1.0 0.00";
@@ -246,7 +246,7 @@ datablock ParticleEmitterData( PlayerFoamDropletsEmitter )
 
 datablock ParticleData( PlayerWakeParticle )
 {
-   textureName          = "art/shapes/particles/wake";
+   textureName          = "art/particles/wake";
    dragCoefficient     = "0.0";
    gravityCoefficient   = "0.0";
    inheritedVelFactor   = "0.0";
@@ -348,7 +348,7 @@ datablock SplashData(PlayerSplash)
    acceleration = -3.0;
    texWrap = 5.0;
 
-   texture = "art/shapes/particles/millsplash01";
+   texture = "art/particles/millsplash01";
 
    emitter[0] = PlayerSplashEmitter;
    emitter[1] = PlayerSplashMistEmitter;
@@ -421,7 +421,7 @@ datablock ParticleData(LiftoffDust)
    colors[0]     = "1.0 1.0 1.0 1.0";
    sizes[0]      = 1.0;
    times[0]      = 1.0;
-   textureName = "art/shapes/particles/dustParticle";
+   textureName = "art/particles/dustParticle";
 };
 
 datablock ParticleEmitterData(LiftoffDustEmitter)

+ 2 - 2
Templates/Full/game/art/datablocks/teleporter.cs

@@ -46,7 +46,7 @@ datablock ParticleData(TeleporterParticles)
 {
    lifetimeMS = "750";
    lifetimeVarianceMS = "100";
-   textureName = "art/shapes/particles/Streak.png";
+   textureName = "art/particles/Streak.png";
    useInvAlpha = "0";
    gravityCoefficient = "-1";
    spinSpeed = "0";
@@ -61,7 +61,7 @@ datablock ParticleData(TeleporterParticles)
    times[0]      = 0.0;
    times[1]      = "0.415686";
    times[2]      = "0.74902";
-   animTexName = "art/shapes/particles/Streak.png";
+   animTexName = "art/particles/Streak.png";
    inheritedVelFactor = "0.0998043";
    constantAcceleration = "-2";
    colors[3] = "0.694118 0.843137 0.945098 0";

+ 4 - 4
Templates/Full/game/art/datablocks/weapons/Lurker.cs

@@ -78,7 +78,7 @@ datablock SFXPlayList(LurkerFireSoundList)
 // ----------------------------------------------------------------------------
 datablock ParticleData(GunFireSmoke)
 {
-   textureName          = "art/shapes/particles/smoke";
+   textureName          = "art/particles/smoke";
    dragCoefficient      = 0;
    gravityCoefficient   = "-1";
    windCoefficient      = 0;
@@ -101,7 +101,7 @@ datablock ParticleData(GunFireSmoke)
    times[0]      = 0.0;
    times[1]      = "0.498039";
    times[2]      = 1.0;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
 };
 
 datablock ParticleEmitterData(GunFireSmokeEmitter)
@@ -123,7 +123,7 @@ datablock ParticleEmitterData(GunFireSmokeEmitter)
 
 datablock ParticleData(BulletDirtDust)
 {
-   textureName          = "art/shapes/particles/impact";
+   textureName          = "art/particles/impact";
    dragCoefficient      = "1";
    gravityCoefficient   = "-0.100122";
    windCoefficient      = 0;
@@ -146,7 +146,7 @@ datablock ParticleData(BulletDirtDust)
    times[0]      = 0.0;
    times[1]      = "0.498039";
    times[2]      = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
 };
 
 datablock ParticleEmitterData(BulletDirtDustEmitter)

