2
0
Эх сурвалжийг харах

Merge remote-tracking branch 'devhead/Preview4_0' into tsneo

Jeff Hutchinson 4 жил өмнө
parent
commit
485330ec7a

+ 3 - 3
Engine/source/T3D/assets/ImageAsset.h

@@ -176,7 +176,7 @@ public: \
          {\
             m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\
          }\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -248,7 +248,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - image asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ImageAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load image \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\
@@ -400,7 +400,7 @@ public: \
       {\
          if(index >= sm##name##Count || index < 0)\
             return false;\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name[index] = StringTable->EmptyString();\
             m##name##AssetId[index] = StringTable->EmptyString();\

+ 2 - 2
Engine/source/T3D/assets/MaterialAsset.h

@@ -168,7 +168,7 @@ public: \
    {\
       if(m##name##AssetId != _in || m##name##Name != _in)\
       {\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -231,7 +231,7 @@ public: \
          Con::errorf("%s::_set%s() - material asset failure\"%s\" due to [%s]", macroText(className), macroText(name), _in, MaterialAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s::_set%s() - Couldn't load material \"%s\"", macroText(className), macroText(name), _in);\
          return false;\

+ 3 - 3
Engine/source/T3D/assets/ShapeAsset.h

@@ -241,7 +241,7 @@ public: \
          {\
             m##name##Asset->getChangedSignal().remove(this, &className::changeFunc);\
          }\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -299,7 +299,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - shape asset failure \"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load shape \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\
@@ -439,7 +439,7 @@ public: \
       {\
          if(index >= sm##name##Count || index < 0)\
             return false;\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name[index] = StringTable->EmptyString();\
             m##name##AssetId[index] = StringTable->EmptyString();\

+ 2 - 2
Engine/source/T3D/assets/SoundAsset.h

@@ -184,7 +184,7 @@ public: \
    {\
       if(m##name##AssetId != _in || m##name##Name != _in)\
       {\
-         if (_in == StringTable->EmptyString())\
+         if (_in == NULL || _in == StringTable->EmptyString())\
          {\
             m##name##Name = StringTable->EmptyString();\
             m##name##AssetId = StringTable->EmptyString();\
@@ -237,7 +237,7 @@ public: \
          Con::errorf("%s(%s)::_set%s() - sound asset failure\"%s\" due to [%s]", macroText(className), getName(), macroText(name), _in, ShapeAsset::getAssetErrstrn(m##name##Asset->getStatus()).c_str());\
          return false; \
       }\
-      else if (bool(m##name) == NULL)\
+      else if (m##name)\
       {\
          Con::errorf("%s(%s)::_set%s() - Couldn't load sound \"%s\"", macroText(className), getName(), macroText(name), _in);\
          return false;\

+ 5 - 5
Templates/BaseGame/game/core/rendering/scripts/renderManager.tscript

@@ -53,14 +53,14 @@ function initRenderManager()
    
    DiffuseRenderPassManager.addManager( new RenderObjectMgr(BeginBin)      { bintype = "Begin"; renderOrder = 0.2; processAddOrder = 0.2; } );
    // Normal mesh rendering.
-   DiffuseRenderPassManager.addManager( new RenderTerrainMgr(TerrainBin)   { renderOrder = 0.4; processAddOrder = 0.4; basicOnly = true; } );
+   DiffuseRenderPassManager.addManager( new RenderTerrainMgr(TerrainBin)   { bintype = "Terrain"; renderOrder = 0.4; processAddOrder = 0.4; basicOnly = true; } );
    DiffuseRenderPassManager.addManager( new RenderMeshMgr(MeshBin)         { bintype = "Mesh"; renderOrder = 0.5; processAddOrder = 0.5; basicOnly = true; } );
-   DiffuseRenderPassManager.addManager( new RenderImposterMgr(ImposterBin) { renderOrder = 0.56; processAddOrder = 0.56; } );
+   DiffuseRenderPassManager.addManager( new RenderImposterMgr(ImposterBin) { bintype = "Imposter"; renderOrder = 0.56; processAddOrder = 0.56; } );
    DiffuseRenderPassManager.addManager( new RenderObjectMgr(ObjectBin)     { bintype = "Object"; renderOrder = 0.6; processAddOrder = 0.6; } );
 
    DiffuseRenderPassManager.addManager( new RenderObjectMgr(ShadowBin)     { bintype = "Shadow"; renderOrder = 0.7; processAddOrder = 0.7; } );
-   DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalRoadBin)    { bintype = "DecalRoad"; renderOrder = 0.8; processAddOrder = 0.8; } );
-   DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalBin)        { bintype = "Decal"; renderOrder = 0.81; processAddOrder = 0.81; } );
+   DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalRoadBin)    { bintype = "DecalRoad"; renderOrder = 0.8; processAddOrder = 0.8; basicOnly = true;} );
+   DiffuseRenderPassManager.addManager( new RenderMeshMgr(DecalBin)        { bintype = "Decal"; renderOrder = 0.81; processAddOrder = 0.81; basicOnly = true;} );
    DiffuseRenderPassManager.addManager( new RenderOcclusionMgr(OccluderBin){ bintype = "Occluder"; renderOrder = 0.9; processAddOrder = 0.9; } );
 
    // Render the sky last
@@ -75,7 +75,7 @@ function initRenderManager()
          
    DiffuseRenderPassManager.addManager( new RenderObjectMgr(WaterBin)          { bintype = "Water"; renderOrder = 1.2; processAddOrder = 1.2; } );
    DiffuseRenderPassManager.addManager( new RenderObjectMgr(FoliageBin)        { bintype = "Foliage"; renderOrder = 1.3; processAddOrder = 1.3; } );
-	DiffuseRenderPassManager.addManager( new RenderParticleMgr(ParticleBin)    { renderOrder = 1.35; processAddOrder = 1.35; } );
+	DiffuseRenderPassManager.addManager( new RenderParticleMgr(ParticleBin)    { renderOrder = 1.35; processAddOrder = 1.35; basicOnly = true;} );
    DiffuseRenderPassManager.addManager( new RenderTranslucentMgr(TranslucentBin){ renderOrder = 1.4; processAddOrder = 1.4; } );
    
    DiffuseRenderPassManager.addManager(new RenderObjectMgr(FogBin){ bintype = "ObjectVolumetricFog"; renderOrder = 1.45; processAddOrder = 1.45; } );

+ 2 - 0
Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript

@@ -235,6 +235,7 @@ function T3Dpre4ProjectImporter::beginMaterialFilesImport(%this)
             if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1)
             {
                %className = findObjectClass(%line, "new");
+               if (%className $= "") continue;
 
                if(%className !$= "Material" && %className !$= "CustomMaterial" && %className !$= "TerrainMaterial" && %className !$= "CubemapData")
                   {
@@ -463,6 +464,7 @@ function T3Dpre4ProjectImporter::beginCodeFilesImport(%this)
             if(strIsMatchExpr("*new*(*)*", %line) && strpos(%line, "::") == -1)
             {
                %className = findObjectClass(%line, "new");
+               if (%className $= "") continue;
                
                %objectClassStack.push_back(%className);