D3D-only compile fix
@@ -459,7 +459,13 @@ endif()
if(TORQUE_SDL)
addPathRec("${srcDir}/windowManager/sdl")
+
+ if(NOT TORQUE_OPENGL)
+ set(BLACKLIST "sdlPlatformGL.cpp")
+ endif()
addPathRec("${srcDir}/platformSDL")
+ set(BLACKLIST "")
if(TORQUE_OPENGL)
addPathRec("${srcDir}/gfx/gl/sdl")