@@ -42,6 +42,7 @@
#include "scene/sceneContainer.h"
#include "math/mPolyhedron.impl.h"
+#include "scene/mixin/scenePolyhedralObject.impl.h"
Vector< SimObjectPtr<SceneObject> > AccumulationVolume::smAccuObjects;
Vector< SimObjectPtr<AccumulationVolume> > AccumulationVolume::smAccuVolumes;
@@ -31,7 +31,7 @@
#include "util/tempAlloc.h"
-
//#define DEBUG_DRAW