+ 10 - 10
Templates/Full/game/art/datablocks/weapons/grenade.cs

@@ -41,7 +41,7 @@ datablock SFXProfile(GrenadeExplosionSound)
 
 datablock ParticleData(GrenadeDebrisFireParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0;
    gravityCoefficient = -1.00366;
    inheritedVelFactor = 0.0;
@@ -61,7 +61,7 @@ datablock ParticleData(GrenadeDebrisFireParticle)
    times[0] = 0.0;
    times[1] = 0.494118;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
    colors[3] = "1 1 1 0.407";
    sizes[3] = "0.5";
 };
@@ -116,7 +116,7 @@ datablock DebrisData(GrenadeDebris)
 
 datablock ParticleData(GrenadeExpFire)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    dragCoeffiecient = 0;
    windCoeffiecient = 0.5;
    gravityCoefficient = -1;
@@ -137,7 +137,7 @@ datablock ParticleData(GrenadeExpFire)
    times[0] = 0.0;
    times[1] = 0.25;
    times[2] = 0.5;
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    times[3] = "1";
    dragCoefficient = "1.99902";
    sizes[3] = "10";
@@ -159,7 +159,7 @@ datablock ParticleEmitterData(GrenadeExpFireEmitter)
 
 datablock ParticleData(GrenadeExpDust)
 {
-   textureName = "art/shapes/particles/smoke.png";
+   textureName = "art/particles/smoke.png";
    dragCoefficient = 0.498534;
    gravityCoefficient = 0;
    inheritedVelFactor = 1;
@@ -179,7 +179,7 @@ datablock ParticleData(GrenadeExpDust)
    times[0] = 0.0;
    times[1] = 0.494118;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/smoke.png";
+   animTexName = "art/particles/smoke.png";
    colors[3] = "0.996078 0.996078 0.996078 0";
    sizes[3] = "15";
 };
@@ -203,7 +203,7 @@ datablock ParticleEmitterData(GrenadeExpDustEmitter)
 
 datablock ParticleData(GrenadeExpSpark)
 {
-   textureName = "art/shapes/particles/Sparkparticle";
+   textureName = "art/particles/Sparkparticle";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -240,7 +240,7 @@ datablock ParticleEmitterData(GrenadeExpSparkEmitter)
 
 datablock ParticleData(GrenadeExpSparks)
 {
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -280,7 +280,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter)
 
 datablock ParticleData(GrenadeExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.40293;
    inheritedVelFactor = 0.0;
@@ -300,7 +300,7 @@ datablock ParticleData(GrenadeExpSmoke)
    times[0] = 0;
    times[1] = 0.498039;
    times[2] = 1;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 

+ 18 - 18
Templates/Full/game/art/datablocks/weapons/grenadeLauncher.cs

@@ -93,7 +93,7 @@ datablock LightDescription(GrenadeLauncherWaterLightDesc)
 
 datablock ParticleData(GrenadeDebrisFireParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0.0;
    gravityCoefficient = -1;
    inheritedVelFactor = 0.0;
@@ -173,7 +173,7 @@ datablock ParticleData(GrenadeSplashMist)
    spinRandomMax = 500.0;
    spinSpeed = 1;
 
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
 
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
@@ -213,7 +213,7 @@ datablock ParticleData(GrenadeSplashParticle)
    constantAcceleration = -1.4;
    lifetimeMS = 600;
    lifetimeVarianceMS = 200;
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
 
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
@@ -248,7 +248,7 @@ datablock ParticleEmitterData(GrenadeSplashEmitter)
 
 datablock ParticleData(GrenadeSplashRingParticle)
 {
-   textureName = "art/shapes/particles/wake";
+   textureName = "art/particles/wake";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.0;
@@ -306,7 +306,7 @@ datablock SplashData(GrenadeSplash)
 //    startRadius = 0.0;
 //    acceleration = -3.0;
 //    texWrap = 5.0;
-//    texture = "art/shapes/particles/splash";
+//    texture = "art/particles/splash";
 
    emitter[0] = GrenadeSplashEmitter;
    emitter[1] = GrenadeSplashMistEmitter;
@@ -329,7 +329,7 @@ datablock SplashData(GrenadeSplash)
 
 datablock ParticleData(GrenadeExpFire)
 {
-   textureName = "art/shapes/particles/fireball";
+   textureName = "art/particles/fireball";
    dragCoeffiecient = 0;
    windCoeffiecient = 0.5;
    gravityCoefficient = -0.300366;
@@ -350,7 +350,7 @@ datablock ParticleData(GrenadeExpFire)
    times[0] = 0.0;
    times[1] = 0.498039;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/Fireball";
+   animTexName = "art/particles/Fireball";
    times[3] = "1";
 };
 
