Browse Source

Just the functional assimp lib rather than the entire assimp repository unnecessarily.

Areloch 6 years ago
parent
commit
25ce4477ce
100 changed files with 149 additions and 9197 deletions
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+ 0 - 22
Engine/lib/assimp/.editorconfig

@@ -1,22 +0,0 @@
-# See <http://EditorConfig.org> for details
-
-root = true
-
-[CMakeLists.txt,*.cmake{,.in}]
-end_of_line = lf
-insert_final_newline = true
-trim_trailing_whitespace = true
-indent_size = 2
-indent_style = space
-
-[*.h.in]
-end_of_line = lf
-insert_final_newline = true
-trim_trailing_whitespace = true
-indent_size = 4
-indent_style = space
-
-[*.txt]
-end_of_line = lf
-insert_final_newline = true
-trim_trailing_whitespace = true

+ 0 - 3
Engine/lib/assimp/AssimpBuildTreeSettings.cmake.in

@@ -1,3 +0,0 @@
-set(ASSIMP_INCLUDE_DIRS
-  "@PROJECT_SOURCE_DIR@"
-  "@PROJECT_BINARY_DIR@")

+ 0 - 11
Engine/lib/assimp/AssimpConfigVersion.cmake.in

@@ -1,11 +0,0 @@
-set(ASSIMP_PACKAGE_VERSION "@ASSIMP_SOVERSION@")
-
-# Check whether the requested PACKAGE_FIND_VERSION is compatible
-if("${ASSIMP_PACKAGE_VERSION}" VERSION_LESS "${ASSIMP_PACKAGE_FIND_VERSION}")
-  set(ASSIMP_PACKAGE_VERSION_COMPATIBLE FALSE)
-else()
-  set(ASSIMP_PACKAGE_VERSION_COMPATIBLE TRUE)
-  if ("${ASSIMP_PACKAGE_VERSION}" VERSION_EQUAL "${ASSIMP_PACKAGE_FIND_VERSION}")
-    set(ASSIMP_PACKAGE_VERSION_EXACT TRUE)
-  endif()
-endif()

+ 0 - 54
Engine/lib/assimp/Build.md

@@ -1,54 +0,0 @@
-# Install CMake
-Asset-Importer-Lib supports a lot of different OSes and platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/
-
-# Get the source
-Make sure you have a working git-installation. Open a command prompt and clone the Asset-Importer-Lib via:
-```
-git clone https://github.com/assimp/assimp.git
-```
-
-# Build instructions for Windows with Visual-Studio
-
-First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
-To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
-
-```
-> cmake CMakeLists.txt
-```
-This will generate the project files.
-
-# Build instructions for Windows with UWP
-See https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app
-
-
-# Build instrcutions for Linux / Unix
-Open a terminal and got to your repository. You can generate the projectfiles and build the library via:
-
-```
-cmake CMakeLists.txt
-make -j4
-```
-The option -j descripes the number of parallel processes for the build.
-
-# CMake build options
-The cmake-build-environment provides options to configure the build. The following options can be used:
-- BUILD_SHARED_LIBS ( default ON ): Generation of shared libs ( dll for windows, so for Linux ). Set this to OFF to get a static lib.
-- BUILD_FRAMEWORK ( default OFF, MacOnly): Build package as Mac OS X Framework bundle
-- ASSIMP_DOUBLE_PRECISION( default OFF ): All data will be stored as double values.
-- ASSIMP_OPT_BUILD_PACKAGES ( default OFF): Set to ON to generate CPack configuration files and packaging targets
-- ASSIMP_ANDROID_JNIIOSYSTEM ( default OFF ): Android JNI IOSystem support is active
-- ASSIMP_NO_EXPORT ( default OFF ): Disable Assimp's export functionality
-- ASSIMP_BUILD_ZLIB ( default OFF ): Build your own zlib
-- ASSIMP_BUILD_ASSIMP_TOOLS ( default ON ): If the supplementary tools for Assimp are built in addition to the library.
-- ASSIMP_BUILD_SAMPLES ( default OFF ): If the official samples are built as well (needs Glut).
-- ASSIMP_BUILD_TESTS ( default ON ): If the test suite for Assimp is built in addition to the library.
-- ASSIMP_COVERALLS ( default OFF ): Enable this to measure test coverage.
-- ASSIMP_WERROR( default OFF ): Treat warnings as errors.
-- ASSIMP_ASAN ( default OFF ): Enable AddressSanitizer.
-- ASSIMP_UBSAN ( default OFF ): Enable Undefined Behavior sanitizer.
-- SYSTEM_IRRXML ( default OFF ): Use system installed Irrlicht/IrrXML library.
-- BUILD_DOCS ( default OFF ): Build documentation using Doxygen.
-- INJECT_DEBUG_POSTFIX( default ON ): Inject debug postfix in .a/.so lib names
-- IGNORE_GIT_HASH ( default OFF ): Don't call git to get the hash.
-- ASSIMP_INSTALL_PDB ( default ON ): Install MSVC debug files.
-

+ 0 - 527
Engine/lib/assimp/BuildLib/CMakeCache.txt

@@ -1,527 +0,0 @@
-# This is the CMakeCache file.
-# For build in directory: f:/assimp/BLD/Engine/lib/assimp/BuildLib
-# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
-# You can edit this file to change values found and used by cmake.
-# If you do not want to change any of the values, simply exit the editor.
-# If you do want to change a value, simply edit, save, and exit the editor.
-# The syntax for the file is as follows:
-# KEY:TYPE=VALUE
-# KEY is the name of a variable in the cache.
-# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
-# VALUE is the current value for the KEY.
-
-########################
-# EXTERNAL cache entries
-########################
-
-//Enable building amd64 assembly implementation
-AMD64:BOOL=OFF
-
-//Enable building i686 assembly implementation
-ASM686:BOOL=OFF
-
-//Android JNI IOSystem support is active
-ASSIMP_ANDROID_JNIIOSYSTEM:BOOL=OFF
-
-//Enable AddressSanitizer.
-ASSIMP_ASAN:BOOL=OFF
-
-//Path the tool executables are installed to.
-ASSIMP_BIN_INSTALL_DIR:STRING=bin
-
-//default value of all ASSIMP_BUILD_XXX_IMPORTER value
-ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT:BOOL=ON
-
-//describe the current architecture.
-ASSIMP_BUILD_ARCHITECTURE:STRING=
-
-//If the supplementary tools for Assimp are built in addition to
-// the library.
-ASSIMP_BUILD_ASSIMP_TOOLS:BOOL=ON
-
-//describe the current compiler.
-ASSIMP_BUILD_COMPILER:STRING=
-
-//Build the C4D importer, which relies on the non-free Melange
-// SDK.
-ASSIMP_BUILD_NONFREE_C4D_IMPORTER:BOOL=OFF
-
-//If the official samples are built as well (needs Glut).
-ASSIMP_BUILD_SAMPLES:BOOL=OFF
-
-//If the test suite for Assimp is built in addition to the library.
-ASSIMP_BUILD_TESTS:BOOL=OFF
-
-//Build your own zlib
-ASSIMP_BUILD_ZLIB:BOOL=ON
-
-//Enable this to measure test coverage.
-ASSIMP_COVERALLS:BOOL=OFF
-
-//Set to ON to enable double precision processing
-ASSIMP_DOUBLE_PRECISION:BOOL=OFF
-
-//adds the target headercheck which compiles every header file,
-// default disabled because it adds many targets
-ASSIMP_HEADERCHECK:BOOL=OFF
-
-//Path the header files are installed to.
-ASSIMP_INCLUDE_INSTALL_DIR:STRING=include
-
-//Install MSVC debug files.
-ASSIMP_INSTALL_PDB:BOOL=ON
-
-//Suffix to append to library names
-ASSIMP_LIBRARY_SUFFIX:STRING=
-
-//Path the built library files are installed to.
-ASSIMP_LIB_INSTALL_DIR:STRING=lib
-
-//Disable Assimp's export functionality.
-ASSIMP_NO_EXPORT:BOOL=OFF
-
-//Set to ON to generate CPack configuration files and packaging
-// targets
-ASSIMP_OPT_BUILD_PACKAGES:BOOL=OFF
-
-//the package-specific version used for uploading the sources
-ASSIMP_PACKAGE_VERSION:STRING=0
-
-//Enable Undefined Behavior sanitizer.
-ASSIMP_UBSAN:BOOL=OFF
-
-//Treat warnings as errors.
-ASSIMP_WERROR:BOOL=OFF
-
-//Value Computed by CMake
-Assimp_BINARY_DIR:STATIC=F:/assimp/BLD/Engine/lib/assimp/BuildLib
-
-//Value Computed by CMake
-Assimp_SOURCE_DIR:STATIC=F:/assimp/BLD/Engine/lib/assimp
-
-//Build documentation using Doxygen.
-BUILD_DOCS:BOOL=OFF
-
-//Build package as Mac OS X Framework bundle.
-BUILD_FRAMEWORK:BOOL=OFF
-
-//Build package with shared libraries.
-BUILD_SHARED_LIBS:BOOL=ON
-
-//For backwards compatibility, what version of CMake commands and
-// syntax should this version of CMake try to support.
-CMAKE_BACKWARDS_COMPATIBILITY:STRING=2.4
-
-//Semicolon separated list of supported configuration types, only
-// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
-// else will be ignored.
-CMAKE_CONFIGURATION_TYPES:STRING=Debug;Release;MinSizeRel;RelWithDebInfo
-
-//Flags used by the compiler during all build types.
-CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
-
-//Flags used by the compiler during debug builds.
-CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
-
-//Flags used by the compiler during release builds for minimum
-// size.
-CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
-
-//Flags used by the compiler during release builds.
-CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
-
-//Flags used by the compiler during release builds with debug info.
-CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
-
-//Libraries linked by default with all C++ applications.
-CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
-
-//Flags used by the compiler during all build types.
-CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
-
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-
-//Flags used by the compiler during release builds.
-CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
-
-//Flags used by the compiler during release builds with debug info.
-CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
-
-//Libraries linked by default with all C applications.
-CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
-
-//Debug Postfix for lib, samples and tools
-CMAKE_DEBUG_POSTFIX:STRING=
-
-//Flags used by the linker.
-CMAKE_EXE_LINKER_FLAGS:STRING=/machine:x64
-
-//Flags used by the linker during debug builds.
-CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
-
-//Flags used by the linker during release minsize builds.
-CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
-
-//Flags used by the linker during release builds.
-CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
-
-//Flags used by the linker during Release with Debug Info builds.
-CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
-
-//Install path prefix, prepended onto install directories.
-CMAKE_INSTALL_PREFIX:PATH=C:/Program Files/Assimp
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-#  define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
-# else
-#  define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER   % 10)
-# endif
-# if defined(__INTEL_COMPILER_BUILD_DATE)
-  /* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
-#  define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
-# endif
-# if defined(_MSC_VER)
-   /* _MSC_VER = VVRR */
-#  define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
-#  define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
-# endif
-
-#elif defined(__PATHCC__)
-# define COMPILER_ID "PathScale"
-# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
-# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
-# if defined(__PATHCC_PATCHLEVEL__)
-#  define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
-# endif
-
-#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
-# define COMPILER_ID "Embarcadero"
-# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
-# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
-# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__     & 0xFFFF)
-
-#elif defined(__BORLANDC__)
-# define COMPILER_ID "Borland"
-  /* __BORLANDC__ = 0xVRR */
-# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
-# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
-
-#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
-# define COMPILER_ID "Watcom"
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-# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
-# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
-# if (__WATCOMC__ % 10) > 0
-#  define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
-# endif
-
-#elif defined(__WATCOMC__)
-# define COMPILER_ID "OpenWatcom"
-   /* __WATCOMC__ = VVRP + 1100 */
-# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
-# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
-# if (__WATCOMC__ % 10) > 0
-#  define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
-# endif
-
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-# define COMPILER_ID "SunPro"
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-   /* __SUNPRO_C = 0xVRRP */
-#  define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
-#  define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
-#  define COMPILER_VERSION_PATCH HEX(__SUNPRO_C    & 0xF)
-# else
-   /* __SUNPRO_CC = 0xVRP */
-#  define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
-#  define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
-#  define COMPILER_VERSION_PATCH HEX(__SUNPRO_C    & 0xF)
-# endif
-
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-# define COMPILER_ID "HP"
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-# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
-# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
-# define COMPILER_VERSION_PATCH DEC(__HP_cc     % 100)
-
-#elif defined(__DECC)
-# define COMPILER_ID "Compaq"
-  /* __DECC_VER = VVRRTPPPP */
-# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
-# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000  % 100)
-# define COMPILER_VERSION_PATCH DEC(__DECC_VER         % 10000)
-
-#elif defined(__IBMC__) && defined(__COMPILER_VER__)
-# define COMPILER_ID "zOS"
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-# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
-# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
-# define COMPILER_VERSION_PATCH DEC(__IBMC__    % 10)
-
-#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
-# define COMPILER_ID "XL"
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-# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
-# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
-# define COMPILER_VERSION_PATCH DEC(__IBMC__    % 10)
-
-#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
-# define COMPILER_ID "VisualAge"
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-# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
-# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
-# define COMPILER_VERSION_PATCH DEC(__IBMC__    % 10)
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-#elif defined(__PGI)
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-# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
-# if defined(__PGIC_PATCHLEVEL__)
-#  define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
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-
-#elif defined(_CRAYC)
-# define COMPILER_ID "Cray"
-# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
-# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
-
-#elif defined(__TI_COMPILER_VERSION__)
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-# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000   % 1000)
-# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__        % 1000)
-
-#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
-# define COMPILER_ID "Fujitsu"
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-#elif defined(__TINYC__)
-# define COMPILER_ID "TinyCC"
-
-#elif defined(__BCC__)
-# define COMPILER_ID "Bruce"
-
-#elif defined(__SCO_VERSION__)
-# define COMPILER_ID "SCO"
-
-#elif defined(__clang__) && defined(__apple_build_version__)
-# define COMPILER_ID "AppleClang"
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-#  define SIMULATE_ID "MSVC"
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-# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
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-   /* _MSC_VER = VVRR */
-#  define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
-#  define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
-# endif
-# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
-
-#elif defined(__clang__)
-# define COMPILER_ID "Clang"
-# if defined(_MSC_VER)
-#  define SIMULATE_ID "MSVC"
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-# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
-# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
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-   /* _MSC_VER = VVRR */
-#  define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
-#  define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
-# endif
-
-#elif defined(__GNUC__)
-# define COMPILER_ID "GNU"
-# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
-# if defined(__GNUC_MINOR__)
-#  define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
-# endif
-# if defined(__GNUC_PATCHLEVEL__)
-#  define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
-# endif
-
-#elif defined(_MSC_VER)
-# define COMPILER_ID "MSVC"
-  /* _MSC_VER = VVRR */
-# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
-# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
-# if defined(_MSC_FULL_VER)
-#  if _MSC_VER >= 1400
-    /* _MSC_FULL_VER = VVRRPPPPP */
-#   define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
-#  else
-    /* _MSC_FULL_VER = VVRRPPPP */
-#   define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
-#  endif
-# endif
-# if defined(_MSC_BUILD)
-#  define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
-# endif
-
-#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
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-#if defined(__VISUALDSPVERSION__)
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-# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
-# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
-# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8  & 0xFF)
-#endif
-
-#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
-# define COMPILER_ID "IAR"
-# if defined(__VER__)
-#  define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
-#  define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
-#  define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
-#  define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
-# endif
-
-#elif defined(__ARMCC_VERSION)
-# define COMPILER_ID "ARMCC"
-#if __ARMCC_VERSION >= 1000000
-  /* __ARMCC_VERSION = VRRPPPP */
-  # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
-  # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
-  # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION     % 10000)
-#else
-  /* __ARMCC_VERSION = VRPPPP */
-  # define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
-  # define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
-  # define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION    % 10000)
-#endif
-
-
-#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
-# define COMPILER_ID "SDCC"
-# if defined(__SDCC_VERSION_MAJOR)
-#  define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
-#  define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
-#  define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
-# else
-  /* SDCC = VRP */
-#  define COMPILER_VERSION_MAJOR DEC(SDCC/100)
-#  define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
-#  define COMPILER_VERSION_PATCH DEC(SDCC    % 10)
-# endif
-
-#elif defined(_SGI_COMPILER_VERSION) || defined(_COMPILER_VERSION)
-# define COMPILER_ID "MIPSpro"
-# if defined(_SGI_COMPILER_VERSION)
-  /* _SGI_COMPILER_VERSION = VRP */
-#  define COMPILER_VERSION_MAJOR DEC(_SGI_COMPILER_VERSION/100)
-#  define COMPILER_VERSION_MINOR DEC(_SGI_COMPILER_VERSION/10 % 10)
-#  define COMPILER_VERSION_PATCH DEC(_SGI_COMPILER_VERSION    % 10)
-# else
-  /* _COMPILER_VERSION = VRP */
-#  define COMPILER_VERSION_MAJOR DEC(_COMPILER_VERSION/100)
-#  define COMPILER_VERSION_MINOR DEC(_COMPILER_VERSION/10 % 10)
-#  define COMPILER_VERSION_PATCH DEC(_COMPILER_VERSION    % 10)
-# endif
-
-
-/* These compilers are either not known or too old to define an
-  identification macro.  Try to identify the platform and guess that
-  it is the native compiler.  */
-#elif defined(__sgi)
-# define COMPILER_ID "MIPSpro"
-
-#elif defined(__hpux) || defined(__hpua)
-# define COMPILER_ID "HP"
-
-#else /* unknown compiler */
-# define COMPILER_ID ""
-#endif
-
-/* Construct the string literal in pieces to prevent the source from
-   getting matched.  Store it in a pointer rather than an array
-   because some compilers will just produce instructions to fill the
-   array rather than assigning a pointer to a static array.  */
-char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
-#ifdef SIMULATE_ID
-char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
-#endif
-
-#ifdef __QNXNTO__
-char const* qnxnto = "INFO" ":" "qnxnto[]";
-#endif
-
-#if defined(__CRAYXE) || defined(__CRAYXC)
-char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
-#endif
-
-#define STRINGIFY_HELPER(X) #X
-#define STRINGIFY(X) STRINGIFY_HELPER(X)
-
-/* Identify known platforms by name.  */
-#if defined(__linux) || defined(__linux__) || defined(linux)
-# define PLATFORM_ID "Linux"
-
-#elif defined(__CYGWIN__)
-# define PLATFORM_ID "Cygwin"
-
-#elif defined(__MINGW32__)
-# define PLATFORM_ID "MinGW"
-
-#elif defined(__APPLE__)
-# define PLATFORM_ID "Darwin"
-
-#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
-# define PLATFORM_ID "Windows"
-
-#elif defined(__FreeBSD__) || defined(__FreeBSD)
-# define PLATFORM_ID "FreeBSD"
-
-#elif defined(__NetBSD__) || defined(__NetBSD)
-# define PLATFORM_ID "NetBSD"
-
-#elif defined(__OpenBSD__) || defined(__OPENBSD)
-# define PLATFORM_ID "OpenBSD"
-
-#elif defined(__sun) || defined(sun)
-# define PLATFORM_ID "SunOS"
-
-#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
-# define PLATFORM_ID "AIX"
-
-#elif defined(__sgi) || defined(__sgi__) || defined(_SGI)
-# define PLATFORM_ID "IRIX"
-
-#elif defined(__hpux) || defined(__hpux__)
-# define PLATFORM_ID "HP-UX"
-
-#elif defined(__HAIKU__)
-# define PLATFORM_ID "Haiku"
-
-#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
-# define PLATFORM_ID "BeOS"
-
-#elif defined(__QNX__) || defined(__QNXNTO__)
-# define PLATFORM_ID "QNX"
-
-#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
-# define PLATFORM_ID "Tru64"
-
-#elif defined(__riscos) || defined(__riscos__)
-# define PLATFORM_ID "RISCos"
-
-#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
-# define PLATFORM_ID "SINIX"
-
-#elif defined(__UNIX_SV__)
-# define PLATFORM_ID "UNIX_SV"
-
-#elif defined(__bsdos__)
-# define PLATFORM_ID "BSDOS"
-
-#elif defined(_MPRAS) || defined(MPRAS)
-# define PLATFORM_ID "MP-RAS"
-
-#elif defined(__osf) || defined(__osf__)
-# define PLATFORM_ID "OSF1"
-
-#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
-# define PLATFORM_ID "SCO_SV"
-
-#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
-# define PLATFORM_ID "ULTRIX"
-
-#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
-# define PLATFORM_ID "Xenix"
-
-#elif defined(__WATCOMC__)
-# if defined(__LINUX__)
-#  define PLATFORM_ID "Linux"
-
-# elif defined(__DOS__)
-#  define PLATFORM_ID "DOS"
-
-# elif defined(__OS2__)
-#  define PLATFORM_ID "OS2"
-
-# elif defined(__WINDOWS__)
-#  define PLATFORM_ID "Windows3x"
-
-# else /* unknown platform */
-#  define PLATFORM_ID
-# endif
-
-#else /* unknown platform */
-# define PLATFORM_ID
-
-#endif
-
-/* For windows compilers MSVC and Intel we can determine
-   the architecture of the compiler being used.  This is because
-   the compilers do not have flags that can change the architecture,
-   but rather depend on which compiler is being used
-*/
-#if defined(_WIN32) && defined(_MSC_VER)
-# if defined(_M_IA64)
-#  define ARCHITECTURE_ID "IA64"
-
-# elif defined(_M_X64) || defined(_M_AMD64)
-#  define ARCHITECTURE_ID "x64"
-
-# elif defined(_M_IX86)
-#  define ARCHITECTURE_ID "X86"
-
-# elif defined(_M_ARM64)
-#  define ARCHITECTURE_ID "ARM64"
-
-# elif defined(_M_ARM)
-#  if _M_ARM == 4
-#   define ARCHITECTURE_ID "ARMV4I"
-#  elif _M_ARM == 5
-#   define ARCHITECTURE_ID "ARMV5I"
-#  else
-#   define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
-#  endif
-
-# elif defined(_M_MIPS)
-#  define ARCHITECTURE_ID "MIPS"
-
-# elif defined(_M_SH)
-#  define ARCHITECTURE_ID "SHx"
-
-# else /* unknown architecture */
-#  define ARCHITECTURE_ID ""
-# endif
-
-#elif defined(__WATCOMC__)
-# if defined(_M_I86)
-#  define ARCHITECTURE_ID "I86"
-
-# elif defined(_M_IX86)
-#  define ARCHITECTURE_ID "X86"
-
-# else /* unknown architecture */
-#  define ARCHITECTURE_ID ""
-# endif
-
-#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
-# if defined(__ICCARM__)
-#  define ARCHITECTURE_ID "ARM"
-
-# elif defined(__ICCAVR__)
-#  define ARCHITECTURE_ID "AVR"
-
-# else /* unknown architecture */
-#  define ARCHITECTURE_ID ""
-# endif
-#else
-#  define ARCHITECTURE_ID
-#endif
-
-/* Convert integer to decimal digit literals.  */
-#define DEC(n)                   \
-  ('0' + (((n) / 10000000)%10)), \
-  ('0' + (((n) / 1000000)%10)),  \
-  ('0' + (((n) / 100000)%10)),   \
-  ('0' + (((n) / 10000)%10)),    \
-  ('0' + (((n) / 1000)%10)),     \
-  ('0' + (((n) / 100)%10)),      \
-  ('0' + (((n) / 10)%10)),       \
-  ('0' +  ((n) % 10))
-
-/* Convert integer to hex digit literals.  */
-#define HEX(n)             \
-  ('0' + ((n)>>28 & 0xF)), \
-  ('0' + ((n)>>24 & 0xF)), \
-  ('0' + ((n)>>20 & 0xF)), \
-  ('0' + ((n)>>16 & 0xF)), \
-  ('0' + ((n)>>12 & 0xF)), \
-  ('0' + ((n)>>8  & 0xF)), \
-  ('0' + ((n)>>4  & 0xF)), \
-  ('0' + ((n)     & 0xF))
-
-/* Construct a string literal encoding the version number components. */
-#ifdef COMPILER_VERSION_MAJOR
-char const info_version[] = {
-  'I', 'N', 'F', 'O', ':',
-  'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
-  COMPILER_VERSION_MAJOR,
-# ifdef COMPILER_VERSION_MINOR
-  '.', COMPILER_VERSION_MINOR,
-#  ifdef COMPILER_VERSION_PATCH
-   '.', COMPILER_VERSION_PATCH,
-#   ifdef COMPILER_VERSION_TWEAK
-    '.', COMPILER_VERSION_TWEAK,
-#   endif
-#  endif
-# endif
-  ']','\0'};
-#endif
-
-/* Construct a string literal encoding the internal version number. */
-#ifdef COMPILER_VERSION_INTERNAL
-char const info_version_internal[] = {
-  'I', 'N', 'F', 'O', ':',
-  'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
-  'i','n','t','e','r','n','a','l','[',
-  COMPILER_VERSION_INTERNAL,']','\0'};
-#endif
-
-/* Construct a string literal encoding the version number components. */
-#ifdef SIMULATE_VERSION_MAJOR
-char const info_simulate_version[] = {
-  'I', 'N', 'F', 'O', ':',
-  's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
-  SIMULATE_VERSION_MAJOR,
-# ifdef SIMULATE_VERSION_MINOR
-  '.', SIMULATE_VERSION_MINOR,
-#  ifdef SIMULATE_VERSION_PATCH
-   '.', SIMULATE_VERSION_PATCH,
-#   ifdef SIMULATE_VERSION_TWEAK
-    '.', SIMULATE_VERSION_TWEAK,
-#   endif
-#  endif
-# endif
-  ']','\0'};
-#endif
-
-/* Construct the string literal in pieces to prevent the source from
-   getting matched.  Store it in a pointer rather than an array
-   because some compilers will just produce instructions to fill the
-   array rather than assigning a pointer to a static array.  */
-char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
-char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
-
-
-
-
-#if !defined(__STDC__)
-# if defined(_MSC_VER) && !defined(__clang__)
-#  define C_DIALECT "90"
-# else
-#  define C_DIALECT
-# endif
-#elif __STDC_VERSION__ >= 201000L
-# define C_DIALECT "11"
-#elif __STDC_VERSION__ >= 199901L
-# define C_DIALECT "99"
-#else
-# define C_DIALECT "90"
-#endif
-const char* info_language_dialect_default =
-  "INFO" ":" "dialect_default[" C_DIALECT "]";
-
-/*--------------------------------------------------------------------------*/
-
-#ifdef ID_VOID_MAIN
-void main() {}
-#else
-# if defined(__CLASSIC_C__)
-int main(argc, argv) int argc; char *argv[];
-# else
-int main(int argc, char* argv[])
-# endif
-{
-  int require = 0;
-  require += info_compiler[argc];
-  require += info_platform[argc];
-  require += info_arch[argc];
-#ifdef COMPILER_VERSION_MAJOR
-  require += info_version[argc];
-#endif
-#ifdef COMPILER_VERSION_INTERNAL
-  require += info_version_internal[argc];
-#endif
-#ifdef SIMULATE_ID
-  require += info_simulate[argc];
-#endif
-#ifdef SIMULATE_VERSION_MAJOR
-  require += info_simulate_version[argc];
-#endif
-#if defined(__CRAYXE) || defined(__CRAYXC)
-  require += info_cray[argc];
-#endif
-  require += info_language_dialect_default[argc];
-  (void)argv;
-  return require;
-}
-#endif

+ 0 - 576
Engine/lib/assimp/BuildLib/CMakeFiles/3.10.2/CompilerIdCXX/CMakeCXXCompilerId.cpp

@@ -1,576 +0,0 @@
-/* This source file must have a .cpp extension so that all C++ compilers
-   recognize the extension without flags.  Borland does not know .cxx for
-   example.  */
-#ifndef __cplusplus
-# error "A C compiler has been selected for C++."
-#endif
-
-
-/* Version number components: V=Version, R=Revision, P=Patch
-   Version date components:   YYYY=Year, MM=Month,   DD=Day  */
-
-#if defined(__COMO__)
-# define COMPILER_ID "Comeau"
-  /* __COMO_VERSION__ = VRR */
-# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
-# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
-
-#elif defined(__INTEL_COMPILER) || defined(__ICC)
-# define COMPILER_ID "Intel"
-# if defined(_MSC_VER)
-#  define SIMULATE_ID "MSVC"
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-F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(26): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

-F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(27): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

-F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(28): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

-F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(29): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

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-

-"F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj" (default target) (1) ->

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-  F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(25): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

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-  F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(27): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

-  F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(28): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

-  F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CheckTypeSize\OFF64_T.c(29): error C2065: 'off64_t': undeclared identifier [F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_243db.vcxproj]

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-Run Build Command:"C:/Program Files (x86)/MSBuild/14.0/bin/MSBuild.exe" "cmTC_0e7ff.vcxproj" "/p:Configuration=Debug" "/p:VisualStudioVersion=14.0"
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-

-"F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_0e7ff.vcxproj" (default target) (1) ->

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-"F:\assimp\BLD\Engine\lib\assimp\BuildLib\CMakeFiles\CMakeTmp\cmTC_d0040.vcxproj" (default target) (1) ->

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-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeSystemSpecificInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeGenericSystem.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/Windows.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/WindowsPaths.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeCInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeLanguageInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/Windows-MSVC-C.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/Windows-MSVC.cmake
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/CMakeFiles/3.10.2/CMakeRCCompiler.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeRCInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeCommonLanguageInclude.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeCXXInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeLanguageInformation.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Compiler/MSVC-CXX.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Compiler/CMakeCommonCompilerMacros.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/Windows-MSVC-CXX.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/Platform/Windows-MSVC.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CMakeCommonLanguageInclude.cmake
-F:/assimp/BLD/Engine/lib/assimp/revision.h.in
-F:/assimp/BLD/Engine/lib/assimp/include/assimp/config.h.in
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/FindPkgMacros.cmake
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/PrecompiledHeader.cmake
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/cmake_uninstall.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/assimp-config.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/assimpTargets.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/assimpTargets-debug.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/assimpTargets-release.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/assimp-config-version.cmake.in
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/FindDirectX.cmake
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/FindPkgMacros.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CheckIncludeFile.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CheckTypeSize.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CheckIncludeFile.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CheckIncludeFileCXX.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/CheckFunctionExists.cmake
-F:/assimp/BLD/Engine/lib/assimp/assimp.pc.in

+ 0 - 7
Engine/lib/assimp/BuildLib/CMakeFiles/generate.stamp.list

@@ -1,7 +0,0 @@
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/contrib/zlib/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/contrib/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/contrib/irrXML/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/code/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/CMakeFiles/generate.stamp
-F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_qt_viewer/CMakeFiles/generate.stamp

+ 0 - 48
Engine/lib/assimp/BuildLib/assimp-config-version.cmake

@@ -1,48 +0,0 @@
-# Open Asset Import Library (assimp)
-# ----------------------------------------------------------------------
-# Copyright (c) 2006-2017, assimp team
-# All rights reserved.
-#
-# Redistribution and use of this software in source and binary forms,
-# with or without modification, are permitted provided that the
-# following conditions are met:
-#
-# * Redistributions of source code must retain the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer.
-#
-# * Redistributions in binary form must reproduce the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer in the documentation and/or other
-#   materials provided with the distribution.
-#
-# * Neither the name of the assimp team, nor the names of its
-#   contributors may be used to endorse or promote products
-#   derived from this software without specific prior
-#   written permission of the assimp team.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#----------------------------------------------------------------------
-set( PACKAGE_VERSION "4.1.0" )
-if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "4.1.0")
-  set(PACKAGE_VERSION_EXACT 1)
-endif()
-if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "4.1.0" )
-  set(PACKAGE_VERSION_COMPATIBLE 1)
-elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "4" )
-  # for now backward compatible if minor version is less
-  if( ${PACKAGE_FIND_VERSION_MINOR}  LESS 1 )
-    set(PACKAGE_VERSION_COMPATIBLE 1)
-  endif()
-endif()
-set( ASSIMP_STATIC_LIB "")

+ 0 - 1
Engine/lib/assimp/BuildLib/assimp-config.cmake

@@ -1 +0,0 @@
-include(${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake)

+ 0 - 11
Engine/lib/assimp/BuildLib/assimp.pc

@@ -1,11 +0,0 @@
-prefix=C:/Program Files/Assimp
-exec_prefix=C:/Program Files/Assimp/
-libdir=C:/Program Files/Assimp/lib
-includedir=C:/Program Files/Assimp/include
-
-Name: Assimp
-Description: Import various well-known 3D model formats in an uniform manner.
-Version: 4.1.0
-Libs: -L${libdir} -lassimp
-Libs.private:  
-Cflags: -I${includedir}

+ 0 - 78
Engine/lib/assimp/BuildLib/assimpTargets-debug.cmake

@@ -1,78 +0,0 @@
-#----------------------------------------------------------------
-# Generated CMake target import file for configuration "Debug".
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-if(MSVC)
-  if( MSVC70 OR MSVC71 )
-    set(MSVC_PREFIX "vc70")
-  elseif( MSVC80 )
-    set(MSVC_PREFIX "vc80")
-  elseif( MSVC90 )
-    set(MSVC_PREFIX "vc90")
-  elseif( MSVC10 )
-    set(MSVC_PREFIX "vc100")
-  elseif( MSVC11 )
-    set(MSVC_PREFIX "vc110")
-  elseif( MSVC12 )
-    set(MSVC_PREFIX "vc120")
-  elseif( MSVC14 )
-    set(MSVC_PREFIX "vc140")
-  else()
-    set(MSVC_PREFIX "vc150")
-  endif()
-  set(ASSIMP_LIBRARY_SUFFIX "-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
-
-  set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}.dll")
-  set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}.lib")
-
-  # Import target "assimp::assimp" for configuration "Debug"
-  set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_IMPLIB_DEBUG "${_IMPORT_PREFIX}/lib/${importLibraryName}"
-    IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/bin/${sharedLibraryName}"
-    ) 
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${importLibraryName}")
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/bin/${sharedLibraryName}" )
-
-else()
-  set(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "the suffix for the openrave libraries" )
-  set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}.dll.4")
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
-    IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${sharedLibraryName}" )
-endif()
-
-
-
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-
-get_filename_component(ASSIMP_ROOT_DIR "C:/Program Files/Assimp" REALPATH)
-set( ASSIMP_CXX_FLAGS ) # dynamically linked library
-set( ASSIMP_LINK_FLAGS "" )
-set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/lib")
-set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/include")
-set( ASSIMP_LIBRARIES ${sharedLibraryName})
-
-# for compatibility with pkg-config
-set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
-set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
-
-MARK_AS_ADVANCED(
-  ASSIMP_ROOT_DIR
-  ASSIMP_CXX_FLAGS
-  ASSIMP_LINK_FLAGS
-  ASSIMP_INCLUDE_DIRS
-  ASSIMP_LIBRARIES
-  ASSIMP_CFLAGS_OTHER
-  ASSIMP_LDFLAGS_OTHER
-  ASSIMP_LIBRARY_SUFFIX
-)

