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Rename all member variables to follow the style guidelines (prefixed with the 'm') - ColladaUtils (struct AnimChannels, struct AnimData, struct AnimatedElement)

bank 11 years ago
parent
commit
40037b8b51

+ 2 - 2
Engine/source/ts/collada/colladaAppNode.cpp

@@ -99,7 +99,7 @@ ColladaAppNode::ColladaAppNode(const domNode* node, ColladaAppNode* parent)
          case COLLADA_TYPE::MATRIX:
          case COLLADA_TYPE::MATRIX:
          case COLLADA_TYPE::LOOKAT:
          case COLLADA_TYPE::LOOKAT:
             nodeTransforms.increment();
             nodeTransforms.increment();
-            nodeTransforms.last().element = node->getContents()[iChild];
+            nodeTransforms.last().mElement = node->getContents()[iChild];
             break;
             break;
       }
       }
    }
    }
@@ -232,7 +232,7 @@ MatrixF ColladaAppNode::getTransform(F32 time)
       MatrixF mat(true);
       MatrixF mat(true);
 
 
       // Convert the transform element to a MatrixF
       // Convert the transform element to a MatrixF
-      switch (nodeTransforms[iTxfm].element->getElementType()) {
+      switch (nodeTransforms[iTxfm].mElement->getElementType()) {
          case COLLADA_TYPE::TRANSLATE: mat = vecToMatrixF<domTranslate>(nodeTransforms[iTxfm].getValue(time));  break;
          case COLLADA_TYPE::TRANSLATE: mat = vecToMatrixF<domTranslate>(nodeTransforms[iTxfm].getValue(time));  break;
          case COLLADA_TYPE::SCALE:     mat = vecToMatrixF<domScale>(nodeTransforms[iTxfm].getValue(time));      break;
          case COLLADA_TYPE::SCALE:     mat = vecToMatrixF<domScale>(nodeTransforms[iTxfm].getValue(time));      break;
          case COLLADA_TYPE::ROTATE:    mat = vecToMatrixF<domRotate>(nodeTransforms[iTxfm].getValue(time));     break;
          case COLLADA_TYPE::ROTATE:    mat = vecToMatrixF<domRotate>(nodeTransforms[iTxfm].getValue(time));     break;

+ 1 - 1
Engine/source/ts/collada/colladaAppSequence.cpp

@@ -88,7 +88,7 @@ void ColladaAppSequence::setAnimationActive(const domAnimation* anim, bool activ
       domChannel* channel = anim->getChannel_array()[iChannel];
       domChannel* channel = anim->getChannel_array()[iChannel];
       AnimData* animData = reinterpret_cast<AnimData*>(channel->getUserData());
       AnimData* animData = reinterpret_cast<AnimData*>(channel->getUserData());
       if (animData)
       if (animData)
-         animData->enabled = active;
+         animData->mEnabled = active;
    }
    }
 
 
    // Recurse into child animations
    // Recurse into child animations

+ 2 - 2
Engine/source/ts/collada/colladaExtensions.h

@@ -108,9 +108,9 @@ protected:
    /// Get the value of the named animated parameter (use defaultVal if parameter not found)
    /// Get the value of the named animated parameter (use defaultVal if parameter not found)
    template<typename T> void get(const char* name, AnimatedElement<T>& value, T defaultVal)
    template<typename T> void get(const char* name, AnimatedElement<T>& value, T defaultVal)
    {
    {
-      value.defaultVal = defaultVal;
+      value.mDefaultVal = defaultVal;
       if (const domAny* param = findParam(name))
       if (const domAny* param = findParam(name))
-         value.element = param;
+         value.mElement = param;
    }
    }
 
 
 public:
 public:

+ 10 - 10
Engine/source/ts/collada/colladaShapeLoader.cpp

@@ -160,14 +160,14 @@ void ColladaShapeLoader::processAnimation(const domAnimation* anim, F32& maxEndT
          // @todo:don't care about the input param names for now. Could
          // @todo:don't care about the input param names for now. Could
          // validate against the target type....
          // validate against the target type....
          if (dStrEqual(input->getSemantic(), "INPUT")) {
          if (dStrEqual(input->getSemantic(), "INPUT")) {
-            data.input.initFromSource(source);
+            data.mInput.initFromSource(source);
             // Adjust the maximum sequence end time
             // Adjust the maximum sequence end time
-            maxEndTime = getMax(maxEndTime, data.input.getFloatValue((S32)data.input.size()-1));
+            maxEndTime = getMax(maxEndTime, data.mInput.getFloatValue((S32)data.mInput.size()-1));
 
 
             // Detect the frame rate (minimum time between keyframes)
             // Detect the frame rate (minimum time between keyframes)
-            for (S32 iFrame = 1; iFrame < data.input.size(); iFrame++)
+            for (S32 iFrame = 1; iFrame < data.mInput.size(); iFrame++)
             {
             {
-               F32 delta = data.input.getFloatValue( iFrame ) - data.input.getFloatValue( iFrame-1 );
+               F32 delta = data.mInput.getFloatValue( iFrame ) - data.mInput.getFloatValue( iFrame-1 );
                if ( delta < 0 )
                if ( delta < 0 )
                {
                {
                   daeErrorHandler::get()->handleError(avar("<animation> INPUT '%s' "
                   daeErrorHandler::get()->handleError(avar("<animation> INPUT '%s' "
@@ -178,13 +178,13 @@ void ColladaShapeLoader::processAnimation(const domAnimation* anim, F32& maxEndT
             }
             }
          }
          }
          else if (dStrEqual(input->getSemantic(), "OUTPUT"))
          else if (dStrEqual(input->getSemantic(), "OUTPUT"))
-            data.output.initFromSource(source);
+            data.mOutput.initFromSource(source);
          else if (dStrEqual(input->getSemantic(), "IN_TANGENT"))
          else if (dStrEqual(input->getSemantic(), "IN_TANGENT"))
-            data.inTangent.initFromSource(source);
+            data.mInTangent.initFromSource(source);
          else if (dStrEqual(input->getSemantic(), "OUT_TANGENT"))
          else if (dStrEqual(input->getSemantic(), "OUT_TANGENT"))
-            data.outTangent.initFromSource(source);
+            data.mOutTangent.initFromSource(source);
          else if (dStrEqual(input->getSemantic(), "INTERPOLATION"))
          else if (dStrEqual(input->getSemantic(), "INTERPOLATION"))
-            data.interpolation.initFromSource(source);
+            data.mInterpolation.initFromSource(source);
       }
       }
 
 
       // Set initial value for visibility targets that were added automatically (in colladaUtils.cpp
       // Set initial value for visibility targets that were added automatically (in colladaUtils.cpp
@@ -192,11 +192,11 @@ void ColladaShapeLoader::processAnimation(const domAnimation* anim, F32& maxEndT
       {
       {
          domAny* visTarget = daeSafeCast<domAny>(target);
          domAny* visTarget = daeSafeCast<domAny>(target);
          if (visTarget && dStrEqual(visTarget->getValue(), ""))
          if (visTarget && dStrEqual(visTarget->getValue(), ""))
-            visTarget->setValue(avar("%g", data.output.getFloatValue(0)));
+            visTarget->setValue(avar("%g", data.mOutput.getFloatValue(0)));
       }
       }
 
 
       // Ignore empty animations
       // Ignore empty animations
-      if (data.input.size() == 0) {
+      if (data.mInput.size() == 0) {
          channel->setUserData(0);
          channel->setUserData(0);
          delete targetChannels->last();
          delete targetChannels->last();
          targetChannels->pop_back();
          targetChannels->pop_back();

+ 38 - 38
Engine/source/ts/collada/colladaUtils.cpp

@@ -248,27 +248,27 @@ BasePrimitive* BasePrimitive::get(const daeElement* element)
 void AnimData::parseTargetString(const char* target, S32 fullCount, const char* elements[])
 void AnimData::parseTargetString(const char* target, S32 fullCount, const char* elements[])
 {
 {
    // Assume targeting all elements at offset 0
    // Assume targeting all elements at offset 0
-   targetValueCount = fullCount;
-   targetValueOffset = 0;
+   mTargetValueCount = fullCount;
+   mTargetValueOffset = 0;
 
