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@@ -60,6 +60,9 @@ EditorSettings.endGroup();
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EditorSettings.beginGroup( "Tools" );
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EditorSettings.setDefaultValue( "snapGround", "0" );
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+EditorSettings.setDefaultValue( "TerrainSnapOffsetZ", "0" );
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+EditorSettings.setDefaultValue( "OffsetZValue", "0.01" );
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+
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EditorSettings.setDefaultValue( "snapSoft", "0" );
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EditorSettings.setDefaultValue( "snapSoftSize", "2.0" );
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EditorSettings.setDefaultValue( "boundingBoxCollision", "0" );
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@@ -215,6 +218,10 @@ function EditorGui::readWorldEditorSettings(%this)
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EditorSettings.beginGroup( "Tools" );
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EWorldEditor.stickToGround = EditorSettings.value("snapGround"); //$pref::WorldEditor::snapGround;
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+ EWorldEditor.TerrainSnapOffsetZ = EditorSettings.value("TerrainSnapOffsetZ"); //$pref::WorldEditor::TerrainSnapOffsetZ;
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+ EWorldEditor.OffsetZValue = EditorSettings.value("OffsetZValue"); //$pref::WorldEditor::OffsetZValue;
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+
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+
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EWorldEditor.setSoftSnap( EditorSettings.value("snapSoft") ); //$pref::WorldEditor::snapSoft
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EWorldEditor.setSoftSnapSize( EditorSettings.value("snapSoftSize") ); //$pref::WorldEditor::snapSoftSize
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EWorldEditor.boundingBoxCollision = EditorSettings.value("boundingBoxCollision"); //$pref::WorldEditor::boundingBoxCollision;
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@@ -310,6 +317,9 @@ function EditorGui::writeWorldEditorSettings(%this)
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EditorSettings.beginGroup( "Tools" );
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EditorSettings.setValue( "snapGround", EWorldEditor.stickToGround ); //$Pref::WorldEditor::snapGround
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+ EditorSettings.setValue( "TerrainSnapOffsetZ", EWorldEditor.TerrainSnapOffsetZ ); //$pref::WorldEditor::TerrainSnapOffsetZ;
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+ EditorSettings.setValue( "OffsetZValue", EWorldEditor.OffsetZValue ); //$pref::WorldEditor::OffsetZValue;
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+
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EditorSettings.setValue( "snapSoft", EWorldEditor.getSoftSnap() ); //$Pref::WorldEditor::snapSoft
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EditorSettings.setValue( "snapSoftSize", EWorldEditor.getSoftSnapSize() ); //$Pref::WorldEditor::snapSoftSize
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EditorSettings.setValue( "boundingBoxCollision", EWorldEditor.boundingBoxCollision ); //$Pref::WorldEditor::boundingBoxCollision
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