+ 0 - 75
Engine/lib/assimp/BuildLib/assimpTargets-release.cmake

@@ -1,75 +0,0 @@
-#----------------------------------------------------------------
-# Generated CMake target import file for configuration "Release".
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-if(MSVC)
-  if( MSVC70 OR MSVC71 )
-    set(MSVC_PREFIX "vc70")
-  elseif( MSVC80 )
-    set(MSVC_PREFIX "vc80")
-  elseif( MSVC90 )
-    set(MSVC_PREFIX "vc90")
-  elseif( MSVC10 )
-    set(MSVC_PREFIX "vc100")
-  elseif( MSVC11 )
-    set(MSVC_PREFIX "vc110")
-  elseif( MSVC12 )
-    set(MSVC_PREFIX "vc120")
-  elseif( MSVC14 )
-    set(MSVC_PREFIX "vc140")
-  else()
-    set(MSVC_PREFIX "vc150")
-  endif()
-  set(ASSIMP_LIBRARY_SUFFIX "-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
-
-  set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}.dll")
-  set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}.lib")
-
-  # Import target "assimp::assimp" for configuration "Release"
-  set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_IMPLIB_RELEASE "${_IMPORT_PREFIX}/lib/${importLibraryName}"
-    IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/bin/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${importLibraryName}")
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/bin/${sharedLibraryName}" )
-
-else()
-  set(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "the suffix for the openrave libraries" )
-  set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}.dll.4")
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
-    IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${sharedLibraryName}" )
-endif()
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-
-get_filename_component(ASSIMP_ROOT_DIR "C:/Program Files/Assimp" REALPATH)
-set( ASSIMP_CXX_FLAGS ) # dynamically linked library
-set( ASSIMP_LINK_FLAGS "" )
-set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/lib")
-set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/include")
-set( ASSIMP_LIBRARIES ${sharedLibraryName})
-
-# for compatibility with pkg-config
-set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
-set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
-
-MARK_AS_ADVANCED(
-  ASSIMP_ROOT_DIR
-  ASSIMP_CXX_FLAGS
-  ASSIMP_LINK_FLAGS
-  ASSIMP_INCLUDE_DIRS
-  ASSIMP_LIBRARIES
-  ASSIMP_CFLAGS_OTHER
-  ASSIMP_LDFLAGS_OTHER
-  ASSIMP_LIBRARY_SUFFIX
-)

+ 0 - 101
Engine/lib/assimp/BuildLib/assimpTargets.cmake

@@ -1,101 +0,0 @@
-# Generated by CMake
-
-if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
-   message(FATAL_ERROR "CMake >= 2.6.0 required")
-endif()
-cmake_policy(PUSH)
-cmake_policy(VERSION 2.6)
-#----------------------------------------------------------------
-# Generated CMake target import file.
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-# Protect against multiple inclusion, which would fail when already imported targets are added once more.
-set(_targetsDefined)
-set(_targetsNotDefined)
-set(_expectedTargets)
-foreach(_expectedTarget assimp::assimp)
-  list(APPEND _expectedTargets ${_expectedTarget})
-  if(NOT TARGET ${_expectedTarget})
-    list(APPEND _targetsNotDefined ${_expectedTarget})
-  endif()
-  if(TARGET ${_expectedTarget})
-    list(APPEND _targetsDefined ${_expectedTarget})
-  endif()
-endforeach()
-if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
-  unset(_targetsDefined)
-  unset(_targetsNotDefined)
-  unset(_expectedTargets)
-  set(CMAKE_IMPORT_FILE_VERSION)
-  cmake_policy(POP)
-  return()
-endif()
-if(NOT "${_targetsDefined}" STREQUAL "")
-  message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
-endif()
-unset(_targetsDefined)
-unset(_targetsNotDefined)
-unset(_expectedTargets)
-
-
-# Compute the installation prefix relative to this file.
-get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-if(_IMPORT_PREFIX STREQUAL "/")
-  set(_IMPORT_PREFIX "")
-endif()
-
-# Create imported target assimp::assimp
-add_library(assimp::assimp SHARED IMPORTED)
-
-set_target_properties(assimp::assimp PROPERTIES
-  COMPATIBLE_INTERFACE_STRING "assimp_MAJOR_VERSION"
-  INTERFACE_assimp_MAJOR_VERSION "1"
-  INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include"
-  #INTERFACE_LINK_LIBRARIES "TxtUtils::TxtUtils;MealyMachine::MealyMachine"
-)
-
-if(CMAKE_VERSION VERSION_LESS 2.8.12)
-  message(FATAL_ERROR "This file relies on consumers using CMake 2.8.12 or greater.")
-endif()
-
-# Load information for each installed configuration.
-get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
-file(GLOB CONFIG_FILES "${_DIR}/assimpTargets-*.cmake")
-foreach(f ${CONFIG_FILES})
-  include(${f})
-endforeach()
-
-# Cleanup temporary variables.
-set(_IMPORT_PREFIX)
-
-# Loop over all imported files and verify that they actually exist
-foreach(target ${_IMPORT_CHECK_TARGETS} )
-  foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
-    if(NOT EXISTS "${file}" )
-      message(FATAL_ERROR "The imported target \"${target}\" references the file
-   \"${file}\"
-but this file does not exist.  Possible reasons include:
-* The file was deleted, renamed, or moved to another location.
-* An install or uninstall procedure did not complete successfully.
-* The installation package was faulty and contained
-   \"${CMAKE_CURRENT_LIST_FILE}\"
-but not all the files it references.
-")
-    endif()
-  endforeach()
-  unset(_IMPORT_CHECK_FILES_FOR_${target})
-endforeach()
-unset(_IMPORT_CHECK_TARGETS)
-
-# This file does not depend on other imported targets which have
-# been exported from the same project but in a separate export set.
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-cmake_policy(POP)

+ 0 - 68
Engine/lib/assimp/BuildLib/cmake_install.cmake

@@ -1,68 +0,0 @@
-# Install script for directory: F:/assimp/BLD/Engine/lib/assimp
-
-# Set the install prefix
-if(NOT DEFINED CMAKE_INSTALL_PREFIX)
-  set(CMAKE_INSTALL_PREFIX "C:/Program Files/Assimp")
-endif()
-string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
-
-# Set the install configuration name.
-if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
-  if(BUILD_TYPE)
-    string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
-           CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
-  else()
-    set(CMAKE_INSTALL_CONFIG_NAME "Release")
-  endif()
-  message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
-endif()
-
-# Set the component getting installed.
-if(NOT CMAKE_INSTALL_COMPONENT)
-  if(COMPONENT)
-    message(STATUS "Install component: \"${COMPONENT}\"")
-    set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
-  else()
-    set(CMAKE_INSTALL_COMPONENT)
-  endif()
-endif()
-
-# Is this installation the result of a crosscompile?
-if(NOT DEFINED CMAKE_CROSSCOMPILING)
-  set(CMAKE_CROSSCOMPILING "FALSE")
-endif()
-
-if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xlibassimp4.1.0-devx" OR NOT CMAKE_INSTALL_COMPONENT)
-  file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/assimp-4.1" TYPE FILE FILES
-    "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimp-config.cmake"
-    "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimp-config-version.cmake"
-    "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimpTargets.cmake"
-    "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimpTargets-debug.cmake"
-    "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimpTargets-release.cmake"
-    )
-endif()
-
-if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xlibassimp4.1.0-devx" OR NOT CMAKE_INSTALL_COMPONENT)
-  file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig" TYPE FILE FILES "F:/assimp/BLD/Engine/lib/assimp/BuildLib/assimp.pc")
-endif()
-
-if(NOT CMAKE_INSTALL_LOCAL_ONLY)
-  # Include the install script for each subdirectory.
-  include("F:/assimp/BLD/Engine/lib/assimp/BuildLib/contrib/zlib/cmake_install.cmake")
-  include("F:/assimp/BLD/Engine/lib/assimp/BuildLib/contrib/cmake_install.cmake")
-  include("F:/assimp/BLD/Engine/lib/assimp/BuildLib/code/cmake_install.cmake")
-  include("F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/cmake_install.cmake")
-  include("F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_qt_viewer/cmake_install.cmake")
-
-endif()
-
-if(CMAKE_INSTALL_COMPONENT)
-  set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
-else()
-  set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
-endif()
-
-string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
-       "${CMAKE_INSTALL_MANIFEST_FILES}")
-file(WRITE "F:/assimp/BLD/Engine/lib/assimp/BuildLib/${CMAKE_INSTALL_MANIFEST}"
-     "${CMAKE_INSTALL_MANIFEST_CONTENT}")

+ 0 - 17
Engine/lib/assimp/BuildLib/cmake_uninstall.cmake

@@ -1,17 +0,0 @@
-IF(NOT EXISTS "F:/assimp/BLD/Engine/lib/assimp/BuildLib/install_manifest.txt")
-  MESSAGE(FATAL_ERROR "Cannot find install manifest: \"F:/assimp/BLD/Engine/lib/assimp/BuildLib/install_manifest.txt\"")
-ENDIF(NOT EXISTS "F:/assimp/BLD/Engine/lib/assimp/BuildLib/install_manifest.txt")
-
-FILE(READ "F:/assimp/BLD/Engine/lib/assimp/BuildLib/install_manifest.txt" files)
-STRING(REGEX REPLACE "\n" ";" files "${files}")
-FOREACH(file ${files})
-  MESSAGE(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"")
-  EXEC_PROGRAM(
-    "C:/Program Files/CMake/bin/cmake.exe" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
-    OUTPUT_VARIABLE rm_out
-    RETURN_VALUE rm_retval
-    )
-  IF(NOT "${rm_retval}" STREQUAL 0)
-    MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"")
-  ENDIF(NOT "${rm_retval}" STREQUAL 0)
-ENDFOREACH(file)

+ 0 - 1
Engine/lib/assimp/BuildLib/code/CMakeFiles/generate.stamp

@@ -1 +0,0 @@
-# CMake generation timestamp file for this directory.

+ 0 - 5
Engine/lib/assimp/BuildLib/code/CMakeFiles/generate.stamp.depend

@@ -1,5 +0,0 @@
-# CMake generation dependency list for this directory.
-F:/assimp/BLD/Engine/lib/assimp/code/CMakeLists.txt
-F:/assimp/BLD/Engine/lib/assimp/cmake-modules/FindRT.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/FindPackageHandleStandardArgs.cmake
-C:/Program Files/CMake/share/cmake-3.10/Modules/FindPackageMessage.cmake

+ 0 - 162
Engine/lib/assimp/BuildLib/code/cmake_install.cmake

@@ -1,162 +0,0 @@
-# Install script for directory: F:/assimp/BLD/Engine/lib/assimp/code
-
-# Set the install prefix
-if(NOT DEFINED CMAKE_INSTALL_PREFIX)
-  set(CMAKE_INSTALL_PREFIX "C:/Program Files/Assimp")
-endif()
-string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
-
-# Set the install configuration name.
-if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
-  if(BUILD_TYPE)
-    string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
-           CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
-  else()
-    set(CMAKE_INSTALL_CONFIG_NAME "Release")
-  endif()
-  message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
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-#  define _length_code          z__length_code
-#  define _tr_align             z__tr_align
-#  define _tr_flush_bits        z__tr_flush_bits
-#  define _tr_flush_block       z__tr_flush_block
-#  define _tr_init              z__tr_init
-#  define _tr_stored_block      z__tr_stored_block
-#  define _tr_tally             z__tr_tally
-#  define adler32               z_adler32
-#  define adler32_combine       z_adler32_combine
-#  define adler32_combine64     z_adler32_combine64
-#  define adler32_z             z_adler32_z
-#  ifndef Z_SOLO
-#    define compress              z_compress
-#    define compress2             z_compress2
-#    define compressBound         z_compressBound
-#  endif
-#  define crc32                 z_crc32
-#  define crc32_combine         z_crc32_combine
-#  define crc32_combine64       z_crc32_combine64
-#  define crc32_z               z_crc32_z
-#  define deflate               z_deflate
-#  define deflateBound          z_deflateBound
-#  define deflateCopy           z_deflateCopy
-#  define deflateEnd            z_deflateEnd
-#  define deflateGetDictionary  z_deflateGetDictionary
-#  define deflateInit           z_deflateInit
-#  define deflateInit2          z_deflateInit2
-#  define deflateInit2_         z_deflateInit2_
-#  define deflateInit_          z_deflateInit_
-#  define deflateParams         z_deflateParams
-#  define deflatePending        z_deflatePending
-#  define deflatePrime          z_deflatePrime
-#  define deflateReset          z_deflateReset
-#  define deflateResetKeep      z_deflateResetKeep
-#  define deflateSetDictionary  z_deflateSetDictionary
-#  define deflateSetHeader      z_deflateSetHeader
-#  define deflateTune           z_deflateTune
-#  define deflate_copyright     z_deflate_copyright
-#  define get_crc_table         z_get_crc_table
-#  ifndef Z_SOLO
-#    define gz_error              z_gz_error
-#    define gz_intmax             z_gz_intmax
-#    define gz_strwinerror        z_gz_strwinerror
-#    define gzbuffer              z_gzbuffer
-#    define gzclearerr            z_gzclearerr
-#    define gzclose               z_gzclose
-#    define gzclose_r             z_gzclose_r
-#    define gzclose_w             z_gzclose_w
-#    define gzdirect              z_gzdirect
-#    define gzdopen               z_gzdopen
-#    define gzeof                 z_gzeof
-#    define gzerror               z_gzerror
-#    define gzflush               z_gzflush
-#    define gzfread               z_gzfread
-#    define gzfwrite              z_gzfwrite
-#    define gzgetc                z_gzgetc
-#    define gzgetc_               z_gzgetc_
-#    define gzgets                z_gzgets
-#    define gzoffset              z_gzoffset
-#    define gzoffset64            z_gzoffset64
-#    define gzopen                z_gzopen
-#    define gzopen64              z_gzopen64
-#    ifdef _WIN32
-#      define gzopen_w              z_gzopen_w
-#    endif
-#    define gzprintf              z_gzprintf
-#    define gzputc                z_gzputc
-#    define gzputs                z_gzputs
-#    define gzread                z_gzread
-#    define gzrewind              z_gzrewind
-#    define gzseek                z_gzseek
-#    define gzseek64              z_gzseek64
-#    define gzsetparams           z_gzsetparams
-#    define gztell                z_gztell
-#    define gztell64              z_gztell64
-#    define gzungetc              z_gzungetc
-#    define gzvprintf             z_gzvprintf
-#    define gzwrite               z_gzwrite
-#  endif
-#  define inflate               z_inflate
-#  define inflateBack           z_inflateBack
-#  define inflateBackEnd        z_inflateBackEnd
-#  define inflateBackInit       z_inflateBackInit
-#  define inflateBackInit_      z_inflateBackInit_
-#  define inflateCodesUsed      z_inflateCodesUsed
-#  define inflateCopy           z_inflateCopy
-#  define inflateEnd            z_inflateEnd
-#  define inflateGetDictionary  z_inflateGetDictionary
-#  define inflateGetHeader      z_inflateGetHeader
-#  define inflateInit           z_inflateInit
-#  define inflateInit2          z_inflateInit2
-#  define inflateInit2_         z_inflateInit2_
-#  define inflateInit_          z_inflateInit_
-#  define inflateMark           z_inflateMark
-#  define inflatePrime          z_inflatePrime
-#  define inflateReset          z_inflateReset
-#  define inflateReset2         z_inflateReset2
-#  define inflateResetKeep      z_inflateResetKeep
-#  define inflateSetDictionary  z_inflateSetDictionary
-#  define inflateSync           z_inflateSync
-#  define inflateSyncPoint      z_inflateSyncPoint
-#  define inflateUndermine      z_inflateUndermine
-#  define inflateValidate       z_inflateValidate
-#  define inflate_copyright     z_inflate_copyright
-#  define inflate_fast          z_inflate_fast
-#  define inflate_table         z_inflate_table
-#  ifndef Z_SOLO
-#    define uncompress            z_uncompress
-#    define uncompress2           z_uncompress2
-#  endif
-#  define zError                z_zError
-#  ifndef Z_SOLO
-#    define zcalloc               z_zcalloc
-#    define zcfree                z_zcfree
-#  endif
-#  define zlibCompileFlags      z_zlibCompileFlags
-#  define zlibVersion           z_zlibVersion
-
-/* all zlib typedefs in zlib.h and zconf.h */
-#  define Byte                  z_Byte
-#  define Bytef                 z_Bytef
-#  define alloc_func            z_alloc_func
-#  define charf                 z_charf
-#  define free_func             z_free_func
-#  ifndef Z_SOLO
-#    define gzFile                z_gzFile
-#  endif
-#  define gz_header             z_gz_header
-#  define gz_headerp            z_gz_headerp
-#  define in_func               z_in_func
-#  define intf                  z_intf
-#  define out_func              z_out_func
-#  define uInt                  z_uInt
-#  define uIntf                 z_uIntf
-#  define uLong                 z_uLong
-#  define uLongf                z_uLongf
-#  define voidp                 z_voidp
-#  define voidpc                z_voidpc
-#  define voidpf                z_voidpf
-
-/* all zlib structs in zlib.h and zconf.h */
-#  define gz_header_s           z_gz_header_s
-#  define internal_state        z_internal_state
-
-#endif
-
-#if defined(__MSDOS__) && !defined(MSDOS)
-#  define MSDOS
-#endif
-#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
-#  define OS2
-#endif
-#if defined(_WINDOWS) && !defined(WINDOWS)
-#  define WINDOWS
-#endif
-#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
-#  ifndef WIN32
-#    define WIN32
-#  endif
-#endif
-#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
-#  if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
-#    ifndef SYS16BIT
-#      define SYS16BIT
-#    endif
-#  endif
-#endif
-
-/*
- * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
- * than 64k bytes at a time (needed on systems with 16-bit int).
- */
-#ifdef SYS16BIT
-#  define MAXSEG_64K
-#endif
-#ifdef MSDOS
-#  define UNALIGNED_OK
-#endif
-
-#ifdef __STDC_VERSION__
-#  ifndef STDC
-#    define STDC
-#  endif
-#  if __STDC_VERSION__ >= 199901L
-#    ifndef STDC99
-#      define STDC99
-#    endif
-#  endif
-#endif
-#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
-#  define STDC
-#endif
-#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
-#  define STDC
-#endif
-#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
-#  define STDC
-#endif
-#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
-#  define STDC
-#endif
-
-#if defined(__OS400__) && !defined(STDC)    /* iSeries (formerly AS/400). */
-#  define STDC
-#endif
-
-#ifndef STDC
-#  ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
-#    define const       /* note: need a more gentle solution here */
-#  endif
-#endif
-
-#if defined(ZLIB_CONST) && !defined(z_const)
-#  define z_const const
-#else
-#  define z_const
-#endif
-
-#ifdef Z_SOLO
-   typedef unsigned long z_size_t;
-#else
-#  define z_longlong long long
-#  if defined(NO_SIZE_T)
-     typedef unsigned NO_SIZE_T z_size_t;
-#  elif defined(STDC)
-#    include <stddef.h>
-     typedef size_t z_size_t;
-#  else
-     typedef unsigned long z_size_t;
-#  endif
-#  undef z_longlong
-#endif
-
-/* Maximum value for memLevel in deflateInit2 */
-#ifndef MAX_MEM_LEVEL
-#  ifdef MAXSEG_64K
-#    define MAX_MEM_LEVEL 8
-#  else
-#    define MAX_MEM_LEVEL 9
-#  endif
-#endif
-
-/* Maximum value for windowBits in deflateInit2 and inflateInit2.
- * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
- * created by gzip. (Files created by minigzip can still be extracted by
- * gzip.)
- */
-#ifndef MAX_WBITS
-#  define MAX_WBITS   15 /* 32K LZ77 window */
-#endif
-
-/* The memory requirements for deflate are (in bytes):
-            (1 << (windowBits+2)) +  (1 << (memLevel+9))
- that is: 128K for windowBits=15  +  128K for memLevel = 8  (default values)
- plus a few kilobytes for small objects. For example, if you want to reduce
- the default memory requirements from 256K to 128K, compile with
-     make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
- Of course this will generally degrade compression (there's no free lunch).
-
-   The memory requirements for inflate are (in bytes) 1 << windowBits
- that is, 32K for windowBits=15 (default value) plus about 7 kilobytes
- for small objects.
-*/
-
-                        /* Type declarations */
-
-#ifndef OF /* function prototypes */
-#  ifdef STDC
-#    define OF(args)  args
-#  else
-#    define OF(args)  ()
-#  endif
-#endif
-
-#ifndef Z_ARG /* function prototypes for stdarg */
-#  if defined(STDC) || defined(Z_HAVE_STDARG_H)
-#    define Z_ARG(args)  args
-#  else
-#    define Z_ARG(args)  ()
-#  endif
-#endif
-
-/* The following definitions for FAR are needed only for MSDOS mixed
- * model programming (small or medium model with some far allocations).
- * This was tested only with MSC; for other MSDOS compilers you may have
- * to define NO_MEMCPY in zutil.h.  If you don't need the mixed model,
- * just define FAR to be empty.
- */
-#ifdef SYS16BIT
-#  if defined(M_I86SM) || defined(M_I86MM)
-     /* MSC small or medium model */
-#    define SMALL_MEDIUM
-#    ifdef _MSC_VER
-#      define FAR _far
-#    else
-#      define FAR far
-#    endif
-#  endif
-#  if (defined(__SMALL__) || defined(__MEDIUM__))
-     /* Turbo C small or medium model */
-#    define SMALL_MEDIUM
-#    ifdef __BORLANDC__
-#      define FAR _far
-#    else
-#      define FAR far
-#    endif
-#  endif
-#endif
-
-#if defined(WINDOWS) || defined(WIN32)
-   /* If building or using zlib as a DLL, define ZLIB_DLL.
-    * This is not mandatory, but it offers a little performance increase.
-    */
-#  ifdef ZLIB_DLL
-#    if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
-#      ifdef ZLIB_INTERNAL
-#        define ZEXTERN extern __declspec(dllexport)
-#      else
-#        define ZEXTERN extern __declspec(dllimport)
-#      endif
-#    endif
-#  endif  /* ZLIB_DLL */
-   /* If building or using zlib with the WINAPI/WINAPIV calling convention,
-    * define ZLIB_WINAPI.
-    * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
-    */
-#  ifdef ZLIB_WINAPI
-#    ifdef FAR
-#      undef FAR
-#    endif
-#    include <windows.h>
-     /* No need for _export, use ZLIB.DEF instead. */
-     /* For complete Windows compatibility, use WINAPI, not __stdcall. */
-#    define ZEXPORT WINAPI
-#    ifdef WIN32
-#      define ZEXPORTVA WINAPIV
-#    else
-#      define ZEXPORTVA FAR CDECL
-#    endif
-#  endif
-#endif
-
-#if defined (__BEOS__)
-#  ifdef ZLIB_DLL
-#    ifdef ZLIB_INTERNAL
-#      define ZEXPORT   __declspec(dllexport)
-#      define ZEXPORTVA __declspec(dllexport)
-#    else
-#      define ZEXPORT   __declspec(dllimport)
-#      define ZEXPORTVA __declspec(dllimport)
-#    endif
-#  endif
-#endif
-
-#ifndef ZEXTERN
-#  define ZEXTERN extern
-#endif
-#ifndef ZEXPORT
-#  define ZEXPORT
-#endif
-#ifndef ZEXPORTVA
-#  define ZEXPORTVA
-#endif
-
-#ifndef FAR
-#  define FAR
-#endif
-
-#if !defined(__MACTYPES__)
-typedef unsigned char  Byte;  /* 8 bits */
-#endif
-typedef unsigned int   uInt;  /* 16 bits or more */
-typedef unsigned long  uLong; /* 32 bits or more */
-
-#ifdef SMALL_MEDIUM
-   /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
-#  define Bytef Byte FAR
-#else
-   typedef Byte  FAR Bytef;
-#endif
-typedef char  FAR charf;
-typedef int   FAR intf;
-typedef uInt  FAR uIntf;
-typedef uLong FAR uLongf;
-
-#ifdef STDC
-   typedef void const *voidpc;
-   typedef void FAR   *voidpf;
-   typedef void       *voidp;
-#else
-   typedef Byte const *voidpc;
-   typedef Byte FAR   *voidpf;
-   typedef Byte       *voidp;
-#endif
-
-#if !defined(Z_U4) && !defined(Z_SOLO) && defined(STDC)
-#  include <limits.h>
-#  if (UINT_MAX == 0xffffffffUL)
-#    define Z_U4 unsigned
-#  elif (ULONG_MAX == 0xffffffffUL)
-#    define Z_U4 unsigned long
-#  elif (USHRT_MAX == 0xffffffffUL)
-#    define Z_U4 unsigned short
-#  endif
-#endif
-
-#ifdef Z_U4
-   typedef Z_U4 z_crc_t;
-#else
-   typedef unsigned long z_crc_t;
-#endif
-
-#ifdef HAVE_UNISTD_H    /* may be set to #if 1 by ./configure */
-#  define Z_HAVE_UNISTD_H
-#endif
-
-#ifdef HAVE_STDARG_H    /* may be set to #if 1 by ./configure */
-#  define Z_HAVE_STDARG_H
-#endif
-
-#ifdef STDC
-#  ifndef Z_SOLO
-#    include <sys/types.h>      /* for off_t */
-#  endif
-#endif
-
-#if defined(STDC) || defined(Z_HAVE_STDARG_H)
-#  ifndef Z_SOLO
-#    include <stdarg.h>         /* for va_list */
-#  endif
-#endif
-
-#ifdef _WIN32
-#  ifndef Z_SOLO
-#    include <stddef.h>         /* for wchar_t */
-#  endif
-#endif
-
-/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
- * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
- * though the former does not conform to the LFS document), but considering
- * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
- * equivalently requesting no 64-bit operations
- */
-#if defined(_LARGEFILE64_SOURCE) && -_LARGEFILE64_SOURCE - -1 == 1
-#  undef _LARGEFILE64_SOURCE
-#endif
-
-#if defined(__WATCOMC__) && !defined(Z_HAVE_UNISTD_H)
-#  define Z_HAVE_UNISTD_H
-#endif
-#ifndef Z_SOLO
-#  if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
-#    include <unistd.h>         /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
-#    ifdef VMS
-#      include <unixio.h>       /* for off_t */
-#    endif
-#    ifndef z_off_t
-#      define z_off_t off_t
-#    endif
-#  endif
-#endif
-
-#if defined(_LFS64_LARGEFILE) && _LFS64_LARGEFILE-0
-#  define Z_LFS64
-#endif
-
-#if defined(_LARGEFILE64_SOURCE) && defined(Z_LFS64)
-#  define Z_LARGE64
-#endif
-
-#if defined(_FILE_OFFSET_BITS) && _FILE_OFFSET_BITS-0 == 64 && defined(Z_LFS64)
-#  define Z_WANT64
-#endif
-
-#if !defined(SEEK_SET) && !defined(Z_SOLO)
-#  define SEEK_SET        0       /* Seek from beginning of file.  */
-#  define SEEK_CUR        1       /* Seek from current position.  */
-#  define SEEK_END        2       /* Set file pointer to EOF plus "offset" */
-#endif
-
-#ifndef z_off_t
-#  define z_off_t long
-#endif
-
-#if !defined(_WIN32) && defined(Z_LARGE64)
-#  define z_off64_t off64_t
-#else
-#  if defined(_WIN32) && !defined(__GNUC__) && !defined(Z_SOLO)
-#    define z_off64_t __int64
-#  else
-#    define z_off64_t z_off_t
-#  endif
-#endif
-
-/* MVS linker does not support external names larger than 8 bytes */
-#if defined(__MVS__)
-  #pragma map(deflateInit_,"DEIN")
-  #pragma map(deflateInit2_,"DEIN2")
-  #pragma map(deflateEnd,"DEEND")
-  #pragma map(deflateBound,"DEBND")
-  #pragma map(inflateInit_,"ININ")
-  #pragma map(inflateInit2_,"ININ2")
-  #pragma map(inflateEnd,"INEND")
-  #pragma map(inflateSync,"INSY")
-  #pragma map(inflateSetDictionary,"INSEDI")
-  #pragma map(compressBound,"CMBND")
-  #pragma map(inflate_table,"INTABL")
-  #pragma map(inflate_fast,"INFA")
-  #pragma map(inflate_copyright,"INCOPY")
-#endif
-
-#endif /* ZCONF_H */

+ 0 - 13
Engine/lib/assimp/BuildLib/contrib/zlib/zlib.pc

@@ -1,13 +0,0 @@
-prefix=C:/Program Files/Assimp
-exec_prefix=C:/Program Files/Assimp
-libdir=
-sharedlibdir=
-includedir=
-
-Name: zlib
-Description: zlib compression library
-Version: 1.2.11.1
-
-Requires:
-Libs: -L${libdir} -L${sharedlibdir} -lz
-Cflags: -I${includedir}