 
    // Check for array syntax: (n) or (n)(m)
    // Check for array syntax: (n) or (n)(m)
    if (const char* p = dStrchr(target, '(')) {
    if (const char* p = dStrchr(target, '(')) {
       S32 indN, indM;
       S32 indN, indM;
       if (dSscanf(p, "(%d)(%d)", &indN, &indM) == 2) {
       if (dSscanf(p, "(%d)(%d)", &indN, &indM) == 2) {
-         targetValueOffset = (indN * 4) + indM;   // @todo: 4x4 matrix only
-         targetValueCount = 1;
+         mTargetValueOffset = (indN * 4) + indM;   // @todo: 4x4 matrix only
+         mTargetValueCount = 1;
       }
       }
       else if (dSscanf(p, "(%d)", &indN) == 1) {
       else if (dSscanf(p, "(%d)", &indN) == 1) {
-         targetValueOffset = indN;
-         targetValueCount = 1;
+         mTargetValueOffset = indN;
+         mTargetValueCount = 1;
       }
       }
    }
    }
    else if (const char* p = dStrrchr(target, '.')) {
    else if (const char* p = dStrrchr(target, '.')) {
       // Check for named elements
       // Check for named elements
       for (S32 iElem = 0; elements[iElem][0] != 0; iElem++) {
       for (S32 iElem = 0; elements[iElem][0] != 0; iElem++) {
          if (!dStrcmp(p, elements[iElem])) {
          if (!dStrcmp(p, elements[iElem])) {
-            targetValueOffset = iElem;
-            targetValueCount = 1;
+            mTargetValueOffset = iElem;
+            mTargetValueCount = 1;
             break;
             break;
          }
          }
       }
       }
@@ -327,47 +327,47 @@ F32 AnimData::invertParamCubic(F32 param, F32 x0, F32 x1, F32 x2, F32 x3) const
 void AnimData::interpValue(F32 t, U32 offset, double* value) const
 void AnimData::interpValue(F32 t, U32 offset, double* value) const
 {
 {
    // handle degenerate animation data
    // handle degenerate animation data
-   if (input.size() == 0)
+   if (mInput.size() == 0)
    {
    {
       *value = 0.0f;
       *value = 0.0f;
       return;
       return;
    }
    }
-   else if (input.size() == 1)
+   else if (mInput.size() == 1)
    {
    {
-      *value = output.getStringArrayData(0)[offset];
+      *value = mOutput.getStringArrayData(0)[offset];
       return;
       return;
    }
    }
 
 
    // clamp time to valid range
    // clamp time to valid range
-   F32 curveStart = input.getFloatValue(0);
-   F32 curveEnd = input.getFloatValue(input.size()-1);
+   F32 curveStart = mInput.getFloatValue(0);
+   F32 curveEnd = mInput.getFloatValue(mInput.size()-1);
    t = mClampF(t, curveStart, curveEnd);
    t = mClampF(t, curveStart, curveEnd);
 
 
    // find the index of the input keyframe BEFORE 't'
    // find the index of the input keyframe BEFORE 't'
    S32 index;
    S32 index;
-   for (index = 0; index < input.size()-2; index++) {
-      if (input.getFloatValue(index + 1) > t)
+   for (index = 0; index < mInput.size()-2; index++) {
+      if (mInput.getFloatValue(index + 1) > t)
          break;
          break;
    }
    }
 
 
    // get the data for the two control points either side of 't'
    // get the data for the two control points either side of 't'
    Point2F v0;
    Point2F v0;
-   v0.x = input.getFloatValue(index);
-   v0.y = output.getStringArrayData(index)[offset];
+   v0.x = mInput.getFloatValue(index);
+   v0.y = mOutput.getStringArrayData(index)[offset];
 
