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Update guiTypes.h

Anis 9 years ago
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commit
3ca67b3148
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Engine/source/gui/core/guiTypes.h

+ 1 - 0
Engine/source/gui/core/guiTypes.h

@@ -385,6 +385,7 @@ public:
    ColorI mFillColor;                              ///< Fill color, this is used to fill the bounds of the control if it is opaque
    ColorI mFillColorHL;                            ///< This is used instead of mFillColor if the object is highlighted
    ColorI mFillColorNA;                            ///< This is used instead of mFillColor if the object is not active or disabled
+   ColorI mFillColorERR;                           ///< This is used instead of mFillColor if the object has an error or is invalid
    ColorI mFillColorSEL;                           ///< This is used instead of mFillColor if the object is selected
 
    S32 mBorder;                                    ///< For most controls, if mBorder is > 0 a border will be drawn, some controls use this to draw different types of borders however @see guiDefaultControlRender.cc