+ 0 - 979
Engine/lib/assimp/BuildLib/include/assimp/config.h

@@ -1,979 +0,0 @@
-/*
----------------------------------------------------------------------------
-Open Asset Import Library (assimp)
----------------------------------------------------------------------------
-
-Copyright (c) 2006-2018, assimp team
-
-
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the following
-conditions are met:
-
-* Redistributions of source code must retain the above
-  copyright notice, this list of conditions and the
-  following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-  copyright notice, this list of conditions and the
-  following disclaimer in the documentation and/or other
-  materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-  contributors may be used to endorse or promote products
-  derived from this software without specific prior
-  written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------------
-*/
-
-/** @file config.h
- *  @brief Defines constants for configurable properties for the library
- *
- *  Typically these properties are set via
- *  #Assimp::Importer::SetPropertyFloat,
- *  #Assimp::Importer::SetPropertyInteger or
- *  #Assimp::Importer::SetPropertyString,
- *  depending on the data type of a property. All properties have a
- *  default value. See the doc for the mentioned methods for more details.
- *
- *  <br><br>
- *  The corresponding functions for use with the plain-c API are:
- *  #aiSetImportPropertyInteger,
- *  #aiSetImportPropertyFloat,
- *  #aiSetImportPropertyString
- */
-#pragma once
-#ifndef AI_CONFIG_H_INC
-#define AI_CONFIG_H_INC
-
-
-// ###########################################################################
-// LIBRARY SETTINGS
-// General, global settings
-// ###########################################################################
-
-// ---------------------------------------------------------------------------
-/** @brief Enables time measurements.
- *
- *  If enabled, measures the time needed for each part of the loading
- *  process (i.e. IO time, importing, postprocessing, ..) and dumps
- *  these timings to the DefaultLogger. See the @link perf Performance
- *  Page@endlink for more information on this topic.
- *
- * Property type: bool. Default value: false.
- */
-#define AI_CONFIG_GLOB_MEASURE_TIME  \
-    "GLOB_MEASURE_TIME"
-
-
-// ---------------------------------------------------------------------------
-/** @brief Global setting to disable generation of skeleton dummy meshes
- *
- * Skeleton dummy meshes are generated as a visualization aid in cases which
- * the input data contains no geometry, but only animation data.
- * Property data type: bool. Default value: false
- */
-// ---------------------------------------------------------------------------
-#define AI_CONFIG_IMPORT_NO_SKELETON_MESHES \
-    "IMPORT_NO_SKELETON_MESHES"
-
-
-
-# if 0 // not implemented yet
-// ---------------------------------------------------------------------------
-/** @brief Set Assimp's multithreading policy.
- *
- * This setting is ignored if Assimp was built without boost.thread
- * support (ASSIMP_BUILD_NO_THREADING, which is implied by ASSIMP_BUILD_BOOST_WORKAROUND).
- * Possible values are: -1 to let Assimp decide what to do, 0 to disable
- * multithreading entirely and any number larger than 0 to force a specific
- * number of threads. Assimp is always free to ignore this settings, which is
- * merely a hint. Usually, the default value (-1) will be fine. However, if
- * Assimp is used concurrently from multiple user threads, it might be useful
- * to limit each Importer instance to a specific number of cores.
- *
- * For more information, see the @link threading Threading page@endlink.
- * Property type: int, default value: -1.
- */
-#define AI_CONFIG_GLOB_MULTITHREADING  \
-    "GLOB_MULTITHREADING"
-#endif
-
-// ###########################################################################
-// POST PROCESSING SETTINGS
-// Various stuff to fine-tune the behavior of a specific post processing step.
-// ###########################################################################
-
-
-// ---------------------------------------------------------------------------
-/** @brief Maximum bone count per mesh for the SplitbyBoneCount step.
- *
- * Meshes are split until the maximum number of bones is reached. The default
- * value is AI_SBBC_DEFAULT_MAX_BONES, which may be altered at
- * compile-time.
- * Property data type: integer.
- */
-// ---------------------------------------------------------------------------
-#define AI_CONFIG_PP_SBBC_MAX_BONES \
-    "PP_SBBC_MAX_BONES"
-
-
-// default limit for bone count
-#if (!defined AI_SBBC_DEFAULT_MAX_BONES)
-#   define AI_SBBC_DEFAULT_MAX_BONES        60
-#endif
-
-
-// ---------------------------------------------------------------------------
-/** @brief  Specifies the maximum angle that may be between two vertex tangents
- *         that their tangents and bi-tangents are smoothed.
- *
- * This applies to the CalcTangentSpace-Step. The angle is specified
- * in degrees. The maximum value is 175.
- * Property type: float. Default value: 45 degrees
- */
-#define AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE \
-    "PP_CT_MAX_SMOOTHING_ANGLE"
-
-// ---------------------------------------------------------------------------
-/** @brief Source UV channel for tangent space computation.
- *
- * The specified channel must exist or an error will be raised.
- * Property type: integer. Default value: 0
- */
-// ---------------------------------------------------------------------------
-#define AI_CONFIG_PP_CT_TEXTURE_CHANNEL_INDEX \
-    "PP_CT_TEXTURE_CHANNEL_INDEX"
-
-// ---------------------------------------------------------------------------
-/** @brief  Specifies the maximum angle that may be between two face normals
- *          at the same vertex position that their are smoothed together.
- *
- * Sometimes referred to as 'crease angle'.
- * This applies to the GenSmoothNormals-Step. The angle is specified
- * in degrees, so 180 is PI. The default value is 175 degrees (all vertex
- * normals are smoothed). The maximum value is 175, too. Property type: float.
- * Warning: setting this option may cause a severe loss of performance. The
- * performance is unaffected if the #AI_CONFIG_FAVOUR_SPEED flag is set but
- * the output quality may be reduced.
- */
-#define AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE \
-    "PP_GSN_MAX_SMOOTHING_ANGLE"
-
-
-// ---------------------------------------------------------------------------
-/** @brief Sets the colormap (= palette) to be used to decode embedded
- *         textures in MDL (Quake or 3DGS) files.
- *
- * This must be a valid path to a file. The file is 768 (256*3) bytes
- * large and contains RGB triplets for each of the 256 palette entries.
- * The default value is colormap.lmp. If the file is not found,
- * a default palette (from Quake 1) is used.
- * Property type: string.
- */
-#define AI_CONFIG_IMPORT_MDL_COLORMAP       \
-    "IMPORT_MDL_COLORMAP"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_RemoveRedundantMaterials step to
- *  keep materials matching a name in a given list.
- *
- * This is a list of 1 to n strings, ' ' serves as delimiter character.
- * Identifiers containing whitespaces must be enclosed in *single*
- * quotation marks. For example:<tt>
- * "keep-me and_me_to anotherMaterialToBeKept \'name with whitespace\'"</tt>.
- * If a material matches on of these names, it will not be modified or
- * removed by the postprocessing step nor will other materials be replaced
- * by a reference to it. <br>
- * This option might be useful if you are using some magic material names
- * to pass additional semantics through the content pipeline. This ensures
- * they won't be optimized away, but a general optimization is still
- * performed for materials not contained in the list.
- * Property type: String. Default value: n/a
- * @note Linefeeds, tabs or carriage returns are treated as whitespace.
- *   Material names are case sensitive.
- */
-#define AI_CONFIG_PP_RRM_EXCLUDE_LIST   \
-    "PP_RRM_EXCLUDE_LIST"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_PreTransformVertices step to
- *  keep the scene hierarchy. Meshes are moved to worldspace, but
- *  no optimization is performed (read: meshes with equal materials are not
- *  joined. The total number of meshes won't change).
- *
- * This option could be of use for you if the scene hierarchy contains
- * important additional information which you intend to parse.
- * For rendering, you can still render all meshes in the scene without
- * any transformations.
- * Property type: bool. Default value: false.
- */
-#define AI_CONFIG_PP_PTV_KEEP_HIERARCHY     \
-    "PP_PTV_KEEP_HIERARCHY"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_PreTransformVertices step to normalize
- *  all vertex components into the [-1,1] range. That is, a bounding box
- *  for the whole scene is computed, the maximum component is taken and all
- *  meshes are scaled appropriately (uniformly of course!).
- *  This might be useful if you don't know the spatial dimension of the input
- *  data*/
-#define AI_CONFIG_PP_PTV_NORMALIZE  \
-    "PP_PTV_NORMALIZE"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_PreTransformVertices step to use
- *  a users defined matrix as the scene root node transformation before
- *  transforming vertices.
- *  Property type: bool. Default value: false.
- */
-#define AI_CONFIG_PP_PTV_ADD_ROOT_TRANSFORMATION    \
-    "PP_PTV_ADD_ROOT_TRANSFORMATION"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_PreTransformVertices step to use
- *  a users defined matrix as the scene root node transformation before
- *  transforming vertices. This property correspond to the 'a1' component
- *  of the transformation matrix.
- *  Property type: aiMatrix4x4.
- */
-#define AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION    \
-    "PP_PTV_ROOT_TRANSFORMATION"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_FindDegenerates step to
- *  remove degenerated primitives from the import - immediately.
- *
- * The default behaviour converts degenerated triangles to lines and
- * degenerated lines to points. See the documentation to the
- * #aiProcess_FindDegenerates step for a detailed example of the various ways
- * to get rid of these lines and points if you don't want them.
- * Property type: bool. Default value: false.
- */
-#define AI_CONFIG_PP_FD_REMOVE \
-    "PP_FD_REMOVE"
-
-// ---------------------------------------------------------------------------
-/**
- *  @brief  Configures the #aiProcess_FindDegenerates to check the area of a
- *  trinagle to be greates than e-6. If this is not the case the triangle will
- *  be removed if #AI_CONFIG_PP_FD_REMOVE is set to true.
- */
-#define AI_CONFIG_PP_FD_CHECKAREA \
-    "PP_FD_CHECKAREA"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the #aiProcess_OptimizeGraph step to preserve nodes
- * matching a name in a given list.
- *
- * This is a list of 1 to n strings, ' ' serves as delimiter character.
- * Identifiers containing whitespaces must be enclosed in *single*
- * quotation marks. For example:<tt>
- * "keep-me and_me_to anotherNodeToBeKept \'name with whitespace\'"</tt>.
- * If a node matches on of these names, it will not be modified or
- * removed by the postprocessing step.<br>
- * This option might be useful if you are using some magic node names
- * to pass additional semantics through the content pipeline. This ensures
- * they won't be optimized away, but a general optimization is still
- * performed for nodes not contained in the list.
- * Property type: String. Default value: n/a
- * @note Linefeeds, tabs or carriage returns are treated as whitespace.
- *   Node names are case sensitive.
- */
-#define AI_CONFIG_PP_OG_EXCLUDE_LIST    \
-    "PP_OG_EXCLUDE_LIST"
-
-// ---------------------------------------------------------------------------
-/** @brief  Set the maximum number of triangles in a mesh.
- *
- * This is used by the "SplitLargeMeshes" PostProcess-Step to determine
- * whether a mesh must be split or not.
- * @note The default value is AI_SLM_DEFAULT_MAX_TRIANGLES
- * Property type: integer.
- */
-#define AI_CONFIG_PP_SLM_TRIANGLE_LIMIT \
-    "PP_SLM_TRIANGLE_LIMIT"
-
-// default value for AI_CONFIG_PP_SLM_TRIANGLE_LIMIT
-#if (!defined AI_SLM_DEFAULT_MAX_TRIANGLES)
-#   define AI_SLM_DEFAULT_MAX_TRIANGLES     1000000
-#endif
-
-// ---------------------------------------------------------------------------
-/** @brief  Set the maximum number of vertices in a mesh.
- *
- * This is used by the "SplitLargeMeshes" PostProcess-Step to determine
- * whether a mesh must be split or not.
- * @note The default value is AI_SLM_DEFAULT_MAX_VERTICES
- * Property type: integer.
- */
-#define AI_CONFIG_PP_SLM_VERTEX_LIMIT \
-    "PP_SLM_VERTEX_LIMIT"
-
-// default value for AI_CONFIG_PP_SLM_VERTEX_LIMIT
-#if (!defined AI_SLM_DEFAULT_MAX_VERTICES)
-#   define AI_SLM_DEFAULT_MAX_VERTICES      1000000
-#endif
-
-// ---------------------------------------------------------------------------
-/** @brief Set the maximum number of bones affecting a single vertex
- *
- * This is used by the #aiProcess_LimitBoneWeights PostProcess-Step.
- * @note The default value is AI_LMW_MAX_WEIGHTS
- * Property type: integer.*/
-#define AI_CONFIG_PP_LBW_MAX_WEIGHTS    \
-    "PP_LBW_MAX_WEIGHTS"
-
-// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS
-#if (!defined AI_LMW_MAX_WEIGHTS)
-#   define AI_LMW_MAX_WEIGHTS   0x4
-#endif // !! AI_LMW_MAX_WEIGHTS
-
-// ---------------------------------------------------------------------------
-/** @brief Lower the deboning threshold in order to remove more bones.
- *
- * This is used by the #aiProcess_Debone PostProcess-Step.
- * @note The default value is AI_DEBONE_THRESHOLD
- * Property type: float.*/
-#define AI_CONFIG_PP_DB_THRESHOLD \
-    "PP_DB_THRESHOLD"
-
-// default value for AI_CONFIG_PP_LBW_MAX_WEIGHTS
-#if (!defined AI_DEBONE_THRESHOLD)
-#   define AI_DEBONE_THRESHOLD  1.0f
-#endif // !! AI_DEBONE_THRESHOLD
-
-// ---------------------------------------------------------------------------
-/** @brief Require all bones qualify for deboning before removing any
- *
- * This is used by the #aiProcess_Debone PostProcess-Step.
- * @note The default value is 0
- * Property type: bool.*/
-#define AI_CONFIG_PP_DB_ALL_OR_NONE \
-    "PP_DB_ALL_OR_NONE"
-
-/** @brief Default value for the #AI_CONFIG_PP_ICL_PTCACHE_SIZE property
- */
-#ifndef PP_ICL_PTCACHE_SIZE
-#   define PP_ICL_PTCACHE_SIZE 12
-#endif
-
-// ---------------------------------------------------------------------------
-/** @brief Set the size of the post-transform vertex cache to optimize the
- *    vertices for. This configures the #aiProcess_ImproveCacheLocality step.
- *
- * The size is given in vertices. Of course you can't know how the vertex
- * format will exactly look like after the import returns, but you can still
- * guess what your meshes will probably have.
- * @note The default value is #PP_ICL_PTCACHE_SIZE. That results in slight
- * performance improvements for most nVidia/AMD cards since 2002.
- * Property type: integer.
- */
-#define AI_CONFIG_PP_ICL_PTCACHE_SIZE   "PP_ICL_PTCACHE_SIZE"
-
-// ---------------------------------------------------------------------------
-/** @brief Enumerates components of the aiScene and aiMesh data structures
- *  that can be excluded from the import using the #aiProcess_RemoveComponent step.
- *
- *  See the documentation to #aiProcess_RemoveComponent for more details.
- */
-enum aiComponent
-{
-    /** Normal vectors */
-#ifdef SWIG
-    aiComponent_NORMALS = 0x2,
-#else
-    aiComponent_NORMALS = 0x2u,
-#endif
-
-    /** Tangents and bitangents go always together ... */
-#ifdef SWIG
-    aiComponent_TANGENTS_AND_BITANGENTS = 0x4,
-#else
-    aiComponent_TANGENTS_AND_BITANGENTS = 0x4u,
-#endif
-
-    /** ALL color sets
-     * Use aiComponent_COLORn(N) to specify the N'th set */
-    aiComponent_COLORS = 0x8,
-
-    /** ALL texture UV sets
-     * aiComponent_TEXCOORDn(N) to specify the N'th set  */
-    aiComponent_TEXCOORDS = 0x10,
-
-    /** Removes all bone weights from all meshes.
-     * The scenegraph nodes corresponding to the bones are NOT removed.
-     * use the #aiProcess_OptimizeGraph step to do this */
-    aiComponent_BONEWEIGHTS = 0x20,
-
-    /** Removes all node animations (aiScene::mAnimations).
-     * The corresponding scenegraph nodes are NOT removed.
-     * use the #aiProcess_OptimizeGraph step to do this */
-    aiComponent_ANIMATIONS = 0x40,
-
-    /** Removes all embedded textures (aiScene::mTextures) */
-    aiComponent_TEXTURES = 0x80,
-
-    /** Removes all light sources (aiScene::mLights).
-     * The corresponding scenegraph nodes are NOT removed.
-     * use the #aiProcess_OptimizeGraph step to do this */
-    aiComponent_LIGHTS = 0x100,
-
-    /** Removes all cameras (aiScene::mCameras).
-     * The corresponding scenegraph nodes are NOT removed.
-     * use the #aiProcess_OptimizeGraph step to do this */
-    aiComponent_CAMERAS = 0x200,
-
-    /** Removes all meshes (aiScene::mMeshes). */
-    aiComponent_MESHES = 0x400,
-
-    /** Removes all materials. One default material will
-     * be generated, so aiScene::mNumMaterials will be 1. */
-    aiComponent_MATERIALS = 0x800,
-
-
-    /** This value is not used. It is just there to force the
-     *  compiler to map this enum to a 32 Bit integer. */
-#ifndef SWIG
-    _aiComponent_Force32Bit = 0x9fffffff
-#endif
-};
-
-// Remove a specific color channel 'n'
-#define aiComponent_COLORSn(n) (1u << (n+20u))
-
-// Remove a specific UV channel 'n'
-#define aiComponent_TEXCOORDSn(n) (1u << (n+25u))
-
-// ---------------------------------------------------------------------------
-/** @brief Input parameter to the #aiProcess_RemoveComponent step:
- *  Specifies the parts of the data structure to be removed.
- *
- * See the documentation to this step for further details. The property
- * is expected to be an integer, a bitwise combination of the
- * #aiComponent flags defined above in this header. The default
- * value is 0. Important: if no valid mesh is remaining after the
- * step has been executed (e.g you thought it was funny to specify ALL
- * of the flags defined above) the import FAILS. Mainly because there is
- * no data to work on anymore ...
- */
-#define AI_CONFIG_PP_RVC_FLAGS              \
-    "PP_RVC_FLAGS"
-
-// ---------------------------------------------------------------------------
-/** @brief Input parameter to the #aiProcess_SortByPType step:
- *  Specifies which primitive types are removed by the step.
- *
- *  This is a bitwise combination of the aiPrimitiveType flags.
- *  Specifying all of them is illegal, of course. A typical use would
- *  be to exclude all line and point meshes from the import. This
- *  is an integer property, its default value is 0.
- */
-#define AI_CONFIG_PP_SBP_REMOVE             \
-    "PP_SBP_REMOVE"
-
-// ---------------------------------------------------------------------------
-/** @brief Input parameter to the #aiProcess_FindInvalidData step:
- *  Specifies the floating-point accuracy for animation values. The step
- *  checks for animation tracks where all frame values are absolutely equal
- *  and removes them. This tweakable controls the epsilon for floating-point
- *  comparisons - two keys are considered equal if the invariant
- *  abs(n0-n1)>epsilon holds true for all vector respectively quaternion
- *  components. The default value is 0.f - comparisons are exact then.
- */
-#define AI_CONFIG_PP_FID_ANIM_ACCURACY              \
-    "PP_FID_ANIM_ACCURACY"
-
-
-// TransformUVCoords evaluates UV scalings
-#define AI_UVTRAFO_SCALING 0x1
-
-// TransformUVCoords evaluates UV rotations
-#define AI_UVTRAFO_ROTATION 0x2
-
-// TransformUVCoords evaluates UV translation
-#define AI_UVTRAFO_TRANSLATION 0x4
-
-// Everything baked together -> default value
-#define AI_UVTRAFO_ALL (AI_UVTRAFO_SCALING | AI_UVTRAFO_ROTATION | AI_UVTRAFO_TRANSLATION)
-
-// ---------------------------------------------------------------------------
-/** @brief Input parameter to the #aiProcess_TransformUVCoords step:
- *  Specifies which UV transformations are evaluated.
- *
- *  This is a bitwise combination of the AI_UVTRAFO_XXX flags (integer
- *  property, of course). By default all transformations are enabled
- * (AI_UVTRAFO_ALL).
- */
-#define AI_CONFIG_PP_TUV_EVALUATE               \
-    "PP_TUV_EVALUATE"
-
-// ---------------------------------------------------------------------------
-/** @brief A hint to assimp to favour speed against import quality.
- *
- * Enabling this option may result in faster loading, but it needn't.
- * It represents just a hint to loaders and post-processing steps to use
- * faster code paths, if possible.
- * This property is expected to be an integer, != 0 stands for true.
- * The default value is 0.
- */
-#define AI_CONFIG_FAVOUR_SPEED              \
- "FAVOUR_SPEED"
-
-
-// ###########################################################################
-// IMPORTER SETTINGS
-// Various stuff to fine-tune the behaviour of specific importer plugins.
-// ###########################################################################
-
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will merge all geometry layers present
- *    in the source file or take only the first.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS \
-    "IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read all materials present in the
- *    source file or take only the referenced materials.
- *
- * This is void unless IMPORT_FBX_READ_MATERIALS=1.
- *
- * The default value is false (0)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_ALL_MATERIALS \
-    "IMPORT_FBX_READ_ALL_MATERIALS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read materials.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_MATERIALS \
-    "IMPORT_FBX_READ_MATERIALS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read embedded textures.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_TEXTURES \
-    "IMPORT_FBX_READ_TEXTURES"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read cameras.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_CAMERAS \
-    "IMPORT_FBX_READ_CAMERAS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read light sources.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_LIGHTS \
-    "IMPORT_FBX_READ_LIGHTS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will read animations.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS \
-    "IMPORT_FBX_READ_ANIMATIONS"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will act in strict mode in which only
- *    FBX 2013 is supported and any other sub formats are rejected. FBX 2013
- *    is the primary target for the importer, so this format is best
- *    supported and well-tested.
- *
- * The default value is false (0)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_STRICT_MODE \
-    "IMPORT_FBX_STRICT_MODE"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will preserve pivot points for
- *    transformations (as extra nodes). If set to false, pivots and offsets
- *    will be evaluated whenever possible.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS \
-    "IMPORT_FBX_PRESERVE_PIVOTS"
-
-// ---------------------------------------------------------------------------
-/** @brief Specifies whether the importer will drop empty animation curves or
- *    animation curves which match the bind pose transformation over their
- *    entire defined range.
- *
- * The default value is true (1)
- * Property type: bool
- */
-#define AI_CONFIG_IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES \
-    "IMPORT_FBX_OPTIMIZE_EMPTY_ANIMATION_CURVES"
-
-// ---------------------------------------------------------------------------
-/** @brief Set whether the fbx importer will use the legacy embedded texture naming.
-*
-* The default value is false (0)
-* Property type: bool
-*/
-#define AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING \
-	"AI_CONFIG_IMPORT_FBX_EMBEDDED_TEXTURES_LEGACY_NAMING"
-	
-// ---------------------------------------------------------------------------
-/** @brief  Set the vertex animation keyframe to be imported
- *
- * ASSIMP does not support vertex keyframes (only bone animation is supported).
- * The library reads only one frame of models with vertex animations.
- * By default this is the first frame.
- * \note The default value is 0. This option applies to all importers.
- *   However, it is also possible to override the global setting
- *   for a specific loader. You can use the AI_CONFIG_IMPORT_XXX_KEYFRAME
- *   options (where XXX is a placeholder for the file format for which you
- *   want to override the global setting).
- * Property type: integer.
- */
-#define AI_CONFIG_IMPORT_GLOBAL_KEYFRAME    "IMPORT_GLOBAL_KEYFRAME"
-
-#define AI_CONFIG_IMPORT_MD3_KEYFRAME       "IMPORT_MD3_KEYFRAME"
-#define AI_CONFIG_IMPORT_MD2_KEYFRAME       "IMPORT_MD2_KEYFRAME"
-#define AI_CONFIG_IMPORT_MDL_KEYFRAME       "IMPORT_MDL_KEYFRAME"
-#define AI_CONFIG_IMPORT_MDC_KEYFRAME       "IMPORT_MDC_KEYFRAME"
-#define AI_CONFIG_IMPORT_SMD_KEYFRAME       "IMPORT_SMD_KEYFRAME"
-#define AI_CONFIG_IMPORT_UNREAL_KEYFRAME    "IMPORT_UNREAL_KEYFRAME"
-
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the AC loader to collect all surfaces which have the
- *    "Backface cull" flag set in separate meshes.
- *
- *  Property type: bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL \
-    "IMPORT_AC_SEPARATE_BFCULL"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures whether the AC loader evaluates subdivision surfaces (
- *  indicated by the presence of the 'subdiv' attribute in the file). By
- *  default, Assimp performs the subdivision using the standard
- *  Catmull-Clark algorithm
- *
- * * Property type: bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION    \
-    "IMPORT_AC_EVAL_SUBDIVISION"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the UNREAL 3D loader to separate faces with different
- *    surface flags (e.g. two-sided vs. single-sided).
- *
- * * Property type: bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS \
-    "UNREAL_HANDLE_FLAGS"
-
-// ---------------------------------------------------------------------------
-/** @brief Configures the terragen import plugin to compute uv's for
- *  terrains, if not given. Furthermore a default texture is assigned.
- *
- * UV coordinates for terrains are so simple to compute that you'll usually
- * want to compute them on your own, if you need them. This option is intended
- * for model viewers which want to offer an easy way to apply textures to
- * terrains.
- * * Property type: bool. Default value: false.
- */
-#define AI_CONFIG_IMPORT_TER_MAKE_UVS \
-    "IMPORT_TER_MAKE_UVS"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the ASE loader to always reconstruct normal vectors
- *  basing on the smoothing groups loaded from the file.
- *
- * Some ASE files have carry invalid normals, other don't.
- * * Property type: bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS    \
-    "IMPORT_ASE_RECONSTRUCT_NORMALS"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the M3D loader to detect and process multi-part
- *    Quake player models.
- *
- * These models usually consist of 3 files, lower.md3, upper.md3 and
- * head.md3. If this property is set to true, Assimp will try to load and
- * combine all three files if one of them is loaded.
- * Property type: bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART \
-    "IMPORT_MD3_HANDLE_MULTIPART"
-
-// ---------------------------------------------------------------------------
-/** @brief  Tells the MD3 loader which skin files to load.
- *
- * When loading MD3 files, Assimp checks whether a file
- * [md3_file_name]_[skin_name].skin is existing. These files are used by
- * Quake III to be able to assign different skins (e.g. red and blue team)
- * to models. 'default', 'red', 'blue' are typical skin names.
- * Property type: String. Default value: "default".
- */
-#define AI_CONFIG_IMPORT_MD3_SKIN_NAME \
-    "IMPORT_MD3_SKIN_NAME"
-
-// ---------------------------------------------------------------------------
-/** @brief  Specify the Quake 3 shader file to be used for a particular
- *  MD3 file. This can also be a search path.
- *
- * By default Assimp's behaviour is as follows: If a MD3 file
- * <tt>any_path/models/any_q3_subdir/model_name/file_name.md3</tt> is
- * loaded, the library tries to locate the corresponding shader file in
- * <tt>any_path/scripts/model_name.shader</tt>. This property overrides this
- * behaviour. It can either specify a full path to the shader to be loaded
- * or alternatively the path (relative or absolute) to the directory where
- * the shaders for all MD3s to be loaded reside. Assimp attempts to open
- * <tt>IMPORT_MD3_SHADER_SRC/model_name.shader</tt> first, <tt>IMPORT_MD3_SHADER_SRC/file_name.shader</tt>
- * is the fallback file. Note that IMPORT_MD3_SHADER_SRC should have a terminal (back)slash.
- * Property type: String. Default value: n/a.
- */
-#define AI_CONFIG_IMPORT_MD3_SHADER_SRC \
-    "IMPORT_MD3_SHADER_SRC"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the LWO loader to load just one layer from the model.
- *
- * LWO files consist of layers and in some cases it could be useful to load
- * only one of them. This property can be either a string - which specifies
- * the name of the layer - or an integer - the index of the layer. If the
- * property is not set the whole LWO model is loaded. Loading fails if the
- * requested layer is not available. The layer index is zero-based and the
- * layer name may not be empty.<br>
- * Property type: Integer. Default value: all layers are loaded.
- */
-#define AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY         \
-    "IMPORT_LWO_ONE_LAYER_ONLY"
-
-// ---------------------------------------------------------------------------
-/** @brief  Configures the MD5 loader to not load the MD5ANIM file for
- *  a MD5MESH file automatically.
- *
- * The default strategy is to look for a file with the same name but the
- * MD5ANIM extension in the same directory. If it is found, it is loaded
- * and combined with the MD5MESH file. This configuration option can be
- * used to disable this behaviour.
- *
- * * Property type: bool. Default value: false.
- */
-#define AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD           \
-    "IMPORT_MD5_NO_ANIM_AUTOLOAD"
-
-// ---------------------------------------------------------------------------
-/** @brief Defines the begin of the time range for which the LWS loader
- *    evaluates animations and computes aiNodeAnim's.
- *
- * Assimp provides full conversion of LightWave's envelope system, including
- * pre and post conditions. The loader computes linearly subsampled animation
- * chanels with the frame rate given in the LWS file. This property defines
- * the start time. Note: animation channels are only generated if a node
- * has at least one envelope with more tan one key assigned. This property.
- * is given in frames, '0' is the first frame. By default, if this property
- * is not set, the importer takes the animation start from the input LWS
- * file ('FirstFrame' line)<br>
- * Property type: Integer. Default value: taken from file.
- *
- * @see AI_CONFIG_IMPORT_LWS_ANIM_END - end of the imported time range
- */
-#define AI_CONFIG_IMPORT_LWS_ANIM_START         \
-    "IMPORT_LWS_ANIM_START"
-#define AI_CONFIG_IMPORT_LWS_ANIM_END           \
-    "IMPORT_LWS_ANIM_END"
-
-// ---------------------------------------------------------------------------
-/** @brief Defines the output frame rate of the IRR loader.
- *
- * IRR animations are difficult to convert for Assimp and there will
- * always be a loss of quality. This setting defines how many keys per second
- * are returned by the converter.<br>
- * Property type: integer. Default value: 100
- */
-#define AI_CONFIG_IMPORT_IRR_ANIM_FPS               \
-    "IMPORT_IRR_ANIM_FPS"
-
-// ---------------------------------------------------------------------------
-/** @brief Ogre Importer will try to find referenced materials from this file.
- *
- * Ogre meshes reference with material names, this does not tell Assimp the file
- * where it is located in. Assimp will try to find the source file in the following
- * order: <material-name>.material, <mesh-filename-base>.material and
- * lastly the material name defined by this config property.
- * <br>
- * Property type: String. Default value: Scene.material.
- */
-#define AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE \
-    "IMPORT_OGRE_MATERIAL_FILE"
-
-// ---------------------------------------------------------------------------
-/** @brief Ogre Importer detect the texture usage from its filename.
- *
- * Ogre material texture units do not define texture type, the textures usage
- * depends on the used shader or Ogre's fixed pipeline. If this config property
- * is true Assimp will try to detect the type from the textures filename postfix:
- * _n, _nrm, _nrml, _normal, _normals and _normalmap for normal map, _s, _spec,
- * _specular and _specularmap for specular map, _l, _light, _lightmap, _occ
- * and _occlusion for light map, _disp and _displacement for displacement map.
- * The matching is case insensitive. Post fix is taken between the last
- * underscore and the last period.
- * Default behavior is to detect type from lower cased texture unit name by
- * matching against: normalmap, specularmap, lightmap and displacementmap.
- * For both cases if no match is found aiTextureType_DIFFUSE is used.
- * <br>
- * Property type: Bool. Default value: false.
- */
-#define AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME \
-    "IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME"
-
- /** @brief Specifies whether the Android JNI asset extraction is supported.
-  *
-  * Turn on this option if you want to manage assets in native
-  * Android application without having to keep the internal directory and asset
-  * manager pointer.
-  */
- #define AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT "AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT"
-
-// ---------------------------------------------------------------------------
-/** @brief Specifies whether the IFC loader skips over IfcSpace elements.
- *
- * IfcSpace elements (and their geometric representations) are used to
- * represent, well, free space in a building storey.<br>
- * Property type: Bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS "IMPORT_IFC_SKIP_SPACE_REPRESENTATIONS"
-
-// ---------------------------------------------------------------------------
-/** @brief Specifies whether the IFC loader will use its own, custom triangulation
- *   algorithm to triangulate wall and floor meshes.
- *
- * If this property is set to false, walls will be either triangulated by
- * #aiProcess_Triangulate or will be passed through as huge polygons with
- * faked holes (i.e. holes that are connected with the outer boundary using
- * a dummy edge). It is highly recommended to set this property to true
- * if you want triangulated data because #aiProcess_Triangulate is known to
- * have problems with the kind of polygons that the IFC loader spits out for
- * complicated meshes.
- * Property type: Bool. Default value: true.
- */
-#define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION"
-
-// ---------------------------------------------------------------------------
-/** @brief  Set the tessellation conic angle for IFC smoothing curves.
- *
- * This is used by the IFC importer to determine the tessellation parameter
- * for smoothing curves.
- * @note The default value is AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE and the
- * accepted values are in range [5.0, 120.0].
- * Property type: Float.
- */
-#define AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE "IMPORT_IFC_SMOOTHING_ANGLE"
-
-// default value for AI_CONFIG_IMPORT_IFC_SMOOTHING_ANGLE
-#if (!defined AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE)
-#   define AI_IMPORT_IFC_DEFAULT_SMOOTHING_ANGLE 10.0f
-#endif
-
-// ---------------------------------------------------------------------------
-/** @brief  Set the tessellation for IFC cylindrical shapes.
- *
- * This is used by the IFC importer to determine the tessellation parameter
- * for cylindrical shapes, i.e. the number of segments used to approximate a circle.
- * @note The default value is AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION and the
- * accepted values are in range [3, 180].
- * Property type: Integer.
- */
-#define AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION "IMPORT_IFC_CYLINDRICAL_TESSELLATION"
-
-// default value for AI_CONFIG_IMPORT_IFC_CYLINDRICAL_TESSELLATION
-#if (!defined AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION)
-#   define AI_IMPORT_IFC_DEFAULT_CYLINDRICAL_TESSELLATION 32
-#endif
-
-// ---------------------------------------------------------------------------
-/** @brief Specifies whether the Collada loader will ignore the provided up direction.
- *
- * If this property is set to true, the up direction provided in the file header will
- * be ignored and the file will be loaded as is.
- * Property type: Bool. Default value: false.
- */
-#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION"
-
-// ---------------------------------------------------------------------------
-/** @brief Specifies whether the Collada loader should use Collada names as node names.
- *
- * If this property is set to true, the Collada names will be used as the
- * node name. The default is to use the id tag (resp. sid tag, if no id tag is present)
- * instead.
- * Property type: Bool. Default value: false.
- */
-#define AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES "IMPORT_COLLADA_USE_COLLADA_NAMES"
-
-// ---------- All the Export defines ------------
-
-/** @brief Specifies the xfile use double for real values of float
- *
- * Property type: Bool. Default value: false.
- */
-
-#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
-
-/**
- *
- */
-#define AI_CONFIG_EXPORT_POINT_CLOUDS "EXPORT_POINT_CLOUDS"
-
-/**
- *  @brief  Specifies a gobal key factor for scale, float value
- */
-#define AI_CONFIG_GLOBAL_SCALE_FACTOR_KEY "GLOBAL_SCALE_FACTOR"
-
-#if (!defined AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT)
-#   define AI_CONFIG_GLOBAL_SCALE_FACTOR_DEFAULT  1.0f
-#endif // !! AI_DEBONE_THRESHOLD
-
-// ---------- All the Build/Compile-time defines ------------
-
-/** @brief Specifies if double precision is supported inside assimp
- *
- * Property type: Bool. Default value: undefined.
- */
-
-/* #undef ASSIMP_DOUBLE_PRECISION */
-
-#endif // !! AI_CONFIG_H_INC

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@@ -1,2 +0,0 @@
-# CMake generation dependency list for this directory.
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-# Install script for directory: F:/assimp/BLD/Engine/lib/assimp/tools/assimp_cmd
-
-# Set the install prefix
-if(NOT DEFINED CMAKE_INSTALL_PREFIX)
-  set(CMAKE_INSTALL_PREFIX "C:/Program Files/Assimp")
-endif()
-string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
-
-# Set the install configuration name.
-if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
-  if(BUILD_TYPE)
-    string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
-           CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
-  else()
-    set(CMAKE_INSTALL_CONFIG_NAME "Release")
-  endif()
-  message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
-endif()
-
-# Set the component getting installed.
-if(NOT CMAKE_INSTALL_COMPONENT)
-  if(COMPONENT)
-    message(STATUS "Install component: \"${COMPONENT}\"")
-    set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
-  else()
-    set(CMAKE_INSTALL_COMPONENT)
-  endif()
-endif()
-
-# Is this installation the result of a crosscompile?
-if(NOT DEFINED CMAKE_CROSSCOMPILING)
-  set(CMAKE_CROSSCOMPILING "FALSE")
-endif()
-
-if("x${CMAKE_INSTALL_COMPONENT}x" STREQUAL "xassimp-binx" OR NOT CMAKE_INSTALL_COMPONENT)
-  if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Dd][Ee][Bb][Uu][Gg])$")
-    file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/Debug/assimp.exe")
-  elseif("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$")
-    file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/Release/assimp.exe")
-  elseif("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Mm][Ii][Nn][Ss][Ii][Zz][Ee][Rr][Ee][Ll])$")
-    file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/MinSizeRel/assimp.exe")
-  elseif("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ww][Ii][Tt][Hh][Dd][Ee][Bb][Ii][Nn][Ff][Oo])$")
-    file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/assimp/BLD/Engine/lib/assimp/BuildLib/tools/assimp_cmd/RelWithDebInfo/assimp.exe")
-  endif()
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-C:/Program Files/CMake/share/cmake-3.10/Modules/FindOpenGL.cmake
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-# Install script for directory: F:/assimp/BLD/Engine/lib/assimp/tools/assimp_qt_viewer
-
-# Set the install prefix
-if(NOT DEFINED CMAKE_INSTALL_PREFIX)
-  set(CMAKE_INSTALL_PREFIX "C:/Program Files/Assimp")
-endif()
-string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
-
-# Set the install configuration name.
-if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
-  if(BUILD_TYPE)
-    string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
-           CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
-  else()
-    set(CMAKE_INSTALL_CONFIG_NAME "Release")
-  endif()
-  message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
-endif()
-
-# Set the component getting installed.
-if(NOT CMAKE_INSTALL_COMPONENT)
-  if(COMPONENT)
-    message(STATUS "Install component: \"${COMPONENT}\"")
-    set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
-  else()
-    set(CMAKE_INSTALL_COMPONENT)
-  endif()
-endif()
-
-# Is this installation the result of a crosscompile?
-if(NOT DEFINED CMAKE_CROSSCOMPILING)
-  set(CMAKE_CROSSCOMPILING "FALSE")
-endif()
-

