encapsulate tool-only code for levelassets
@@ -443,6 +443,7 @@ DefineEngineMethod(LevelAsset, unloadDependencies, void, (), ,
return object->unloadDependencies();
}
+#ifdef TORQUE_TOOLS
//-----------------------------------------------------------------------------
// GuiInspectorTypeAssetId
@@ -545,3 +546,5 @@ void GuiInspectorTypeLevelAssetId::consoleInit()
ConsoleBaseType::getType(TypeLevelAssetId)->setInspectorFieldType("GuiInspectorTypeLevelAssetId");
+
+#endif