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@@ -0,0 +1,100 @@
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+//-----------------------------------------------------------------------------
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+// Copyright (c) 2012 GarageGames, LLC
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to
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+// deal in the Software without restriction, including without limitation the
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+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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+// sell copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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+// IN THE SOFTWARE.
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+//-----------------------------------------------------------------------------
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+
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+#include "platform/platform.h"
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+#include "gui/controls/guiBitmapBarCtrl.h"
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+
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+#include "console/console.h"
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+#include "console/consoleTypes.h"
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+#include "console/engineAPI.h"
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+#include "gfx/gfxDevice.h"
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+#include "gfx/gfxDrawUtil.h"
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+
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+
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+
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+IMPLEMENT_CONOBJECT(GuiBitmapBarCtrl);
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+
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+GuiBitmapBarCtrl::GuiBitmapBarCtrl(void)
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+{
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+ mPercent = 100.0;
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+ mVertical = false;
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+ mFlipClip = false;
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+}
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+
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+
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+void GuiBitmapBarCtrl::initPersistFields()
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+{
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+ addField("percent", TypeF32, Offset(mPercent, GuiBitmapBarCtrl),
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+ "% shown");
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+ addField("vertical", TypeBool, Offset(mVertical, GuiBitmapBarCtrl),
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+ "If true, the bitmap is clipped vertically.");
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+ addField("flipClip", TypeBool, Offset(mFlipClip, GuiBitmapBarCtrl),
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+ "If true, the bitmap is clipped in the oposite direction.");
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+ Parent::initPersistFields();
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+ removeField("wrap");
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+}
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+
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+void GuiBitmapBarCtrl::onRender(Point2I offset, const RectI &updateRect)
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+{
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+ if (mTextureObject)
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+ {
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+ GFX->getDrawUtil()->clearBitmapModulation();
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+ F32 pct = (mPercent / 100.0);
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+ GFXTextureObject* texture = mTextureObject;
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+ Point2I modifiedSRC;
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+ modifiedSRC.x = mVertical ? (F32)texture->mBitmapSize.x : (F32)(texture->mBitmapSize.x*pct);
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+ modifiedSRC.y = mVertical ? (F32)(texture->mBitmapSize.y*pct) : (F32)texture->mBitmapSize.y;
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+ RectI srcRegion;
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+ Point2I offsetSRC = Point2I::Zero;
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+ if (mFlipClip)
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+ {
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+ offsetSRC.x = texture->mBitmapSize.x - modifiedSRC.x;
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+ offsetSRC.y = texture->mBitmapSize.y - modifiedSRC.y;
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+ }
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+
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+ srcRegion.set(offsetSRC, modifiedSRC);
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+
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+ RectI destRegion;
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+ Point2I modifiedDest;
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+ modifiedDest.x = mVertical ? (F32)updateRect.len_x() : (F32)(updateRect.len_x()*pct);
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+ modifiedDest.y = mVertical ? (F32)(updateRect.len_y()*pct) : (F32)updateRect.len_y();
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+
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+ Point2I offsetDest = Point2I::Zero;
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+ if (mFlipClip)
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+ {
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+ offsetDest.x = updateRect.len_x() - modifiedDest.x;
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+ offsetDest.y = updateRect.len_y() - modifiedDest.y;
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+ }
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+ offsetDest += offset;
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+ destRegion.set(offsetDest, modifiedDest);
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+
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+ GFX->getDrawUtil()->drawBitmapStretchSR(texture, destRegion, srcRegion, GFXBitmapFlip_None, GFXTextureFilterLinear, false);
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+ }
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+
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+ if (mProfile->mBorder || !mTextureObject)
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+ {
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+ RectI rect(offset, getExtent());
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+ GFX->getDrawUtil()->drawRect(rect, mProfile->mBorderColor);
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+ }
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+
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+ renderChildControls(offset, updateRect);
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+}
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