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set typehint for spawners to the spawndatablock

AzaezelX 2 年之前
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361ea5286e
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      Engine/source/T3D/missionMarker.h

+ 2 - 0
Engine/source/T3D/missionMarker.h

@@ -166,6 +166,8 @@ class SpawnSphere : public MissionMarker
       bool     mAutoSpawn;
       bool     mSpawnTransform;
 
+      /// returns the datablock spawned for this object
+      StringTableEntry getTypeHint() const override { return (mSpawnDataBlock.isNotEmpty()) ? mSpawnDataBlock.c_str() : StringTable->EmptyString(); };
       // Radius/weight info
       F32      mRadius;
       F32      mSphereWeight;