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Add NavMesh to World Editor

Lukas Aldershaab 5 gadi atpakaļ
vecāks
revīzija
1950f68769
1 mainītis faili ar 1 papildinājumiem un 0 dzēšanām
  1. 1 0
      Templates/BaseGame/game/tools/navEditor/main.cs

+ 1 - 0
Templates/BaseGame/game/tools/navEditor/main.cs

@@ -97,6 +97,7 @@ function NavEditorPlugin::onWorldEditorStartup(%this)
 
       EWCreatorWindow.registerMissionObject("CoverPoint", "Cover point");
       EWCreatorWindow.registerMissionObject("NavPath", "Nav Path");
+	  EWCreatorWindow.registerMissionObject("NavMesh", "Navigation mesh");
 
    EWCreatorWindow.endGroup();
 }