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@@ -227,8 +227,8 @@ inline F32 QuatF::dot( const QuatF &q ) const
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inline F32 QuatF::angleBetween( const QuatF & q )
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{
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- // angle between to quaternions
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- return mAcos(x * q.x + y * q.y + z * q.z + w * q.w);
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+ // angle between two normalized quaternions.
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+ return mAcos(q.dot(*this)) * 2.0f;
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}
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#endif // _MQUAT_H_
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