瀏覽代碼

Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Areloch/Torque3D into PBR_ProbeArrayGLWIP

AzaezelX 6 年之前
父節點
當前提交
432a927884
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      Engine/source/gfx/genericConstBuffer.cpp

+ 2 - 2
Engine/source/gfx/genericConstBuffer.cpp

@@ -281,8 +281,8 @@ void GenericConstBuffer::assertUnassignedConstants( const char *shaderName )
       mLayout->getDesc( i, pd );
 
       // Assert on the unassigned constant.
-      //AssertFatal( false, avar( "The '%s' shader constant in shader '%s' was unassigned!",
-      //   pd.name.c_str(), shaderName ) );
+      AssertFatal( false, avar( "The '%s' shader constant in shader '%s' was unassigned!",
+         pd.name.c_str(), shaderName ) );
    }
 }