fix probe baking typo
@@ -190,6 +190,6 @@ float4 main(PFXVertToPix IN) : SV_TARGET
#if CAPTURING == 1
return float4(lerp(surface.baseColor.rgb,(irradiance + specular* horizon) ,surface.metalness/2),0);
#else
- return result = float4((irradiance + specular* horizon) , 0);//alpha writes disabled
+ return float4((irradiance + specular* horizon) , 0);//alpha writes disabled
#endif
}