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make override processVert on SpecularMap feature

Anis 10 years ago
parent
commit
4bf5aade6e
1 changed files with 4 additions and 1 deletions
  1. 4 1
      Engine/source/shaderGen/GLSL/pixSpecularGLSL.h

+ 4 - 1
Engine/source/shaderGen/GLSL/pixSpecularGLSL.h

@@ -58,6 +58,9 @@ class SpecularMapGLSL : public ShaderFeatureGLSL
 {
 {
 
 
 public:
 public:
+   virtual void processVert( Vector<ShaderComponent*> &componentList,
+                             const MaterialFeatureData &fd );
+
    virtual void processPix( Vector<ShaderComponent*> &componentList, 
    virtual void processPix( Vector<ShaderComponent*> &componentList, 
       const MaterialFeatureData &fd );
       const MaterialFeatureData &fd );
 
 
@@ -74,4 +77,4 @@ public:
    }
    }
 };
 };
 
 
-#endif // _PIXSPECULAR_HLSL_H_
+#endif // _PIXSPECULAR_HLSL_H_