Browse Source

No longer require ClientMissionCleanup to be present to add particle emitters.

Daniel Buckmaster 12 years ago
parent
commit
36da869187
1 changed files with 0 additions and 5 deletions
  1. 0 5
      Engine/source/T3D/fx/particleEmitter.cpp

+ 0 - 5
Engine/source/T3D/fx/particleEmitter.cpp

@@ -757,11 +757,6 @@ bool ParticleEmitter::onAdd()
    {
       cleanup->addObject( this );
    }
-   else
-   {
-      AssertFatal( false, "Error, could not find ClientMissionCleanup group" );
-      return false;
-   }
 
    removeFromProcessList();