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@@ -155,6 +155,7 @@ switch( T3D_Generator::$platform )
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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addEngineSrcDir( 'shaderGen/GLSL' );
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addEngineSrcDir( 'shaderGen/GLSL' );
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+ addIncludePath( getAppLibSrcDir() . 'glew/include/' );
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break;
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break;
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case "linux":
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case "linux":
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case "linux_dedicated":
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case "linux_dedicated":
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@@ -164,6 +165,7 @@ switch( T3D_Generator::$platform )
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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addEngineSrcDir( 'gfx/gl/ggl/generated' );
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addEngineSrcDir( 'shaderGen/GLSL' );
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addEngineSrcDir( 'shaderGen/GLSL' );
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+ addIncludePath( getAppLibSrcDir() . 'glew/include/' );
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break;
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break;
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case "ps3":
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case "ps3":
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addEngineSrcDir( 'gfx/gl/ggl/ps3' );
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addEngineSrcDir( 'gfx/gl/ggl/ps3' );
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