2
0
Эх сурвалжийг харах

Merge pull request #650 from Azaezel/ejectionOffsetVariance_defaults

Ejection offset variance defaults
Daniel Buckmaster 11 жил өмнө
parent
commit
195e05dcfb

+ 3 - 0
Templates/Empty/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -84,6 +84,9 @@ function PE_EmitterEditor::guiSync( %this )
    PE_EmitterEditor-->PEE_ejectionOffset_slider.setValue( %data.ejectionOffset );
    PE_EmitterEditor-->PEE_ejectionOffset_textEdit.setText( %data.ejectionOffset );
    
+   PE_EmitterEditor-->PEE_ejectionOffsetVariance_slider.setValue( %data.ejectionOffsetVariance );
+   PE_EmitterEditor-->PEE_ejectionOffsetVariance_textEdit.setText( %data.ejectionOffsetVariance );
+   
    %blendTypeId = PE_EmitterEditor-->PEE_blendType.findText( %data.blendStyle );
    PE_EmitterEditor-->PEE_blendType.setSelected( %blendTypeId, false );
    

+ 3 - 0
Templates/Full/game/tools/particleEditor/particleEmitterEditor.ed.cs

@@ -84,6 +84,9 @@ function PE_EmitterEditor::guiSync( %this )
    PE_EmitterEditor-->PEE_ejectionOffset_slider.setValue( %data.ejectionOffset );
    PE_EmitterEditor-->PEE_ejectionOffset_textEdit.setText( %data.ejectionOffset );
    
+   PE_EmitterEditor-->PEE_ejectionOffsetVariance_slider.setValue( %data.ejectionOffsetVariance );
+   PE_EmitterEditor-->PEE_ejectionOffsetVariance_textEdit.setText( %data.ejectionOffsetVariance );
+   
    %blendTypeId = PE_EmitterEditor-->PEE_blendType.findText( %data.blendStyle );
    PE_EmitterEditor-->PEE_blendType.setSelected( %blendTypeId, false );