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@@ -44,15 +44,6 @@ exec( "./deferredShading.cs" );
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function onActivateAdvancedLM()
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{
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- // Don't allow the offscreen target on OSX.
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- if ( $platform $= "macos" )
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- return;
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-
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- // On the Xbox360 we know what will be enabled so don't do any trickery to
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- // disable MSAA
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- if ( $platform $= "xenon" )
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- return;
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-
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// Enable the offscreen target so that AL will work
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// with MSAA back buffers and for HDR rendering.
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AL_FormatToken.enable();
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