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Merge pull request #300 from thecelloman/moveskies

Relocating sky related assets.
SilentMike 12 年之前
父節點
當前提交
0f76a1718f
共有 100 個文件被更改,包括 56 次插入283 次删除
  1. 0 1
      Templates/Empty/game/art/skies/.gitignore
  2. 0 0
      Templates/Empty/game/art/skies/clouds/cloud1.png
  3. 0 0
      Templates/Empty/game/art/skies/clouds/cloud2.png
  4. 0 0
      Templates/Empty/game/art/skies/clouds/cloud3.png
  5. 0 0
      Templates/Empty/game/art/skies/clouds/clouds_normal_displacement.png
  6. 6 0
      Templates/Empty/game/art/skies/night/materials.cs
  7. 0 0
      Templates/Empty/game/art/skies/night/moon_noglow.png
  8. 0 0
      Templates/Empty/game/art/skies/night/moon_wcorona.png
  9. 0 0
      Templates/Empty/game/art/skies/night/moon_wglow.png
  10. 0 0
      Templates/Empty/game/art/skies/night/skybox_1.png
  11. 0 0
      Templates/Empty/game/art/skies/night/skybox_2.png
  12. 0 0
      Templates/Empty/game/art/skies/night/skybox_3.png
  13. 0 0
      Templates/Empty/game/art/skies/night/skybox_4.png
  14. 0 0
      Templates/Empty/game/art/skies/night/skybox_5.png
  15. 0 0
      Templates/Empty/game/art/skies/night/skybox_6.png
  16. 0 7
      Templates/Empty/game/core/art/skies/Black_sky/sky_skybox.dml
  17. 二進制
      Templates/Empty/game/core/art/skies/Black_sky/skybox_2.jpg
  18. 二進制
      Templates/Empty/game/core/art/skies/Black_sky/skybox_3.jpg
  19. 二進制
      Templates/Empty/game/core/art/skies/Black_sky/skybox_4.jpg
  20. 二進制
      Templates/Empty/game/core/art/skies/Black_sky/skybox_5.jpg
  21. 二進制
      Templates/Empty/game/core/art/skies/Black_sky/skybox_6.jpg
  22. 0 36
      Templates/Empty/game/core/art/skies/Blank_sky/materials.cs
  23. 0 7
      Templates/Empty/game/core/art/skies/Blank_sky/sky_skybox.dml
  24. 二進制
      Templates/Empty/game/core/art/skies/Blank_sky/skybox_1.jpg
  25. 二進制
      Templates/Empty/game/core/art/skies/Blank_sky/skybox_2.jpg
  26. 二進制
      Templates/Empty/game/core/art/skies/Blank_sky/skybox_3.jpg
  27. 二進制
      Templates/Empty/game/core/art/skies/Blank_sky/skybox_4.jpg
  28. 二進制
      Templates/Empty/game/core/art/skies/Blank_sky/skybox_5.jpg
  29. 0 36
      Templates/Empty/game/core/art/skies/Desert_Sky/materials.cs
  30. 0 7
      Templates/Empty/game/core/art/skies/Desert_Sky/sky_skybox.dml
  31. 0 32
      Templates/Empty/game/core/art/skies/Grey_sky/materials.cs
  32. 0 7
      Templates/Empty/game/core/art/skies/Grey_sky/sky_skybox.dml
  33. 二進制
      Templates/Empty/game/core/art/skies/Grey_sky/skybox_1.jpg
  34. 二進制
      Templates/Empty/game/core/art/skies/Grey_sky/skybox_2.jpg
  35. 二進制
      Templates/Empty/game/core/art/skies/Grey_sky/skybox_4.jpg
  36. 二進制
      Templates/Empty/game/core/art/skies/Grey_sky/skybox_5.jpg
  37. 二進制
      Templates/Empty/game/core/art/skies/Grey_sky/skybox_6.jpg
  38. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_1.png
  39. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_2.png
  40. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_3.png
  41. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_4.png
  42. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_5.png
  43. 二進制
      Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_6.png
  44. 0 36
      Templates/Empty/game/core/art/skies/NewLevel_sky/materials.cs
  45. 0 7
      Templates/Empty/game/core/art/skies/NewLevel_sky/sky_skybox.dml
  46. 39 6
      Templates/Empty/game/core/art/skies/blank/materials.cs
  47. 0 0
      Templates/Empty/game/core/art/skies/blank/solidsky_black.jpg
  48. 0 0
      Templates/Empty/game/core/art/skies/blank/solidsky_blue.jpg
  49. 0 0