+ 0 - 607
Engine/lib/assimp/CHANGES

@@ -1,607 +0,0 @@
-----------------------------------------------------------------------
-CHANGELOG
-----------------------------------------------------------------------
-4.1.0 (2017-12):
-- FEATURES:
- - Export 3MF ( experimental )
- - Import / Export glTF 2
- - Introduce new zib-lib to eb able to export zip-archives
-- FIXES/HOUSEKEEPING:
- - Added missing include to stdlib.h and remove load library call
- - Fix install for builds with MSVC compiler and NMake.
- - Update list of supported file formats.
- - Add TriLib to the official list of supported ports.
- - Re-enabling PACK_STRUCT for MDL files.
- - Use std.::unique_ptr
- - Update D3MFExporter.h
- - Update MD3Loader.cpp, using index
- - Fix all warnings on MSVC14
- - Copy assimp dll to unit folder on windows
- - Update jvm port supported formats
- - Add support for building Mac OS X Framework bundles
- - Check for nullptr dereferencing before copying scene data
- - Update ValidateDataStructure.h, typo
- - Enable data structure validation in cases where it doesn't cause failures
- - Remove some dead assignments
- - fast_atof: Silence some uninitialized variable warnings
- - Check for area test if the face is a triangle.
- - Set mNumUVComponents to 0 when deleting texture coordinate sets
- - Only scale the root node because this will rescale all children nodes as well.
- - Issue 1514: Fix frame pointer arithmetic
- - Prevent failing stringstream to crash the export process
- - powf -> pow
- - add Defines.h to include folder for install.
- - Android:
-  - Fix android build
-  - Fix assimp for cross compile for android
-  - Use define for D_FILE_OFFSET_BITS only for not-android systems.
- - FBX:
-  - Fix handling with embedded textures
-  - FBX 7500 Binary reading
-  - Remove dead assignment
-  - Fix export of deleted meshes; Add LazyDict::Remove method
-  - Log an error instead of letting the fbx-importer crash. ( issue 213 )
-  - Replace bad pointer casting with memcpy
-  - Remove useless const qualifier from return value
-  - Add explicit instantiation of log_prefix so other FBX source files can see it
-  - add missing inversion of postrotation matrix for fbx.
-  - FIReader: Silence uninitialized variable warning
-  - Update version check in FBX reader to check for version >= 7500
-  - Use actual min/max of anim keys when start/stop time is missing
-- GLTF1:
- - Fix output of glTF 1 version string
- - Fix delete / delete[] mismatch in glTFAsset
- - Don’t ignore rgba(1,1,1,1) color properties
- - glTF2 primitives fixes
- - Don’t ignore rgba(1,1,1,1) color properties
- - Fix delete / delete[] mismatch in glTFAsset
- - Remove KHR_binary_glTF code
- - glTF nodes can only hold one mesh. this simply assigns to and check’s a Node’s Mesh
- - version in glb header is stored as uint32_t
-- GLTF2:
- - node name conflict fix
- - Fix transform matrices multiplication order
- - Preserve node names when importing
- - Add support for tangents in import
- - Fix typo on gltf2 camera parameters
- - Moved byteStride from accessor to bufferView
- - Implemented reading binary glTF2 (glb) files
- - Fix signed/unsigned warning
- - Add postprocess step for scaling
- - Fix shininess to roughness conversion
- - Prefer “BLEND” over “MASK” as an alphaMode default
- - Approximate specularity / glossiness in metallicRoughness materials
- - Diffuse color and diffuse texture import and export improvements
- - Addressed some mismatched news/deletes caused by the new glTF2 sources.
- - Fix delete / delete[] mismatches in glTF2 importer
- - use correct name of exporter to gltf2
- - Fix possible infinite loop when exporting to gltf2
- - Fix glTF2::Asset::FindUniqueID() when the input string is >= 256 chars
- - Fix glTF2 alphaMode storage and reading
- - Fix glTF 2.0 multi-primitive support
- - Load gltf .bin files from correct directory
- - Add support for importing both glTF and glTF2 files
- - ampler improvements; Add new LazyDict method
- - Changes to GLTF2 materials
- - Remove Light, Technique references
- - Start removing materials common, and adding pbrSpecularGlossiness
- - Use !ObjectEmpty() vs. MemberCount() > 0
- - Working read, import, export, and write of gltf2 (pbr) material
- - Check in gltf2 models to test directory
- - Remove un-needed test models
- - Start managing and importing gltf2 pbr materials
- - Update glTF2 Asset to use indexes
- - Duplicate gltfImporter as gltf2Importer; Include glTF2 importer in CMake List
- - glTF2: Fix animation export
- - use opacity for diffuse alpha + alphaMode
-- STL:
- - Restore import of multi mesh binary STLs
-- Blender:
- - Silence warning about uninitialized member
-- MDLImporter:
- - Don't take address of packed struct member
-- assimp_cmd:
- - Fix strict-aliasing warnings
-- Open3DGC:
- - Fix strict-aliasing warnings
- - Add assertions to silence static analyzer warnings
- - Remove redundant const qualifiers from return types
- - Fix some uninitialized variable warnings
- - Remove OPEN3DGC and compression references
-- unzip:
- - Remove dead assignment
- - Bail on bad compression method
- - Fix possibly uninitialized variables
-- clipper:
- - Add assertion to silence a static analyzer warning
-- OpenDDLExport:
- - Reduce scope of a variable
- - Remove dead variable
- - Remove dead assignment
- - Fix another potential memory leak
-- X3DImporter:
- - Add assertions to silence static analyzer warnings
- - Add missing unittest
- - Workaround for buggy Android NDK (issue #1361)
-- TerragenLoader:
- - Remove unused variable
-- SIBImporter:
- - Add assertions to silence static analyzer warnings
-- IFC:
- - Remove dead code
- - Add explicit instantiation of log_prefix so IFCMaterial.cpp can see it
-- PLY:
- - Remove dead assignment and reduce scope of a variable
- - fix vertex attribute lookup.
-- OpenGEX:
- - Add assertion to silence a static analyzer warning
- - Fix for TextureFile with number in file name
- - Return early when element is TextureFile
-- NFF:
- - Add assertions to silence static analyzer warnings
- - Split up some complicated assignments
-- Raw: Fix misleading indentation warning
- - Reduce scope of a variable
-- LWO
- - Reduce scope of a variable
-- IRRLoader:
- - Fix confusing boolean casting
-- AssbinExporter:
- - Add assertion to silence a static analyzer warning
-- ASE:
- - Add assertion to silence a static analyzer warning
-- AMFImporter:
- - Add assertion to silence a static analyzer warning
- - Add a block
-- OptimizeGraph:
- - Fix possible null pointer dereference
- - RemoveRedundantMaterials:
- - Add assertion to silence a static analyzer warning
-- ImproveCacheLocality:
- - Add assertion to silence a static analyzer warning
-- RemoveRedundantMaterials:
- - Set pointer to nullptr after deleting it
-- Travis:
- - Disable unit tests in scan-build config
- - Move slower builds earlier to improve parallelization
- - Add static analysis to build
- - Remove unused branch rule for travis.
- - Add Clang UBSan build configuration
- - Treat warnings as errors, without typos this time
-- Unittests:
- - Add VS-based source groups for the unittests.
-- Collada:
- - export <library_animations> tag
- - Update ColladaExporter.cpp
- - Silence uninitialized variable warning
- - Add support for line strip primitives
-- Obj Wavefront:
- - check in exporting against out-of-bounds-access .
- - Issue 1351: use correct name for obj-meshname export for groups.
- - fix mem-lead: face will be not released in case of an error.
- - Anatoscope obj exporter nomtl
- - Raise exception when obj file contains invalid face indices
- - Added alternative displacement texture token in OBJ MTL material.
- - Obj: rename attribute from exporter.
- - Fix OBJ discarding all material names if the material library is missing
-- Step:
- - use correct lookup for utf32
-- MD2:
- - Fix MD2 frames containing garbage
-- STL
- - add missing const.
- - Fix memory-alignment bug.
- - Fix issue 104: deal with more solids in one STL file.
-- CMake
- - Fix issue 213: use correct include folder for assimp
-- Doxygen
- - Fix issue 1513: put irrXML onto exclucde list for doxygen run
-- PyAssimp:
- - Search for libassimp.so in LD_LIBRARY_PATH if available.
- - Fix operator precedence issue in header check
- - Split setup.py into multiple lines
- - Detect if Anaconda and fixed 3d_viewer for Python 3
- - created a python3 version of the 3dviewer and fixed the / = float in py3
-- Blender:
- - Fix invalid access to mesh array when the array is empty.
- - Fix short overflow.
- - Silence warning about inline function which is declared but not defined
-- JAssimp
- - Changed license header for IHMC contributions from Apache 2.0 to BSD
- - Add Node metadata to the Jassmip Java API
- - Added supported for custom IO Systems in Java. Implemented ClassLoader IO System
- - Added a link to pure jvm assimp port
-- Clang sanitizer:
- - Undefined Behavior sanitizer
- - Fixed a divide by zero error in IFCBoolean that was latent, but nevertheless a bug
-- B3DImporter:
- - Replace bad pointer casting with memcpy
-- AppVeyor:
- - Cleanup and Addition of VS 2017 and running Tests
- - Fixed File Size reported as 0 in tests that use temporary files
- - x86 isn't a valid VS platform. Win32 it is, then.
- - Replaced the worker image name, which doesn't work as generator name, with a manually created generator name.
- - Cleaned up appveyor setup, added VS 2017 to the build matrix and attempted to add running of tests.
- - Treat warnings as errors on Appveyor
- - Disable warning 4351 on MSVC 2013
-- OpenGEXImporter:
- - Copy materials to scene
- - Store RefInfo in unique_ptr so they get automatically cleaned up
- - Fix IOStream leak
- - Store ChildInfo in unique_ptr so they get automatically cleaned up
- - improve logging to be able to detect error-prone situations.
--  AMFImporter:
- - Fix memory leak
-- UnrealLoader:
- - Fix IOStream leak
-- Upgrade RapidJSON to get rid of a clang warning
-- zlib:
- - Update zlib contribution
- - Removed unnecessary files from zlib contribution
- - Replaced unsigned long for the crc table to z_crc_t, to match what is returned by get-crc_table
-- MakeVerboseFormat:
-  - Fix delete / delete[] mismatches in MakeVerboseFormat
-- MaterialSystem:
- - Fix out-of-bounds read in MaterialSystem unit test
-- SIB:
- - Added support for SIB models from Silo 2.5
-- AssbinExporter:
- - Fix strict aliasing violation
- - Add Write specialization for aiColor3D
-- DefaultLogger:
- - Whitespace cleanup to fix GCC misleading indentation warning
-- MDP:
- - Fix encoding issues.
- - PreTransformVertices:
- - fix name lost in mesh and nodes when load with flag
-- C4D:
- - Fixes for C4D importer
-- Unzip:
- - Latest greatest.
-
-4.0.1 (2017-07-28)
-    - FIXES/HOUSEKEEPING:
-    - fix version test.
-    - Not compiling when using ASSIMP_DOUBLE_PRECISION
-    - Added support for python3
-    - Check if cmake is installed with brew
-    - Low performance in OptimizeMeshesProcess::ProcessNode with huge numbers of meshes
-    - Elapsed seconds not shown correctly
-    - StreamReader: fix out-of-range exception
-    - PPdPmdParser: fix compilation for clang
-
-
-4.0.0 (2017-07-18)
-
-FEATURES:
-    - Double precision support provided ( available via cmake option )
-	- QT-Widget based assimp-viewer ( works for windows, linux, osx )
-	- Open3DGC codec supported by glFT-importer
-	- glTF: Read and write transparency values
-	- Add Triangulate post-processing step to glTF exporters
-	- Update rapidjson to v1.0.2
-	- Added method to append new metadata to structure
-	- Unittests: intoduce a prototype model differ
-	- X3D support
-	- AMF support
-	- Lugdunum3D support
-	- Obj-Importer: obj-homogeneous_coords support
-	- Obj-Importer: new streaming handling
-	- Added support for 64 bit version header introduced in FbxSdk2016
-	- Travis: enable coverall support.
-	- PyAssimp: New version of the pyASSIMP 3D viewer, with much improved 3D controls
-    - Morph animation support for collada	
-	- Added support for parameters Ni and Tf in OBJ/MTL file format
-	- aiScene: add method to add children
-	- Added new option to IFC importer to control tessellation angle + removed unused IFC option
-	- aiMetaData: introduce aiMetaData::Dealloc
-	- Samples: add a DX11 example
-	- travis ci: test on OXS ( XCode 6.3 ) as well
-	- travis ci: enable sudo support.
-	- openddlparser: integrate release v0.4.0
-	- aiMetaData: Added support for metadata in assbin format
-	
-FIXES/HOUSEKEEPING:
-    - Introduce usage of #pragma statement
-	- Put cmake-scripts into their own folder
-	- Fix install pathes ( issue 938 )
-	- Fix object_compare in blender importer( issue 946 )
-	- Fix OSX compilation error
-	- Fix unzip path when no other version was found ( issue 967 )
-	- Set _FILE_OFFSET_BITS=64 for 32-bit linux ( issue 975 )
-	- Fix constructor for radjson on OSX
-	- Use Assimp namespace to fix build for big-endian architectures
-	- Add -fPIC to C Flags for 64bit linux Shared Object builds
-	- MDLLoader: fix resource leak.
-	- MakeVerboseFormat: fix invalid delete statement
-	- IFC: fix possible use after free access bug
-	- ComputeUVMappingprocess: add missing initialization for scalar value
-    - Fix invalid release of mat + mesh
-	- IrrImporter: Fix release functions
-	- Split mesh before exporting gltf ( issue 995 )
-	- 3MFImporter: add source group for visual studio
-	- IFC: Switch generated file to 2 files to fix issue related to <mingw4.9 ( Thanks Qt! )
-	- ObjImporter: fix test for vertices import
-    - export scene combiner ( issues177 )
-	- FBX: make lookup test less strict ( issues 994 )
-	- OpenGEX-Importer: add import of vertex colors ( issue 954 )
-	- fix bug when exporting mRotationKeys data
-	- fix mingw build (mingw supports stat64 nowadays)
-	- cfileio: fix leaks by not closing files in the destructor
-	- Fix OBJ parser mtllib statement parsing bug.
-	- Q3BSP-Importer: remove dead code
-	- Fix BlenderDNA for clang cross compiler.
-	- ScenePreprocessor: fix invalid index counter.
-	- Fix compiler warnings ( issue 957 )
-	- Fix obj .mtl file loading
-	- Fixed a compile error on MSVC14 x64 caused by the /bigobj flag failing to be set for the 1 and 2-suffixed versions introduced in commit 0a25b076b8968b7ea2aa96d7d1b4381be2d72ce6
-	- Fixed build warnings on MSVC14 x64
-	- Remove scaling of specular exponent in OBJFileImporter.cpp
-	- use ai_assert instead of assert ( issue 1076 )
-	- Added a preprocessor definition for MSVC to silence safety warnings regarding C library functions. This addresses all warnings for MSVC x86 and x64 when building zlib, tools and viewer as a static lib
-	- fix parsing of texture name ( issue 899 )
-	- add warning when detecting invalid mat definition ( issue 1111 )
-	- copy aiTexture type declaration instead of using decltype for declaration to fix iOS build( issue 1101 )
-	- FBX: Add additional material properties
-	- FBX: Correct camera position and clip planes
-    - FBX: Add correct light locations and falloff values
-	- fix typo ( issue 1141 )
-	- Fix collada export. Don't duplicate TEXCOORD/NORMALS/COLORS in <vertices> and <polylist> ( issue 1084 )
-	- OBJParser: set material index when changing current material
-	- OBJ: check for null mesh before updating material index
-	- add vertex color export support ( issue 809 )
-	- Fix memory leak in Collada importer ( issue 1169 )
-	- add stp to the list of supported extensions for step-files ( issue 1183 )
-	- fix clang build ( Issue-1169 ) 
-	- fix for FreeBSD
-	- Import FindPkgMacros to main CMake Configuration
-	- Extended support for tessellation parameter to more IFC shapes
-	- defensice handling of utf-8 decode issues ( issue 1211 )
-	- Fixed compiler error on clang 4.0 running on OSX
-	- use test extension for exported test files ( issue 1228 )
-	- Set UVW index material properties for OBJ files
-	- Fixed no member named 'atop' in global namespace issue for Android NDK compilation
-	- Apply mechanism to decide use for IrrXML external or internal
-	- Fix static init ordering bug in OpenGEX importer
-	- GLTF exporter: ensure animation accessors have same count
-	- GLTF exporter: convert animation time from ticks to seconds
-	- Add support for reading texture coordinates from PLY meshes with properties named 'texture_u' and 'texture_v'
-	- Added TokensForSearch in BlenderLoader to allow CanRead return true for in-memory files.
-	- fix wrong delete ( issue 1266 )
-	- OpenGEX: fix invalid handling with color4 token ( issue 1262 )
-	- LWOLoader: fix link in loader description
-	- Fix error when custom CMAKE_C_FLAGS is specified
-	- Fast-atof: log overflow errors
-	- Obj-Importer: do not break when detecting an overflow ( issue 1244 )
-	- Obj-Importer: fix parsing of multible line data definitions
-	- Fixed bug where IFC models with multiple IFCSite only loaded 1 site instead of the complete model
-	- PLYImporter: - optimize memory and speed on ply importer / change parser to use a file stream - manage texture path in ply 
-	  import - manage texture coords on faces in ply import - correction on point cloud faces generation
-	- Utf8: integrate new lib ( issue 1158 )
-	- fixed CMAKE_MODULE_PATH overwriting previous values
-	- OpenGEX: Fixed bug in material color processing ( issue 1271 )
-	- SceneCombiner: move header for scenecombiner to public folder.
-	- GLTF exporter: ensure buffer view byte offsets are correctly aligned
-	- X3D importer: Added EXPORT and IMPORT to the list of ignored XML tags
-    - X3D Exporter: fixed missing attributes
-    - X3D importer: Fixed import of normals for the single index / normal per vertex case
-    - X3D importer: Fixed handling of inlined files
-    - X3D importer: fixed whitespace handling (issue 1202)
-	- X3D importer: Fixed iterator on MSVC 2015
-    - X3D importer: Fixed problems with auto, override and regex on older compilers
-    - X3D importer: Fixed missing header file
-    - X3D importer: Fixed path handling
-	- X3D importer: Implemented support for binary X3D files
-    - fix build without 3DS ( issue 1319 )
-	- pyassimp: Fixed indices for IndexedTriangleFanSet, IndexedTriangleSet and IndexedTriangleStripSet
-	- Fixes parameters to pyassimp.load
-	- Obj-Importe: Fixed texture bug due simultaneously using 'usemtl' and 'usemap' attributes
-	- check if all exporters are disabled ( issue 1320 )
-	- Remove std functions deprecated by C++11.
-	- X-Importer: make it deal with lines
-	- use correct path for compilers ( issue 1335 )
-	- Collada: add workaround to deal with polygon with holes 
-	- update python readme
-	- Use unique node names when loading Collada files
-	- Fixed many FBX bugs
-
-API COMPATIBILITY:
-    - Changed ABI-compatibility to v3.3.1, please rebuild your precompiled libraries ( see issue 1182 )
-	- VS2010 outdated
-
-3.3.1 (2016-07-08)
-
-FIXES/HOUSEKEEPING:
-    - Setup of default precision for 17 exporters
-    - Fix xcode project files
-    - Fix BlenderTesselator: offsetof operator
-    - Invalid version in cmake file
-    - Update pstdint.h to latest greatest
-
-
-3.3.0 (2016-07-05)
-
-FEATURES:
-    - C++11 support enabled
-    - New regression-test-UI
-    - Experimental glTF-importer support
-    - OpenGEX: add support for cameras and lights
-    - C4D: update to latest Melange-SDK
-    - Add a gitter channel
-    - Coverity check enabled
-    - Switch to <...> include brackets for public headers 
-    - Enable export by pyAssimp
-    - CI: check windows build
-    - Add functionality to perform a singlepost-processing step
-    - many more, just check the history
-
-FIXES/HOUSEKEEPING:
-    - Fix of many resource leaks in unittests and main lib
-    - Fix iOS-buildfor X64
-    - Choosing zlib manually for cmake
-    - many more, just check the history
-
-
-3.2.1 (2016-010-10)
-
-FEATURES:
-  - Updated glTF exporter to meet 1.0 specification.
-
-FIXES/HOUSEKEEPING:
-  - Fixed glTF Validator errors for exported glTF format.
-
-ISSUES:
-  - Hard coded sampler setting for
-    - magFilter
-    - minFilter
-  - void* in ExportData for accessor max and min.
-
-
-3.2.0 (2015-11-03)
-
-FEATURES:
-  - OpenDDL-Parser is part of contrib-source.
-  - Experimental OpenGEX-support
-  - CI-check for linux and windows
-  - Coverity check added
-  - New regression testsuite.
-
-FIXES/HOUSEKEEPING:
-  - Hundreds of bugfixes  in all parts of the library
-  - Unified line endings
-
-
-API COMPATIBILITY:
-  - Removed precompiled header to increase build speed for linux
-
-
-3.1.1 (2014-06-15)
-
-FEATURES:
-   - Support for FBX 2013 and newer, binary and ASCII (this is partly
-     work from Google Summer of Code 2012)
-   - Support for OGRE binary mesh and skeleton format
-   - Updated BLEND support for newer Blender versions
-   - Support for arbitrary meta data, used to hold FBX and DAE metadata
-   - OBJ Export now produces smaller files
-   - Meshes can now have names, this is supported by the major importers
-   - Improved IFC geometry generation
-   - M3 support has been removed
-
-FIXES/HOUSEKEEPING:
-    - Hundreds of bugfixes in all parts of the library
-    - CMake is now the primary build system
-
-API COMPATIBILITY:
-    - 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
-      and aiMesh::mName
-    - Export interface has been cleaned up and unified
-    - Other than that no relevant changes
-
-
-3.0 (2012-07-07)
-
-FEATURES:
-   - new export interface similar to the import API.
-   - Supported export formats: Collada, OBJ, PLY and STL
-   - added new import formats: XGL/ZGL, M3 (experimental)
-   - new postprocessing steps: Debone
-   - vastly improved IFC (Industry Foundation Classes) support
-   - introduced API to query importer meta information (such as supported
-       format versions, full name, maintainer info).
-   - reworked Ogre XML import
-   - C-API now supports per-import properties
-
-FIXES/HOUSEKEEPING:
-
-   - hundreds of bugfixes in all parts of the library
-   - unified naming and cleanup of public headers
-   - improved CMake build system
-   - templatized math library
-   - reduce dependency on boost.thread, only remaining spot
-     is synchronization for the C logging API
-
-API COMPATIBILITY:
-   - renamed headers, export interface, C API properties and meta data
-     prevent compatibility with code written for 2.0, but in
-     most cases these can be easily resolved
-   - Note: 3.0 is not binary compatible with 2.0
-
-
-2.0 (2010-11-21)
-
-FEATURES:
-   - Add support for static Blender (*.blend) scenes
-   - Add support for Q3BSP scenes
-   - Add a windows-based OpenGL sample featuring texturing & basic materials
-   - Add an experimental progress feedback interface.
-   - Vastly improved performance (up to 500%, depending on mesh size and
-     spatial structure) in some expensive postprocessing steps
-   - AssimpView now uses a reworked layout which leaves more space
-     to the scene hierarchy window
-
-   - Add C# bindings ('Assimp.NET')
-   - Keep BSD-licensed and otherwise free test files in separate
-     folders (./test/models and ./test/models-nonbsd).
-
-FIXES:
-   - Many Collada bugfixes, improve fault tolerance
-   - Fix possible crashes in the Obj loader
-   - Improve the Ogre XML loader
-   - OpenGL-sample now works with MinGW
-   - Fix Importer::FindLoader failing on uppercase file extensions
-   - Fix flawed path handling when locating external files
-   - Limit the maximum number of vertices, faces, face indices and
-     weights that Assimp is able to handle. This is to avoid
-     crashes due to overflowing counters.
-
-   - Updated XCode project files
-   - Further CMAKE build improvements
-
-
-API CHANGES:
-   - Add data structures for vertex-based animations (These are not
-     currently used, however ...)
-   - Some Assimp::Importer methods are const now.
-
-   
-1.1 (2010-04-17)
-This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
-
-FEATURES:
-  - Vastly improved Collada support
-  - Add MS3D (Milkshape 3D) support
-  - Add support for Ogre XML static meshes
-  - Add experimental COB (TrueSpace) support
-  - Automatic test suite to quickly locate regressions
-  - D bindings (`dAssimp`)
-  - Python 2.n bindings (`PyAssimp`)
-  - Add basic support for Unicode input files (utf8, utf16 and utf32)
-  - Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
-  - Switch to a CMAKE-based build system including an install target for unix'es
-  - Automatic evaluation of subdivision surfaces for some formats.
-  - Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
-  - Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
-
-  - Move noboost files away from the public include directory
-  - Many, many bugfixes and improvements in existing loaders and postprocessing steps
-  - Documentation improved and clarified in many places.
-  - Add a sample on using Assimp in conjunction with OpenGL
-
-  - Distribution/packaging: comfortable SDK installer for Windows
-  - Distribution/packaging: improved release packages for other architectures
-
-CRITICAL FIXES:
-  - Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
-  - Fix automatic detection of file type if no file extension is given
-  - Improved exception safety and robustness, prevent leaking of exceptions through the C interface
-  - Fix possible heap corruption due to material properties pulled in incorrectly
-  - Avoid leaking in certain error scenarios
-  - Fix 64 bit compatibility problems in some loaders (i.e. MDL)
-
-BREAKING API CHANGES:
-  - None -
-
-MINOR API BEHAVIOUR CHANGES:
- - Change quaternion orientation to suit to the more common convention (-w).
- - aiString is utf8 now. Not yet consistent, however.

