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@@ -645,11 +645,13 @@ else()
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endif()
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endif()
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-if(NOT EXISTS "${projectOutDir}/${PROJECT_NAME}.torsion")
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- CONFIGURE_FILE("${cmakeDir}/template.torsion.in" "${projectOutDir}/${PROJECT_NAME}.torsion")
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-endif()
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-if(EXISTS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.${TORQUE_SCRIPT_EXTENSION}.in")
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- CONFIGURE_FILE("${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.${TORQUE_SCRIPT_EXTENSION}.in" "${projectOutDir}/main.${TORQUE_SCRIPT_EXTENSION}")
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+CONFIGURE_FILE("${cmakeDir}/template.torsion.in" "${projectOutDir}/${PROJECT_NAME}.torsion")
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+if(EXISTS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.tscript.in")
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+ CONFIGURE_FILE("${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.tscript.in" "${projectOutDir}/main.${TORQUE_SCRIPT_EXTENSION}")
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+else()
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+ if(EXISTS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.${TORQUE_SCRIPT_EXTENSION}.in")
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+ CONFIGURE_FILE("${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.${TORQUE_SCRIPT_EXTENSION}.in" "${projectOutDir}/main.${TORQUE_SCRIPT_EXTENSION}")
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+ endif()
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endif()
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if(WIN32)
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if(NOT EXISTS "${projectSrcDir}/torque.rc")
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@@ -919,11 +921,14 @@ if(TORQUE_TEMPLATE)
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IF( NOT TORQUE_D3D11)
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list(REMOVE_ITEM INSTALL_FILES_AND_DIRS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/D3DCompiler_47.dll")
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ENDIF()
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+ list(REMOVE_ITEM INSTALL_FILES_AND_DIRS "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/main.tscript.in")
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foreach(ITEM ${INSTALL_FILES_AND_DIRS})
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get_filename_component( dir ${ITEM} DIRECTORY )
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+ get_filename_component( scriptName ${ITEM} NAME )
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STRING(REGEX REPLACE "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/" "${TORQUE_APP_DIR}/" INSTALL_DIR ${dir})
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- install( FILES ${ITEM} DESTINATION ${INSTALL_DIR} )
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+ STRING(REGEX REPLACE ".tscript" ".${TORQUE_SCRIPT_EXTENSION}" newScriptName ${scriptName})
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+ install( FILES ${ITEM} DESTINATION ${INSTALL_DIR} RENAME ${newScriptName} )
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endforeach()
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if(WIN32)
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