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@@ -128,7 +128,7 @@ void WheeledVehicleTire::initPersistFields()
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"Tire friction when the wheel is slipping (no traction)." );
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addFieldV( "restitution", TypeRangedF32, Offset(restitution, WheeledVehicleTire), &CommonValidators::PositiveFloat,
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"Tire restitution.\nCurrently unused." );
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- addFieldV( "lateralForce", TypeRangedF32, Offset(lateralForce, WheeledVehicleTire, &CommonValidators::PositiveFloat), &CommonValidators::PositiveFloat,
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+ addFieldV( "lateralForce", TypeRangedF32, Offset(lateralForce, WheeledVehicleTire), &CommonValidators::PositiveFloat,
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"@brief Tire force perpendicular to the direction of movement.\n\n"
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"Lateral force can in simple terms be considered left/right steering "
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"force. WheeledVehicles are acted upon by forces generated by their tires "
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