+ 0 - 570
Engine/lib/assimp/CMakeLists.txt

@@ -1,570 +0,0 @@
-# Open Asset Import Library (assimp)
-# ----------------------------------------------------------------------
-# Copyright (c) 2006-2018, assimp team
-
-# All rights reserved.
-#
-# Redistribution and use of this software in source and binary forms,
-# with or without modification, are permitted provided that the
-# following conditions are met:
-#
-# * Redistributions of source code must retain the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer.
-#
-# * Redistributions in binary form must reproduce the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer in the documentation and/or other
-#   materials provided with the distribution.
-#
-# * Neither the name of the assimp team, nor the names of its
-#   contributors may be used to endorse or promote products
-#   derived from this software without specific prior
-#   written permission of the assimp team.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#----------------------------------------------------------------------
-SET(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
-CMAKE_MINIMUM_REQUIRED( VERSION 2.8 )
-PROJECT( Assimp )
-
-# All supported options ###############################################
-
-OPTION( BUILD_SHARED_LIBS
-  "Build package with shared libraries."
-  ON
-)
-
-OPTION( BUILD_FRAMEWORK
-  "Build package as Mac OS X Framework bundle."
-  OFF
-)
-OPTION( ASSIMP_DOUBLE_PRECISION
-  "Set to ON to enable double precision processing"
-  OFF
-)
-OPTION( ASSIMP_OPT_BUILD_PACKAGES
-  "Set to ON to generate CPack configuration files and packaging targets"
-  OFF
-)
-OPTION( ASSIMP_ANDROID_JNIIOSYSTEM
-  "Android JNI IOSystem support is active"
-  OFF
-)
-OPTION( ASSIMP_NO_EXPORT
-  "Disable Assimp's export functionality."
-  OFF
-)
-OPTION( ASSIMP_BUILD_ZLIB
-  "Build your own zlib"
-  OFF
-)
-OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
-  "If the supplementary tools for Assimp are built in addition to the library."
-  ON
-)
-OPTION ( ASSIMP_BUILD_SAMPLES
-  "If the official samples are built as well (needs Glut)."
-  OFF
-)
-OPTION ( ASSIMP_BUILD_TESTS
-  "If the test suite for Assimp is built in addition to the library."
-  ON
-)
-OPTION ( ASSIMP_COVERALLS
-  "Enable this to measure test coverage."
-  OFF
-)
-OPTION ( ASSIMP_WERROR
-  "Treat warnings as errors."
-  OFF
-)
-OPTION ( ASSIMP_ASAN
-  "Enable AddressSanitizer."
-  OFF
-)
-OPTION ( ASSIMP_UBSAN
-  "Enable Undefined Behavior sanitizer."
-  OFF
-)
-OPTION ( SYSTEM_IRRXML
-  "Use system installed Irrlicht/IrrXML library."
-  OFF
-)
-OPTION ( BUILD_DOCS
-  "Build documentation using Doxygen."
-  OFF
-)
-OPTION( INJECT_DEBUG_POSTFIX
-  "Inject debug postfix in .a/.so lib names"
-  ON
-)
-
-OPTION ( IGNORE_GIT_HASH
-   "Don't call git to get the hash."
-   OFF
-)
-
-IF (IOS)
-  IF (NOT CMAKE_BUILD_TYPE)
-    SET(CMAKE_BUILD_TYPE "Release")
-  ENDIF (NOT CMAKE_BUILD_TYPE)
-ENDIF (IOS)
-
-# Use subset of Windows.h
-if (WIN32)
-  ADD_DEFINITIONS( -DWIN32_LEAN_AND_MEAN )
-endif()
-
-IF(MSVC)
-  OPTION( ASSIMP_INSTALL_PDB
-    "Install MSVC debug files."
-    ON
-  )
-ENDIF(MSVC)
-
-IF (BUILD_FRAMEWORK)
-  SET (BUILD_SHARED_LIBS ON)
-  MESSAGE(STATUS "Framework bundle building enabled")
-ENDIF(BUILD_FRAMEWORK)
-
-IF(NOT BUILD_SHARED_LIBS)
-  MESSAGE(STATUS "Shared libraries disabled")
-  SET(LINK_SEARCH_START_STATIC TRUE)
-ELSE()
-  MESSAGE(STATUS "Shared libraries enabled")
-ENDIF(NOT BUILD_SHARED_LIBS)
-
-# Define here the needed parameters
-SET (ASSIMP_VERSION_MAJOR 4)
-SET (ASSIMP_VERSION_MINOR 1)
-SET (ASSIMP_VERSION_PATCH 0)
-SET (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH})
-SET (ASSIMP_SOVERSION 4)
-SET (PROJECT_VERSION "${ASSIMP_VERSION}")
-
-SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
-
-# Enable C++1 globally
-set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
-
-IF(NOT IGNORE_GIT_HASH)
-  # Get the current working branch
-  EXECUTE_PROCESS(
-    COMMAND git rev-parse --abbrev-ref HEAD
-    WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
-    OUTPUT_VARIABLE GIT_BRANCH
-    OUTPUT_STRIP_TRAILING_WHITESPACE
-    ERROR_QUIET
-  )
-
-  # Get the latest abbreviated commit hash of the working branch
-  EXECUTE_PROCESS(
-    COMMAND git log -1 --format=%h --no-show-signature
-    WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
-    OUTPUT_VARIABLE GIT_COMMIT_HASH
-    OUTPUT_STRIP_TRAILING_WHITESPACE
-    ERROR_QUIET
-  )
-ENDIF()
-
-IF(NOT GIT_COMMIT_HASH)
-  SET(GIT_COMMIT_HASH 0)
-ENDIF(NOT GIT_COMMIT_HASH)
-
-IF(ASSIMP_DOUBLE_PRECISION)
-    ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
-ENDIF(ASSIMP_DOUBLE_PRECISION)
-
-CONFIGURE_FILE(
-  ${CMAKE_CURRENT_LIST_DIR}/revision.h.in
-  ${CMAKE_CURRENT_BINARY_DIR}/revision.h
-)
-
-CONFIGURE_FILE(
-  ${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
-  ${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
-)
-
-INCLUDE_DIRECTORIES(
-  ./
-  include
-  ${CMAKE_CURRENT_BINARY_DIR}
-  ${CMAKE_CURRENT_BINARY_DIR}/include
-)
-
-LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules" )
-SET(LIBASSIMP_COMPONENT     "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}" )
-SET(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}-dev" )
-SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
-SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
-
-IF( UNIX )
-  # Use GNUInstallDirs for Unix predefined directories
-  INCLUDE(GNUInstallDirs)
-ENDIF( UNIX )
-
-# Grouped compiler settings
-IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
-  # hide all not-exported symbols
-  SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fPIC -fno-strict-aliasing -Wall -std=c++0x ${CMAKE_CXX_FLAGS}")
-  SET(CMAKE_C_FLAGS "-fPIC -fno-strict-aliasing ${CMAKE_C_FLAGS}")
-  SET(LIBSTDC++_LIBRARIES -lstdc++)
-ELSEIF(MSVC)
-  # enable multi-core compilation with MSVC
-  ADD_COMPILE_OPTIONS(/MP)
-  ADD_COMPILE_OPTIONS( /bigobj )
-  # disable "elements of array '' will be default initialized" warning on MSVC2013
-  IF(MSVC12)
-    ADD_COMPILE_OPTIONS(/wd4351)
-  ENDIF()
-ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
-  SET(CMAKE_CXX_FLAGS "-g -fvisibility=hidden -fPIC -fno-strict-aliasing -Wall -Wno-long-long -std=c++11 ${CMAKE_CXX_FLAGS}" )
-  SET(CMAKE_C_FLAGS "-fPIC -fno-strict-aliasing ${CMAKE_C_FLAGS}")
-ELSEIF( CMAKE_COMPILER_IS_MINGW )
-  SET( CMAKE_CXX_FLAGS "-fvisibility=hidden -fno-strict-aliasing -Wall -Wno-long-long -std=c++11 -Wa,-mbig-obj ${CMAKE_CXX_FLAGS}" )
-  SET(CMAKE_C_FLAGS "-fPIC -fno-strict-aliasing ${CMAKE_C_FLAGS} ")
-  ADD_DEFINITIONS( -U__STRICT_ANSI__ )
-ENDIF()
-
-IF ( IOS )
-
-IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -Og")
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -Og")
-ELSE()
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode -O3")
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode -O3")
-ENDIF()
-
-ENDIF( IOS )
-
-IF (ASSIMP_COVERALLS)
-  MESSAGE(STATUS "Coveralls enabled")
-  INCLUDE(Coveralls)
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
-ENDIF()
-
-IF (ASSIMP_WERROR)
-  MESSAGE(STATUS "Treating warnings as errors")
-  IF (MSVC)
-    ADD_COMPILE_OPTIONS(/WX)
-  ELSE()
-    SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror")
-    SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Werror")
-  ENDIF()
-ENDIF()
-
-IF (ASSIMP_ASAN)
-  MESSAGE(STATUS "AddressSanitizer enabled")
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address")
-ENDIF()
-
-IF (ASSIMP_UBSAN)
-  MESSAGE(STATUS "Undefined Behavior sanitizer enabled")
-  SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
-  SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=undefined -fno-sanitize-recover=all")
-ENDIF()
-
-INCLUDE (FindPkgMacros)
-INCLUDE (PrecompiledHeader)
-
-# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
-# write the library/executable files to the respective directories in the
-# source tree. During an out-of-source build, however, do not litter this
-# directory, since that is probably what the user wanted to avoid.
-IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
-  SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
-  SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/lib" )
-  SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin" )
-ENDIF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
-
-# Cache these to allow the user to override them manually.
-SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
-  "Path the built library files are installed to." )
-SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
-  "Path the header files are installed to." )
-SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
-  "Path the tool executables are installed to." )
-
-IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
-  SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
-ELSE()
-  SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
-ENDIF()
-
-# Only generate this target if no higher-level project already has
-IF (NOT TARGET uninstall)
-  # add make uninstall capability
-  CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
-  ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
-ENDIF()
-
-# cmake configuration files
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in"         "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in"         "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-debug.cmake.in"   "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake" @ONLY IMMEDIATE)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets-release.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake" @ONLY IMMEDIATE)
-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
-#we should generated these scripts after CMake VERSION 3.0.2 using export(EXPORT ...) and write_basic_package_version_file(...)
-INSTALL(FILES 
-  "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake"
-  "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake"
-  "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake"
-  "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-debug.cmake"
-  "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets-release.cmake"
-  DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
-
-FIND_PACKAGE( DirectX )
-
-IF( BUILD_DOCS )
-  ADD_SUBDIRECTORY(doc)
-ENDIF( BUILD_DOCS )
-
-# Look for system installed irrXML
-IF ( SYSTEM_IRRXML )
-  FIND_PACKAGE( IrrXML REQUIRED )
-ENDIF( SYSTEM_IRRXML )
-
-# Search for external dependencies, and build them from source if not found
-# Search for zlib
-IF ( NOT ASSIMP_BUILD_ZLIB )
-  FIND_PACKAGE(ZLIB)
-ENDIF( NOT ASSIMP_BUILD_ZLIB )
-
-IF( NOT ZLIB_FOUND )
-  MESSAGE(STATUS "compiling zlib from sources")
-  INCLUDE(CheckIncludeFile)
-  INCLUDE(CheckTypeSize)
-  INCLUDE(CheckFunctionExists)
-  # compile from sources
-  ADD_SUBDIRECTORY(contrib/zlib)
-  SET(ZLIB_FOUND 1)
-  SET(ZLIB_LIBRARIES zlibstatic)
-  SET(ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/contrib/zlib ${CMAKE_CURRENT_BINARY_DIR}/contrib/zlib)
-  # need to ensure we don't link with system zlib or minizip as well.
-  SET(ASSIMP_BUILD_MINIZIP 1)
-ELSE(NOT ZLIB_FOUND)
-  ADD_DEFINITIONS(-DASSIMP_BUILD_NO_OWN_ZLIB)
-  SET(ZLIB_LIBRARIES_LINKED -lz)
-ENDIF(NOT ZLIB_FOUND)
-INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
-
-# Search for unzip
-IF ( NOT IOS )
-  IF( NOT ASSIMP_BUILD_MINIZIP )
-	  use_pkgconfig(UNZIP minizip)
-  ENDIF( NOT ASSIMP_BUILD_MINIZIP )
-ELSE ( NOT IOS )
-	IF(NOT BUILD_SHARED_LIBS)
-    IF( NOT ASSIMP_BUILD_MINIZIP )
-		  use_pkgconfig(UNZIP minizip)
-    ENDIF( NOT ASSIMP_BUILD_MINIZIP )
-	ENDIF (NOT BUILD_SHARED_LIBS)
-ENDIF ( NOT IOS )
-
-IF ( ASSIMP_NO_EXPORT )
-  ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT)
-  MESSAGE( STATUS "Build an import-only version of Assimp." )
-ENDIF( ASSIMP_NO_EXPORT )
-
-SET ( ASSIMP_BUILD_ARCHITECTURE "" CACHE STRING
-  "describe the current architecture."
-)
-IF    ( ASSIMP_BUILD_ARCHITECTURE STREQUAL "")
-ELSE  ( ASSIMP_BUILD_ARCHITECTURE STREQUAL "")
-  ADD_DEFINITIONS ( -D'ASSIMP_BUILD_ARCHITECTURE="${ASSIMP_BUILD_ARCHITECTURE}"' )
-ENDIF ( ASSIMP_BUILD_ARCHITECTURE STREQUAL "")
-
-# ${CMAKE_GENERATOR}
-SET ( ASSIMP_BUILD_COMPILER "" CACHE STRING
-  "describe the current compiler."
-)
-IF    ( ASSIMP_BUILD_COMPILER STREQUAL "")
-ELSE  ( ASSIMP_BUILD_COMPILER STREQUAL "")
-  ADD_DEFINITIONS ( -D'ASSIMP_BUILD_COMPILER="${ASSIMP_BUILD_COMPILER}"' )
-ENDIF ( ASSIMP_BUILD_COMPILER STREQUAL "")
-
-MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
-
-SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
-  "Build the C4D importer, which relies on the non-free Melange SDK."
-)
-
-IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
-  IF ( MSVC )
-    SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/includes")
-
-    # pick the correct prebuilt library
-    IF(MSVC15)
-      SET(C4D_LIB_POSTFIX "_2017")
-    ELSEIF(MSVC14)
-      SET(C4D_LIB_POSTFIX "_2015")
-    ELSEIF(MSVC12)
-      SET(C4D_LIB_POSTFIX "_2013")
-    ELSEIF(MSVC11)
-      SET(C4D_LIB_POSTFIX "_2012")
-    ELSEIF(MSVC10)
-      SET(C4D_LIB_POSTFIX "_2010")
-    ELSE()
-      MESSAGE( FATAL_ERROR
-        "C4D is currently only supported with MSVC 10, 11, 12, 14"
-      )
-    ENDIF()
-
-    SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/libraries/win")
-
-    SET(C4D_DEBUG_LIBRARIES
-      "${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_debug.lib"
-      "${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib"
-    )
-    SET(C4D_RELEASE_LIBRARIES
-      "${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_release.lib"
-      "${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib"
-    )
-
-    # winsock and winmm are necessary dependencies of melange (this is undocumented, but true.)
-    SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib)
-  ELSE ()
-    MESSAGE( FATAL_ERROR
-      "C4D is currently only available on Windows with melange SDK installed in contrib/Melange"
-    )
-  ENDIF ( MSVC )
-ELSE (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
-  ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
-ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
-
-ADD_SUBDIRECTORY(contrib)
-
-ADD_SUBDIRECTORY( code/ )
-IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
-  IF ( WIN32 AND DirectX_D3DX9_LIBRARY )
-    OPTION ( ASSIMP_BUILD_ASSIMP_VIEW "If the Assimp view tool is built. (requires DirectX)" ${DirectX_FOUND} )
-    IF ( ASSIMP_BUILD_ASSIMP_VIEW )
-      ADD_SUBDIRECTORY( tools/assimp_view/ )
-    ENDIF ( ASSIMP_BUILD_ASSIMP_VIEW )
-  ENDIF ( WIN32 AND DirectX_D3DX9_LIBRARY )
-
-  ADD_SUBDIRECTORY( tools/assimp_cmd/ )
-IF (NOT IOS)
-  ADD_SUBDIRECTORY( tools/assimp_qt_viewer/ )
-ENDIF (NOT IOS)
-ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
-
-IF ( ASSIMP_BUILD_SAMPLES)
-  IF ( WIN32 )
-    ADD_SUBDIRECTORY( samples/SimpleTexturedOpenGL/ )
-  ENDIF ( WIN32 )
-  ADD_SUBDIRECTORY( samples/SimpleOpenGL/ )
-ENDIF ( ASSIMP_BUILD_SAMPLES )
-
-IF ( ASSIMP_BUILD_TESTS )
-  ADD_SUBDIRECTORY( test/ )
-ENDIF ( ASSIMP_BUILD_TESTS )
-
-# Generate a pkg-config .pc for the Assimp library.
-CONFIGURE_FILE( "${PROJECT_SOURCE_DIR}/assimp.pc.in" "${PROJECT_BINARY_DIR}/assimp.pc" @ONLY )
-INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${ASSIMP_LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
-
-IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
-  # Packing information
-  SET(CPACK_PACKAGE_NAME                    "assimp{ASSIMP_VERSION_MAJOR}.{ASSIMP_VERSION_MINOR}")
-  SET(CPACK_PACKAGE_CONTACT "" CACHE STRING "Package maintainer and PGP signer.")
-  SET(CPACK_PACKAGE_VENDOR                  "https://github.com/assimp")
-  SET(CPACK_PACKAGE_DISPLAY_NAME            "Assimp ${ASSIMP_VERSION}")
-  SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY     " - Open Asset Import Library ${ASSIMP_VERSION}")
-  SET(CPACK_PACKAGE_VERSION                 "${ASSIMP_VERSION}.${ASSIMP_PACKAGE_VERSION}" )
-  SET(CPACK_PACKAGE_VERSION_MAJOR           "${ASSIMP_VERSION_MAJOR}")
-  SET(CPACK_PACKAGE_VERSION_MINOR           "${ASSIMP_VERSION_MINOR}")
-  SET(CPACK_PACKAGE_VERSION_PATCH           "${ASSIMP_VERSION_PATCH}")
-  SET(CPACK_PACKAGE_INSTALL_DIRECTORY       "assimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
-  SET(CPACK_RESOURCE_FILE_LICENSE           "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
-
-  STRING(TOUPPER ${LIBASSIMP_COMPONENT}     "LIBASSIMP_COMPONENT_UPPER")
-  STRING(TOUPPER ${LIBASSIMP-DEV_COMPONENT} "LIBASSIMP-DEV_COMPONENT_UPPER")
-
-  SET(CPACK_COMPONENT_ASSIMP-BIN_DISPLAY_NAME                       "tools")
-  SET(CPACK_COMPONENT_ASSIMP-BIN_DEPENDS                            "${LIBASSIMP_COMPONENT}" )
-  SET(CPACK_COMPONENT_${LIBASSIMP_COMPONENT_UPPER}_DISPLAY_NAME     "libraries")
-  SET(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DISPLAY_NAME "common headers and installs")
-  SET(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DEPENDS $    "{LIBASSIMP_COMPONENT}" )
-  SET(CPACK_COMPONENT_ASSIMP-DEV_DISPLAY_NAME                       "${CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT}_DISPLAY_NAME}" )
-  SET(CPACK_COMPONENT_ASSIMP-DEV_DEPENDS                            "${LIBASSIMP-DEV_COMPONENT}" )
-  SET(CPACK_DEBIAN_BUILD_DEPENDS debhelper cmake zlib1g-dev pkg-config)
-
-  # debian
-  SET(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
-  SET(CPACK_DEBIAN_CMAKE_OPTIONS    "-DBUILD_ASSIMP_SAMPLES:BOOL=${ASSIMP_BUILD_SAMPLES}")
-  SET(CPACK_DEBIAN_PACKAGE_SECTION  "libs" )
-  SET(CPACK_DEBIAN_PACKAGE_DEPENDS  "${CPACK_COMPONENTS_ALL}")
-  SET(CPACK_DEBIAN_PACKAGE_SUGGESTS)
-  set(cPACK_DEBIAN_PACKAGE_NAME     "assimp")
-  SET(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES contrib/gtest contrib/zlib workspaces test doc obj samples packaging)
-  SET(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force)
-  SET(CPACK_DEBIAN_CHANGELOG)
-  execute_process(COMMAND lsb_release -is
-    OUTPUT_VARIABLE _lsb_distribution OUTPUT_STRIP_TRAILING_WHITESPACE
-    RESULT_VARIABLE _lsb_release_failed)
-  SET(CPACK_DEBIAN_DISTRIBUTION_NAME ${_lsb_distribution} CACHE STRING "Name of the distrubiton")
-  STRING(TOLOWER ${CPACK_DEBIAN_DISTRIBUTION_NAME} CPACK_DEBIAN_DISTRIBUTION_NAME)
-  IF( ${CPACK_DEBIAN_DISTRIBUTION_NAME} STREQUAL "ubuntu" )
-    SET(CPACK_DEBIAN_DISTRIBUTION_RELEASES lucid maverick natty oneiric precise CACHE STRING "Release code-names of the distrubiton release")
-  ENDIF()
-  SET(DPUT_HOST "" CACHE STRING "PPA repository to upload the debian sources")
-  INCLUDE(CPack)
-  INCLUDE(DebSourcePPA)
-ENDIF()
-
-if(WIN32)
-  if (CMAKE_SIZEOF_VOID_P EQUAL 8)
-    SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
-    SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
-  elseif()
-    SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
-    SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
-  ENDIF()
-
-  IF(MSVC12)
-    SET(ASSIMP_MSVC_VERSION "vc120")
-  ELSEIF(MSVC14)
-    SET(ASSIMP_MSVC_VERSION "vc140")
-  ELSEIF(MSVC15)
-    SET(ASSIMP_MSVC_VERSION "vc141")
-  ENDIF(MSVC12)
-
-  IF(MSVC12 OR MSVC14 OR MSVC15 )
-    ADD_CUSTOM_TARGET(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
-    IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll	${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll		${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll  VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
-    ELSE()
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.dll	${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.exp	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.lib	${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll		${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll  VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
-      ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb		${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
-    ENDIF()
-  ENDIF(MSVC12 OR MSVC14 OR MSVC15 )
-ENDIF (WIN32)

+ 0 - 10
Engine/lib/assimp/CONTRIBUTING.md

@@ -1,10 +0,0 @@
-# How to contribute
-
-If you want to contribute, follow these steps:
-
-- First, create your own clone of assimp.
-- When you want to fix a bug or add a new feature, create a branch on your own fork following [these instructions](https://help.github.com/articles/creating-a-pull-request-from-a-fork/).
-- Push it to your fork of the repository and open a pull request.
-- A pull request will start our continuous integration service, which checks if the build works for Linux and Windows.
-  It will check for memory leaks, compiler warnings and memory alignment issues. If any of these tests fail, fix it and the tests will be restarted automatically.
-  - At the end, we will perform a code review and merge your branch to the master branch.

+ 0 - 183
Engine/lib/assimp/CREDITS

@@ -1,183 +0,0 @@
-===============================================================
-Open Asset Import Library (Assimp)
-Developers and Contributors
-===============================================================
-
-The following is a non-exhaustive list of all constributors over the years.
-If you think your name should be listed here, drop us a line and we'll add you.
-
-- Alexander Gessler,
-3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design).
-
-- Thomas Schulze,
-X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
-
-- Kim Kulling,
-Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ).
-
-- R.Schmidt,
-Linux build, eclipse support.
-
-- Matthias Gubisch,
-Assimp.net
-Visual Studio 9 support, bugfixes.
-
-- Mark Sibly
-B3D-Loader, Assimp testing
-
-- Jonathan Klein
-Ogre Loader, VC2010 fixes and CMake fixes.
-
-- Sebastian Hempel,
-PyAssimp (first version)
-Compile-Bugfixes for mingw, add environment for static library support in make.
-
-- Jonathan Pokrass
-Supplied a bugfix concerning the scaling in the md3 loader.
-
-- Andrew Galante,
-Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
-
-- Andreas Nagel
-First Assimp testing & verification under Windows Vista 64 Bit.
-
-- Marius Schr�der
-Allowed us to use many of his models for screenshots and testing.
-
-- Christian Schubert
-Supplied various XFiles for testing purposes.
-
-- Tizian Wieland
-Searched the web for hundreds of test models for internal use
-
-- John Connors
-Supplied patches for linux and SCons.
-
-- T. R.
-The GUY who performed some of the CSM mocaps.
-
-- Andy Maloney
-Contributed fixes for the documentation and the doxygen markup
-
-- Zhao Lei
-Contributed several bugfixes fixing memory leaks and improving float parsing 
-
-- sueastside
-Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
-
-- Tobias Rittig
-Collada testing with Cinema 4D
-
-- Brad Grantham
-Improvements in OpenGL-Sample.
-
-- Robert Ramirez
-Add group loading feature to Obj-Loader.
-
-- Chris Maiwald
-Many bugreports, improving Assimp's portability, regular testing & feedback.
-
-- Stepan Hrbek
-Bugreport and fix for a obj-materialloader crash.
-
-- David Nadlinger
-D bindings, CMake install support.
-
-- Dario Accornero
-Contributed several patches regarding Mac OS/XCode targets, bug reports.
-
-- Martin Walser (Samhayne)
-Contributed the 'SimpleTexturedOpenGl' sample.
-
-- Matthias Fauconneau
-Contributed a fix for the Q3-BSP loader.
-
-- Jørgen P. Tjernø
-Contributed updated and improved xcode workspaces
-
-- drparallax
-Contributed the /samples/SimpleAssimpViewX sample
-
-- Carsten Fuchs
-Contributed a fix for the Normalize method in aiQuaternion.
-
-- dbburgess
-Contributes a Android-specific build issue: log the hardware architecture for ARM.
-
-- alfiereinre7
-Contributes a obj-fileparser fix: missing tokens in the obj-token list.
-
-- Roman Kharitonov
-Contributes a fix for the configure script environment.
-
-- Ed Diana
-Contributed AssimpDelphi (/port/AssimpDelphi).
-
-- rdb
-Contributes a bundle of fixes and improvements for the bsp-importer.
-
-- Mick P
-For contributing the De-bone postprocessing step and filing various bug reports.
-
-- Rosen Diankov
-Contributed patches to build assimp debian packages using cmake.
-
-- Mark Page
-Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
-
-- IOhannes
-Contributed the Debian build fixes ( architecture macro ).
-
-- gellule
-Several LWO and LWS fixes (pivoting). 
-
-- Marcel Metz
-GCC/Linux fixes for the SimpleOpenGL sample.
-
-- Brian Miller
-Bugfix for a compiler fix for iOS on arm.
-
-- Séverin Lemaignan
-Rewrite of PyAssimp, distutils and Python3 support
-
-- albert-wang
-Bugfixes for the collada parser
-
-- Ya ping Jin
-Bugfixes for uv-tanget calculation.
-
-- Jonne Nauha
-Ogre Binary format support
-
-- Filip Wasil, Tieto Poland Sp. z o.o.
-Android JNI asset extraction support
-
-- Richard Steffen
-Contributed ExportProperties interface
-Contributed X File exporter
-Contributed Step (stp) exporter
-
-- Thomas Iorns (mesilliac)
-Initial FBX Export support
-
-For a more detailed list just check: https://github.com/assimp/assimp/network/members
-
-
-========
-Patreons
-========
-
-Huge thanks to our Patreons!
-
-- migenius
-- Marcus
-- Cort
-- elect
-- Steffen
-
-
-===================
-Commercial Sponsors
-===================
-
-- MyDidimo (mydidimo.com): Sponsored development of FBX Export support

+ 0 - 12
Engine/lib/assimp/CodeConventions.md

@@ -1,12 +0,0 @@
-
-Open Asset Import Library Coding Conventions
-==
-
-If you want to participate as a developer in the **Open Asset Import Library** please read and respect the following coding conventions. This will ensure consistency throughout the codebase and help all the Open Asset Import Library users.
-
-Spacing
-==
-
-* Use UNIX-style line endings (LF)
-* Remove any trailing whitespace
-* Expand tabs to 4 spaces

+ 0 - 47
Engine/lib/assimp/INSTALL

@@ -1,47 +0,0 @@
-	
-========================================================================
-Open Asset Import Library (assimp) INSTALL 
-========================================================================
-
-------------------------------
-Getting the documentation
-------------------------------
-
-A regularly-updated copy is available at 
-http://assimp.sourceforge.net/lib_html/index.html
-
-A CHM file is included in the SVN repos: ./doc/AssimpDoc_Html/AssimpDoc.chm.
-To build the doxygen documentation on your own, follow these steps:
-
-a) download & install latest doxygen 
-b) make sure doxygen is in the executable search path
-c) navigate to ./doc
-d) and run 'doxygen'
-
-Open the generated HTML (AssimpDoc_Html/index.html) in the browser of your choice.
-Windows only: To generate the CHM doc, install 'Microsoft HTML Workshop'
-and configure the path to it in the DOXYFILE first. 
-
-------------------------------
-Building Assimp 
-------------------------------
-
-More detailed build instructions can be found in the documentation,
-this section is just for the inpatient among you.
-
-CMake is the preferred build system for Assimp. The minimum required version 
-is 2.6. If you don't have it yet, downloads for CMake can be found on
-http://www.cmake.org/. 
-
-For Unix:
-
-1. cmake CMakeLists.txt -G 'Unix Makefiles'
-2. make
-
-For Windows:
-1. Open a command prompt
-2. cmake CMakeLists.txt
-2. Open your default IDE and build it
-
-For iOS:
-Just check the following project, which deploys a compiler toolchain for different iOS-versions: https://github.com/assimp/assimp/tree/master/port/iOS

+ 0 - 78
Engine/lib/assimp/LICENSE

@@ -1,78 +0,0 @@
-Open Asset Import Library (assimp)
-
-Copyright (c) 2006-2016, assimp team
-All rights reserved.
-
-Redistribution and use of this software in source and binary forms,
-with or without modification, are permitted provided that the
-following conditions are met:
-
-* Redistributions of source code must retain the above
-  copyright notice, this list of conditions and the
-  following disclaimer.
-
-* Redistributions in binary form must reproduce the above
-  copyright notice, this list of conditions and the
-  following disclaimer in the documentation and/or other
-  materials provided with the distribution.
-
-* Neither the name of the assimp team, nor the names of its
-  contributors may be used to endorse or promote products
-  derived from this software without specific prior
-  written permission of the assimp team.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-
-
-******************************************************************************
-
-AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
-These are 3d models for testing purposes, from various free sources
-on the internet. They are - unless otherwise stated - copyright of
-their respective creators, which may impose additional requirements
-on the use of their work. For any of these models, see
-<model-name>.source.txt for more legal information. Contact us if you
-are a copyright holder and believe that we credited you inproperly or
-if you don't want your files to appear in the repository.
-
-
-******************************************************************************
-
-Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
-http://code.google.com/p/poly2tri/
-
-All rights reserved.
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-* Redistributions of source code must retain the above copyright notice,
-  this list of conditions and the following disclaimer.
-* Redistributions in binary form must reproduce the above copyright notice,
-  this list of conditions and the following disclaimer in the documentation
-  and/or other materials provided with the distribution.
-* Neither the name of Poly2Tri nor the names of its contributors may be
-  used to endorse or promote products derived from this software without specific
-  prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

+ 0 - 1
Engine/lib/assimp/README

@@ -1 +0,0 @@
-See Readme.md

+ 0 - 172
Engine/lib/assimp/Readme.md

@@ -1,172 +0,0 @@
-Open Asset Import Library (assimp)
-==================================
-A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
-### Current build status ###
-[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
-[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
-<a href="https://scan.coverity.com/projects/5607">
-  <img alt="Coverity Scan Build Status"
-       src="https://scan.coverity.com/projects/5607/badge.svg"/>
-</a>
-[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
-[![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
-<br>
-
-APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
-
-Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
-
-This is the development repo containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [Github Assimp Releases](https://github.com/assimp/assimp/releases).
-
-Monthly donations via Patreon:
-<br>[![Patreon](https://cloud.githubusercontent.com/assets/8225057/5990484/70413560-a9ab-11e4-8942-1a63607c0b00.png)](http://www.patreon.com/assimp)
-
-<br>
-
-One-off donations via PayPal:
-<br>[![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4)
-
-<br>
-
-Please check our Wiki as well: https://github.com/assimp/assimp/wiki
-
-If you want to check our Model-Database, use the following repo: https://github.com/assimp/assimp-mdb
-
-#### Supported file formats ####
-
-__Importers__:
-
-- 3D
-- [3DS](https://en.wikipedia.org/wiki/.3ds)
-- [3MF](https://en.wikipedia.org/wiki/3D_Manufacturing_Format)
-- AC
-- [AC3D](https://en.wikipedia.org/wiki/AC3D)
-- ACC
-- AMJ
-- ASE
-- ASK
-- B3D
-- [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format))
-- [BVH](https://en.wikipedia.org/wiki/Biovision_Hierarchy)
-- CMS
-- COB
-- [DAE/Collada](https://en.wikipedia.org/wiki/COLLADA)
-- [DXF](https://en.wikipedia.org/wiki/AutoCAD_DXF)
-- ENFF
-- [FBX](https://en.wikipedia.org/wiki/FBX)
-- [glTF 1.0](https://en.wikipedia.org/wiki/GlTF#glTF_1.0) + GLB
-- [glTF 2.0](https://en.wikipedia.org/wiki/GlTF#glTF_2.0)
-- HMB
-- IFC-STEP
-- IRR / IRRMESH
-- [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
-- LWS
-- LXO
-- MD2
-- MD3
-- MD5
-- MDC
-- MDL
-- MESH / MESH.XML
-- MOT
-- MS3D
-- NDO
-- NFF
-- [OBJ](https://en.wikipedia.org/wiki/Wavefront_.obj_file)
-- [OFF](https://en.wikipedia.org/wiki/OFF_(file_format))
-- [OGEX](https://en.wikipedia.org/wiki/Open_Game_Engine_Exchange)
-- [PLY](https://en.wikipedia.org/wiki/PLY_(file_format))
-- PMX
-- PRJ
-- Q3O
-- Q3S
-- RAW
-- SCN
-- SIB
-- SMD
-- [STP](https://en.wikipedia.org/wiki/ISO_10303-21)
-- [STL](https://en.wikipedia.org/wiki/STL_(file_format))
-- TER
-- UC
-- VTA
-- X
-- [X3D](https://en.wikipedia.org/wiki/X3D)
-- XGL
-- ZGL
-
-Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
-
-- [C4D](https://en.wikipedia.org/wiki/Cinema_4D) (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange)
-
-__Exporters__:
-
-- DAE (Collada)
-- STL
-- OBJ
-- PLY
-- X
-- 3DS
-- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
-- ASSBIN
-- STEP
-- glTF 1.0 (partial)
-- glTF 2.0 (partial)
-- 3MF ( experimental )
-- FBX ( experimental )
-
-### Building ###
-Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
-
-### Ports ###
-* [Android](port/AndroidJNI/README.md)
-* [Python](port/PyAssimp/README.md)
-* [.NET](port/AssimpNET/Readme.md)
-* [Pascal](port/AssimpPascal/Readme.md)
-* [Javascript (Alpha)](https://github.com/makc/assimp2json)
-* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
-* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
-
-### Other tools ###
-[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
-
-#### Repository structure ####
-Open Asset Import Library is implemented in C++. The directory structure is:
-
-	/code		Source code
-	/contrib	Third-party libraries
-	/doc		Documentation (doxysource and pre-compiled docs)
-	/include	Public header C and C++ header files
-	/scripts 	Scripts used to generate the loading code for some formats
-	/port		Ports to other languages and scripts to maintain those.
-	/test		Unit- and regression tests, test suite of models
-	/tools		Tools (old assimp viewer, command line `assimp`)
-	/samples	A small number of samples to illustrate possible
-                        use cases for Assimp
-
-
-### Where to get help ###
-For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
-(CHMs for Windows are included in some release packages and should be located right here in the root folder).
-
-If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
-
-For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
-  [(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
-
-Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
-
-And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
-
-### Contributing ###
-Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
-a pull request with your changes against the main repository's `master` branch.
-
-### License ###
-Our license is based on the modified, __3-clause BSD__-License.
-
-An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
-and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
-For the legal details, see the `LICENSE` file.
-
-### Why this name ###
-Sorry, we're germans :-), no english native speakers ...

+ 0 - 48
Engine/lib/assimp/assimp-config-version.cmake.in

@@ -1,48 +0,0 @@
-# Open Asset Import Library (assimp)
-# ----------------------------------------------------------------------
-# Copyright (c) 2006-2017, assimp team
-# All rights reserved.
-#
-# Redistribution and use of this software in source and binary forms,
-# with or without modification, are permitted provided that the
-# following conditions are met:
-#
-# * Redistributions of source code must retain the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer.
-#
-# * Redistributions in binary form must reproduce the above
-#   copyright notice, this list of conditions and the
-#   following disclaimer in the documentation and/or other
-#   materials provided with the distribution.
-#
-# * Neither the name of the assimp team, nor the names of its
-#   contributors may be used to endorse or promote products
-#   derived from this software without specific prior
-#   written permission of the assimp team.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#----------------------------------------------------------------------
-set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
-if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
-  set(PACKAGE_VERSION_EXACT 1)
-endif()
-if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_VERSION@" )
-  set(PACKAGE_VERSION_COMPATIBLE 1)
-elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
-  # for now backward compatible if minor version is less
-  if( ${PACKAGE_FIND_VERSION_MINOR}  LESS @ASSIMP_VERSION_MINOR@ )
-    set(PACKAGE_VERSION_COMPATIBLE 1)
-  endif()
-endif()
-set( ASSIMP_STATIC_LIB "@ASSIMP_BUILD_STATIC_LIB@")

+ 0 - 1
Engine/lib/assimp/assimp-config.cmake.in

@@ -1 +0,0 @@
-include(${CMAKE_CURRENT_LIST_DIR}/assimpTargets.cmake)

+ 0 - 11
Engine/lib/assimp/assimp.pc.in

@@ -1,11 +0,0 @@
-prefix=@CMAKE_INSTALL_PREFIX@
-exec_prefix=@CMAKE_INSTALL_PREFIX@/
-libdir=@CMAKE_INSTALL_PREFIX@/@ASSIMP_LIB_INSTALL_DIR@
-includedir=@CMAKE_INSTALL_PREFIX@/@ASSIMP_INCLUDE_INSTALL_DIR@
-
-Name: @CMAKE_PROJECT_NAME@
-Description: Import various well-known 3D model formats in an uniform manner.
-Version: @PROJECT_VERSION@
-Libs: -L${libdir} -lassimp@ASSIMP_LIBRARY_SUFFIX@
-Libs.private: @LIBSTDC++_LIBRARIES@ @ZLIB_LIBRARIES_LINKED@
-Cflags: -I${includedir}

+ 0 - 78
Engine/lib/assimp/assimpTargets-debug.cmake.in

@@ -1,78 +0,0 @@
-#----------------------------------------------------------------
-# Generated CMake target import file for configuration "Debug".
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-if(MSVC)
-  if( MSVC70 OR MSVC71 )
-    set(MSVC_PREFIX "vc70")
-  elseif( MSVC80 )
-    set(MSVC_PREFIX "vc80")
-  elseif( MSVC90 )
-    set(MSVC_PREFIX "vc90")
-  elseif( MSVC10 )
-    set(MSVC_PREFIX "vc100")
-  elseif( MSVC11 )
-    set(MSVC_PREFIX "vc110")
-  elseif( MSVC12 )
-    set(MSVC_PREFIX "vc120")
-  elseif( MSVC14 )
-    set(MSVC_PREFIX "vc140")
-  else()
-    set(MSVC_PREFIX "vc150")
-  endif()
-  set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
-
-  set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
-  set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")
-
-  # Import target "assimp::assimp" for configuration "Debug"
-  set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_IMPLIB_DEBUG "${_IMPORT_PREFIX}/lib/${importLibraryName}"
-    IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/bin/${sharedLibraryName}"
-    ) 
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${importLibraryName}")
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/bin/${sharedLibraryName}" )
-
-else()
-  set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the openrave libraries" )
-  set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_SONAME_DEBUG "${sharedLibraryName}"
-    IMPORTED_LOCATION_DEBUG "${_IMPORT_PREFIX}/lib/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${sharedLibraryName}" )
-endif()
-
-
-
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-
-get_filename_component(ASSIMP_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" REALPATH)
-set( ASSIMP_CXX_FLAGS ) # dynamically linked library
-set( ASSIMP_LINK_FLAGS "" )
-set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_LIB_INSTALL_DIR@")
-set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_INCLUDE_INSTALL_DIR@")
-set( ASSIMP_LIBRARIES ${sharedLibraryName})
-
-# for compatibility with pkg-config
-set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
-set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
-
-MARK_AS_ADVANCED(
-  ASSIMP_ROOT_DIR
-  ASSIMP_CXX_FLAGS
-  ASSIMP_LINK_FLAGS
-  ASSIMP_INCLUDE_DIRS
-  ASSIMP_LIBRARIES
-  ASSIMP_CFLAGS_OTHER
-  ASSIMP_LDFLAGS_OTHER
-  ASSIMP_LIBRARY_SUFFIX
-)

+ 0 - 75
Engine/lib/assimp/assimpTargets-release.cmake.in

@@ -1,75 +0,0 @@
-#----------------------------------------------------------------
-# Generated CMake target import file for configuration "Release".
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-if(MSVC)
-  if( MSVC70 OR MSVC71 )
-    set(MSVC_PREFIX "vc70")
-  elseif( MSVC80 )
-    set(MSVC_PREFIX "vc80")
-  elseif( MSVC90 )
-    set(MSVC_PREFIX "vc90")
-  elseif( MSVC10 )
-    set(MSVC_PREFIX "vc100")
-  elseif( MSVC11 )
-    set(MSVC_PREFIX "vc110")
-  elseif( MSVC12 )
-    set(MSVC_PREFIX "vc120")
-  elseif( MSVC14 )
-    set(MSVC_PREFIX "vc140")
-  else()
-    set(MSVC_PREFIX "vc150")
-  endif()
-  set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
-
-  set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
-  set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_IMPORT_LIBRARY_SUFFIX@")
-
-  # Import target "assimp::assimp" for configuration "Release"
-  set_property(TARGET assimp::assimp APPEND PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_IMPLIB_RELEASE "${_IMPORT_PREFIX}/lib/${importLibraryName}"
-    IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/bin/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${importLibraryName}")
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/bin/${sharedLibraryName}" )
-
-else()
-  set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the openrave libraries" )
-  set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
-  set_target_properties(assimp::assimp PROPERTIES
-    IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
-    IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/${sharedLibraryName}"
-    )
-  list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )
-  list(APPEND _IMPORT_CHECK_FILES_FOR_assimp::assimp "${_IMPORT_PREFIX}/lib/${sharedLibraryName}" )
-endif()
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-
-get_filename_component(ASSIMP_ROOT_DIR "@CMAKE_INSTALL_PREFIX@" REALPATH)
-set( ASSIMP_CXX_FLAGS ) # dynamically linked library
-set( ASSIMP_LINK_FLAGS "" )
-set( ASSIMP_LIBRARY_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_LIB_INSTALL_DIR@")
-set( ASSIMP_INCLUDE_DIRS "${ASSIMP_ROOT_DIR}/@ASSIMP_INCLUDE_INSTALL_DIR@")
-set( ASSIMP_LIBRARIES ${sharedLibraryName})
-
-# for compatibility with pkg-config
-set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
-set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
-
-MARK_AS_ADVANCED(
-  ASSIMP_ROOT_DIR
-  ASSIMP_CXX_FLAGS
-  ASSIMP_LINK_FLAGS
-  ASSIMP_INCLUDE_DIRS
-  ASSIMP_LIBRARIES
-  ASSIMP_CFLAGS_OTHER
-  ASSIMP_LDFLAGS_OTHER
-  ASSIMP_LIBRARY_SUFFIX
-)