@@ -368,7 +368,7 @@ datablock ParticleEmitterData(GrenadeExpFireEmitter)
 
 datablock ParticleData(GrenadeExpDust)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -408,7 +408,7 @@ datablock ParticleEmitterData(GrenadeExpDustEmitter)
 
 datablock ParticleData(GrenadeExpSpark)
 {
-   textureName = "art/shapes/particles/ricochet";
+   textureName = "art/particles/ricochet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -445,7 +445,7 @@ datablock ParticleEmitterData(GrenadeExpSparkEmitter)
 
 datablock ParticleData(GrenadeExpSparks)
 {
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -485,7 +485,7 @@ datablock ParticleEmitterData(GrenadeExpSparksEmitter)
 
 datablock ParticleData(GrenadeExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.40293;
    inheritedVelFactor = 0.0;
@@ -505,7 +505,7 @@ datablock ParticleData(GrenadeExpSmoke)
    times[0] = 0;
    times[1] = 0.498039;
    times[2] = 1;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 
@@ -527,7 +527,7 @@ datablock ParticleEmitterData(GrenadeExpSmokeEmitter)
 
 datablock ParticleData(GLWaterExpDust)
 {
-   textureName = "art/shapes/particles/steam";
+   textureName = "art/particles/steam";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -567,7 +567,7 @@ datablock ParticleEmitterData(GLWaterExpDustEmitter)
 
 datablock ParticleData(GLWaterExpSparks)
 {
-   textureName = "art/shapes/particles/spark_wet";
+   textureName = "art/particles/spark_wet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -607,7 +607,7 @@ datablock ParticleEmitterData(GLWaterExpSparkEmitter)
 
 datablock ParticleData(GLWaterExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.4;
    gravityCoefficient = -0.25;
    inheritedVelFactor = 0.025;
@@ -646,7 +646,7 @@ datablock ParticleEmitterData(GLWaterExpSmokeEmitter)
 
 datablock ParticleData(GLWaterExpBubbles)
 {
-   textureName = "art/shapes/particles/millsplash01";
+   textureName = "art/particles/millsplash01";
    dragCoefficient = 0.0;
    gravityCoefficient = -0.05;
    inheritedVelFactor = 0.0;
@@ -776,7 +776,7 @@ datablock ExplosionData(GrenadeLauncherExplosion)
 
 datablock ParticleData(GrenadeTrailWaterParticle)
 {
-   textureName = "art/shapes/particles/bubble";
+   textureName = "art/particles/bubble";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.1;
    inheritedVelFactor = 0.0;
@@ -822,7 +822,7 @@ datablock ParticleEmitterData(GrenadeTrailWaterEmitter)
 
 datablock ParticleData(GrenadeProjSmokeTrail)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.0;
    gravityCoefficient = -0.2;
    inheritedVelFactor = 0.0;

+ 27 - 27
Templates/Full/game/art/datablocks/weapons/rocketLauncher.cs

@@ -106,7 +106,7 @@ datablock LightDescription(RocketLauncherWaterLightDesc)
 
 datablock ParticleData(RocketDebrisTrailParticle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoeffiecient = 0;
    inheritedVelFactor = 0.0;
    constantAcceleration = 0.0;
@@ -125,7 +125,7 @@ datablock ParticleData(RocketDebrisTrailParticle)
    times[0] = 0.0;
    times[1] = 0.498039;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/impact";
+   animTexName = "art/particles/impact";
    times[3] = "1";
 };
 
