@@ -455,7 +455,7 @@ F32 GameBase::getUpdatePriority(CameraScopeQuery *camInfo, U32 updateMask, S32 u
// Projectiles are more interesting if they
// are heading for us.
wInterest = 0.30f;
- F32 dot = -mDot(pos,getVelocity());
+ dot = -mDot(pos,getVelocity());
if (dot > 0.0f)
wInterest += 0.20 * dot;
}