+ 0 - 101
Engine/lib/assimp/assimpTargets.cmake.in

@@ -1,101 +0,0 @@
-# Generated by CMake
-
-if("${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}" LESS 2.5)
-   message(FATAL_ERROR "CMake >= 2.6.0 required")
-endif()
-cmake_policy(PUSH)
-cmake_policy(VERSION 2.6)
-#----------------------------------------------------------------
-# Generated CMake target import file.
-#----------------------------------------------------------------
-
-# Commands may need to know the format version.
-set(CMAKE_IMPORT_FILE_VERSION 1)
-
-# Protect against multiple inclusion, which would fail when already imported targets are added once more.
-set(_targetsDefined)
-set(_targetsNotDefined)
-set(_expectedTargets)
-foreach(_expectedTarget assimp::assimp)
-  list(APPEND _expectedTargets ${_expectedTarget})
-  if(NOT TARGET ${_expectedTarget})
-    list(APPEND _targetsNotDefined ${_expectedTarget})
-  endif()
-  if(TARGET ${_expectedTarget})
-    list(APPEND _targetsDefined ${_expectedTarget})
-  endif()
-endforeach()
-if("${_targetsDefined}" STREQUAL "${_expectedTargets}")
-  unset(_targetsDefined)
-  unset(_targetsNotDefined)
-  unset(_expectedTargets)
-  set(CMAKE_IMPORT_FILE_VERSION)
-  cmake_policy(POP)
-  return()
-endif()
-if(NOT "${_targetsDefined}" STREQUAL "")
-  message(FATAL_ERROR "Some (but not all) targets in this export set were already defined.\nTargets Defined: ${_targetsDefined}\nTargets not yet defined: ${_targetsNotDefined}\n")
-endif()
-unset(_targetsDefined)
-unset(_targetsNotDefined)
-unset(_expectedTargets)
-
-
-# Compute the installation prefix relative to this file.
-get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
-if(_IMPORT_PREFIX STREQUAL "/")
-  set(_IMPORT_PREFIX "")
-endif()
-
-# Create imported target assimp::assimp
-add_library(assimp::assimp SHARED IMPORTED)
-
-set_target_properties(assimp::assimp PROPERTIES
-  COMPATIBLE_INTERFACE_STRING "assimp_MAJOR_VERSION"
-  INTERFACE_assimp_MAJOR_VERSION "1"
-  INTERFACE_INCLUDE_DIRECTORIES "${_IMPORT_PREFIX}/include;${_IMPORT_PREFIX}/include"
-  #INTERFACE_LINK_LIBRARIES "TxtUtils::TxtUtils;MealyMachine::MealyMachine"
-)
-
-if(CMAKE_VERSION VERSION_LESS 2.8.12)
-  message(FATAL_ERROR "This file relies on consumers using CMake 2.8.12 or greater.")
-endif()
-
-# Load information for each installed configuration.
-get_filename_component(_DIR "${CMAKE_CURRENT_LIST_FILE}" PATH)
-file(GLOB CONFIG_FILES "${_DIR}/assimpTargets-*.cmake")
-foreach(f ${CONFIG_FILES})
-  include(${f})
-endforeach()
-
-# Cleanup temporary variables.
-set(_IMPORT_PREFIX)
-
-# Loop over all imported files and verify that they actually exist
-foreach(target ${_IMPORT_CHECK_TARGETS} )
-  foreach(file ${_IMPORT_CHECK_FILES_FOR_${target}} )
-    if(NOT EXISTS "${file}" )
-      message(FATAL_ERROR "The imported target \"${target}\" references the file
-   \"${file}\"
-but this file does not exist.  Possible reasons include:
-* The file was deleted, renamed, or moved to another location.
-* An install or uninstall procedure did not complete successfully.
-* The installation package was faulty and contained
-   \"${CMAKE_CURRENT_LIST_FILE}\"
-but not all the files it references.
-")
-    endif()
-  endforeach()
-  unset(_IMPORT_CHECK_FILES_FOR_${target})
-endforeach()
-unset(_IMPORT_CHECK_TARGETS)
-
-# This file does not depend on other imported targets which have
-# been exported from the same project but in a separate export set.
-
-# Commands beyond this point should not need to know the version.
-set(CMAKE_IMPORT_FILE_VERSION)
-cmake_policy(POP)

+ 0 - 126
Engine/lib/assimp/cmake-modules/Coveralls.cmake

@@ -1,126 +0,0 @@
-#
-# The MIT License (MIT)
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in all
-# copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-#
-# Copyright (C) 2014 Joakim Söderberg <[email protected]>
-#
-
-set(_CMAKE_SCRIPT_PATH ${CMAKE_CURRENT_LIST_DIR}) # must be outside coveralls_setup() to get correct path
-
-#
-# Param _COVERAGE_SRCS	A list of source files that coverage should be collected for.
-# Param _COVERALLS_UPLOAD Upload the result to coveralls?
-#
-
-function(coveralls_setup _COVERAGE_SRCS _COVERALLS_UPLOAD)
-
-	if (ARGC GREATER 2)
-		set(_CMAKE_SCRIPT_PATH ${ARGN})
-		message(STATUS "Coveralls: Using alternate CMake script dir: ${_CMAKE_SCRIPT_PATH}")
-	endif()
-
-	if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
-		message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
-	endif()
-
-	if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
-		message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
-	endif()
-
-	# When passing a CMake list to an external process, the list
-	# will be converted from the format "1;2;3" to "1 2 3".
-	# This means the script we're calling won't see it as a list
-	# of sources, but rather just one long path. We remedy this
-	# by replacing ";" with "*" and then reversing that in the script
-	# that we're calling.
-	# http://cmake.3232098.n2.nabble.com/Passing-a-CMake-list-quot-as-is-quot-to-a-custom-target-td6505681.html
-	set(COVERAGE_SRCS_TMP ${_COVERAGE_SRCS})
-	set(COVERAGE_SRCS "")
-	foreach (COVERAGE_SRC ${COVERAGE_SRCS_TMP})
-		set(COVERAGE_SRCS "${COVERAGE_SRCS}*${COVERAGE_SRC}")
-	endforeach()
-
-	#message("Coverage sources: ${COVERAGE_SRCS}")
-	set(COVERALLS_FILE ${PROJECT_BINARY_DIR}/coveralls.json)
-
-	add_custom_target(coveralls_generate
-
-		# Zero the coverage counters.
-		COMMAND ${CMAKE_COMMAND} -DPROJECT_BINARY_DIR="${PROJECT_BINARY_DIR}" -P "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake"
-
-		# Run regress tests.
-		COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure
-
-		# Generate Gcov and translate it into coveralls JSON.
-		# We do this by executing an external CMake script.
-		# (We don't want this to run at CMake generation time, but after compilation and everything has run).
-		COMMAND ${CMAKE_COMMAND}
-				-DCOVERAGE_SRCS="${COVERAGE_SRCS}" # TODO: This is passed like: "a b c", not "a;b;c"
-				-DCOVERALLS_OUTPUT_FILE="${COVERALLS_FILE}"
-				-DCOV_PATH="${PROJECT_BINARY_DIR}"
-				-DPROJECT_ROOT="${PROJECT_SOURCE_DIR}"
-				-P "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake"
-
-		WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
-		COMMENT "Generating coveralls output..."
-		)
-
-	if (_COVERALLS_UPLOAD)
-		message("COVERALLS UPLOAD: ON")
-
-		find_program(CURL_EXECUTABLE curl)
-
-		if (NOT CURL_EXECUTABLE)
-			message(FATAL_ERROR "Coveralls: curl not found! Aborting")
-		endif()
-
-		add_custom_target(coveralls_upload
-			# Upload the JSON to coveralls.
-			COMMAND ${CURL_EXECUTABLE}
-					-S -F json_file=@${COVERALLS_FILE}
-					https://coveralls.io/api/v1/jobs
-
-			DEPENDS coveralls_generate
-
-			WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
-			COMMENT "Uploading coveralls output...")
-
-		add_custom_target(coveralls DEPENDS coveralls_upload)
-	else()
-		message("COVERALLS UPLOAD: OFF")
-		add_custom_target(coveralls DEPENDS coveralls_generate)
-	endif()
-
-endfunction()
-
-macro(coveralls_turn_on_coverage)
-	if(NOT (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
-		AND (NOT "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang"))
-		message(FATAL_ERROR "Coveralls: Compiler ${CMAKE_C_COMPILER_ID} is not GNU gcc! Aborting... You can set this on the command line using CC=/usr/bin/gcc CXX=/usr/bin/g++ cmake <options> ..")
-	endif()
-
-	if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
-		message(FATAL_ERROR "Coveralls: Code coverage results with an optimised (non-Debug) build may be misleading! Add -DCMAKE_BUILD_TYPE=Debug")
-	endif()
-
-	set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
-	set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
-endmacro()
-

+ 0 - 31
Engine/lib/assimp/cmake-modules/CoverallsClear.cmake

@@ -1,31 +0,0 @@
-#
-# The MIT License (MIT)
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in all
-# copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-#
-# Copyright (C) 2014 Joakim Söderberg <[email protected]>
-#
-
-# do not follow symlinks in file(GLOB_RECURSE ...)
-cmake_policy(SET CMP0009 NEW)
-
-file(GLOB_RECURSE GCDA_FILES "${PROJECT_BINARY_DIR}/*.gcda")
-if(NOT GCDA_FILES STREQUAL "")
-  file(REMOVE ${GCDA_FILES})
-endif()

+ 0 - 482
Engine/lib/assimp/cmake-modules/CoverallsGenerateGcov.cmake

@@ -1,482 +0,0 @@
-#
-# The MIT License (MIT)
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in all
-# copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-#
-# Copyright (C) 2014 Joakim Söderberg <[email protected]>
-#
-# This is intended to be run by a custom target in a CMake project like this.
-# 0. Compile program with coverage support.
-# 1. Clear coverage data. (Recursively delete *.gcda in build dir)
-# 2. Run the unit tests.
-# 3. Run this script specifying which source files the coverage should be performed on.
-#
-# This script will then use gcov to generate .gcov files in the directory specified
-# via the COV_PATH var. This should probably be the same as your cmake build dir.
-#
-# It then parses the .gcov files to convert them into the Coveralls JSON format:
-# https://coveralls.io/docs/api
-#
-# Example for running as standalone CMake script from the command line:
-# (Note it is important the -P is at the end...)
-# $ cmake -DCOV_PATH=$(pwd)
-#         -DCOVERAGE_SRCS="catcierge_rfid.c;catcierge_timer.c"
-#         -P ../cmake/CoverallsGcovUpload.cmake
-#
-CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
-
-
-#
-# Make sure we have the needed arguments.
-#
-if (NOT COVERALLS_OUTPUT_FILE)
-	message(FATAL_ERROR "Coveralls: No coveralls output file specified. Please set COVERALLS_OUTPUT_FILE")
-endif()
-
-if (NOT COV_PATH)
-	message(FATAL_ERROR "Coveralls: Missing coverage directory path where gcov files will be generated. Please set COV_PATH")
-endif()
-
-if (NOT COVERAGE_SRCS)
-	message(FATAL_ERROR "Coveralls: Missing the list of source files that we should get the coverage data for COVERAGE_SRCS")
-endif()
-
-if (NOT PROJECT_ROOT)
-	message(FATAL_ERROR "Coveralls: Missing PROJECT_ROOT.")
-endif()
-
-# Since it's not possible to pass a CMake list properly in the
-# "1;2;3" format to an external process, we have replaced the
-# ";" with "*", so reverse that here so we get it back into the
-# CMake list format.
-string(REGEX REPLACE "\\*" ";" COVERAGE_SRCS ${COVERAGE_SRCS})
-
-if (NOT DEFINED ENV{GCOV})
-  find_program(GCOV_EXECUTABLE gcov)
-else()
-  find_program(GCOV_EXECUTABLE $ENV{GCOV})
-endif()
-
-# convert all paths in COVERAGE_SRCS to absolute paths
-set(COVERAGE_SRCS_TMP "")
-foreach (COVERAGE_SRC ${COVERAGE_SRCS})
-	if (NOT "${COVERAGE_SRC}" MATCHES "^/")
-		set(COVERAGE_SRC ${PROJECT_ROOT}/${COVERAGE_SRC})
-	endif()
-	list(APPEND COVERAGE_SRCS_TMP ${COVERAGE_SRC})
-endforeach()
-set(COVERAGE_SRCS ${COVERAGE_SRCS_TMP})
-unset(COVERAGE_SRCS_TMP)
-
-if (NOT GCOV_EXECUTABLE)
-	message(FATAL_ERROR "gcov not found! Aborting...")
-endif()
-
-find_package(Git)
-
-set(JSON_REPO_TEMPLATE
-  "{
-    \"head\": {
-      \"id\": \"\@GIT_COMMIT_HASH\@\",
-      \"author_name\": \"\@GIT_AUTHOR_NAME\@\",
-      \"author_email\": \"\@GIT_AUTHOR_EMAIL\@\",
-      \"committer_name\": \"\@GIT_COMMITTER_NAME\@\",
-      \"committer_email\": \"\@GIT_COMMITTER_EMAIL\@\",
-      \"message\": \"\@GIT_COMMIT_MESSAGE\@\"
-    },
-    \"branch\": \"@GIT_BRANCH@\",
-    \"remotes\": []
-  }"
-)
-
-# TODO: Fill in git remote data
-if (GIT_FOUND)
-	# Branch.
-	execute_process(
-		COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
-		WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
-		OUTPUT_VARIABLE GIT_BRANCH
-		OUTPUT_STRIP_TRAILING_WHITESPACE
-	)
-
-	macro (git_log_format FORMAT_CHARS VAR_NAME)
-		execute_process(
-			COMMAND ${GIT_EXECUTABLE} log -1 --pretty=format:%${FORMAT_CHARS}
-			WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
-			OUTPUT_VARIABLE ${VAR_NAME}
-			OUTPUT_STRIP_TRAILING_WHITESPACE
-		)
-	endmacro()
-
-	git_log_format(an GIT_AUTHOR_NAME)
-	git_log_format(ae GIT_AUTHOR_EMAIL)
-	git_log_format(cn GIT_COMMITTER_NAME)
-	git_log_format(ce GIT_COMMITTER_EMAIL)
-	git_log_format(B GIT_COMMIT_MESSAGE)
-	git_log_format(H GIT_COMMIT_HASH)
-
-	if(GIT_COMMIT_MESSAGE)
-		string(REPLACE "\n" "\\n" GIT_COMMIT_MESSAGE ${GIT_COMMIT_MESSAGE})
-	endif()
-
-	message("Git exe: ${GIT_EXECUTABLE}")
-	message("Git branch: ${GIT_BRANCH}")
-	message("Git author: ${GIT_AUTHOR_NAME}")
-	message("Git e-mail: ${GIT_AUTHOR_EMAIL}")
-	message("Git commiter name: ${GIT_COMMITTER_NAME}")
-	message("Git commiter e-mail: ${GIT_COMMITTER_EMAIL}")
-	message("Git commit hash: ${GIT_COMMIT_HASH}")
-	message("Git commit message: ${GIT_COMMIT_MESSAGE}")
-
-	string(CONFIGURE ${JSON_REPO_TEMPLATE} JSON_REPO_DATA)
-else()
-	set(JSON_REPO_DATA "{}")
-endif()
-
-############################# Macros #########################################
-
-#
-# This macro converts from the full path format gcov outputs:
-#
-#    /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
-#
-# to the original source file path the .gcov is for:
-#
-#   /path/to/project/root/subdir/the_file.c
-#
-macro(get_source_path_from_gcov_filename _SRC_FILENAME _GCOV_FILENAME)
-
-	# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
-	# ->
-	# #path#to#project#root#subdir#the_file.c.gcov
-	get_filename_component(_GCOV_FILENAME_WEXT ${_GCOV_FILENAME} NAME)
-
-	# #path#to#project#root#subdir#the_file.c.gcov -> /path/to/project/root/subdir/the_file.c
-	string(REGEX REPLACE "\\.gcov$" "" SRC_FILENAME_TMP ${_GCOV_FILENAME_WEXT})
-	string(REGEX REPLACE "\#" "/" SRC_FILENAME_TMP ${SRC_FILENAME_TMP})
-	set(${_SRC_FILENAME} "${SRC_FILENAME_TMP}")
-endmacro()
-
-##############################################################################
-
-# Get the coverage data.
-file(GLOB_RECURSE GCDA_FILES "${COV_PATH}/*.gcda")
-message("GCDA files:")
-
-# Get a list of all the object directories needed by gcov
-# (The directories the .gcda files and .o files are found in)
-# and run gcov on those.
-foreach(GCDA ${GCDA_FILES})
-	message("Process: ${GCDA}")
-	message("------------------------------------------------------------------------------")
-	get_filename_component(GCDA_DIR ${GCDA} PATH)
-
-	#
-	# The -p below refers to "Preserve path components",
-	# This means that the generated gcov filename of a source file will
-	# keep the original files entire filepath, but / is replaced with #.
-	# Example:
-	#
-	# /path/to/project/root/build/CMakeFiles/the_file.dir/subdir/the_file.c.gcda
-	# ------------------------------------------------------------------------------
-	# File '/path/to/project/root/subdir/the_file.c'
-	# Lines executed:68.34% of 199
-	# /path/to/project/root/subdir/the_file.c:creating '#path#to#project#root#subdir#the_file.c.gcov'
-	#
-	# If -p is not specified then the file is named only "the_file.c.gcov"
-	#
-	execute_process(
-		COMMAND ${GCOV_EXECUTABLE} -p -o ${GCDA_DIR} ${GCDA}
-		WORKING_DIRECTORY ${COV_PATH}
-	)
-endforeach()
-
-# TODO: Make these be absolute path
-file(GLOB ALL_GCOV_FILES ${COV_PATH}/*.gcov)
-
-# Get only the filenames to use for filtering.
-#set(COVERAGE_SRCS_NAMES "")
-#foreach (COVSRC ${COVERAGE_SRCS})
-#	get_filename_component(COVSRC_NAME ${COVSRC} NAME)
-#	message("${COVSRC} -> ${COVSRC_NAME}")
-#	list(APPEND COVERAGE_SRCS_NAMES "${COVSRC_NAME}")
-#endforeach()
-
-#
-# Filter out all but the gcov files we want.
-#
-# We do this by comparing the list of COVERAGE_SRCS filepaths that the
-# user wants the coverage data for with the paths of the generated .gcov files,
-# so that we only keep the relevant gcov files.
-#
-# Example:
-# COVERAGE_SRCS =
-#				/path/to/project/root/subdir/the_file.c
-#
-# ALL_GCOV_FILES =
-#				/path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
-#				/path/to/project/root/build/#path#to#project#root#subdir#other_file.c.gcov
-#
-# Result should be:
-# GCOV_FILES =
-#				/path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
-#
-set(GCOV_FILES "")
-#message("Look in coverage sources: ${COVERAGE_SRCS}")
-message("\nFilter out unwanted GCOV files:")
-message("===============================")
-
-set(COVERAGE_SRCS_REMAINING ${COVERAGE_SRCS})
-
-foreach (GCOV_FILE ${ALL_GCOV_FILES})
-
-	#
-	# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
-	# ->
-	# /path/to/project/root/subdir/the_file.c
-	get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
-	file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
-
-	# Is this in the list of source files?
-	# TODO: We want to match against relative path filenames from the source file root...
-	list(FIND COVERAGE_SRCS ${GCOV_SRC_PATH} WAS_FOUND)
-
-	if (NOT WAS_FOUND EQUAL -1)
-		message("YES: ${GCOV_FILE}")
-		list(APPEND GCOV_FILES ${GCOV_FILE})
-
-		# We remove it from the list, so we don't bother searching for it again.
-		# Also files left in COVERAGE_SRCS_REMAINING after this loop ends should
-		# have coverage data generated from them (no lines are covered).
-		list(REMOVE_ITEM COVERAGE_SRCS_REMAINING ${GCOV_SRC_PATH})
-	else()
-		message("NO:  ${GCOV_FILE}")
-	endif()
-endforeach()
-
-# TODO: Enable setting these
-set(JSON_SERVICE_NAME "travis-ci")
-set(JSON_SERVICE_JOB_ID $ENV{TRAVIS_JOB_ID})
-set(JSON_REPO_TOKEN $ENV{COVERALLS_REPO_TOKEN})
-
-set(JSON_TEMPLATE
-"{
-  \"repo_token\": \"\@JSON_REPO_TOKEN\@\",
-  \"service_name\": \"\@JSON_SERVICE_NAME\@\",
-  \"service_job_id\": \"\@JSON_SERVICE_JOB_ID\@\",
-  \"source_files\": \@JSON_GCOV_FILES\@,
-  \"git\": \@JSON_REPO_DATA\@
-}"
-)
-
-set(SRC_FILE_TEMPLATE
-"{
-      \"name\": \"\@GCOV_SRC_REL_PATH\@\",
-      \"source_digest\": \"\@GCOV_CONTENTS_MD5\@\",
-      \"coverage\": \@GCOV_FILE_COVERAGE\@
-  }"
-)
-
-message("\nGenerate JSON for files:")
-message("=========================")
-
-set(JSON_GCOV_FILES "[")
-
-# Read the GCOV files line by line and get the coverage data.
-foreach (GCOV_FILE ${GCOV_FILES})
-
-	get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
-	file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
-
-	# The new coveralls API doesn't need the entire source (Yay!)
-	# However, still keeping that part for now. Will cleanup in the future.
-	file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
-	message("MD5: ${GCOV_SRC_PATH} = ${GCOV_CONTENTS_MD5}")
-
-	# Loads the gcov file as a list of lines.
-	# (We first open the file and replace all occurrences of [] with _
-	#  because CMake will fail to parse a line containing unmatched brackets...
-	#  also the \ to escaped \n in macros screws up things.)
-	# https://public.kitware.com/Bug/view.php?id=15369
-	file(READ ${GCOV_FILE} GCOV_CONTENTS)
-	string(REPLACE "[" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
-	string(REPLACE "]" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
-	string(REPLACE "\\" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
-
-	# Remove file contents to avoid encoding issues (cmake 2.8 has no ENCODING option)
-	string(REGEX REPLACE "([^:]*):([^:]*):([^\n]*)\n" "\\1:\\2: \n" GCOV_CONTENTS "${GCOV_CONTENTS}")
-	file(WRITE ${GCOV_FILE}_tmp "${GCOV_CONTENTS}")
-
-	file(STRINGS ${GCOV_FILE}_tmp GCOV_LINES)
-	list(LENGTH GCOV_LINES LINE_COUNT)
-
-	# Instead of trying to parse the source from the
-	# gcov file, simply read the file contents from the source file.
-	# (Parsing it from the gcov is hard because C-code uses ; in many places
-	#  which also happens to be the same as the CMake list delimiter).
-	file(READ ${GCOV_SRC_PATH} GCOV_FILE_SOURCE)
-
-	string(REPLACE "\\" "\\\\" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	string(REGEX REPLACE "\"" "\\\\\"" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	string(REPLACE "\t" "\\\\t" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	string(REPLACE "\r" "\\\\r" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	string(REPLACE "\n" "\\\\n" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	# According to http://json.org/ these should be escaped as well.
-	# Don't know how to do that in CMake however...
-	#string(REPLACE "\b" "\\\\b" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	#string(REPLACE "\f" "\\\\f" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-	#string(REGEX REPLACE "\u([a-fA-F0-9]{4})" "\\\\u\\1" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
-
-	# We want a json array of coverage data as a single string
-	# start building them from the contents of the .gcov
-	set(GCOV_FILE_COVERAGE "[")
-
-	set(GCOV_LINE_COUNT 1) # Line number for the .gcov.
-	set(DO_SKIP 0)
-	foreach (GCOV_LINE ${GCOV_LINES})
-		#message("${GCOV_LINE}")
-		# Example of what we're parsing:
-		# Hitcount  |Line | Source
-		# "        8:   26:        if (!allowed || (strlen(allowed) == 0))"
-		string(REGEX REPLACE
-			"^([^:]*):([^:]*):(.*)$"
-			"\\1;\\2;\\3"
-			RES
-			"${GCOV_LINE}")
-
-		# Check if we should exclude lines using the Lcov syntax.
-		string(REGEX MATCH "LCOV_EXCL_START" START_SKIP "${GCOV_LINE}")
-		string(REGEX MATCH "LCOV_EXCL_END" END_SKIP "${GCOV_LINE}")
-		string(REGEX MATCH "LCOV_EXCL_LINE" LINE_SKIP "${GCOV_LINE}")
-
-		set(RESET_SKIP 0)
-		if (LINE_SKIP AND NOT DO_SKIP)
-			set(DO_SKIP 1)
-			set(RESET_SKIP 1)
-		endif()
-
-		if (START_SKIP)
-			set(DO_SKIP 1)
-			message("${GCOV_LINE_COUNT}: Start skip")
-		endif()
-
-		if (END_SKIP)
-			set(DO_SKIP 0)
-		endif()
-
-		list(LENGTH RES RES_COUNT)
-
-		if (RES_COUNT GREATER 2)
-			list(GET RES 0 HITCOUNT)
-			list(GET RES 1 LINE)
-			list(GET RES 2 SOURCE)
-
-			string(STRIP ${HITCOUNT} HITCOUNT)
-			string(STRIP ${LINE} LINE)
-
-			# Lines with 0 line numbers are metadata and can be ignored.
-			if (NOT ${LINE} EQUAL 0)
-
-				if (DO_SKIP)
-					set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
-				else()
-					# Translate the hitcount into valid JSON values.
-					if (${HITCOUNT} STREQUAL "#####" OR ${HITCOUNT} STREQUAL "=====")
-						set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}0, ")
-					elseif (${HITCOUNT} STREQUAL "-")
-						set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
-					else()
-						set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}${HITCOUNT}, ")
-					endif()
-				endif()
-			endif()
-		else()
-			message(WARNING "Failed to properly parse line (RES_COUNT = ${RES_COUNT}) ${GCOV_FILE}:${GCOV_LINE_COUNT}\n-->${GCOV_LINE}")
-		endif()
-
-		if (RESET_SKIP)
-			set(DO_SKIP 0)
-		endif()
-		math(EXPR GCOV_LINE_COUNT "${GCOV_LINE_COUNT}+1")
-	endforeach()
-
-	message("${GCOV_LINE_COUNT} of ${LINE_COUNT} lines read!")
-
-	# Advanced way of removing the trailing comma in the JSON array.
-	# "[1, 2, 3, " -> "[1, 2, 3"
-	string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
-
-	# Append the trailing ] to complete the JSON array.
-	set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
-
-	# Generate the final JSON for this file.
-	message("Generate JSON for file: ${GCOV_SRC_REL_PATH}...")
-	string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
-
-	set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
-endforeach()
-
-# Loop through all files we couldn't find any coverage for
-# as well, and generate JSON for those as well with 0% coverage.
-foreach(NOT_COVERED_SRC ${COVERAGE_SRCS_REMAINING})
-
-	# Set variables for json replacement
-	set(GCOV_SRC_PATH ${NOT_COVERED_SRC})
-	file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
-	file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
-
-	# Loads the source file as a list of lines.
-	file(STRINGS ${NOT_COVERED_SRC} SRC_LINES)
-
-	set(GCOV_FILE_COVERAGE "[")
-	set(GCOV_FILE_SOURCE "")
-
-	foreach (SOURCE ${SRC_LINES})
-		set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
-
-		string(REPLACE "\\" "\\\\" SOURCE "${SOURCE}")
-		string(REGEX REPLACE "\"" "\\\\\"" SOURCE "${SOURCE}")
-		string(REPLACE "\t" "\\\\t" SOURCE "${SOURCE}")
-		string(REPLACE "\r" "\\\\r" SOURCE "${SOURCE}")
-		set(GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}${SOURCE}\\n")
-	endforeach()
-
-	# Remove trailing comma, and complete JSON array with ]
-	string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
-	set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
-
-	# Generate the final JSON for this file.
-	message("Generate JSON for non-gcov file: ${NOT_COVERED_SRC}...")
-	string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
-	set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
-endforeach()
-
-# Get rid of trailing comma.
-string(REGEX REPLACE ",[ ]*$" "" JSON_GCOV_FILES ${JSON_GCOV_FILES})
-set(JSON_GCOV_FILES "${JSON_GCOV_FILES}]")
-
-# Generate the final complete JSON!
-message("Generate final JSON...")
-string(CONFIGURE ${JSON_TEMPLATE} JSON)
-
-file(WRITE "${COVERALLS_OUTPUT_FILE}" "${JSON}")
-message("###########################################################################")
-message("Generated coveralls JSON containing coverage data:")
-message("${COVERALLS_OUTPUT_FILE}")
-message("###########################################################################")