      Templates/Empty/game/core/art/skies/blank/solidsky_grey.jpg
  50. 4 4
      Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui
  51. 0 1
      Templates/Full/game/art/skies/.gitignore
  52. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_1.png
  53. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_2.png
  54. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_3.png
  55. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_4.png
  56. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_5.png
  57. 0 0
      Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_6.png
  58. 1 0
      Templates/Full/game/art/skies/Desert_Sky/materials.cs
  59. 0 0
      Templates/Full/game/art/skies/clouds/cloud1.png
  60. 0 0
      Templates/Full/game/art/skies/clouds/cloud2.png
  61. 0 0
      Templates/Full/game/art/skies/clouds/cloud3.png
  62. 0 0
      Templates/Full/game/art/skies/clouds/clouds_normal_displacement.png
  63. 6 0
      Templates/Full/game/art/skies/night/materials.cs
  64. 0 0
      Templates/Full/game/art/skies/night/moon_noglow.png
  65. 0 0
      Templates/Full/game/art/skies/night/moon_wcorona.png
  66. 0 0
      Templates/Full/game/art/skies/night/moon_wglow.png
  67. 0 0
      Templates/Full/game/art/skies/night/skybox_1.png
  68. 0 0
      Templates/Full/game/art/skies/night/skybox_2.png
  69. 0 0
      Templates/Full/game/art/skies/night/skybox_3.png
  70. 0 0
      Templates/Full/game/art/skies/night/skybox_4.png
  71. 0 0
      Templates/Full/game/art/skies/night/skybox_5.png
  72. 0 0
      Templates/Full/game/art/skies/night/skybox_6.png
  73. 0 7
      Templates/Full/game/core/art/skies/Black_sky/sky_skybox.dml
  74. 二進制
      Templates/Full/game/core/art/skies/Black_sky/skybox_2.jpg
  75. 二進制
      Templates/Full/game/core/art/skies/Black_sky/skybox_3.jpg
  76. 二進制
      Templates/Full/game/core/art/skies/Black_sky/skybox_4.jpg
  77. 二進制
      Templates/Full/game/core/art/skies/Black_sky/skybox_5.jpg
  78. 二進制
      Templates/Full/game/core/art/skies/Black_sky/skybox_6.jpg
  79. 0 36
      Templates/Full/game/core/art/skies/Blank_sky/materials.cs
  80. 0 7
      Templates/Full/game/core/art/skies/Blank_sky/sky_skybox.dml
  81. 二進制
      Templates/Full/game/core/art/skies/Blank_sky/skybox_1.jpg
  82. 二進制
      Templates/Full/game/core/art/skies/Blank_sky/skybox_2.jpg
  83. 二進制
      Templates/Full/game/core/art/skies/Blank_sky/skybox_3.jpg
  84. 二進制
      Templates/Full/game/core/art/skies/Blank_sky/skybox_4.jpg
  85. 二進制
      Templates/Full/game/core/art/skies/Blank_sky/skybox_5.jpg
  86. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_1.png
  87. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_2.png
  88. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_3.png
  89. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_4.png
  90. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_5.png
  91. 二進制
      Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_6.png
  92. 0 7
      Templates/Full/game/core/art/skies/Desert_Sky/sky_skybox.dml
  93. 0 32
      Templates/Full/game/core/art/skies/Grey_sky/materials.cs
  94. 0 7
      Templates/Full/game/core/art/skies/Grey_sky/sky_skybox.dml
  95. 二進制
      Templates/Full/game/core/art/skies/Grey_sky/skybox_1.jpg
  96. 二進制
      Templates/Full/game/core/art/skies/Grey_sky/skybox_2.jpg
  97. 二進制
      Templates/Full/game/core/art/skies/Grey_sky/skybox_4.jpg
  98. 二進制
      Templates/Full/game/core/art/skies/Grey_sky/skybox_5.jpg
  99. 二進制
      Templates/Full/game/core/art/skies/Grey_sky/skybox_6.jpg
  100. 二進制
      Templates/Full/game/core/art/skies/NewLevel_sky/cubemap/skybox_1.png

