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ambient scales ibl
so default to 1,1,1, not 1/3rds

AzaezelX 1 year ago
parent
commit
456334fc55
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Engine/source/environment/sun.cpp

+ 1 - 1
Engine/source/environment/sun.cpp

@@ -61,7 +61,7 @@ Sun::Sun()
    mTypeMask = EnvironmentObjectType | LightObjectType | StaticObjectType;
 
    mLightColor.set(0.7f, 0.7f, 0.7f);
-   mLightAmbient.set(0.3f, 0.3f, 0.3f);
+   mLightAmbient.set(1.0f, 1.0f, 1.0f);
    mBrightness = 1.0f;
    mSunAzimuth = 0.0f;
    mSunElevation = 35.0f;