@@ -186,7 +186,7 @@ datablock ParticleData(RocketSplashMist)
    spinRandomMin = -90.0;
    spinRandomMax = 500.0;
    spinSpeed = 1;
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
    colors[2] = "0.7 0.8 1.0 0.0";
@@ -223,7 +223,7 @@ datablock ParticleData(RocketSplashParticle)
    constantAcceleration = -1.4;
    lifetimeMS = 600;
    lifetimeVarianceMS = 200;
-   textureName = "art/shapes/particles/droplet";
+   textureName = "art/particles/droplet";
    colors[0] = "0.7 0.8 1.0 1.0";
    colors[1] = "0.7 0.8 1.0 0.5";
    colors[2] = "0.7 0.8 1.0 0.0";
@@ -255,7 +255,7 @@ datablock ParticleEmitterData(RocketSplashEmitter)
 
 datablock ParticleData(RocketSplashRingParticle)
 {
-   textureName = "art/shapes/particles/wake";
+   textureName = "art/particles/wake";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.0;
@@ -309,7 +309,7 @@ datablock SplashData(RocketSplash)
 //    startRadius = 0.0;
 //    acceleration = -3.0;
 //    texWrap = 5.0;
-//    texture = "art/shapes/particles/splash";
+//    texture = "art/particles/splash";
 
    emitter[0] = RocketSplashEmitter;
    emitter[1] = RocketSplashMistEmitter;
@@ -338,8 +338,8 @@ datablock ParticleData(RocketExpFire)
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   textureName = "art/shapes/particles/smoke";
-   animTexName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
+   animTexName = "art/particles/smoke";
    colors[0] = "1 0.897638 0.795276 1";
    colors[1] = "0.795276 0.393701 0 0.6";
    colors[2] = "0 0 0 0";
@@ -363,13 +363,13 @@ datablock ParticleEmitterData(RocketExpFireEmitter)
 
 datablock ParticleData(RocketExpFireball)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    lifetimeMS = "300";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-400";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    colors[0] = "1 0.897638 0.795276 0.2";
    colors[1] = "1 0.496063 0 0.6";
    colors[2] = "0.0944882 0.0944882 0.0944882 0";
@@ -398,8 +398,8 @@ datablock ParticleData(RocketExpSmoke)
 {
    lifetimeMS = 1200;//"1250";
    lifetimeVarianceMS = 299;//200;//"250";
-   textureName = "art/shapes/particles/smoke";
-   animTexName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
+   animTexName = "art/particles/smoke";
    useInvAlpha = "1";
    gravityCoefficient = "-0.100122";
    spinSpeed = "1";
@@ -428,10 +428,10 @@ datablock ParticleEmitterData(RocketExpSmokeEmitter)
 
 datablock ParticleData(RocketExpSparks)
 {
-   textureName = "art/shapes/particles/droplet.png";
+   textureName = "art/particles/droplet.png";
    lifetimeMS = "100";
    lifetimeVarianceMS = "50";
-   animTexName = "art/shapes/particles/droplet.png";
+   animTexName = "art/particles/droplet.png";
    inheritedVelFactor = "0.391389";
    sizes[0] = "1.99902";
    sizes[1] = "2.49954";
@@ -463,14 +463,14 @@ datablock ParticleEmitterData(RocketExpSparksEmitter)
 
 datablock ParticleData(RocketExpSubFireParticles)
 {
-   textureName = "art/shapes/particles/fireball.png";
+   textureName = "art/particles/fireball.png";
    gravityCoefficient = "-0.202686";
    lifetimeMS = "400";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/fireball.png";
+   animTexName = "art/particles/fireball.png";
    colors[0] = "1 0.897638 0.795276 0.2";
    colors[1] = "1 0.496063 0 1";
    colors[2] = "0.0944882 0.0944882 0.0944882 0";
@@ -495,14 +495,14 @@ datablock ParticleEmitterData(RocketExpSubFireEmitter)
 
 datablock ParticleData(RocketExpSubSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    gravityCoefficient = "-0.40293";
    lifetimeMS = "800";
    lifetimeVarianceMS = "299";
    spinSpeed = "1";
    spinRandomMin = "-200";
    spinRandomMax = "0";
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    colors[0] = "0.4 0.35 0.3 0.393701";
    colors[1] = "0.45 0.45 0.45 0.795276";
    colors[2] = "0.4 0.4 0.4 0";
@@ -531,7 +531,7 @@ datablock ParticleEmitterData(RocketExpSubSmokeEmitter)
 
 datablock ParticleData(RLWaterExpDust)
 {
-   textureName = "art/shapes/particles/steam";
+   textureName = "art/particles/steam";
    dragCoefficient = 1.0;
    gravityCoefficient = -0.01;
    inheritedVelFactor = 0.0;
@@ -569,7 +569,7 @@ datablock ParticleEmitterData(RLWaterExpDustEmitter)
 