+ 0 - 1
Templates/Empty/game/art/skies/.gitignore

@@ -1 +0,0 @@
-# Keep directory in git repo

+ 0 - 0
Templates/Empty/game/core/art/skies/clouds/cloud1.png → Templates/Empty/game/art/skies/clouds/cloud1.png


+ 0 - 0
Templates/Empty/game/core/art/skies/clouds/cloud2.png → Templates/Empty/game/art/skies/clouds/cloud2.png


+ 0 - 0
Templates/Empty/game/core/art/skies/clouds/cloud3.png → Templates/Empty/game/art/skies/clouds/cloud3.png


+ 0 - 0
Templates/Empty/game/core/art/skies/clouds/clouds_normal_displacement.png → Templates/Empty/game/art/skies/clouds/clouds_normal_displacement.png


+ 6 - 0
Templates/Full/game/core/art/skies/night/materials.cs → Templates/Empty/game/art/skies/night/materials.cs

@@ -30,6 +30,12 @@ singleton CubemapData( NightCubemap )
    cubeFace[5] = "./skybox_6";
 };
 
+singleton Material( NightSkyMat )
+{
+   cubemap = NightCubemap;
+   materialTag0 = "Skies";
+};
+
 singleton Material( Moon_Glow_Mat )
 {
    baseTex = "./moon_wglow.png";

+ 0 - 0
Templates/Empty/game/core/art/skies/night/moon_noglow.png → Templates/Empty/game/art/skies/night/moon_noglow.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/moon_wcorona.png → Templates/Empty/game/art/skies/night/moon_wcorona.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/moon_wglow.png → Templates/Empty/game/art/skies/night/moon_wglow.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_1.png → Templates/Empty/game/art/skies/night/skybox_1.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_2.png → Templates/Empty/game/art/skies/night/skybox_2.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_3.png → Templates/Empty/game/art/skies/night/skybox_3.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_4.png → Templates/Empty/game/art/skies/night/skybox_4.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_5.png → Templates/Empty/game/art/skies/night/skybox_5.png


+ 0 - 0
Templates/Empty/game/core/art/skies/night/skybox_6.png → Templates/Empty/game/art/skies/night/skybox_6.png


+ 0 - 7
Templates/Empty/game/core/art/skies/Black_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Empty/game/core/art/skies/Black_sky/skybox_2.jpg


二進制
Templates/Empty/game/core/art/skies/Black_sky/skybox_3.jpg


二進制
Templates/Empty/game/core/art/skies/Black_sky/skybox_4.jpg


二進制
Templates/Empty/game/core/art/skies/Black_sky/skybox_5.jpg


二進制
Templates/Empty/game/core/art/skies/Black_sky/skybox_6.jpg


+ 0 - 36
Templates/Empty/game/core/art/skies/Blank_sky/materials.cs

@@ -1,36 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( BlankSkyCubemap )
-{
-   cubeFace[0] = "./skybox_1";
-   cubeFace[1] = "./skybox_2";
-   cubeFace[2] = "./skybox_3";
-   cubeFace[3] = "./skybox_4";
-   cubeFace[4] = "./skybox_5";
-   cubeFace[5] = "./skybox_6";
-};
-
-singleton Material( BlankSkyMat )
-{
-   cubemap = BlankSkyCubemap;
-};

+ 0 - 7
Templates/Empty/game/core/art/skies/Blank_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Empty/game/core/art/skies/Blank_sky/skybox_1.jpg


二進制
Templates/Empty/game/core/art/skies/Blank_sky/skybox_2.jpg


二進制
Templates/Empty/game/core/art/skies/Blank_sky/skybox_3.jpg


二進制
Templates/Empty/game/core/art/skies/Blank_sky/skybox_4.jpg


二進制
Templates/Empty/game/core/art/skies/Blank_sky/skybox_5.jpg


+ 0 - 36
Templates/Empty/game/core/art/skies/Desert_Sky/materials.cs

@@ -1,36 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( DesertSkyCubemap )
-{
-   cubeFace[0] = "./cubemap/skybox_1";
-   cubeFace[1] = "./cubemap/skybox_2";
-   cubeFace[2] = "./cubemap/skybox_3";
-   cubeFace[3] = "./cubemap/skybox_4";
-   cubeFace[4] = "./cubemap/skybox_5";
-   cubeFace[5] = "./cubemap/skybox_6";
-};
-
-singleton Material( DesertSkyMat )
-{
-   cubemap = DesertSkyCubemap;
-};

