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Merge pull request #1459 from marauder2k9-torque/BUGFIX-reported-bug-by-steve-16052025

Update assetImporter.cpp
Brian Roberts 4 luni în urmă
părinte
comite
3fd333d3a2
1 a modificat fișierele cu 2 adăugiri și 2 ștergeri
  1. 2 2
      Engine/source/T3D/assets/assetImporter.cpp

+ 2 - 2
Engine/source/T3D/assets/assetImporter.cpp

@@ -2824,7 +2824,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
 
    StringTableEntry assetName = StringTable->insert(assetItem->assetName.c_str());
 
-   String imageFileName = assetItem->filePath.getFullPath();
+   String imageFileName = assetItem->filePath.getFullFileName();
    String assetPath = targetPath + "/" + imageFileName;
    String tamlPath = targetPath + "/" + assetName + ".asset.taml";
    String originalPath = assetItem->filePath.getFullPath().c_str();
@@ -2841,7 +2841,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
 #endif
    
    newAsset->setAssetName(assetName);
-   newAsset->setImageFile(imageFileName.c_str());
+   newAsset->setImageFile(assetPath.c_str());
 
    //If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
    //file path for reimporting support later