 datablock ParticleData(RLWaterExpSparks)
 {
-   textureName = "art/shapes/particles/spark_wet";
+   textureName = "art/particles/spark_wet";
    dragCoefficient = 1;
    gravityCoefficient = 0.0;
    inheritedVelFactor = 0.2;
@@ -606,7 +606,7 @@ datablock ParticleEmitterData(RLWaterExpSparkEmitter)
 
 datablock ParticleData(RLWaterExpSmoke)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0.4;
    gravityCoefficient = -0.25;
    inheritedVelFactor = 0.025;
@@ -642,7 +642,7 @@ datablock ParticleEmitterData(RLWaterExpSmokeEmitter)
 
 datablock ParticleData(RLWaterExpBubbles)
 {
-   textureName = "art/shapes/particles/millsplash01";
+   textureName = "art/particles/millsplash01";
    dragCoefficient = 0.0;
    gravityCoefficient = -0.05;
    inheritedVelFactor = 0.0;
@@ -765,7 +765,7 @@ datablock ExplosionData(RocketLauncherExplosion)
 
 datablock ParticleData(RocketTrailWaterParticle)
 {
-   textureName = "art/shapes/particles/bubble";
+   textureName = "art/particles/bubble";
    dragCoefficient = 0.0;
    gravityCoefficient = 0.1;
    inheritedVelFactor = 0.0;
@@ -811,7 +811,7 @@ datablock ParticleEmitterData(RocketTrailWaterEmitter)
 
 datablock ParticleData(RocketProjSmokeTrail)
 {
-   textureName = "art/shapes/particles/smoke";
+   textureName = "art/particles/smoke";
    dragCoeffiecient = 0;
    gravityCoefficient = -0.202686;
    inheritedVelFactor = 0.0;
@@ -834,7 +834,7 @@ datablock ParticleData(RocketProjSmokeTrail)
    times[0] = 0.0;
    times[1] = 0.4;
    times[2] = 1.0;
-   animTexName = "art/shapes/particles/smoke";
+   animTexName = "art/particles/smoke";
    times[3] = "1";
 };
 
@@ -943,7 +943,7 @@ datablock DebrisData(RocketlauncherShellCasing)
 
 datablock ParticleData(RocketLauncherfiring1Particle)
 {
-   textureName = "art/shapes/particles/Fireball";
+   textureName = "art/particles/Fireball";
    dragCoefficient = 100.0;
    gravityCoefficient = -0.25;//-0.5;//0.0;
    inheritedVelFactor = 0.25;//1.0;
@@ -980,7 +980,7 @@ datablock ParticleEmitterData(RocketLauncherfiring1Emitter)
 
 datablock ParticleData(RocketLauncherfiring2Particle)
 {
-   textureName = "art/shapes/particles/impact";
+   textureName = "art/particles/impact";
    dragCoefficient = 100.0;
    gravityCoefficient = -0.5;//0.0;
    inheritedVelFactor = 0.25;//1.0;

+ 0 - 0
Templates/Full/game/art/shapes/particles/Dust.png → Templates/Full/game/art/particles/Dust.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/Sparkparticle.png → Templates/Full/game/art/particles/Sparkparticle.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/Streak.png → Templates/Full/game/art/particles/Streak.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/bubble.png → Templates/Full/game/art/particles/bubble.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/droplet.png → Templates/Full/game/art/particles/droplet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/dustParticle.png → Templates/Full/game/art/particles/dustParticle.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/ember.png → Templates/Full/game/art/particles/ember.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/fire.png → Templates/Full/game/art/particles/fire.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/fireball.png → Templates/Full/game/art/particles/fireball.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/firefly.png → Templates/Full/game/art/particles/firefly.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/flame.png → Templates/Full/game/art/particles/flame.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/flare.png → Templates/Full/game/art/particles/flare.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/impact.png → Templates/Full/game/art/particles/impact.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/managedParticleData.cs → Templates/Full/game/art/particles/managedParticleData.cs


