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@@ -238,28 +238,6 @@ bool OculusVRHMDDevice::setupTargets()
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gLastStereoTexture = mEyeTexture[0];
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}
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- else if (mDesiredRenderingMode == GFXDevice::RS_StereoRenderTargets)
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- {
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- // Setup two targets
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- Point2I rtSize;
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-
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- GFXFormat targetFormat = GFX->getActiveRenderTarget()->getFormat();
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- mRTFormat = targetFormat;
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-
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- // Left
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- rtSize = generateRenderTarget(mEyeRT[0], mEyeTexture[0], mStereoDepthTexture, Point2I(mRecomendedEyeTargetSize[0].w, mRecomendedEyeTargetSize[0].h));
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- mEyeViewport[0] = RectI(Point2I(0,0), Point2I((rtSize.x+1)/2, rtSize.y));
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-
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- // Right
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- rtSize = generateRenderTarget(mEyeRT[1], mEyeTexture[1], mStereoDepthTexture, Point2I(mRecomendedEyeTargetSize[1].w, mRecomendedEyeTargetSize[1].h));
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- mEyeViewport[1] = RectI(Point2I(0,0), Point2I((rtSize.x+1)/2, rtSize.y));
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-
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- mStereoRT = NULL;
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- mStereoTexture = NULL;
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-
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- gLastStereoTexture = mEyeTexture[0];
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-
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- }
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else
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{
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// No rendering, abort!
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