+ 0 - 347
Engine/lib/assimp/cmake-modules/DebSourcePPA.cmake

@@ -1,347 +0,0 @@
-## Debian Source Package Generator
-#
-# Copyright (c) 2010 Daniel Pfeifer <[email protected]>
-# Many modifications by Rosen Diankov <[email protected]>
-#
-# Creates source debian files and manages library dependencies
-#
-# Features:
-# 
-# - Automatically generates symbols and run-time dependencies from the build dependencies
-# - Custom copy of source directory via CPACK_DEBIAN_PACKAGE_SOURCE_COPY
-# - Simultaneous output of multiple debian source packages for each distribution
-# - Can specificy distribution-specific dependencies by suffixing DEPENDS with _${DISTRO_NAME}, for example: CPACK_DEBIAN_PACKAGE_DEPENDS_LUCID, CPACK_COMPONENT_MYCOMP0_DEPENDS_LUCID
-#
-# Usage:
-#
-# set(CPACK_DEBIAN_BUILD_DEPENDS debhelper cmake)
-# set(CPACK_DEBIAN_PACKAGE_PRIORITY optional)
-# set(CPACK_DEBIAN_PACKAGE_SECTION devel)
-# set(CPACK_DEBIAN_CMAKE_OPTIONS "-DMYOPTION=myvalue")
-# set(CPACK_DEBIAN_PACKAGE_DEPENDS mycomp0 mycomp1 some_ubuntu_package)
-# set(CPACK_DEBIAN_PACKAGE_DEPENDS_UBUNTU_LUCID mycomp0 mycomp1 lucid_specific_package)
-# set(CPACK_DEBIAN_PACKAGE_NAME mypackage)
-# set(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES unnecessary_file unnecessary_dir/file0)
-# set(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force) # if using subversion
-# set(CPACK_DEBIAN_DISTRIBUTION_NAME ubuntu)
-# set(CPACK_DEBIAN_DISTRIBUTION_RELEASES karmic lucid maverick natty)
-# set(CPACK_DEBIAN_CHANGELOG "  * Extra change log lines")
-# set(CPACK_DEBIAN_PACKAGE_SUGGESTS "ipython")
-# set(CPACK_COMPONENT_X_RECOMMENDS "recommended-package")
-##
-
-find_program(DEBUILD_EXECUTABLE debuild)
-find_program(DPUT_EXECUTABLE dput)
-
-if(NOT DEBUILD_EXECUTABLE OR NOT DPUT_EXECUTABLE)
-  return()
-endif(NOT DEBUILD_EXECUTABLE OR NOT DPUT_EXECUTABLE)
-
-# DEBIAN/control
-# debian policy enforce lower case for package name
-# Package: (mandatory)
-IF(NOT CPACK_DEBIAN_PACKAGE_NAME)
-  STRING(TOLOWER "${CPACK_PACKAGE_NAME}" CPACK_DEBIAN_PACKAGE_NAME)
-ENDIF(NOT CPACK_DEBIAN_PACKAGE_NAME)
-
-# Section: (recommended)
-IF(NOT CPACK_DEBIAN_PACKAGE_SECTION)
-  SET(CPACK_DEBIAN_PACKAGE_SECTION "devel")
-ENDIF(NOT CPACK_DEBIAN_PACKAGE_SECTION)
-
-# Priority: (recommended)
-IF(NOT CPACK_DEBIAN_PACKAGE_PRIORITY)
-  SET(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
-ENDIF(NOT CPACK_DEBIAN_PACKAGE_PRIORITY)
-
-file(STRINGS ${CPACK_PACKAGE_DESCRIPTION_FILE} DESC_LINES)
-foreach(LINE ${DESC_LINES})
-  set(DEB_LONG_DESCRIPTION "${DEB_LONG_DESCRIPTION} ${LINE}\n")
-endforeach(LINE ${DESC_LINES})
-
-file(REMOVE_RECURSE "${CMAKE_BINARY_DIR}/Debian")
-file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/Debian")
-set(DEBIAN_SOURCE_ORIG_DIR "${CMAKE_BINARY_DIR}/Debian/${CPACK_DEBIAN_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}")
-
-if( CPACK_DEBIAN_PACKAGE_SOURCE_COPY )
-  execute_process(COMMAND ${CPACK_DEBIAN_PACKAGE_SOURCE_COPY} "${CMAKE_SOURCE_DIR}" "${DEBIAN_SOURCE_ORIG_DIR}.orig")
-else()
-  execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR} "${DEBIAN_SOURCE_ORIG_DIR}.orig")
-  execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory "${DEBIAN_SOURCE_ORIG_DIR}.orig/.git")
-  execute_process(COMMAND ${CMAKE_COMMAND} -E remove_directory "${DEBIAN_SOURCE_ORIG_DIR}.orig/.svn")
-endif()
-
-# remove unnecessary folders
-foreach(REMOVE_DIR ${CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES})
-  file(REMOVE_RECURSE ${DEBIAN_SOURCE_ORIG_DIR}.orig/${REMOVE_DIR})
-endforeach()
-
-# create the original source tar
-execute_process(COMMAND ${CMAKE_COMMAND} -E tar czf "${CPACK_DEBIAN_PACKAGE_NAME}_${CPACK_PACKAGE_VERSION}.orig.tar.gz" "${CPACK_DEBIAN_PACKAGE_NAME}-${CPACK_PACKAGE_VERSION}.orig" WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/Debian)
-
-set(DEB_SOURCE_CHANGES)
-foreach(RELEASE ${CPACK_DEBIAN_DISTRIBUTION_RELEASES})
-  set(DEBIAN_SOURCE_DIR "${DEBIAN_SOURCE_ORIG_DIR}-${CPACK_DEBIAN_DISTRIBUTION_NAME}1~${RELEASE}1")
-  set(RELEASE_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION}-${CPACK_DEBIAN_DISTRIBUTION_NAME}1~${RELEASE}1")
-  string(TOUPPER ${RELEASE} RELEASE_UPPER)
-  string(TOUPPER ${CPACK_DEBIAN_DISTRIBUTION_NAME} DISTRIBUTION_NAME_UPPER)
-  file(MAKE_DIRECTORY ${DEBIAN_SOURCE_DIR}/debian)
-  ##############################################################################
-  # debian/control
-  set(DEBIAN_CONTROL ${DEBIAN_SOURCE_DIR}/debian/control)
-  file(WRITE ${DEBIAN_CONTROL}
-    "Source: ${CPACK_DEBIAN_PACKAGE_NAME}\n"
-    "Section: ${CPACK_DEBIAN_PACKAGE_SECTION}\n"
-    "Priority: ${CPACK_DEBIAN_PACKAGE_PRIORITY}\n"
-    "DM-Upload-Allowed: yes\n"
-    "Maintainer: ${CPACK_PACKAGE_CONTACT}\n"
-    "Build-Depends: "
-    )
-
-  if( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    foreach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-      file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-    endforeach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-  else( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    if( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-    else( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_BUILD_DEPENDS})
-    endif( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-  endif( CPACK_DEBIAN_BUILD_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-    
-  file(APPEND ${DEBIAN_CONTROL} "\n"
-    "Standards-Version: 3.8.4\n"
-    "Homepage: ${CPACK_PACKAGE_VENDOR}\n"
-    "\n"
-    "Package: ${CPACK_DEBIAN_PACKAGE_NAME}\n"
-    "Architecture: any\n"
-    "Depends: "
-    )
-
-  if( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    foreach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-      file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-    endforeach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-  else( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    if( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-    else( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_DEPENDS})
-    endif( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-  endif( CPACK_DEBIAN_PACKAGE_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-  file(APPEND ${DEBIAN_CONTROL} "\nRecommends: ")
-  if( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    foreach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-      file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-    endforeach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-  else( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    if( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}})
-    else( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_RECOMMENDS})
-    endif( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-  endif( CPACK_DEBIAN_PACKAGE_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-  file(APPEND ${DEBIAN_CONTROL} "\nSuggests: ")
-  if( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    foreach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-      file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-    endforeach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-  else( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-    if( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}})
-    else( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-      foreach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS})
-        file(APPEND ${DEBIAN_CONTROL} "${DEP}, ")
-      endforeach(DEP ${CPACK_DEBIAN_PACKAGE_SUGGESTS})
-    endif( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-  endif( CPACK_DEBIAN_PACKAGE_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-  
-  file(APPEND ${DEBIAN_CONTROL} "\n"
-    "Description: ${CPACK_PACKAGE_DISPLAY_NAME} ${CPACK_PACKAGE_DESCRIPTION_SUMMARY}\n"
-    "${DEB_LONG_DESCRIPTION}"
-    )
-
-  foreach(COMPONENT ${CPACK_COMPONENTS_ALL})
-    string(TOUPPER ${COMPONENT} UPPER_COMPONENT)
-    set(DEPENDS "\${shlibs:Depends}")
-    if( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-        set(DEPENDS "${DEPENDS}, ${DEP}")
-      endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-    else( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      if( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-          set(DEPENDS "${DEPENDS}, ${DEP}")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}})
-      else( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS})
-          set(DEPENDS "${DEPENDS}, ${DEP}")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS})
-      endif( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER} )
-    endif( CPACK_COMPONENT_${UPPER_COMPONENT}_DEPENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-    set(RECOMMENDS)
-    if( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-        set(RECOMMENDS "${RECOMMENDS} ${DEP}, ")
-      endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-    else( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      if( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}})
-          set(RECOMMENDS "${RECOMMENDS} ${DEP}, ")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}})
-      else( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS})
-          set(RECOMMENDS "${RECOMMENDS} ${DEP}, ")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS})
-      endif( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER} )
-    endif( CPACK_COMPONENT_${UPPER_COMPONENT}_RECOMMENDS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-    set(SUGGESTS)
-    if( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-        set(SUGGESTS "${SUGGESTS} ${DEP}, ")
-      endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER}})
-    else( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-      if( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}})
-          set(SUGGESTS "${SUGGESTS} ${DEP}, ")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}})
-      else( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-        foreach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS})
-          set(SUGGESTS "${SUGGESTS} ${DEP}, ")
-        endforeach(DEP ${CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS})
-      endif( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER} )
-    endif( CPACK_COMPONENT_${UPPER_COMPONENT}_SUGGESTS_${DISTRIBUTION_NAME_UPPER}_${RELEASE_UPPER} )
-
-    file(APPEND ${DEBIAN_CONTROL} "\n"
-      "Package: ${COMPONENT}\n"
-      "Architecture: any\n"
-      "Depends: ${DEPENDS}\n"
-      "Recommends: ${RECOMMENDS}\n"
-      "Suggests: ${SUGGESTS}\n"
-      "Description: ${CPACK_PACKAGE_DISPLAY_NAME} ${CPACK_COMPONENT_${UPPER_COMPONENT}_DISPLAY_NAME}\n"
-      "${DEB_LONG_DESCRIPTION}"
-      " .\n"
-      " ${CPACK_COMPONENT_${UPPER_COMPONENT}_DESCRIPTION}\n"
-      )
-  endforeach(COMPONENT ${CPACK_COMPONENTS_ALL})
-
-  ##############################################################################
-  # debian/copyright
-  set(DEBIAN_COPYRIGHT ${DEBIAN_SOURCE_DIR}/debian/copyright)
-  execute_process(COMMAND ${CMAKE_COMMAND} -E
-    copy ${CPACK_RESOURCE_FILE_LICENSE} ${DEBIAN_COPYRIGHT}
-    )
-
-  ##############################################################################
-  # debian/rules
-  set(DEBIAN_RULES ${DEBIAN_SOURCE_DIR}/debian/rules)
-  file(WRITE ${DEBIAN_RULES}
-    "#!/usr/bin/make -f\n"
-    "\n"
-    "BUILDDIR = build_dir\n"
-    "\n"
-    "build:\n"
-    "	mkdir $(BUILDDIR)\n"
-    "	cd $(BUILDDIR); cmake -DCMAKE_BUILD_TYPE=Release ${CPACK_DEBIAN_CMAKE_OPTIONS} -DCMAKE_INSTALL_PREFIX=/usr ..\n"
-    "	$(MAKE) -C $(BUILDDIR) preinstall\n"
-    "	touch build\n"
-    "\n"
-    "binary: binary-indep binary-arch\n"
-    "\n"
-    "binary-indep: build\n"
-    "\n"
-    "binary-arch: build\n"
-    "	cd $(BUILDDIR); cmake -DCOMPONENT=Unspecified -DCMAKE_INSTALL_PREFIX=../debian/tmp/usr -P cmake_install.cmake\n"
-    "	mkdir -p debian/tmp/DEBIAN\n"
-    "	dpkg-gensymbols -p${CPACK_DEBIAN_PACKAGE_NAME}\n"
-    )
-
-  foreach(COMPONENT ${CPACK_COMPONENTS_ALL})
-    set(PATH debian/${COMPONENT})
-    file(APPEND ${DEBIAN_RULES}
-      "	cd $(BUILDDIR); cmake -DCOMPONENT=${COMPONENT} -DCMAKE_INSTALL_PREFIX=../${PATH}/usr -P cmake_install.cmake\n"
-      "	mkdir -p ${PATH}/DEBIAN\n"
-      "	dpkg-gensymbols -p${COMPONENT} -P${PATH}\n"
-      )
-  endforeach(COMPONENT ${CPACK_COMPONENTS_ALL})
-
-  file(APPEND ${DEBIAN_RULES}
-    "	dh_shlibdeps\n"
-    "	dh_strip\n" # for reducing size
-    "	dpkg-gencontrol -p${CPACK_DEBIAN_PACKAGE_NAME}\n"
-    "	dpkg --build debian/tmp ..\n"
-    )
-
-  foreach(COMPONENT ${CPACK_COMPONENTS_ALL})
-    set(PATH debian/${COMPONENT})
-    file(APPEND ${DEBIAN_RULES}
-      "	dpkg-gencontrol -p${COMPONENT} -P${PATH} -Tdebian/${COMPONENT}.substvars\n"
-      "	dpkg --build ${PATH} ..\n"
-      )
-  endforeach(COMPONENT ${CPACK_COMPONENTS_ALL})
-
-  file(APPEND ${DEBIAN_RULES}
-    "\n"
-    "clean:\n"
-    "	rm -f build\n"
-    "	rm -rf $(BUILDDIR)\n"
-    "\n"
-    ".PHONY: binary binary-arch binary-indep clean\n"
-    )
-
-  execute_process(COMMAND chmod +x ${DEBIAN_RULES})
-
-  ##############################################################################
-  # debian/compat
-  file(WRITE ${DEBIAN_SOURCE_DIR}/debian/compat "7")
-
-  ##############################################################################
-  # debian/source/format
-  file(WRITE ${DEBIAN_SOURCE_DIR}/debian/source/format "3.0 (quilt)")
-
-  ##############################################################################
-  # debian/changelog
-  set(DEBIAN_CHANGELOG ${DEBIAN_SOURCE_DIR}/debian/changelog)
-  execute_process(COMMAND date -R  OUTPUT_VARIABLE DATE_TIME)
-  file(WRITE ${DEBIAN_CHANGELOG}
-    "${CPACK_DEBIAN_PACKAGE_NAME} (${RELEASE_PACKAGE_VERSION}) ${RELEASE}; urgency=medium\n\n"
-    "  * Package built with CMake\n\n"
-    "${CPACK_DEBIAN_CHANGELOG}"
-    " -- ${CPACK_PACKAGE_CONTACT}  ${DATE_TIME}"
-    )
-
-  ##############################################################################
-  # debuild -S
-  if( DEB_SOURCE_CHANGES )
-    set(DEBUILD_OPTIONS "-sd")
-  else()
-    set(DEBUILD_OPTIONS "-sa")
-  endif()
-  set(SOURCE_CHANGES_FILE "${CPACK_DEBIAN_PACKAGE_NAME}_${RELEASE_PACKAGE_VERSION}_source.changes")
-  set(DEB_SOURCE_CHANGES ${DEB_SOURCE_CHANGES} "${SOURCE_CHANGES_FILE}")
-  add_custom_command(OUTPUT "${SOURCE_CHANGES_FILE}" COMMAND ${DEBUILD_EXECUTABLE} -S ${DEBUILD_OPTIONS} WORKING_DIRECTORY ${DEBIAN_SOURCE_DIR})
-endforeach(RELEASE ${CPACK_DEBIAN_DISTRIBUTION_RELEASES})
-
-##############################################################################
-# dput ppa:your-lp-id/ppa <source.changes>
-add_custom_target(dput ${DPUT_EXECUTABLE} ${DPUT_HOST} ${DEB_SOURCE_CHANGES} DEPENDS ${DEB_SOURCE_CHANGES} WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/Debian)

+ 0 - 72
Engine/lib/assimp/cmake-modules/FindDevIL.cmake

@@ -1,72 +0,0 @@
-# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
-# file Copyright.txt or https://cmake.org/licensing for details.
-
-#.rst:
-# FindDevIL
-# ---------
-#
-#
-#
-# This module locates the developer's image library.
-# http://openil.sourceforge.net/
-#
-# This module sets:
-#
-# ::
-#
-#    IL_LIBRARIES -   the name of the IL library. These include the full path to
-#                     the core DevIL library. This one has to be linked into the
-#                     application.
-#    ILU_LIBRARIES -  the name of the ILU library. Again, the full path. This
-#                     library is for filters and effects, not actual loading. It
-#                     doesn't have to be linked if the functionality it provides
-#                     is not used.
-#    ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
-#                     library interfaces with OpenGL. It is not strictly needed
-#                     in applications.
-#    IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
-#    IL_FOUND -       this is set to TRUE if all the above variables were set.
-#                     This will be set to false if ILU or ILUT are not found,
-#                     even if they are not needed. In most systems, if one
-#                     library is found all the others are as well. That's the
-#                     way the DevIL developers release it.
-
-# TODO: Add version support.
-# Tested under Linux and Windows (MSVC)
-
-#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-include(FindPackageHandleStandardArgs)
-
-find_path(IL_INCLUDE_DIR il.h
-  PATH_SUFFIXES include IL
-  DOC "The path to the directory that contains il.h"
-)
-
-#message("IL_INCLUDE_DIR is ${IL_INCLUDE_DIR}")
-
-find_library(IL_LIBRARIES
-  NAMES IL DEVIL
-  PATH_SUFFIXES lib64 lib lib32
-  DOC "The file that corresponds to the base il library."
-)
-
-#message("IL_LIBRARIES is ${IL_LIBRARIES}")
-
-find_library(ILUT_LIBRARIES
-  NAMES ILUT
-  PATH_SUFFIXES lib64 lib lib32
-  DOC "The file that corresponds to the il (system?) utility library."
-)
-
-#message("ILUT_LIBRARIES is ${ILUT_LIBRARIES}")
-
-find_library(ILU_LIBRARIES
-  NAMES ILU
-  PATH_SUFFIXES lib64 lib lib32
-  DOC "The file that corresponds to the il utility library."
-)
-
-#message("ILU_LIBRARIES is ${ILU_LIBRARIES}")
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(IL DEFAULT_MSG
-                                  IL_LIBRARIES IL_INCLUDE_DIR)

+ 0 - 101
Engine/lib/assimp/cmake-modules/FindDirectX.cmake

@@ -1,101 +0,0 @@
-#-------------------------------------------------------------------
-# This file is part of the CMake build system for OGRE
-#     (Object-oriented Graphics Rendering Engine)
-# For the latest info, see http://www.ogre3d.org/
-#
-# The contents of this file are placed in the public domain. Feel
-# free to make use of it in any way you like.
-#-------------------------------------------------------------------
-
-# -----------------------------------------------------------------------------
-# Find DirectX SDK
-# Define:
-# DirectX_FOUND
-# DirectX_INCLUDE_DIR
-# DirectX_LIBRARY
-# DirectX_ROOT_DIR
-
-if(WIN32) # The only platform it makes sense to check for DirectX SDK
-  include(FindPkgMacros)
-  findpkg_begin(DirectX)
-
-  # Get path, convert backslashes as ${ENV_DXSDK_DIR}
-  getenv_path(DXSDK_DIR)
-  getenv_path(DIRECTX_HOME)
-  getenv_path(DIRECTX_ROOT)
-  getenv_path(DIRECTX_BASE)
-
-  # construct search paths
-  set(DirectX_PREFIX_PATH 
-    "${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
-    "${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
-    "${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
-    "${DIRECTX_BASE}" "${ENV_DIRECTX_BASE}"
-    "C:/apps_x86/Microsoft DirectX SDK*"
-    "C:/Program Files (x86)/Microsoft DirectX SDK*"
-    "C:/apps/Microsoft DirectX SDK*"
-    "C:/Program Files/Microsoft DirectX SDK*"
-    "C:/Program Files (x86)/Windows Kits/8.1"
-    "$ENV{ProgramFiles}/Microsoft DirectX SDK*"
-  )
-  create_search_paths(DirectX)
-  # redo search if prefix path changed
-  clear_if_changed(DirectX_PREFIX_PATH
-    DirectX_LIBRARY
-    DirectX_INCLUDE_DIR
-  )
-
-  find_path(DirectX_INCLUDE_DIR NAMES d3d9.h HINTS ${DirectX_INC_SEARCH_PATH})
-  # dlls are in DirectX_ROOT_DIR/Developer Runtime/x64|x86
-  # lib files are in DirectX_ROOT_DIR/Lib/x64|x86
-  if(CMAKE_CL_64)
-    set(DirectX_LIBPATH_SUFFIX "x64")
-  else(CMAKE_CL_64)
-    set(DirectX_LIBPATH_SUFFIX "x86")
-  endif(CMAKE_CL_64)
-  find_library(DirectX_LIBRARY NAMES d3d9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-  find_library(DirectX_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-  find_library(DirectX_DXERR_LIBRARY NAMES DxErr HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-  find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-
-
-  # look for dxgi (needed by both 10 and 11)
-  find_library(DirectX_DXGI_LIBRARY NAMES dxgi HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-
-  # look for d3dcompiler (needed by 11)
-  find_library(DirectX_D3DCOMPILER_LIBRARY NAMES d3dcompiler HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-
-  findpkg_finish(DirectX)
-  set(DirectX_LIBRARIES ${DirectX_LIBRARIES} 
-    ${DirectX_D3DX9_LIBRARY}
-    ${DirectX_DXERR_LIBRARY}
-    ${DirectX_DXGUID_LIBRARY}
-  )
-
-  mark_as_advanced(DirectX_D3DX9_LIBRARY DirectX_DXERR_LIBRARY DirectX_DXGUID_LIBRARY
-    DirectX_DXGI_LIBRARY DirectX_D3DCOMPILER_LIBRARY)
-
-
-  # look for D3D11 components
-  if (DirectX_FOUND)
-    find_path(DirectX_D3D11_INCLUDE_DIR NAMES D3D11Shader.h HINTS ${DirectX_INC_SEARCH_PATH})
-      get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
-      message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
-    find_library(DirectX_D3D11_LIBRARY NAMES d3d11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
-    find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})	
-    if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
-      set(DirectX_D3D11_FOUND TRUE)
-      set(DirectX_D3D11_INCLUDE_DIR ${DirectX_D3D11_INCLUDE_DIR})
-      set(DirectX_D3D11_LIBRARIES ${DirectX_D3D11_LIBRARIES}
-	${DirectX_D3D11_LIBRARY}
-	${DirectX_D3DX11_LIBRARY}
-	${DirectX_DXGI_LIBRARY}
-	${DirectX_DXERR_LIBRARY}
-	${DirectX_DXGUID_LIBRARY}
-	${DirectX_D3DCOMPILER_LIBRARY}        	  
-      )	
-    endif ()
-    mark_as_advanced(DirectX_D3D11_INCLUDE_DIR DirectX_D3D11_LIBRARY DirectX_D3DX11_LIBRARY)
-  endif ()
-
-endif(WIN32)

+ 0 - 17
Engine/lib/assimp/cmake-modules/FindIrrXML.cmake

@@ -1,17 +0,0 @@
-# Find IrrXMl from irrlicht project
-#
-# Find LibIrrXML headers and library
-#
-#   IRRXML_FOUND          - IrrXML found
-#   IRRXML_INCLUDE_DIR    - Headers location
-#   IRRXML_LIBRARY        - IrrXML main library
-
-find_path(IRRXML_INCLUDE_DIR irrXML.h
-    PATH_SUFFIXES include/irrlicht include/irrxml)
-find_library(IRRXML_LIBRARY IrrXML)
-
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
-
-
-mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)

+ 0 - 146
Engine/lib/assimp/cmake-modules/FindPkgMacros.cmake

@@ -1,146 +0,0 @@
-#-------------------------------------------------------------------
-# This file is part of the CMake build system for OGRE
-#     (Object-oriented Graphics Rendering Engine)
-# For the latest info, see http://www.ogre3d.org/
-#
-# The contents of this file are placed in the public domain. Feel
-# free to make use of it in any way you like.
-#-------------------------------------------------------------------
-
-##################################################################
-# Provides some common functionality for the FindPackage modules
-##################################################################
-
-# Begin processing of package
-macro(findpkg_begin PREFIX)
-  if (NOT ${PREFIX}_FIND_QUIETLY)
-    message(STATUS "Looking for ${PREFIX}...")
-  endif ()
-endmacro(findpkg_begin)
-
-# Display a status message unless FIND_QUIETLY is set
-macro(pkg_message PREFIX)
-  if (NOT ${PREFIX}_FIND_QUIETLY)
-    message(STATUS ${ARGN})
-  endif ()
-endmacro(pkg_message)
-
-# Get environment variable, define it as ENV_$var and make sure backslashes are converted to forward slashes
-macro(getenv_path VAR)
-   set(ENV_${VAR} $ENV{${VAR}})
-   # replace won't work if var is blank
-   if (ENV_${VAR})
-     string( REGEX REPLACE "\\\\" "/" ENV_${VAR} ${ENV_${VAR}} )
-   endif ()
-endmacro(getenv_path)
-
-# Construct search paths for includes and libraries from a PREFIX_PATH
-macro(create_search_paths PREFIX)
-  foreach(dir ${${PREFIX}_PREFIX_PATH})
-    set(${PREFIX}_INC_SEARCH_PATH ${${PREFIX}_INC_SEARCH_PATH}
-      ${dir}/include ${dir}/include/${PREFIX} ${dir}/Headers)
-    set(${PREFIX}_LIB_SEARCH_PATH ${${PREFIX}_LIB_SEARCH_PATH}
-      ${dir}/lib ${dir}/lib/${PREFIX} ${dir}/Libs)
-  endforeach(dir)
-  set(${PREFIX}_FRAMEWORK_SEARCH_PATH ${${PREFIX}_PREFIX_PATH})
-endmacro(create_search_paths)
-
-# clear cache variables if a certain variable changed
-macro(clear_if_changed TESTVAR)
-  # test against internal check variable
-  if (NOT "${${TESTVAR}}" STREQUAL "${${TESTVAR}_INT_CHECK}")
-    message(STATUS "${TESTVAR} changed.")
-    foreach(var ${ARGN})
-      set(${var} "NOTFOUND" CACHE STRING "x" FORCE)
-    endforeach(var)
-  endif ()
-  set(${TESTVAR}_INT_CHECK ${${TESTVAR}} CACHE INTERNAL "x" FORCE)
-endmacro(clear_if_changed)
-
-# Try to get some hints from pkg-config, if available
-macro(use_pkgconfig PREFIX PKGNAME)
-  # Android does not support PKG_CONFIG so we disable it
-  IF ( NOT ANDROID )
-    find_package(PkgConfig)
-    if (PKG_CONFIG_FOUND)
-      pkg_check_modules(${PREFIX} ${PKGNAME})
-    endif ()
-  ENDIF ( NOT ANDROID )
-endmacro (use_pkgconfig)
-
-# Couple a set of release AND debug libraries (or frameworks)
-macro(make_library_set PREFIX)
-  if (${PREFIX}_FWK)
-    set(${PREFIX} ${${PREFIX}_FWK})
-  elseif (${PREFIX}_REL AND ${PREFIX}_DBG)
-    set(${PREFIX} optimized ${${PREFIX}_REL} debug ${${PREFIX}_DBG})
-  elseif (${PREFIX}_REL)
-    set(${PREFIX} ${${PREFIX}_REL})
-  elseif (${PREFIX}_DBG)
-    set(${PREFIX} ${${PREFIX}_DBG})
-  endif ()
-endmacro(make_library_set)
-
-# Generate debug names from given release names
-macro(get_debug_names PREFIX)
-  foreach(i ${${PREFIX}})
-    set(${PREFIX}_DBG ${${PREFIX}_DBG} ${i}d ${i}D ${i}_d ${i}_D ${i}_debug ${i})
-  endforeach(i)
-endmacro(get_debug_names)
-
-# Add the parent dir from DIR to VAR
-macro(add_parent_dir VAR DIR)
-  get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
-  set(${VAR} ${${VAR}} ${${DIR}_TEMP})
-endmacro(add_parent_dir)
-
-# Do the final processing for the package find.
-macro(findpkg_finish PREFIX)
-  # skip if already processed during this run
-  if (NOT ${PREFIX}_FOUND)
-    if (${PREFIX}_INCLUDE_DIR AND ${PREFIX}_LIBRARY)
-      set(${PREFIX}_FOUND TRUE)
-      set(${PREFIX}_INCLUDE_DIRS ${${PREFIX}_INCLUDE_DIR})
-      set(${PREFIX}_LIBRARIES ${${PREFIX}_LIBRARY})
-      if (NOT ${PREFIX}_FIND_QUIETLY)
-        message(STATUS "Found ${PREFIX}: ${${PREFIX}_LIBRARIES}")
-      endif ()
-    else ()
-      if (NOT ${PREFIX}_FIND_QUIETLY)
-        message(STATUS "Could not locate ${PREFIX}")
-      endif ()
-      if (${PREFIX}_FIND_REQUIRED)
-        message(FATAL_ERROR "Required library ${PREFIX} not found! Install the library (including dev packages) and try again. If the library is already installed, set the missing variables manually in cmake.")
-      endif ()
-    endif ()
-
-    mark_as_advanced(${PREFIX}_INCLUDE_DIR ${PREFIX}_LIBRARY ${PREFIX}_LIBRARY_REL ${PREFIX}_LIBRARY_DBG ${PREFIX}_LIBRARY_FWK)
-  endif ()
-endmacro(findpkg_finish)
-
-
-# Slightly customised framework finder
-MACRO(findpkg_framework fwk)
-  IF(APPLE)
-    SET(${fwk}_FRAMEWORK_PATH
-      ${${fwk}_FRAMEWORK_SEARCH_PATH}
-      ${CMAKE_FRAMEWORK_PATH}
-      ~/Library/Frameworks
-      /Library/Frameworks
-      /System/Library/Frameworks
-      /Network/Library/Frameworks
-      /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
-      /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
-    )
-    FOREACH(dir ${${fwk}_FRAMEWORK_PATH})
-      SET(fwkpath ${dir}/${fwk}.framework)
-      IF(EXISTS ${fwkpath})
-        SET(${fwk}_FRAMEWORK_INCLUDES ${${fwk}_FRAMEWORK_INCLUDES}
-          ${fwkpath}/Headers ${fwkpath}/PrivateHeaders)
-        if (NOT ${fwk}_LIBRARY_FWK)
-          SET(${fwk}_LIBRARY_FWK "-framework ${fwk}")
-        endif ()
-      ENDIF(EXISTS ${fwkpath})
-    ENDFOREACH(dir)
-  ENDIF(APPLE)
-ENDMACRO(findpkg_framework)

+ 0 - 20
Engine/lib/assimp/cmake-modules/FindRT.cmake

@@ -1,20 +0,0 @@
-# Try to find real time libraries
-# Once done, this will define
-#
-# RT_FOUND - system has rt library
-# RT_LIBRARIES - rt libraries directory
-#
-# Source: https://gitlab.cern.ch/dss/eos/commit/44070e575faaa46bd998708ef03eedb381506ff0
-#
-
-if(RT_LIBRARIES)
-    set(RT_FIND_QUIETLY TRUE)
-endif(RT_LIBRARIES)
-
-find_library(RT_LIBRARY rt)
-set(RT_LIBRARIES ${RT_LIBRARY})
-# handle the QUIETLY and REQUIRED arguments and set
-# RT_FOUND to TRUE if all listed variables are TRUE
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(rt DEFAULT_MSG RT_LIBRARY)
-mark_as_advanced(RT_LIBRARY)

+ 0 - 48
Engine/lib/assimp/cmake-modules/FindZLIB.cmake

@@ -1,48 +0,0 @@
-#-------------------------------------------------------------------
-# This file is part of the CMake build system for OGRE
-#     (Object-oriented Graphics Rendering Engine)
-# For the latest info, see http://www.ogre3d.org/
-#
-# The contents of this file are placed in the public domain. Feel
-# free to make use of it in any way you like.
-#-------------------------------------------------------------------
-
-# - Try to find ZLIB
-# Once done, this will define
-#
-#  ZLIB_FOUND - system has ZLIB
-#  ZLIB_INCLUDE_DIRS - the ZLIB include directories
-#  ZLIB_LIBRARIES - link these to use ZLIB
-
-include(FindPkgMacros)
-findpkg_begin(ZLIB)
-
-# Get path, convert backslashes as ${ENV_${var}}
-getenv_path(ZLIB_HOME)
-
-# construct search paths
-set(ZLIB_PREFIX_PATH ${ZLIB_HOME} ${ENV_ZLIB_HOME})
-create_search_paths(ZLIB)
-# redo search if prefix path changed
-clear_if_changed(ZLIB_PREFIX_PATH
-  ZLIB_LIBRARY_FWK
-  ZLIB_LIBRARY_REL
-  ZLIB_LIBRARY_DBG
-  ZLIB_INCLUDE_DIR
-)
-
-set(ZLIB_LIBRARY_NAMES z zlib zdll)
-get_debug_names(ZLIB_LIBRARY_NAMES)
-
-use_pkgconfig(ZLIB_PKGC zzip-zlib-config)
-
-findpkg_framework(ZLIB)
-
-find_path(ZLIB_INCLUDE_DIR NAMES zlib.h HINTS ${ZLIB_INC_SEARCH_PATH} ${ZLIB_PKGC_INCLUDE_DIRS})
-find_library(ZLIB_LIBRARY_REL NAMES ${ZLIB_LIBRARY_NAMES} HINTS ${ZLIB_LIB_SEARCH_PATH} ${ZLIB_PKGC_LIBRARY_DIRS} PATH_SUFFIXES "" release relwithdebinfo minsizerel)
-find_library(ZLIB_LIBRARY_DBG NAMES ${ZLIB_LIBRARY_NAMES_DBG} HINTS ${ZLIB_LIB_SEARCH_PATH} ${ZLIB_PKGC_LIBRARY_DIRS} PATH_SUFFIXES "" debug)
-
-make_library_set(ZLIB_LIBRARY)
-
-findpkg_finish(ZLIB)
-

+ 0 - 81
Engine/lib/assimp/cmake-modules/Findassimp.cmake

@@ -1,81 +0,0 @@
-if(CMAKE_SIZEOF_VOID_P EQUAL 8)
-	set(ASSIMP_ARCHITECTURE "64")
-elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
-	set(ASSIMP_ARCHITECTURE "32")
-endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
-	
-if(WIN32)
-	set(ASSIMP_ROOT_DIR CACHE PATH "ASSIMP root directory")
-
-	# Find path of each library
-	find_path(ASSIMP_INCLUDE_DIR
-		NAMES
-			assimp/anim.h
-		HINTS
-			${ASSIMP_ROOT_DIR}/include
-	)
-
-	if(MSVC12)
-		set(ASSIMP_MSVC_VERSION "vc120")
-	elseif(MSVC14)	
-		set(ASSIMP_MSVC_VERSION "vc140")
-	endif(MSVC12)
-	
-	if(MSVC12 OR MSVC14)
-	
-		find_path(ASSIMP_LIBRARY_DIR
-			NAMES
-				assimp-${ASSIMP_MSVC_VERSION}-mt.lib
-			HINTS
-				${ASSIMP_ROOT_DIR}/lib${ASSIMP_ARCHITECTURE}
-		)
-		
-		find_library(ASSIMP_LIBRARY_RELEASE				assimp-${ASSIMP_MSVC_VERSION}-mt.lib 			PATHS ${ASSIMP_LIBRARY_DIR})
-		find_library(ASSIMP_LIBRARY_DEBUG				assimp-${ASSIMP_MSVC_VERSION}-mtd.lib			PATHS ${ASSIMP_LIBRARY_DIR})
-		
-		set(ASSIMP_LIBRARY 
-			optimized 	${ASSIMP_LIBRARY_RELEASE}
-			debug		${ASSIMP_LIBRARY_DEBUG}
-		)
-		
-		set(ASSIMP_LIBRARIES "ASSIMP_LIBRARY_RELEASE" "ASSIMP_LIBRARY_DEBUG")
-	
-		FUNCTION(ASSIMP_COPY_BINARIES TargetDirectory)
-			ADD_CUSTOM_TARGET(AssimpCopyBinaries
-				COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll 	${TargetDirectory}/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll
-				COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mt.dll 		${TargetDirectory}/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll
-			COMMENT "Copying Assimp binaries to '${TargetDirectory}'"
-			VERBATIM)
-		ENDFUNCTION(ASSIMP_COPY_BINARIES)
-	
-	endif()
-	
-else(WIN32)
-
-	find_path(
-	  assimp_INCLUDE_DIRS
-	  NAMES postprocess.h scene.h version.h config.h cimport.h
-	  PATHS /usr/local/include/
-	)
-
-	find_library(
-	  assimp_LIBRARIES
-	  NAMES assimp
-	  PATHS /usr/local/lib/
-	)
-
-	if (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
-	  SET(assimp_FOUND TRUE)
-	ENDIF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
-
-	if (assimp_FOUND)
-	  if (NOT assimp_FIND_QUIETLY)
-		message(STATUS "Found asset importer library: ${assimp_LIBRARIES}")
-	  endif (NOT assimp_FIND_QUIETLY)
-	else (assimp_FOUND)
-	  if (assimp_FIND_REQUIRED)
-		message(FATAL_ERROR "Could not find asset importer library")
-	  endif (assimp_FIND_REQUIRED)
-	endif (assimp_FOUND)
-	
-endif(WIN32)

+ 0 - 16
Engine/lib/assimp/cmake-modules/MinGW_x86_64.cmake

@@ -1,16 +0,0 @@
-# this one sets internal to crosscompile (in theory)
-SET(CMAKE_SYSTEM_NAME Windows)
-
-# the minimalistic settings
-SET(CMAKE_C_COMPILER "/usr/bin/x86_64-w64-mingw32-gcc")
-SET(CMAKE_CXX_COMPILER "/usr/bin/x86_64-w64-mingw32-g++")
-SET(CMAKE_RC_COMPILER "/usr/bin/x86_64-w64-mingw32-windres")
-
-# where is the target (so called staging) environment
-SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
-
-# search for programs in the build host directories (default BOTH)
-#SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-# for libraries and headers in the target directories
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)

+ 0 - 25
Engine/lib/assimp/cmake-modules/PrecompiledHeader.cmake

@@ -1,25 +0,0 @@
-MACRO(ADD_MSVC_PRECOMPILED_HEADER PrecompiledHeader PrecompiledSource SourcesVar)
-  IF(MSVC)
-    GET_FILENAME_COMPONENT(PrecompiledBasename ${PrecompiledHeader} NAME_WE)
-    SET(PrecompiledBinary "${CMAKE_CFG_INTDIR}/${PrecompiledBasename}.pch")
-    SET(Sources ${${SourcesVar}})
-
-    SET_SOURCE_FILES_PROPERTIES(${PrecompiledSource}
-      PROPERTIES COMPILE_FLAGS "/Yc\"${PrecompiledHeader}\" /Fp\"${PrecompiledBinary}\""
-      OBJECT_OUTPUTS "${PrecompiledBinary}")
-
-    # Do not consider .c files
-    foreach(fname ${Sources}) 
-      GET_FILENAME_COMPONENT(fext ${fname} EXT)
-      if(fext STREQUAL ".cpp")
-	SET_SOURCE_FILES_PROPERTIES(${fname}
-	  PROPERTIES COMPILE_FLAGS "/Yu\"${PrecompiledBinary}\" /FI\"${PrecompiledBinary}\" /Fp\"${PrecompiledBinary}\""
-          OBJECT_DEPENDS "${PrecompiledBinary}")     
-      endif(fext STREQUAL ".cpp")
-    endforeach(fname) 
-
-  ENDIF(MSVC)
-  # Add precompiled header to SourcesVar
-  LIST(APPEND ${SourcesVar} ${PrecompiledSource})
-
-ENDMACRO(ADD_MSVC_PRECOMPILED_HEADER)

+ 0 - 17
Engine/lib/assimp/cmake-modules/cmake_uninstall.cmake.in

@@ -1,17 +0,0 @@
-IF(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
-  MESSAGE(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
-ENDIF(NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
-
-FILE(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
-STRING(REGEX REPLACE "\n" ";" files "${files}")
-FOREACH(file ${files})
-  MESSAGE(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"")
-  EXEC_PROGRAM(
-    "@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
-    OUTPUT_VARIABLE rm_out
-    RETURN_VALUE rm_retval
-    )
-  IF(NOT "${rm_retval}" STREQUAL 0)
-    MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"")
-  ENDIF(NOT "${rm_retval}" STREQUAL 0)
-ENDFOREACH(file)

+ 17 - 19
Engine/lib/assimp/code/3DSConverter.cpp

@@ -3,8 +3,7 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 
 All rights reserved.
@@ -51,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "TargetAnimation.h"
 #include <assimp/scene.h>
 #include <assimp/DefaultLogger.hpp>
-#include <assimp/StringComparison.h>
+#include "StringComparison.h"
 #include <memory>
 #include <cctype>
 