 
    Point2F v3;
    Point2F v3;
-   v3.x = input.getFloatValue(index + 1);
-   v3.y = output.getStringArrayData(index + 1)[offset];
+   v3.x = mInput.getFloatValue(index + 1);
+   v3.y = mOutput.getStringArrayData(index + 1)[offset];
 
 
    // If spline interpolation is specified but the tangents are not available,
    // If spline interpolation is specified but the tangents are not available,
    // default to LINEAR.
    // default to LINEAR.
-   const char* interp_method = interpolation.getStringValue(index);
+   const char* interp_method = mInterpolation.getStringValue(index);
    if (dStrEqual(interp_method, "BEZIER") ||
    if (dStrEqual(interp_method, "BEZIER") ||
        dStrEqual(interp_method, "HERMITE") ||
        dStrEqual(interp_method, "HERMITE") ||
        dStrEqual(interp_method, "CARDINAL")) {
        dStrEqual(interp_method, "CARDINAL")) {
 
 
-      const double* inArray = inTangent.getStringArrayData(index + 1);
-      const double* outArray = outTangent.getStringArrayData(index);
+      const double* inArray = mInTangent.getStringArrayData(index + 1);
+      const double* outArray = mOutTangent.getStringArrayData(index);
       if (!inArray || !outArray)
       if (!inArray || !outArray)
          interp_method = "LINEAR";
          interp_method = "LINEAR";
    }
    }
@@ -398,17 +398,17 @@ void AnimData::interpValue(F32 t, U32 offset, double* value) const
          v2 = v3;
          v2 = v3;
 
 
          if (index > 0) {
          if (index > 0) {
-            v0.x = input.getFloatValue(index-1);
-            v0.y = output.getStringArrayData(index-1)[offset];
+            v0.x = mInput.getFloatValue(index-1);
+            v0.y = mOutput.getStringArrayData(index-1)[offset];
          }
          }
          else {
          else {
             // mirror P1 through P0
             // mirror P1 through P0
             v0 = v1 + (v1 - v2);
             v0 = v1 + (v1 - v2);
          }
          }
 
 
-         if (index < (input.size()-2)) {
-            v3.x = input.getFloatValue(index+2);
-            v3.y = output.getStringArrayData(index+2)[offset];
+         if (index < (mInput.size()-2)) {
+            v3.x = mInput.getFloatValue(index+2);
+            v3.y = mOutput.getStringArrayData(index+2)[offset];
          }
          }
          else {
          else {
             // mirror P0 through P1
             // mirror P0 through P1
@@ -416,10 +416,10 @@ void AnimData::interpValue(F32 t, U32 offset, double* value) const
          }
          }
       }
       }
       else {
       else {
-         const double* inArray = inTangent.getStringArrayData(index + 1);
-         const double* outArray = outTangent.getStringArrayData(index);
+         const double* inArray = mInTangent.getStringArrayData(index + 1);
+         const double* outArray = mOutTangent.getStringArrayData(index);
 
 
-         if (output.stride() == inTangent.stride()) {
+         if (mOutput.stride() == mInTangent.stride()) {
             // This degenerate form (1D control points) does 2 things wrong:
             // This degenerate form (1D control points) does 2 things wrong:
             // 1) it does not specify the key (time) value
             // 1) it does not specify the key (time) value
             // 2) the control point is specified as a tangent for both bezier and hermite
             // 2) the control point is specified as a tangent for both bezier and hermite
@@ -458,27 +458,27 @@ void AnimData::interpValue(F32 t, U32 offset, double* value) const
 
 
 void AnimData::interpValue(F32 t, U32 offset, const char** value) const
 void AnimData::interpValue(F32 t, U32 offset, const char** value) const
 {
 {
-   if (input.size() == 0)
+   if (mInput.size() == 0)
       *value = "";
       *value = "";
-   else if (input.size() == 1)
-      *value = output.getStringValue(0);
+   else if (mInput.size() == 1)
+      *value = mOutput.getStringValue(0);
    else
    else
    {
    {
       // clamp time to valid range
       // clamp time to valid range
-      F32 curveStart = input.getFloatValue(0);
-      F32 curveEnd = input.getFloatValue(input.size()-1);
+      F32 curveStart = mInput.getFloatValue(0);
+      F32 curveEnd = mInput.getFloatValue(mInput.size()-1);
       t = mClampF(t, curveStart, curveEnd);
       t = mClampF(t, curveStart, curveEnd);
 
