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fix playAudio crash

AzaezelX 1 年之前
父节点
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12d0688abd
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 2 1
      Engine/source/T3D/shapeBase.cpp

+ 2 - 1
Engine/source/T3D/shapeBase.cpp

@@ -2301,8 +2301,9 @@ void ShapeBase::updateAudioState(SoundThread& st)
       if ( isGhost() ) 
       {
          // if asset is valid, play
-         if (st.asset->isAssetValid() )
+         if (st.asset.notNull())
          {
+            st.asset->loadSound();
             st.sound = SFX->createSource( st.asset->getSFXTrack() , &getTransform() );
             if ( st.sound )
                st.sound->play();