@@ -61,5 +61,5 @@ void main()
average = vec4( 0.0f, 0.0f, 0.0f, 1.0f );
// Write the colour to the bright-pass render target
- OUT_col = hdrEncode( average );
+ OUT_col = hdrEncode( saturate(average) );
}
@@ -58,5 +58,5 @@ float4 main( PFXVertToPix IN ) : TORQUE_TARGET0
average = float4( 0.0f, 0.0f, 0.0f, 1.0f );
- return hdrEncode( average );
+ return hdrEncode( saturate(average) );