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@@ -41,7 +41,10 @@ RenderPassData::RenderPassData()
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void RenderPassData::reset()
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void RenderPassData::reset()
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{
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{
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for( U32 i = 0; i < Material::MAX_TEX_PER_PASS; ++ i )
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for( U32 i = 0; i < Material::MAX_TEX_PER_PASS; ++ i )
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+ {
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destructInPlace( &mTexSlot[ i ] );
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destructInPlace( &mTexSlot[ i ] );
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+ mSamplerNames[ i ].clear();
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+ }
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dMemset( &mTexSlot, 0, sizeof(mTexSlot) );
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dMemset( &mTexSlot, 0, sizeof(mTexSlot) );
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dMemset( &mTexType, 0, sizeof(mTexType) );
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dMemset( &mTexType, 0, sizeof(mTexType) );
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