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Merge pull request #173 from DavidWyand-GG/issue172-DedicatedTurretCrash

Fix for Issue #172 for Turret Crash on Dedicated Server
David Wyand 12 years ago
parent
commit
20b1d1f216
1 changed files with 2 additions and 2 deletions
  1. 2 2
      Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs

+ 2 - 2
Templates/Full/game/art/datablocks/vehicles/cheetahCar.cs

@@ -55,7 +55,7 @@ datablock SFXProfile(DirtKickup)
    fileName = "art/sound/cheetah/softImpact.ogg";
    fileName = "art/sound/cheetah/softImpact.ogg";
 };
 };
 
 
-datablock SFXProfile(TurretFireSound)
+datablock SFXProfile(CheetahTurretFireSound)
 {
 {
    filename = "art/sound/cheetah/turret_firing.wav";
    filename = "art/sound/cheetah/turret_firing.wav";
    description = BulletFireDesc;
    description = BulletFireDesc;
@@ -220,7 +220,7 @@ datablock ShapeBaseImageData(TurretImage)
    stateSequence[3]                 = "Fire";
    stateSequence[3]                 = "Fire";
    stateSequenceRandomFlash[3]      = true;        // use muzzle flash sequence
    stateSequenceRandomFlash[3]      = true;        // use muzzle flash sequence
    stateScript[3]                   = "onFire";
    stateScript[3]                   = "onFire";
-   stateSound[3]                    = TurretFireSound;
+   stateSound[3]                    = CheetahTurretFireSound;
    stateEmitter[3]                  = TurretFireSmokeEmitter;
    stateEmitter[3]                  = TurretFireSmokeEmitter;
    stateEmitterTime[3]              = 0.025;
    stateEmitterTime[3]              = 0.025;