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Update gfxGLCircularVolatileBuffer.h

revert, that broke it more by upping memory
marauder2k7 1 month ago
parent
commit
21095f777b
1 changed files with 0 additions and 2 deletions
  1. 0 2
      Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h

+ 0 - 2
Engine/source/gfx/gl/gfxGLCircularVolatileBuffer.h

@@ -201,8 +201,6 @@ public:
          if (mBufferFreePos < mBufferSize)
             mUsedRanges.push_back(UsedRange(mBufferFreePos, mBufferSize - 1));
 
-         init();
-
          // Reset free pos
          mBufferFreePos = 0;