+ 0 - 0
Templates/Full/game/art/shapes/particles/managedParticleEmitterData.cs → Templates/Full/game/art/particles/managedParticleEmitterData.cs


+ 0 - 0
Templates/Full/game/art/shapes/particles/millsplash01.png → Templates/Full/game/art/particles/millsplash01.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/ricochet.png → Templates/Full/game/art/particles/ricochet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/smoke.png → Templates/Full/game/art/particles/smoke.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/spark.png → Templates/Full/game/art/particles/spark.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/spark_wet.png → Templates/Full/game/art/particles/spark_wet.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/splash.png → Templates/Full/game/art/particles/splash.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/steam.png → Templates/Full/game/art/particles/steam.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/wake.png → Templates/Full/game/art/particles/wake.png


+ 0 - 0
Templates/Full/game/art/shapes/particles/waterDrip.png → Templates/Full/game/art/particles/waterDrip.png


+ 2 - 2
Templates/Full/game/core/scripts/server/game.cs

@@ -34,8 +34,8 @@ function onServerCreated()
    
    // Load up any objects or datablocks saved to the editor managed scripts
    %datablockFiles = new ArrayObject();
-   %datablockFiles.add( "art/shapes/particles/managedParticleData.cs" );
-   %datablockFiles.add( "art/shapes/particles/managedParticleEmitterData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleEmitterData.cs" );
    %datablockFiles.add( "art/decals/managedDecalData.cs" );
    %datablockFiles.add( "art/datablocks/managedDatablocks.cs" );
    %datablockFiles.add( "art/forest/managedItemData.cs" );

+ 0 - 1
Templates/Full/game/scripts/client/default.bind.cs

@@ -795,7 +795,6 @@ vehicleMap.bindCmd(keyboard, "ctrl f","getout();","");
 vehicleMap.bind(keyboard, space, brake);
 vehicleMap.bindCmd(keyboard, "l", "brakeLights();", "");
 vehicleMap.bindCmd(keyboard, "escape", "", "handleEscape();");
-vehicleMap.bind(keyboard, h, showControlsHelp);
 vehicleMap.bind( keyboard, v, toggleFreeLook ); // v for vanity
 //vehicleMap.bind(keyboard, tab, toggleFirstPerson );
 vehicleMap.bind(keyboard, "alt c", toggleCamera);

+ 2 - 2
Templates/Full/game/scripts/server/game.cs

@@ -50,8 +50,8 @@ function onServerCreated()
 
    // Load up any objects or datablocks saved to the editor managed scripts
    %datablockFiles = new ArrayObject();
-   %datablockFiles.add( "art/shapes/particles/managedParticleData.cs" );
-   %datablockFiles.add( "art/shapes/particles/managedParticleEmitterData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleData.cs" );
+   %datablockFiles.add( "art/particles/managedParticleEmitterData.cs" );
    %datablockFiles.add( "art/decals/managedDecalData.cs" );
    %datablockFiles.add( "art/datablocks/managedDatablocks.cs" );
    %datablockFiles.add( "art/forest/managedItemData.cs" );

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleEditor.ed.cs

@@ -47,7 +47,7 @@ function ParticleEditor::initEditor( %this )
    };
    datablock ParticleData(PE_ParticleEditor_NotDirtyParticle)
    {
-      textureName = "art/shapes/particles/defaultParticle";
+      textureName = "art/particles/defaultParticle";
    };
    
    PE_UnlistedEmitters.add( PE_EmitterEditor_NotDirtyEmitter );

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleEmitterData.cs";
+$PE_EMITTEREDITOR_DEFAULT_FILENAME = "art/particles/managedParticleEmitterData.cs";
 
 
 //=============================================================================================

+ 1 - 1
Templates/Full/game/tools/particleEditor/particleParticleEditor.ed.cs

@@ -21,7 +21,7 @@
 //-----------------------------------------------------------------------------
 
 
-$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/shapes/particles/managedParticleData.cs";
+$PE_PARTICLEEDITOR_DEFAULT_FILENAME = "art/particles/managedParticleData.cs";
 
 
 //=============================================================================================