@@ -1376,7 +1376,7 @@ void TerrainHeightMapBlendGLSL::processPix(Vector<ShaderComponent*>& componentLi
detailH, blendDepth));
}
- meta->addStatement(new GenOp(" @ = (@ * 2.0f - 1.0f) * @ + 0.5f;\r\n",
+ meta->addStatement(new GenOp(" @ = (@ * 2.0f - 1.0f) * @;\r\n",
detailH, detailH, blendContrast));
meta->addStatement(new GenOp(" }\r\n"));
@@ -1456,7 +1456,7 @@ void TerrainHeightMapBlendHLSL::processPix(Vector<ShaderComponent*>& componentLi