@@ -1597,7 +1597,7 @@ GFXVertexDecl* GFXD3D11Device::allocVertexDecl( const GFXVertexFormat *vertexFor
S32 elemIndex = 0;
for (S32 i = 0; i < elemCount; i++, elemIndex++)
-
+ {
const GFXVertexElement &element = vertexFormat->getElement(elemIndex);
stream = element.getStreamIndex();