 
       // find the index of the input keyframe BEFORE 't'
       // find the index of the input keyframe BEFORE 't'
       S32 index;
       S32 index;
-      for (index = 0; index < input.size()-2; index++) {
-         if (input.getFloatValue(index + 1) > t)
+      for (index = 0; index < mInput.size()-2; index++) {
+         if (mInput.getFloatValue(index + 1) > t)
             break;
             break;
       }
       }
 
 
       // String values only support STEP interpolation, so just get the
       // String values only support STEP interpolation, so just get the
       // value at the input keyframe
       // value at the input keyframe
-      *value = output.getStringValue(index);
+      *value = mOutput.getStringValue(index);
    }
    }
 }
 }
 
 

+ 29 - 29
Engine/source/ts/collada/colladaUtils.h

@@ -678,32 +678,32 @@ template<> inline F32 convert(const char* value) { return convert<double>(value)
 /// Collada animation data
 /// Collada animation data
 struct AnimChannels : public Vector<struct AnimData*>
 struct AnimChannels : public Vector<struct AnimData*>
 {
 {
-   daeElement  *element;
-   AnimChannels(daeElement* el) : element(el)
+   daeElement  *mElement;
+   AnimChannels(daeElement* el) : mElement(el)
    {
    {
-      element->setUserData(this);
+      mElement->setUserData(this);
    }
    }
    ~AnimChannels()
    ~AnimChannels()
    {
    {
-      if (element)
-         element->setUserData(0);
+      if (mElement)
+         mElement->setUserData(0);
    }
    }
 };
 };
 
 
 struct AnimData
 struct AnimData
 {
 {
-   bool           enabled;       ///!< Used to select animation channels for the current clip
+   bool           mEnabled;      ///!< Used to select animation channels for the current clip
 
 
-   _SourceReader  input;
-   _SourceReader  output;
+   _SourceReader  mInput;
+   _SourceReader  mOutput;
 
 
-   _SourceReader  inTangent;
-   _SourceReader  outTangent;
+   _SourceReader  mInTangent;
+   _SourceReader  mOutTangent;
 
 
-   _SourceReader  interpolation;
+   _SourceReader  mInterpolation;
 
 
-   U32 targetValueOffset;        ///< Offset into the target element (for arrays of values)
-   U32 targetValueCount;         ///< Number of values animated (from OUTPUT source array)
+   U32 mTargetValueOffset;       ///< Offset into the target element (for arrays of values)
+   U32 mTargetValueCount;        ///< Number of values animated (from OUTPUT source array)
 
 
    /// Get the animation channels for the Collada element (if any)
    /// Get the animation channels for the Collada element (if any)
    static AnimChannels* getAnimChannels(const daeElement* element)
    static AnimChannels* getAnimChannels(const daeElement* element)
@@ -711,7 +711,7 @@ struct AnimData
       return element ? (AnimChannels*)const_cast<daeElement*>(element)->getUserData() : 0;
       return element ? (AnimChannels*)const_cast<daeElement*>(element)->getUserData() : 0;
    }
    }
 
 
-   AnimData() : enabled(false) { }
+   AnimData() : mEnabled(false) { }
 
 
    void parseTargetString(const char* target, S32 fullCount, const char* elements[]);
    void parseTargetString(const char* target, S32 fullCount, const char* elements[]);
 
 
@@ -735,13 +735,13 @@ struct AnimData
 template<class T>
 template<class T>
 struct AnimatedElement
 struct AnimatedElement
 {
 {
-   const daeElement* element;    ///< The Collada element (can be NULL)
-   T defaultVal;                 ///< Default value (used when element is NULL)
+   const daeElement* mElement;   ///< The Collada element (can be NULL)
+   T mDefaultVal;                ///< Default value (used when element is NULL)
 
