|
@@ -0,0 +1,154 @@
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+// Copyright (c) 2012 GarageGames, LLC
|
|
|
+//
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
+// of this software and associated documentation files (the "Software"), to
|
|
|
+// deal in the Software without restriction, including without limitation the
|
|
|
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
+// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
+//
|
|
|
+// The above copyright notice and this permission notice shall be included in
|
|
|
+// all copies or substantial portions of the Software.
|
|
|
+//
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
+// IN THE SOFTWARE.
|
|
|
+//-----------------------------------------------------------------------------
|
|
|
+
|
|
|
+#include "unit/test.h"
|
|
|
+#include "unit/memoryTester.h"
|
|
|
+#include "component/simComponent.h"
|
|
|
+
|
|
|
+using namespace UnitTesting;
|
|
|
+
|
|
|
+//////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+class CachedInterfaceExampleComponent : public SimComponent
|
|
|
+{
|
|
|
+ typedef SimComponent Parent;
|
|
|
+
|
|
|
+ ComponentProperty<U32> mMyId;
|
|
|
+ static U32 smNumInstances;
|
|
|
+ ComponentProperty<U32> *mpU32; // CodeReview [patw, 2, 17, 2007] Make ref objects when this is in Jugg
|
|
|
+
|
|
|
+public:
|
|
|
+ DECLARE_CONOBJECT( CachedInterfaceExampleComponent );
|
|
|
+
|
|
|
+ CachedInterfaceExampleComponent() : mpU32( NULL )
|
|
|
+ {
|
|
|
+ mMyId = ( ( 1 << 24 ) | smNumInstances++ );
|
|
|
+ }
|
|
|
+ virtual ~CachedInterfaceExampleComponent()
|
|
|
+ {
|
|
|
+ smNumInstances--;
|
|
|
+ }
|
|
|
+
|
|
|
+public:
|
|
|
+ //////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+ virtual void registerInterfaces( const SimComponent *owner )
|
|
|
+ {
|
|
|
+ // Register a cached interface for this
|
|
|
+ registerCachedInterface( NULL, "aU32", this, &mMyId );
|
|
|
+ }
|
|
|
+
|
|
|
+ //////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+ bool onComponentRegister( SimComponent *owner )
|
|
|
+ {
|
|
|
+ // Call up to the parent first
|
|
|
+ if( !Parent::onComponentRegister( owner ) )
|
|
|
+ return false;
|
|
|
+
|
|
|
+ // We want to get an interface from another object in our containing component
|
|
|
+ // to simulate component interdependency.
|
|
|
+ ComponentInterfaceList list;
|
|
|
+
|
|
|
+ // Enumerate the interfaces on the owner, only ignore interfaces that this object owns
|
|
|
+ if( !_getOwner()->getInterfaces( &list, NULL, "aU32", this, true ) )
|
|
|
+ return false;
|
|
|
+
|
|
|
+ // Sanity check before just assigning all willy-nilly
|
|
|
+ for( ComponentInterfaceListIterator i = list.begin(); i != list.end(); i++ )
|
|
|
+ {
|
|
|
+ mpU32 = dynamic_cast<ComponentProperty<U32> *>( (*i) );
|
|
|
+
|
|
|
+ if( mpU32 != NULL )
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ //////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+ // CodeReview [patw, 2, 17, 2007] I'm going to make another lightweight interface
|
|
|
+ // for this functionality later
|
|
|
+ void unit_test( UnitTest *test )
|
|
|
+ {
|
|
|
+ AssertFatal(test, "CachedInterfaceExampleComponent::unit_test - NULL UnitTest");
|
|
|
+
|
|
|
+ if( !test )
|
|
|
+ return;
|
|
|
+
|
|
|
+ test->test( mpU32 != NULL, "Pointer to dependent interface is NULL" );
|
|
|
+ if( mpU32 )
|
|
|
+ {
|
|
|
+ test->test( *(*mpU32) & ( 1 << 24 ), "Pointer to interface data is bogus." );
|
|
|
+ test->test( *(*mpU32) != *mMyId, "Two of me have the same ID, bad!" );
|
|
|
+ }
|
|
|
+ }
|
|
|
+};
|
|
|
+
|
|
|
+IMPLEMENT_CONOBJECT( CachedInterfaceExampleComponent );
|
|
|
+U32 CachedInterfaceExampleComponent::smNumInstances = 0;
|
|
|
+
|
|
|
+ConsoleDocClass( CachedInterfaceExampleComponent,
|
|
|
+ "@brief Legacy from older component system.\n\n"
|
|
|
+ "Not intended for game development, for editors or internal use only.\n\n "
|
|
|
+ "@internal");
|
|
|
+
|
|
|
+//////////////////////////////////////////////////////////////////////////
|
|
|
+
|
|
|
+CreateUnitTest(TestComponentInterfacing, "Components/Composition")
|
|
|
+{
|
|
|
+ void run()
|
|
|
+ {
|
|
|
+ MemoryTester m;
|
|
|
+ m.mark();
|
|
|
+
|
|
|
+ SimComponent *testComponent = new SimComponent();
|
|
|
+ CachedInterfaceExampleComponent *componentA = new CachedInterfaceExampleComponent();
|
|
|
+ CachedInterfaceExampleComponent *componentB = new CachedInterfaceExampleComponent();
|
|
|
+
|
|
|
+ // Register sub-components
|
|
|
+ test( componentA->registerObject(), "Failed to register componentA" );
|
|
|
+ test( componentB->registerObject(), "Failed to register componentB" );
|
|
|
+
|
|
|
+ // Add the components
|
|
|
+ test( testComponent->addComponent( componentA ), "Failed to add component a to testComponent" );
|
|
|
+ test( testComponent->addComponent( componentB ), "Failed to add component b to testComponent" );
|
|
|
+
|
|
|
+ test( componentA->getOwner() == testComponent, "testComponent did not properly set the mOwner field of componentA to NULL." );
|
|
|
+ test( componentB->getOwner() == testComponent, "testComponent did not properly set the mOwner field of componentB to NULL." );
|
|
|
+
|
|
|
+ // Register the object with the simulation, kicking off the interface registration
|
|
|
+ const bool registered = testComponent->registerObject();
|
|
|
+ test( registered, "Failed to register testComponent" );
|
|
|
+
|
|
|
+ // Interface tests
|
|
|
+ if( registered )
|
|
|
+ {
|
|
|
+ componentA->unit_test( this );
|
|
|
+ componentB->unit_test( this );
|
|
|
+ testComponent->deleteObject();
|
|
|
+ }
|
|
|
+
|
|
|
+ test( m.check(), "Component composition test leaked memory." );
|
|
|
+ }
|
|
|
+};
|