+ 0 - 7
Templates/Empty/game/core/art/skies/Desert_Sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

+ 0 - 32
Templates/Empty/game/core/art/skies/Grey_sky/materials.cs

@@ -1,32 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( GreySkyCubemap )
-{
-   cubeFace[0] = "./skybox_1";
-   cubeFace[1] = "./skybox_2";
-   cubeFace[2] = "./skybox_3";
-   cubeFace[3] = "./skybox_4";
-   cubeFace[4] = "./skybox_5";
-   cubeFace[5] = "./skybox_6";
-};
-

+ 0 - 7
Templates/Empty/game/core/art/skies/Grey_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Empty/game/core/art/skies/Grey_sky/skybox_1.jpg


二進制
Templates/Empty/game/core/art/skies/Grey_sky/skybox_2.jpg


二進制
Templates/Empty/game/core/art/skies/Grey_sky/skybox_4.jpg


二進制
Templates/Empty/game/core/art/skies/Grey_sky/skybox_5.jpg


二進制
Templates/Empty/game/core/art/skies/Grey_sky/skybox_6.jpg


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_1.png


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_2.png


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_3.png


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_4.png


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_5.png


二進制
Templates/Empty/game/core/art/skies/NewLevel_sky/cubemap/skybox_6.png


+ 0 - 36
Templates/Empty/game/core/art/skies/NewLevel_sky/materials.cs

@@ -1,36 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( NewLevelSkyCubemap )
-{
-   cubeFace[0] = "./cubemap/skybox_1";
-   cubeFace[1] = "./cubemap/skybox_2";
-   cubeFace[2] = "./cubemap/skybox_3";
-   cubeFace[3] = "./cubemap/skybox_4";
-   cubeFace[4] = "./cubemap/skybox_5";
-   cubeFace[5] = "./cubemap/skybox_6";
-};
-
-singleton Material( NewLevelSkyMat )
-{
-   cubemap = NewLevelSkyCubemap;
-};

+ 0 - 7
Templates/Empty/game/core/art/skies/NewLevel_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

+ 39 - 6
Templates/Empty/game/core/art/skies/Black_sky/materials.cs → Templates/Empty/game/core/art/skies/blank/materials.cs

@@ -22,15 +22,48 @@
 
 singleton CubemapData( BlackSkyCubemap )
 {
-   cubeFace[0] = "./skybox_1";
-   cubeFace[1] = "./skybox_2";
-   cubeFace[2] = "./skybox_3";
-   cubeFace[3] = "./skybox_4";
-   cubeFace[4] = "./skybox_5";
-   cubeFace[5] = "./skybox_6";
+   cubeFace[0] = "./solidsky_black";
+   cubeFace[1] = "./solidsky_black";
+   cubeFace[2] = "./solidsky_black";
+   cubeFace[3] = "./solidsky_black";
+   cubeFace[4] = "./solidsky_black";
+   cubeFace[5] = "./solidsky_black";
 };
 
 singleton Material( BlackSkyMat )
 {
    cubemap = BlackSkyCubemap;
+   materialTag0 = "Skies";
+};
+
+singleton CubemapData( BlueSkyCubemap )
+{
+   cubeFace[0] = "./solidsky_blue";
+   cubeFace[1] = "./solidsky_blue";
+   cubeFace[2] = "./solidsky_blue";
+   cubeFace[3] = "./solidsky_blue";
+   cubeFace[4] = "./solidsky_blue";
+   cubeFace[5] = "./solidsky_blue";
+};
+
+singleton Material( BlueSkyMat )
+{
+   cubemap = BlueSkyCubemap;
+   materialTag0 = "Skies";
+};
+
+singleton CubemapData( GreySkyCubemap )
+{
+   cubeFace[0] = "./solidsky_grey";
+   cubeFace[1] = "./solidsky_grey";
+   cubeFace[2] = "./solidsky_grey";
+   cubeFace[3] = "./solidsky_grey";
+   cubeFace[4] = "./solidsky_grey";
+   cubeFace[5] = "./solidsky_grey";
+};
+
+singleton Material( GreySkyMat )
+{
+   cubemap = GreySkyCubemap;
+   materialTag0 = "Skies";
 };