@@ -72,7 +71,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
     unsigned int idx( NotSet );
     for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
     {
-        std::string &s = mScene->mMaterials[i].mName;
+        std::string s = mScene->mMaterials[i].mName;
         for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
             *it = static_cast< char >( ::tolower( *it ) );
         }
@@ -120,7 +119,7 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
             else if ( (*a) >= mScene->mMaterials.size())
             {
                 (*a) = idx;
-                ASSIMP_LOG_WARN("Material index overflow in 3DS file. Using default material");
+                DefaultLogger::get()->warn("Material index overflow in 3DS file. Using default material");
                 ++cnt;
             }
         }
@@ -128,11 +127,12 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
     if (cnt && idx == mScene->mMaterials.size())
     {
         // We need to create our own default material
-        D3DS::Material sMat("%%%DEFAULT");
+        D3DS::Material sMat;
         sMat.mDiffuse = aiColor3D(0.3f,0.3f,0.3f);
+        sMat.mName = "%%%DEFAULT";
         mScene->mMaterials.push_back(sMat);
 
-        ASSIMP_LOG_INFO("3DS: Generating default material");
+        DefaultLogger::get()->info("3DS: Generating default material");
     }
 }
 
@@ -147,12 +147,12 @@ void Discreet3DSImporter::CheckIndices(D3DS::Mesh& sMesh)
         {
             if ((*i).mIndices[a] >= sMesh.mPositions.size())
             {
-                ASSIMP_LOG_WARN("3DS: Vertex index overflow)");
+                DefaultLogger::get()->warn("3DS: Vertex index overflow)");
                 (*i).mIndices[a] = (uint32_t)sMesh.mPositions.size()-1;
             }
             if ( !sMesh.mTexCoords.empty() && (*i).mIndices[a] >= sMesh.mTexCoords.size())
             {
-                ASSIMP_LOG_WARN("3DS: Texture coordinate index overflow)");
+                DefaultLogger::get()->warn("3DS: Texture coordinate index overflow)");
                 (*i).mIndices[a] = (uint32_t)sMesh.mTexCoords.size()-1;
             }
         }
@@ -204,9 +204,8 @@ void CopyTexture(aiMaterial& mat, D3DS::Texture& texture, aiTextureType type)
         mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
 
     // Setup the texture mapping mode
-    int mapMode = static_cast<int>(texture.mMapMode);
-    mat.AddProperty<int>(&mapMode,1,AI_MATKEY_MAPPINGMODE_U(type,0));
-    mat.AddProperty<int>(&mapMode,1,AI_MATKEY_MAPPINGMODE_V(type,0));
+    mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_U(type,0));
+    mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_V(type,0));
 
     // Mirroring - double the scaling values
     // FIXME: this is not really correct ...
@@ -314,8 +313,7 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material& oldMat,
         case D3DS::Discreet3DS::Blinn :
             eShading = aiShadingMode_Blinn; break;
     }
-    int eShading_ = static_cast<int>(eShading);
-    mat.AddProperty<int>(&eShading_, 1, AI_MATKEY_SHADING_MODEL);
+    mat.AddProperty<int>( (int*)&eShading,1,AI_MATKEY_SHADING_MODEL);
 
     // DIFFUSE texture
     if( oldMat.sTexDiffuse.mMapName.length() > 0)
@@ -499,7 +497,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
                         pvCurrent->x *= -1.f;
                         t2->x *= -1.f;
                     }
-                    ASSIMP_LOG_INFO("3DS: Flipping mesh X-Axis");
+                    DefaultLogger::get()->info("3DS: Flipping mesh X-Axis");
                 }
 
                 // Handle pivot point
@@ -575,11 +573,11 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
         pcIn->aTargetPositionKeys.size() > 1)
     {
         aiAnimation* anim = pcSOut->mAnimations[0];
-        ai_assert(nullptr != anim);
+        ai_assert(NULL != anim);
 
         if (pcIn->aCameraRollKeys.size() > 1)
         {
-            ASSIMP_LOG_DEBUG("3DS: Converting camera roll track ...");
+            DefaultLogger::get()->debug("3DS: Converting camera roll track ...");
 
             // Camera roll keys - in fact they're just rotations
             // around the camera's z axis. The angles are given
@@ -599,7 +597,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
 #if 0
         if (pcIn->aTargetPositionKeys.size() > 1)
         {
-            ASSIMP_LOG_DEBUG("3DS: Converting target track ...");
+            DefaultLogger::get()->debug("3DS: Converting target track ...");
 
             // Camera or spot light - need to convert the separate
             // target position channel to our representation
@@ -745,7 +743,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
         //   |       |       |            |         |
         // MESH_0  MESH_1  MESH_2  ...  MESH_N    CAMERA_0 ....
         //
-        ASSIMP_LOG_WARN("No hierarchy information has been found in the file. ");
+        DefaultLogger::get()->warn("No hierarchy information has been found in the file. ");
 
         pcOut->mRootNode->mNumChildren = pcOut->mNumMeshes +
             static_cast<unsigned int>(mScene->mCameras.size() + mScene->mLights.size());

+ 4 - 5
Engine/lib/assimp/code/3DSExporter.cpp

@@ -2,8 +2,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -48,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "3DSHelper.h"
 #include <assimp/SceneCombiner.h>
 #include "SplitLargeMeshes.h"
-#include <assimp/StringComparison.h>
+#include "StringComparison.h"
 #include <assimp/IOSystem.hpp>
 #include <assimp/DefaultLogger.hpp>
 #include <assimp/Exporter.hpp>
@@ -184,7 +183,7 @@ void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScen
 } // end of namespace Assimp
 
 // ------------------------------------------------------------------------------------------------
-Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, const aiScene* scene)
+Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* scene)
 : scene(scene)
 , writer(outfile)
 {
@@ -381,7 +380,7 @@ void Discreet3DSExporter::WriteTexture(const aiMaterial& mat, aiTextureType type
 
     // TODO: handle embedded textures properly
     if (path.data[0] == '*') {
-        ASSIMP_LOG_ERROR("Ignoring embedded texture for export: " + std::string(path.C_Str()));
+        DefaultLogger::get()->error("Ignoring embedded texture for export: " + std::string(path.C_Str()));
         return;
     }
 

+ 3 - 4
Engine/lib/assimp/code/3DSExporter.h

@@ -2,8 +2,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -49,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include <map>
 #include <memory>
 
-#include <assimp/StreamWriter.h>
+#include "StreamWriter.h"
 #include <assimp/material.h>
 
 struct aiScene;
@@ -67,7 +66,7 @@ namespace Assimp
 // ------------------------------------------------------------------------------------------------
 class Discreet3DSExporter {
 public:
-    Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, const aiScene* pScene);
+    Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
     ~Discreet3DSExporter();
 
 private:

+ 48 - 105
Engine/lib/assimp/code/3DSHelper.h

@@ -2,8 +2,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -45,10 +44,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_3DSFILEHELPER_H_INC
 #define AI_3DSFILEHELPER_H_INC
 
-#include <assimp/SpatialSort.h>
-#include <assimp/SmoothingGroups.h>
-#include <assimp/StringUtils.h>
-#include <assimp/qnan.h>
+#include "SpatialSort.h"
+#include "SmoothingGroups.h"
+#include "StringUtils.h"
+#include "qnan.h"
 #include <assimp/material.h>
 #include <assimp/camera.h>
 #include <assimp/light.h>
@@ -58,7 +57,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 namespace Assimp    {
 namespace D3DS  {
 
-#include <assimp/Compiler/pushpack1.h>
+#include "./../include/assimp/Compiler/pushpack1.h"
 
 // ---------------------------------------------------------------------------
 /** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
@@ -66,7 +65,7 @@ namespace D3DS  {
 */
 class Discreet3DS {
 private:
-    Discreet3DS() AI_NO_EXCEPT {
+    Discreet3DS() {
         // empty
     }
 
@@ -328,17 +327,19 @@ struct Face : public FaceWithSmoothingGroup
 
 // ---------------------------------------------------------------------------
 /** Helper structure representing a texture */
-struct Texture {
+struct Texture
+{
     //! Default constructor
-    Texture() AI_NO_EXCEPT
-    : mOffsetU  (0.0)
-    , mOffsetV  (0.0)
-    , mScaleU   (1.0)
-    , mScaleV   (1.0)
-    , mRotation (0.0)
-    , mMapMode  (aiTextureMapMode_Wrap)
-    , bPrivate()
-    , iUVSrc    (0) {
+    Texture()
+        : mOffsetU  (0.0)
+        , mOffsetV  (0.0)
+        , mScaleU   (1.0)
+        , mScaleV   (1.0)
+        , mRotation (0.0)
+        , mMapMode  (aiTextureMapMode_Wrap)
+        , bPrivate()
+        , iUVSrc    (0)
+    {
         mTextureBlend = get_qnan();
     }
 
@@ -363,20 +364,15 @@ struct Texture {
     int iUVSrc;
 };
 
-#include <assimp/Compiler/poppack1.h>
+#include "./../include/assimp/Compiler/poppack1.h"
 
 // ---------------------------------------------------------------------------
 /** Helper structure representing a 3ds material */
 struct Material
 {
-    //! Default constructor has been deleted
-    Material() = delete;
-
-
-    //! Constructor with explicit name
-    explicit Material(const std::string &name)
-    : mName(name)
-    , mDiffuse            ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
+    //! Default constructor. Builds a default name for the material
+    Material()
+    : mDiffuse            ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
     , mSpecularExponent   ( ai_real( 0.0 ) )
     , mShininessStrength  ( ai_real( 1.0 ) )
     , mShading(Discreet3DS::Gouraud)
@@ -384,70 +380,13 @@ struct Material
     , mBumpHeight         ( ai_real( 1.0 ) )
     , mTwoSided           (false)
     {
-    }
+        static int iCnt = 0;
 
-
-    Material(const Material &other)            = default;
-    Material &operator=(const Material &other) = default;
-
-
-    //! Move constructor. This is explicitly written because MSVC doesn't support defaulting it
-    Material(Material &&other) AI_NO_EXCEPT
-    : mName(std::move(other.mName))
-    , mDiffuse(std::move(other.mDiffuse))
-    , mSpecularExponent(std::move(other.mSpecularExponent))
-    , mShininessStrength(std::move(other.mShininessStrength))
-    , mSpecular(std::move(other.mSpecular))
-    , mAmbient(std::move(other.mAmbient))
-    , mShading(std::move(other.mShading))
-    , mTransparency(std::move(other.mTransparency))
-    , sTexDiffuse(std::move(other.sTexDiffuse))
-    , sTexOpacity(std::move(other.sTexOpacity))
-    , sTexSpecular(std::move(other.sTexSpecular))
-    , sTexReflective(std::move(other.sTexReflective))
-    , sTexBump(std::move(other.sTexBump))
-    , sTexEmissive(std::move(other.sTexEmissive))
-    , sTexShininess(std::move(other.sTexShininess))
-    , mBumpHeight(std::move(other.mBumpHeight))
-    , mEmissive(std::move(other.mEmissive))
-    , sTexAmbient(std::move(other.sTexAmbient))
-    , mTwoSided(std::move(other.mTwoSided))
-    {
+        char szTemp[128];
+        ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
+        mName = szTemp;
     }
 
-
-    Material &operator=(Material &&other) AI_NO_EXCEPT {
-        if (this == &other) {
-            return *this;
-        }
-
-        mName = std::move(other.mName);
-        mDiffuse = std::move(other.mDiffuse);
-        mSpecularExponent = std::move(other.mSpecularExponent);
-        mShininessStrength = std::move(other.mShininessStrength),
-        mSpecular = std::move(other.mSpecular);
-        mAmbient = std::move(other.mAmbient);
-        mShading = std::move(other.mShading);
-        mTransparency = std::move(other.mTransparency);
-        sTexDiffuse = std::move(other.sTexDiffuse);
-        sTexOpacity = std::move(other.sTexOpacity);
-        sTexSpecular = std::move(other.sTexSpecular);
-        sTexReflective = std::move(other.sTexReflective);
-        sTexBump = std::move(other.sTexBump);
-        sTexEmissive = std::move(other.sTexEmissive);
-        sTexShininess = std::move(other.sTexShininess);
-        mBumpHeight = std::move(other.mBumpHeight);
-        mEmissive = std::move(other.mEmissive);
-        sTexAmbient = std::move(other.sTexAmbient);
-        mTwoSided = std::move(other.mTwoSided);
-
-        return *this;
-    }
-
-
-    virtual ~Material() {}
-
-
     //! Name of the material
     std::string mName;
     //! Diffuse color of the material
@@ -493,15 +432,16 @@ struct Material
 /** Helper structure to represent a 3ds file mesh */
 struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
 {
-    //! Default constructor has been deleted
-    Mesh() = delete;
-
-    //! Constructor with explicit name
-    explicit Mesh(const std::string &name)
-    : mName(name)
+    //! Default constructor
+    Mesh()
     {
-    }
+        static int iCnt = 0;
 
+        // Generate a default name for the mesh
+        char szTemp[128];
+        ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
+        mName = szTemp;
+    }
 
     //! Name of the mesh
     std::string mName;
@@ -548,22 +488,25 @@ struct aiFloatKey
 /** Helper structure to represent a 3ds file node */
 struct Node
 {
-    Node() = delete;
-
-    explicit Node(const std::string &name)
-    : mParent(NULL)
-    , mName(name)
-    , mInstanceNumber(0)
-    , mHierarchyPos       (0)
-    , mHierarchyIndex     (0)
-    , mInstanceCount      (1)
+    Node():
+    	mParent(NULL)
+		,	mInstanceNumber(0)
+		,	mHierarchyPos		(0)
+		,	mHierarchyIndex		(0)
+		,	mInstanceCount		(1)
     {
+        static int iCnt = 0;
+
+        // Generate a default name for the node
+        char szTemp[128];
+        ::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
+        mName = szTemp;
+
         aRotationKeys.reserve (20);
         aPositionKeys.reserve (20);
         aScalingKeys.reserve  (20);
     }
 
-
     ~Node()
     {
         for (unsigned int i = 0; i < mChildren.size();++i)

+ 48 - 46
Engine/lib/assimp/code/3DSLoader.cpp

@@ -3,8 +3,7 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 
 All rights reserved.
@@ -52,12 +51,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 // internal headers
 #include "3DSLoader.h"
-#include <assimp/Macros.h>
+#include "Macros.h"
 #include <assimp/IOSystem.hpp>
 #include <assimp/scene.h>
 #include <assimp/DefaultLogger.hpp>
 #include <assimp/importerdesc.h>
-#include <assimp/StringComparison.h>
+#include "StringComparison.h"
 
 using namespace Assimp;
 
@@ -71,7 +70,7 @@ static const aiImporterDesc desc = {
     0,
     0,
     0,
-	"3ds prj"
+    "3ds prj"
 };
 
 
@@ -106,31 +105,29 @@ static const aiImporterDesc desc = {
 // ------------------------------------------------------------------------------------------------
 // Constructor to be privately used by Importer
 Discreet3DSImporter::Discreet3DSImporter()
-: stream()
-, mLastNodeIndex()
-, mCurrentNode()
-, mRootNode()
-, mScene()
-, mMasterScale()
-, bHasBG()
-, bIsPrj() {
-    // empty
-}
+    : stream(),
+    mLastNodeIndex(),
+    mCurrentNode(),
+    mRootNode(),
+    mScene(),
+    mMasterScale(),
+    bHasBG(),
+    bIsPrj()
+{}
 
 // ------------------------------------------------------------------------------------------------
 // Destructor, private as well
-Discreet3DSImporter::~Discreet3DSImporter() {
-    // empty
-}
+Discreet3DSImporter::~Discreet3DSImporter()
+{}
 
 // ------------------------------------------------------------------------------------------------
 // Returns whether the class can handle the format of the given file.
-bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
+bool Discreet3DSImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
+{
     std::string extension = GetExtension(pFile);
-	if(extension == "3ds" || extension == "prj") {
+    if(extension == "3ds" || extension == "prj" ) {
         return true;
     }
-
     if (!extension.length() || checkSig) {
         uint16_t token[3];
         token[0] = 0x4d4d;
@@ -173,7 +170,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
 
     // Initialize members
     mLastNodeIndex             = -1;
-    mCurrentNode               = new D3DS::Node("UNNAMED");
+    mCurrentNode               = new D3DS::Node();
     mRootNode                  = mCurrentNode;
     mRootNode->mHierarchyPos   = -1;
     mRootNode->mHierarchyIndex = -1;
@@ -212,7 +209,7 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
     ConvertScene(pScene);
 
     // Generate the node graph for the scene. This is a little bit
-    // tricky since we'll need to split some meshes into sub-meshes
+    // tricky since we'll need to split some meshes into submeshes
     GenerateNodeGraph(pScene);
 
     // Now apply the master scaling factor to the scene
@@ -258,9 +255,8 @@ void Discreet3DSImporter::ReadChunk(Discreet3DS::Chunk* pcOut)
     if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSize())
         throw DeadlyImportError("Chunk is too large");
 
-    if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSizeToLimit()) {
-        ASSIMP_LOG_ERROR("3DS: Chunk overflow");
-    }
+    if (pcOut->Size - sizeof(Discreet3DS::Chunk) > stream->GetRemainingSizeToLimit())
+        DefaultLogger::get()->error("3DS: Chunk overflow");
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -321,7 +317,7 @@ void Discreet3DSImporter::ParseEditorChunk()
         // print the version number
         char buff[10];
         ASSIMP_itoa10(buff,stream->GetI2());
-        ASSIMP_LOG_INFO_F(std::string("3DS file format version: "), buff);
+        DefaultLogger::get()->info(std::string("3DS file format version: ") + buff);
         }
         break;
     };
@@ -350,7 +346,7 @@ void Discreet3DSImporter::ParseObjectChunk()
     case Discreet3DS::CHUNK_MAT_MATERIAL:
 
         // Add a new material to the list
-        mScene->mMaterials.push_back(D3DS::Material(std::string("UNNAMED_" + to_string(mScene->mMaterials.size()))));
+        mScene->mMaterials.push_back(D3DS::Material());
         ParseMaterialChunk();
         break;
 
@@ -362,7 +358,7 @@ void Discreet3DSImporter::ParseObjectChunk()
         if (is_qnan(mClrAmbient.r))
         {
             // We failed to read the ambient base color.
-            ASSIMP_LOG_ERROR("3DS: Failed to read ambient base color");
+            DefaultLogger::get()->error("3DS: Failed to read ambient base color");
             mClrAmbient.r = mClrAmbient.g = mClrAmbient.b = 0.0f;
         }
         break;
@@ -406,7 +402,11 @@ void Discreet3DSImporter::ParseChunk(const char* name, unsigned int num)
     case Discreet3DS::CHUNK_TRIMESH:
         {
         // this starts a new triangle mesh
-        mScene->mMeshes.push_back(D3DS::Mesh(std::string(name, num)));
+        mScene->mMeshes.push_back(D3DS::Mesh());
+        D3DS::Mesh& m = mScene->mMeshes.back();
+
+        // Setup the name of the mesh
+        m.mName = std::string(name, num);
 
         // Read mesh chunks
         ParseMeshChunk();
@@ -464,7 +464,7 @@ void Discreet3DSImporter::ParseChunk(const char* name, unsigned int num)
         if (len < 1e-5) {
 
             // There are some files with lookat == position. Don't know why or whether it's ok or not.
-            ASSIMP_LOG_ERROR("3DS: Unable to read proper camera look-at vector");
+            DefaultLogger::get()->error("3DS: Unable to read proper camera look-at vector");
             camera->mLookAt = aiVector3D(0.0,1.0,0.0);
 
         }
@@ -630,9 +630,9 @@ void Discreet3DSImporter::SkipTCBInfo()
     if (!flags) {
         // Currently we can't do anything with these values. They occur
         // quite rare, so it wouldn't be worth the effort implementing
-        // them. 3DS is not really suitable for complex animations,
+        // them. 3DS ist not really suitable for complex animations,
         // so full support is not required.
-        ASSIMP_LOG_WARN("3DS: Skipping TCB animation info");
+        DefaultLogger::get()->warn("3DS: Skipping TCB animation info");
     }
 
     if (flags & Discreet3DS::KEY_USE_TENS) {
@@ -690,7 +690,8 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
             pcNode->mInstanceCount++;
             instanceNumber = pcNode->mInstanceCount;
         }
-        pcNode = new D3DS::Node(name);
+        pcNode = new D3DS::Node();
+        pcNode->mName = name;
         pcNode->mInstanceNumber = instanceNumber;
 
         // There are two unknown values which we can safely ignore
@@ -733,6 +734,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
 
             // If object name is DUMMY, take this one instead
             if (mCurrentNode->mName == "$$$DUMMY")  {
+                //DefaultLogger::get()->warn("3DS: Skipping dummy object name for non-dummy object");
                 mCurrentNode->mName = std::string(sz);
                 break;
             }
@@ -743,7 +745,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
 
         if ( Discreet3DS::CHUNK_TRACKINFO != parent)
         {
-            ASSIMP_LOG_WARN("3DS: Skipping pivot subchunk for non usual object");
+            DefaultLogger::get()->warn("3DS: Skipping pivot subchunk for non usual object");
             break;
         }
 
@@ -805,7 +807,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
         {
         // roll keys are accepted for cameras only
         if (parent != Discreet3DS::CHUNK_TRACKCAMERA)   {
-            ASSIMP_LOG_WARN("3DS: Ignoring roll track for non-camera object");
+            DefaultLogger::get()->warn("3DS: Ignoring roll track for non-camera object");
             break;
         }
         bool sortKeys = false;
@@ -845,7 +847,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
         // CAMERA FOV KEYFRAME
     case Discreet3DS::CHUNK_TRACKFOV:
         {
-            ASSIMP_LOG_ERROR("3DS: Skipping FOV animation track. "
+            DefaultLogger::get()->error("3DS: Skipping FOV animation track. "
                 "This is not supported");
         }
         break;
@@ -985,7 +987,7 @@ void Discreet3DSImporter::ParseFaceChunk()
             }
         }
         if (0xcdcdcdcd == idx)  {
-            ASSIMP_LOG_ERROR_F( "3DS: Unknown material: ", sz);
+            DefaultLogger::get()->error(std::string("3DS: Unknown material: ") + sz);
         }
 
         // Now continue and read all material indices
@@ -995,7 +997,7 @@ void Discreet3DSImporter::ParseFaceChunk()
 
             // check range
             if (fidx >= mMesh.mFaceMaterials.size())    {
-                ASSIMP_LOG_ERROR("3DS: Invalid face index in face material list");
+                DefaultLogger::get()->error("3DS: Invalid face index in face material list");
             }
             else mMesh.mFaceMaterials[fidx] = idx;
         }}
@@ -1110,7 +1112,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
 
         if (!cnt)   {
             // This may not be, we use the default name instead
-            ASSIMP_LOG_ERROR("3DS: Empty material name");
+            DefaultLogger::get()->error("3DS: Empty material name");
         }
         else mScene->mMaterials.back().mName = std::string(sz,cnt);
         }
@@ -1123,7 +1125,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
         ParseColorChunk(pc);
         if (is_qnan(pc->r)) {
             // color chunk is invalid. Simply ignore it
-            ASSIMP_LOG_ERROR("3DS: Unable to read DIFFUSE chunk");
+            DefaultLogger::get()->error("3DS: Unable to read DIFFUSE chunk");
             pc->r = pc->g = pc->b = 1.0f;
         }}
         break;
@@ -1135,7 +1137,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
         ParseColorChunk(pc);
         if (is_qnan(pc->r)) {
             // color chunk is invalid. Simply ignore it
-            ASSIMP_LOG_ERROR("3DS: Unable to read SPECULAR chunk");
+            DefaultLogger::get()->error("3DS: Unable to read SPECULAR chunk");
             pc->r = pc->g = pc->b = 1.0f;
         }}
         break;
@@ -1147,7 +1149,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
         ParseColorChunk(pc);
         if (is_qnan(pc->r)) {
             // color chunk is invalid. Simply ignore it
-            ASSIMP_LOG_ERROR("3DS: Unable to read AMBIENT chunk");
+            DefaultLogger::get()->error("3DS: Unable to read AMBIENT chunk");
             pc->r = pc->g = pc->b = 0.0f;
         }}
         break;
@@ -1159,7 +1161,7 @@ void Discreet3DSImporter::ParseMaterialChunk()
         ParseColorChunk(pc);
         if (is_qnan(pc->r)) {
             // color chunk is invalid. Simply ignore it
-            ASSIMP_LOG_ERROR("3DS: Unable to read EMISSIVE chunk");
+            DefaultLogger::get()->error("3DS: Unable to read EMISSIVE chunk");
             pc->r = pc->g = pc->b = 0.0f;
         }}
         break;
@@ -1293,7 +1295,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
         pcOut->mScaleU = stream->GetF4();
         if (0.0f == pcOut->mScaleU)
         {
-            ASSIMP_LOG_WARN("Texture coordinate scaling in the x direction is zero. Assuming 1.");
+            DefaultLogger::get()->warn("Texture coordinate scaling in the x direction is zero. Assuming 1.");
             pcOut->mScaleU = 1.0f;
         }
         break;
@@ -1302,7 +1304,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
         pcOut->mScaleV = stream->GetF4();
         if (0.0f == pcOut->mScaleV)
         {
-            ASSIMP_LOG_WARN("Texture coordinate scaling in the y direction is zero. Assuming 1.");
+            DefaultLogger::get()->warn("Texture coordinate scaling in the y direction is zero. Assuming 1.");
             pcOut->mScaleV = 1.0f;
         }
         break;

+ 3 - 4
Engine/lib/assimp/code/3DSLoader.h

@@ -3,8 +3,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -47,13 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #ifndef AI_3DSIMPORTER_H_INC
 #define AI_3DSIMPORTER_H_INC
 
-#include <assimp/BaseImporter.h>
+#include "BaseImporter.h"
 #include <assimp/types.h>
 
 #ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
 
 #include "3DSHelper.h"
-#include <assimp/StreamReader.h>
+#include "StreamReader.h"
 
 struct aiNode;
 

+ 2 - 17
Engine/lib/assimp/code/3MFXmlTags.h

@@ -2,8 +2,7 @@
 Open Asset Import Library (assimp)
 ----------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 All rights reserved.
 
@@ -45,11 +44,6 @@ namespace Assimp {
 namespace D3MF {
 
 namespace XmlTag {
-    // Meta-data
-    static const std::string meta = "metadata";
-    static const std::string meta_name = "name";
-
-    // Model-data specific tags
     static const std::string model = "model";
     static const std::string model_unit = "unit";
     static const std::string metadata = "metadata";
@@ -67,8 +61,6 @@ namespace XmlTag {
     static const std::string v2 = "v2";
     static const std::string v3 = "v3";
     static const std::string id = "id";
-    static const std::string pid = "pid";
-    static const std::string p1 = "p1";
     static const std::string name = "name";
     static const std::string type = "type";
     static const std::string build = "build";
@@ -76,14 +68,6 @@ namespace XmlTag {
     static const std::string objectid = "objectid";
     static const std::string transform = "transform";
 
-    // Material definitions
-    static const std::string basematerials = "basematerials";
-    static const std::string basematerials_id = "id";
-    static const std::string basematerials_base = "base";
-    static const std::string basematerials_name = "name";
-    static const std::string basematerials_displaycolor = "displaycolor";
-
-    // Meta info tags
     static const std::string CONTENT_TYPES_ARCHIVE = "[Content_Types].xml";
     static const std::string ROOT_RELATIONSHIPS_ARCHIVE = "_rels/.rels";
     static const std::string SCHEMA_CONTENTTYPES = "http://schemas.openxmlformats.org/package/2006/content-types";
@@ -98,6 +82,7 @@ namespace XmlTag {
     static const std::string PACKAGE_TEXTURE_RELATIONSHIP_TYPE = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dtexture";
     static const std::string PACKAGE_CORE_PROPERTIES_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/core-properties";
     static const std::string PACKAGE_THUMBNAIL_RELATIONSHIP_TYPE = "http://schemas.openxmlformats.org/package/2006/relationships/metadata/thumbnail";
+
 }
 
 } // Namespace D3MF

+ 24 - 25
Engine/lib/assimp/code/ACLoader.cpp

@@ -4,8 +4,7 @@
 Open Asset Import Library (assimp)
 ---------------------------------------------------------------------------
 
-Copyright (c) 2006-2018, assimp team
-
+Copyright (c) 2006-2017, assimp team
 
 
 All rights reserved.
@@ -50,11 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 // internal headers
 #include "ACLoader.h"
-#include <assimp/ParsingUtils.h>
-#include <assimp/fast_atof.h>
-#include <assimp/Subdivision.h>
+#include "ParsingUtils.h"
+#include "fast_atof.h"
+#include "Subdivision.h"
 #include "Importer.h"
-#include <assimp/BaseImporter.h>
+#include "BaseImporter.h"
 #include <assimp/Importer.hpp>
 #include <assimp/light.h>
 #include <assimp/DefaultLogger.hpp>
@@ -85,7 +84,7 @@ static const aiImporterDesc desc = {
 #define AI_AC_SKIP_TO_NEXT_TOKEN() \
     if (!SkipSpaces(&buffer)) \
     { \
-        ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL"); \
+        DefaultLogger::get()->error("AC3D: Unexpected EOF/EOL"); \
         continue; \
     }
 
@@ -101,7 +100,7 @@ static const aiImporterDesc desc = {
     { \
         if (IsLineEnd( *buffer )) \
         { \
-            ASSIMP_LOG_ERROR("AC3D: Unexpected EOF/EOL in string"); \
+            DefaultLogger::get()->error("AC3D: Unexpected EOF/EOL in string"); \
             out = "ERROR"; \
             break; \
         } \
@@ -120,7 +119,7 @@ static const aiImporterDesc desc = {
     { \
         if (strncmp(buffer,name,name_length) || !IsSpace(buffer[name_length])) \
         { \
-            ASSIMP_LOG_ERROR("AC3D: Unexpexted token. " name " was expected."); \
+            DefaultLogger::get()->error("AC3D: Unexpexted token. " name " was expected."); \
             continue; \
         } \
         buffer += name_length+1; \
@@ -217,7 +216,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
         light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
         obj.name = std::string( light->mName.data );
 
-        ASSIMP_LOG_DEBUG("AC3D: Light source encountered");
+        DefaultLogger::get()->debug("AC3D: Light source encountered");
         obj.type = Object::Light;
     }
     else if (!ASSIMP_strincmp(buffer,"group",5))
@@ -307,12 +306,12 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
             {
                 if (!GetNextLine())
                 {
-                    ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: not all vertices have been parsed yet");
+                    DefaultLogger::get()->error("AC3D: Unexpected EOF: not all vertices have been parsed yet");
                     break;
                 }
                 else if (!IsNumeric(*buffer))
                 {
-                    ASSIMP_LOG_ERROR("AC3D: Unexpected token: not all vertices have been parsed yet");
+                    DefaultLogger::get()->error("AC3D: Unexpected token: not all vertices have been parsed yet");
                     --buffer; // make sure the line is processed a second time
                     break;
                 }
@@ -338,8 +337,8 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
                     // example writes no surf chunks
                     if (!Q3DWorkAround)
                     {
-                        ASSIMP_LOG_WARN("AC3D: SURF token was expected");
-                        ASSIMP_LOG_DEBUG("Continuing with Quick3D Workaround enabled");
+                        DefaultLogger::get()->warn("AC3D: SURF token was expected");
+                        DefaultLogger::get()->debug("Continuing with Quick3D Workaround enabled");
                     }
                     --buffer; // make sure the line is processed a second time
                     // break; --- see fix notes above
@@ -384,7 +383,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
                         {
                             if(!GetNextLine())
                             {
-                                ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: surface references are incomplete");
+                                DefaultLogger::get()->error("AC3D: Unexpected EOF: surface references are incomplete");
                                 break;
                             }
                             surf.entries.push_back(Surface::SurfaceEntry());
@@ -405,7 +404,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
             }
         }
     }
-    ASSIMP_LOG_ERROR("AC3D: Unexpected EOF: \'kids\' line was expected");
+    DefaultLogger::get()->error("AC3D: Unexpected EOF: \'kids\' line was expected");
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -478,7 +477,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
                  therefore: if no surfaces are defined return point data only
              */
 
-            ASSIMP_LOG_INFO("AC3D: No surfaces defined in object definition, "
+            DefaultLogger::get()->info("AC3D: No surfaces defined in object definition, "
                 "a point list is returned");
 
             meshes.push_back(new aiMesh());
@@ -519,12 +518,12 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
                 unsigned int idx = (*it).mat;
                 if (idx >= needMat.size())
                 {
-                    ASSIMP_LOG_ERROR("AC3D: material index is out of range");
+                    DefaultLogger::get()->error("AC3D: material index is out of range");
                     idx = 0;
                 }
                 if ((*it).entries.empty())
                 {
-                    ASSIMP_LOG_WARN("AC3D: surface her zero vertex references");
+                    DefaultLogger::get()->warn("AC3D: surface her zero vertex references");
                 }
 
                 // validate all vertex indices to make sure we won't crash here
@@ -533,7 +532,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
                 {
                     if ((*it2).first >= object.vertices.size())
                     {
-                        ASSIMP_LOG_WARN("AC3D: Invalid vertex reference");
+                        DefaultLogger::get()->warn("AC3D: Invalid vertex reference");
                         (*it2).first = 0;
                     }
                 }
@@ -561,7 +560,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
 
                     if ((*it).flags & 0xf)
                     {
-                        ASSIMP_LOG_WARN("AC3D: The type flag of a surface is unknown");
+                        DefaultLogger::get()->warn("AC3D: The type flag of a surface is unknown");
                         (*it).flags &= ~(0xf);
                     }
 
@@ -712,7 +711,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
             if (object.subDiv)  {
                 if (configEvalSubdivision) {
                     std::unique_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
-                    ASSIMP_LOG_INFO("AC3D: Evaluating subdivision surface: "+object.name);
+                    DefaultLogger::get()->info("AC3D: Evaluating subdivision surface: "+object.name);
 
                     std::vector<aiMesh*> cpy(meshes.size()-oldm,NULL);
                     div->Subdivide(&meshes[oldm],cpy.size(),&cpy.front(),object.subDiv,true);
@@ -721,7 +720,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
                     // previous meshes are deleted vy Subdivide().
                 }
                 else {
-                    ASSIMP_LOG_INFO("AC3D: Letting the subdivision surface untouched due to my configuration: "
+                    DefaultLogger::get()->info("AC3D: Letting the subdivision surface untouched due to my configuration: "
                         +object.name);
                 }
             }
@@ -813,7 +812,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
     unsigned int version = HexDigitToDecimal( buffer[4] );
     char msg[3];
     ASSIMP_itoa10(msg,3,version);
-    ASSIMP_LOG_INFO_F("AC3D file format version: ", msg);
+    DefaultLogger::get()->info(std::string("AC3D file format version: ") + msg);
 
     std::vector<Material> materials;
     materials.reserve(5);
@@ -857,7 +856,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
     }
     if (materials.empty())
     {
-        ASSIMP_LOG_WARN("AC3D: No material has been found");
+        DefaultLogger::get()->warn("AC3D: No material has been found");
         materials.push_back(Material());
     }
 

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