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@@ -787,7 +787,7 @@ DefineEngineFunction( strIsMatchMultipleExpr, bool, ( const char* patterns, cons
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"this string. If false, differences in casing are ignored.\n"
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"@return True if @a str matches any of the given @a patterns.\n\n"
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"@tsexample\n"
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- "strIsMatchMultipleExpr( \"*.cs *.gui *.mis\", \"mymission.mis\" ) // Returns true.\n"
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+ "strIsMatchMultipleExpr( \"*." TORQUE_SCRIPT_EXTENSION " *.gui *.mis\", \"mymission.mis\" ) // Returns true.\n"
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"@endtsexample\n"
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"@see strIsMatchExpr\n"
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"@ingroup Strings" )
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@@ -1200,7 +1200,7 @@ DefineEngineFunction( isValidIP, bool, ( const char* str),,
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//----------------------------------------------------------------
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// Torque won't normally add another string if it already exists with another casing,
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-// so this forces the addition. It should be called once near the start, such as in main.cs.
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+// so this forces the addition. It should be called once near the start, such as in main.tscript.
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DefineEngineStringlyVariadicFunction(addCaseSensitiveStrings,void,2,0,"[string1, string2, ...]"
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"Adds case sensitive strings to the StringTable.")
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{
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@@ -1810,7 +1810,7 @@ DefineEngineFunction( detag, const char*, ( const char* str ),,
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"to convert a tagged string ID back into a regular string at any time.\n\n"
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"@tsexample\n"
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- "// From scripts/client/message.cs\n"
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+ "// From scripts/client/message. " TORQUE_SCRIPT_EXTENSION "\n"
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"function clientCmdChatMessage(%sender, %voice, %pitch, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)\n"
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"{\n"
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" onChatMessage(detag(%msgString), %voice, %pitch);\n"
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@@ -2262,7 +2262,7 @@ static U32 journalDepth = 1;
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DefineEngineFunction( getDSOPath, const char*, ( const char* scriptFileName ),,
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"Get the absolute path to the file in which the compiled code for the given script file will be stored.\n"
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- "@param scriptFileName %Path to the .cs script file.\n"
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+ "@param scriptFileName %Path to the ." TORQUE_SCRIPT_EXTENSION " script file.\n"
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"@return The absolute path to the .dso file for the given script file.\n\n"
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"@note The compiler will store newly compiled DSOs in the prefs path but pre-existing DSOs will be loaded "
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"from the current paths.\n\n"
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@@ -2303,13 +2303,13 @@ DefineEngineFunction( compile, bool, ( const char* fileName, bool overrideNoDSO
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if(dsoPath && *dsoPath == 0)
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return false;
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- // If the script file extention is '.ed.cs' then compile it to a different compiled extention
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+ // If the script file extention is '.ed.tscript' then compile it to a different compiled extention
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bool isEditorScript = false;
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const char *ext = dStrrchr( scriptFilenameBuffer, '.' );
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- if( ext && ( dStricmp( ext, ".cs" ) == 0 ) )
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+ if( ext && ( dStricmp( ext, "." TORQUE_SCRIPT_EXTENSION) == 0 ) )
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{
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const char* ext2 = ext - 3;
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- if( dStricmp( ext2, ".ed.cs" ) == 0 )
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+ if( dStricmp( ext2, ".ed." TORQUE_SCRIPT_EXTENSION) == 0 )
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isEditorScript = true;
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}
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else if( ext && ( dStricmp( ext, ".gui" ) == 0 ) )
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@@ -2364,8 +2364,8 @@ DefineEngineFunction( exec, bool, ( const char* fileName, bool noCalls, bool jou
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"@param journalScript Deprecated\n"
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"@return True if the script was successfully executed, false if not.\n\n"
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"@tsexample\n"
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- "// Execute the init.cs script file found in the same directory as the current script file.\n"
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- "exec( \"./init.cs\" );\n"
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+ "// Execute the init." TORQUE_SCRIPT_EXTENSION " script file found in the same directory as the current script file.\n"
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+ "exec( \"./init." TORQUE_SCRIPT_EXTENSION "\" );\n"
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"@endtsexample\n\n"
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"@see compile\n"
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"@see eval\n"
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@@ -2684,8 +2684,8 @@ DefineEngineFunction( export, void, ( const char* pattern, const char* filename,
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"@param append If true and @a fileName is not \"\", then the definitions are appended to the specified file. "
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"Otherwise existing contents of the file (if any) will be overwritten.\n\n"
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"@tsexample\n"
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- "// Write out all preference variables to a prefs.cs file.\n"
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- "export( \"$prefs::*\", \"prefs.cs\" );\n"
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+ "// Write out all preference variables to a prefs." TORQUE_SCRIPT_EXTENSION " file.\n"
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+ "export( \"$prefs::*\", \"prefs." TORQUE_SCRIPT_EXTENSION "\" );\n"
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"@endtsexample\n\n"
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"@ingroup Scripting" )
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{
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