+ 0 - 0
Templates/Empty/game/core/art/skies/Black_sky/skybox_1.jpg → Templates/Empty/game/core/art/skies/blank/solidsky_black.jpg


+ 0 - 0
Templates/Empty/game/core/art/skies/Blank_sky/skybox_6.jpg → Templates/Empty/game/core/art/skies/blank/solidsky_blue.jpg


+ 0 - 0
Templates/Empty/game/core/art/skies/Grey_sky/skybox_3.jpg → Templates/Empty/game/core/art/skies/blank/solidsky_grey.jpg


+ 4 - 4
Templates/Empty/game/tools/worldEditor/gui/objectBuilderGui.ed.gui

@@ -672,7 +672,7 @@ function ObjectBuilderGui::buildCloudLayer(%this)
 {
    OBObjectName.setValue( "" );      
    %this.objectClassName = "CloudLayer";
-   %this.addField( "texture", "TypeImageFilename", "Texture", "art/images/skies/clouds/clouds_normal_displacement" );   
+   %this.addField( "texture", "TypeImageFilename", "Texture", "art/skies/clouds/clouds_normal_displacement" );   
 	%this.process();
 }
 
@@ -684,9 +684,9 @@ function ObjectBuilderGui::buildBasicClouds(%this)
 	
    // This is a trick... any fields added after process won't show
    // up as controls, but will be applied to the created object.
-   %this.addField( "texture[0]", "TypeImageFilename", "Texture", "core/art/skies/clouds/cloud1" );   
-   %this.addField( "texture[1]", "TypeImageFilename", "Texture", "core/art/skies/clouds/cloud2" );   
-   %this.addField( "texture[2]", "TypeImageFilename", "Texture", "core/art/skies/clouds/cloud3" );   	   
+   %this.addField( "texture[0]", "TypeImageFilename", "Texture", "art/skies/clouds/cloud1" );   
+   %this.addField( "texture[1]", "TypeImageFilename", "Texture", "art/skies/clouds/cloud2" );   
+   %this.addField( "texture[2]", "TypeImageFilename", "Texture", "art/skies/clouds/cloud3" );   	   
 }
 
 function ObjectBuilderGui::checkExists( %this, %classname )

+ 0 - 1
Templates/Full/game/art/skies/.gitignore

@@ -1 +0,0 @@
-# Keep directory in git repo

+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_1.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_1.png


+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_2.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_2.png


+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_3.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_3.png


+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_4.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_4.png


+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_5.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_5.png


+ 0 - 0
Templates/Empty/game/core/art/skies/Desert_Sky/cubemap/skybox_6.png → Templates/Full/game/art/skies/Desert_Sky/cubemap/skybox_6.png


+ 1 - 0
Templates/Full/game/core/art/skies/Desert_Sky/materials.cs → Templates/Full/game/art/skies/Desert_Sky/materials.cs

@@ -33,4 +33,5 @@ singleton CubemapData( DesertSkyCubemap )
 singleton Material( DesertSkyMat )
 {
    cubemap = DesertSkyCubemap;
+   materialTag0 = "Skies";
 };

+ 0 - 0
Templates/Full/game/core/art/skies/clouds/cloud1.png → Templates/Full/game/art/skies/clouds/cloud1.png


+ 0 - 0
Templates/Full/game/core/art/skies/clouds/cloud2.png → Templates/Full/game/art/skies/clouds/cloud2.png


+ 0 - 0
Templates/Full/game/core/art/skies/clouds/cloud3.png → Templates/Full/game/art/skies/clouds/cloud3.png


+ 0 - 0
Templates/Full/game/core/art/skies/clouds/clouds_normal_displacement.png → Templates/Full/game/art/skies/clouds/clouds_normal_displacement.png


+ 6 - 0
Templates/Empty/game/core/art/skies/night/materials.cs → Templates/Full/game/art/skies/night/materials.cs

@@ -30,6 +30,12 @@ singleton CubemapData( NightCubemap )
    cubeFace[5] = "./skybox_6";
 };
 
+singleton Material( NightSkyMat )
+{
+   cubemap = NightCubemap;
+   materialTag0 = "Skies";
+};
+
 singleton Material( Moon_Glow_Mat )
 {
    baseTex = "./moon_wglow.png";

