Ver Fonte

Added GFXFormatR8G8B8A8_SRGB format.

rextimmy há 9 anos atrás
pai
commit
12621f876b

+ 1 - 0
Engine/source/gfx/D3D11/gfxD3D11EnumTranslate.cpp

@@ -72,6 +72,7 @@ void GFXD3D11EnumTranslate::init()
    GFXD3D11TextureFormat[GFXFormatD24S8] = DXGI_FORMAT_D24_UNORM_S8_UINT;
    GFXD3D11TextureFormat[GFXFormatD24FS8] = DXGI_FORMAT_UNKNOWN;
    GFXD3D11TextureFormat[GFXFormatD16] = DXGI_FORMAT_D16_UNORM;
+   GFXD3D11TextureFormat[GFXFormatR8G8B8A8_SRGB] = DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
 //------------------------------------------------------------------------------
 //------------------------------------------------------------------------------
    GFXD3D11TextureFilter[GFXTextureFilterNone] = D3D11_FILTER_MIN_MAG_MIP_POINT;

+ 1 - 0
Engine/source/gfx/D3D9/pc/gfxD3D9EnumTranslate.pc.cpp

@@ -114,6 +114,7 @@ void GFXD3D9EnumTranslate::init()
    GFXD3D9TextureFormat[GFXFormatD24S8] = D3DFMT_D24S8;
    GFXD3D9TextureFormat[GFXFormatD24FS8] = D3DFMT_D24FS8;
    GFXD3D9TextureFormat[GFXFormatD16] = D3DFMT_D16;
+   GFXD3D9TextureFormat[GFXFormatR8G8B8A8_SRGB] = D3DFMT_UNKNOWN;
    VALIDATE_LOOKUPTABLE( GFXD3D9TextureFormat, GFXFormat);
 //------------------------------------------------------------------------------
 //------------------------------------------------------------------------------

+ 3 - 0
Engine/source/gfx/gfxEnums.h

@@ -205,6 +205,9 @@ enum GFXFormat
    GFXFormatDXT4,
    GFXFormatDXT5,
 
+   // sRGB formats
+   GFXFormatR8G8B8A8_SRGB,
+
    GFXFormat_COUNT,
 
    GFXFormat_8BIT = GFXFormatA8,

+ 2 - 0
Engine/source/gfx/gl/gfxGLEnumTranslate.cpp

@@ -190,6 +190,8 @@ void GFXGLEnumTranslate::init()
    GFXGLTextureType[GFXFormatDXT4] = GL_ZERO;
    GFXGLTextureType[GFXFormatDXT5] = GL_UNSIGNED_BYTE;
 
+   GFXGLTextureType[GFXFormatR8G8B8A8_SRGB] = GL_SRGB8_ALPHA8;
+
    static GLint Swizzle_GFXFormatA8[] = { GL_NONE, GL_NONE, GL_NONE, GL_RED };
    static GLint Swizzle_GFXFormatL[] = { GL_RED, GL_RED, GL_RED, GL_ALPHA };
    GFXGLTextureSwizzle[GFXFormatA8] = Swizzle_GFXFormatA8; // old GL_ALPHA8