 
-   AnimatedElement(const daeElement* e=0) : element(e) { }
+   AnimatedElement(const daeElement* e=0) : mElement(e) { }
 
 
    /// Check if the element has any animations channels
    /// Check if the element has any animations channels
-   bool isAnimated() { return (AnimData::getAnimChannels(element) != 0); }
+   bool isAnimated() { return (AnimData::getAnimChannels(mElement) != 0); }
    bool isAnimated(F32 start, F32 end) { return isAnimated(); }
    bool isAnimated(F32 start, F32 end) { return isAnimated(); }
 
 
    /// Get the value of the element at the specified time
    /// Get the value of the element at the specified time
@@ -749,17 +749,17 @@ struct AnimatedElement
    {
    {
       // If the element is NULL, just use the default (handy for <extra> profiles which
       // If the element is NULL, just use the default (handy for <extra> profiles which
       // may or may not be present in the document)
       // may or may not be present in the document)
-      T value(defaultVal);
-      if (const domAny* param = daeSafeCast<domAny>(const_cast<daeElement*>(element))) {
+      T value(mDefaultVal);
+      if (const domAny* param = daeSafeCast<domAny>(const_cast<daeElement*>(mElement))) {
          // If the element is not animated, just use its current value
          // If the element is not animated, just use its current value
          value = convert<T>(param->getValue());
          value = convert<T>(param->getValue());
 
 
          // Animate the value
          // Animate the value
-         const AnimChannels* channels = AnimData::getAnimChannels(element);
+         const AnimChannels* channels = AnimData::getAnimChannels(mElement);
          if (channels && (time >= 0)) {
          if (channels && (time >= 0)) {
             for (S32 iChannel = 0; iChannel < channels->size(); iChannel++) {
             for (S32 iChannel = 0; iChannel < channels->size(); iChannel++) {
                const AnimData* animData = (*channels)[iChannel];
                const AnimData* animData = (*channels)[iChannel];
-               if (animData->enabled)
+               if (animData->mEnabled)
                   animData->interpValue(time, 0, &value);
                   animData->interpValue(time, 0, &value);
             }
             }
          }
          }
@@ -779,19 +779,19 @@ template<class T> struct AnimatedElementList : public AnimatedElement<T>
    // Get the value of the element list at the specified time
    // Get the value of the element list at the specified time
    T getValue(F32 time)
    T getValue(F32 time)
    {
    {
-      T vec(this->defaultVal);
-      if (this->element) {
+      T vec(this->mDefaultVal);
+      if (this->mElement) {
          // Get a copy of the vector
          // Get a copy of the vector
-         vec = *(T*)const_cast<daeElement*>(this->element)->getValuePointer();
+         vec = *(T*)const_cast<daeElement*>(this->mElement)->getValuePointer();
 
 
          // Animate the vector
          // Animate the vector
-         const AnimChannels* channels = AnimData::getAnimChannels(this->element);
+         const AnimChannels* channels = AnimData::getAnimChannels(this->mElement);
          if (channels && (time >= 0)) {
          if (channels && (time >= 0)) {
             for (S32 iChannel = 0; iChannel < channels->size(); iChannel++) {
             for (S32 iChannel = 0; iChannel < channels->size(); iChannel++) {
                const AnimData* animData = (*channels)[iChannel];
                const AnimData* animData = (*channels)[iChannel];
-               if (animData->enabled) {
-                  for (S32 iValue = 0; iValue < animData->targetValueCount; iValue++)
-                     animData->interpValue(time, iValue, &vec[animData->targetValueOffset + iValue]);
+               if (animData->mEnabled) {
+                  for (S32 iValue = 0; iValue < animData->mTargetValueCount; iValue++)
+                     animData->interpValue(time, iValue, &vec[animData->mTargetValueOffset + iValue]);
                }
                }
             }
             }
          }
          }