+ 0 - 0
Templates/Full/game/core/art/skies/night/moon_noglow.png → Templates/Full/game/art/skies/night/moon_noglow.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/moon_wcorona.png → Templates/Full/game/art/skies/night/moon_wcorona.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/moon_wglow.png → Templates/Full/game/art/skies/night/moon_wglow.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_1.png → Templates/Full/game/art/skies/night/skybox_1.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_2.png → Templates/Full/game/art/skies/night/skybox_2.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_3.png → Templates/Full/game/art/skies/night/skybox_3.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_4.png → Templates/Full/game/art/skies/night/skybox_4.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_5.png → Templates/Full/game/art/skies/night/skybox_5.png


+ 0 - 0
Templates/Full/game/core/art/skies/night/skybox_6.png → Templates/Full/game/art/skies/night/skybox_6.png


+ 0 - 7
Templates/Full/game/core/art/skies/Black_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Full/game/core/art/skies/Black_sky/skybox_2.jpg


二進制
Templates/Full/game/core/art/skies/Black_sky/skybox_3.jpg


二進制
Templates/Full/game/core/art/skies/Black_sky/skybox_4.jpg


二進制
Templates/Full/game/core/art/skies/Black_sky/skybox_5.jpg


二進制
Templates/Full/game/core/art/skies/Black_sky/skybox_6.jpg


+ 0 - 36
Templates/Full/game/core/art/skies/Blank_sky/materials.cs

@@ -1,36 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( BlankSkyCubemap )
-{
-   cubeFace[0] = "./skybox_1";
-   cubeFace[1] = "./skybox_2";
-   cubeFace[2] = "./skybox_3";
-   cubeFace[3] = "./skybox_4";
-   cubeFace[4] = "./skybox_5";
-   cubeFace[5] = "./skybox_6";
-};
-
-singleton Material( BlankSkyMat )
-{
-   cubemap = BlankSkyCubemap;
-};

+ 0 - 7
Templates/Full/game/core/art/skies/Blank_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Full/game/core/art/skies/Blank_sky/skybox_1.jpg


二進制
Templates/Full/game/core/art/skies/Blank_sky/skybox_2.jpg


二進制
Templates/Full/game/core/art/skies/Blank_sky/skybox_3.jpg


二進制
Templates/Full/game/core/art/skies/Blank_sky/skybox_4.jpg


二進制
Templates/Full/game/core/art/skies/Blank_sky/skybox_5.jpg


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_1.png


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_2.png


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_3.png


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_4.png


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_5.png


二進制
Templates/Full/game/core/art/skies/Desert_Sky/cubemap/skybox_6.png


+ 0 - 7
Templates/Full/game/core/art/skies/Desert_Sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

+ 0 - 32
Templates/Full/game/core/art/skies/Grey_sky/materials.cs

@@ -1,32 +0,0 @@
-//-----------------------------------------------------------------------------
-// Copyright (c) 2012 GarageGames, LLC
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to
-// deal in the Software without restriction, including without limitation the
-// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-// sell copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-// IN THE SOFTWARE.
-//-----------------------------------------------------------------------------
-
-singleton CubemapData( GreySkyCubemap )
-{
-   cubeFace[0] = "./skybox_1";
-   cubeFace[1] = "./skybox_2";
-   cubeFace[2] = "./skybox_3";
-   cubeFace[3] = "./skybox_4";
-   cubeFace[4] = "./skybox_5";
-   cubeFace[5] = "./skybox_6";
-};
-

+ 0 - 7
Templates/Full/game/core/art/skies/Grey_sky/sky_skybox.dml

@@ -1,7 +0,0 @@
-skybox_1
-skybox_2
-skybox_3
-skybox_4
-skybox_5
-skybox_6
-skybox_6

二進制
Templates/Full/game/core/art/skies/Grey_sky/skybox_1.jpg


二進制
Templates/Full/game/core/art/skies/Grey_sky/skybox_2.jpg


二進制
Templates/Full/game/core/art/skies/Grey_sky/skybox_4.jpg


二進制
Templates/Full/game/core/art/skies/Grey_sky/skybox_5.jpg


二進制
Templates/Full/game/core/art/skies/Grey_sky/skybox_6.jpg


二進制
Templates/Full/game/core/art/skies/NewLevel_sky/cubemap/skybox_1.png


部分文件因文件數量過多而無法顯示